l2j_mobius/L2J_Mobius_C4/java/com/l2jmobius/Config.java
2017-07-19 23:56:27 +00:00

3335 lines
145 KiB
Java

/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileOutputStream;
import java.io.InputStream;
import java.io.OutputStream;
import java.math.BigInteger;
import java.nio.file.Path;
import java.nio.file.Paths;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.Properties;
import java.util.StringTokenizer;
import java.util.logging.Logger;
import com.l2jmobius.gameserver.model.L2World;
import com.l2jmobius.gameserver.model.base.Experience;
import com.l2jmobius.gameserver.util.FloodProtectorConfig;
import com.l2jmobius.util.StringUtil;
import gnu.trove.map.hash.TIntIntHashMap;
import gnu.trove.map.hash.TIntObjectHashMap;
import javolution.util.FastList;
import javolution.util.FastMap;
/**
* This class contains global server configuration.<br>
* It has static final fields initialized from configuration files.<br>
* It's initialized at the very begin of startup, and later JIT will optimize away debug/unused code.
* @author mkizub
*/
public final class Config
{
protected static Logger _log = Logger.getLogger(Config.class.getName());
public static final String EOL = System.lineSeparator();
/** Debug/release mode */
public static boolean DEBUG;
/** Enable/disable assertions */
public static boolean ASSERT;
/** Enable/disable code 'in progress' */
public static boolean DEVELOPER;
/** Set if this server is a test server used for development */
public static boolean TEST_SERVER;
/** Game Server ports */
public static int PORT_GAME;
/** Login Server port */
public static int PORT_LOGIN;
/** Login Server bind ip */
public static String LOGIN_BIND_ADDRESS;
/** Number of tries of login before ban */
public static int LOGIN_TRY_BEFORE_BAN;
/** Number of seconds the IP ban will last, default 10 minutes */
public static int LOGIN_BLOCK_AFTER_BAN;
/** Hostname of the Game Server */
public static String GAMESERVER_HOSTNAME;
// Access to database
/** Driver to access to database */
public static String DATABASE_DRIVER;
/** Path to access to database */
public static String DATABASE_URL;
/** Database login */
public static String DATABASE_LOGIN;
/** Database password */
public static String DATABASE_PASSWORD;
/** Maximum number of connections to the database */
public static int DATABASE_MAX_CONNECTIONS;
/** Time until a connection is closed */
public static long CONNECTION_CLOSE_TIME;
/** Maximum number of players allowed to play simultaneously on server */
public static int MAXIMUM_ONLINE_USERS;
// Setting for serverList
/** Displays [] in front of server name ? */
public static boolean SERVER_LIST_BRACKET;
/** Displays a clock next to the server name ? */
public static boolean SERVER_LIST_CLOCK;
/** Display test server in the list of servers ? */
public static boolean SERVER_LIST_TESTSERVER;
/** Set the server as gm only at startup ? */
public static boolean SERVER_GMONLY;
// Thread pools size
/** Thread pool size effect */
public static int THREAD_P_EFFECTS;
/** Thread pool size general */
public static int THREAD_P_GENERAL;
/** Packet max thread */
public static int GENERAL_PACKET_THREAD_CORE_SIZE;
public static int IO_PACKET_THREAD_CORE_SIZE;
/** General max thread */
public static int GENERAL_THREAD_CORE_SIZE;
/** AI max thread */
public static int AI_MAX_THREAD;
/** Accept auto-loot ? */
public static boolean AUTO_LOOT;
/** Accept auto-loot for RBs ? */
public static boolean AUTO_LOOT_RAIDS;
/** Character name template */
public static String CNAME_TEMPLATE;
/** Pet name template */
public static String PET_NAME_TEMPLATE;
/** Maximum number of characters per account */
public static int MAX_CHARACTERS_NUMBER_PER_ACCOUNT;
/** Global chat state */
public static String DEFAULT_GLOBAL_CHAT;
/** Trade chat state */
public static String DEFAULT_TRADE_CHAT;
/** For test servers - everybody has admin rights */
public static boolean EVERYBODY_HAS_ADMIN_RIGHTS;
/** Alternative game crafting */
public static boolean ALT_GAME_CREATION;
/** Alternative game crafting speed mutiplier - default 0 (fastest but still not instant) */
public static double ALT_GAME_CREATION_SPEED;
/** Alternative game crafting XP rate multiplier - default 1 */
public static double ALT_GAME_CREATION_XP_RATE;
/** Alternative game crafting SP rate multiplier - default 1 */
public static double ALT_GAME_CREATION_SP_RATE;
/** Check if skills learned by a character are legal */
public static boolean SKILL_CHECK_ENABLE;
/** Enable modifying skill duration */
public static boolean ENABLE_MODIFY_SKILL_DURATION;
/** Skill duration list */
public static Map<Integer, Integer> SKILL_DURATION_LIST;
/** Block exp/sp command */
public static boolean Boost_EXP_COMMAND;
/** Enable Auto NPC target */
public static boolean AUTO_TARGET_NPC;
/** Enable Real Time */
public static boolean ENABLE_REAL_TIME;
/** Alternative game skill learning */
public static boolean ALT_GAME_SKILL_LEARN;
/** Alternative auto skill learning */
public static boolean AUTO_LEARN_SKILLS;
/** Alternative auto skill learning for 3rd class */
public static boolean AUTO_LEARN_3RD_SKILLS;
/** Cancel attack bow by hit */
public static boolean ALT_GAME_CANCEL_BOW;
/** Cancel cast by hit */
public static boolean ALT_GAME_CANCEL_CAST;
/** Alternative game - use tiredness, instead of CP */
public static boolean ALT_GAME_TIREDNESS;
/** Party Range */
public static int ALT_PARTY_RANGE;
public static int ALT_PARTY_RANGE2;
/** Alternative Perfect shield defense rate */
public static int ALT_PERFECT_SHLD_BLOCK;
/** Alternative mob aggro in peaceful zone */
public static boolean ALT_MOB_AGGRO_IN_PEACEZONE;
/** Alternative freight modes - Freights can be withdrawed from any village */
public static boolean ALT_GAME_FREIGHTS;
/** Alternative freight modes - Sets the price value for each freightened item */
public static int ALT_GAME_FREIGHT_PRICE;
/** Alternative gaming - loss of XP on death */
public static boolean ALT_GAME_DELEVEL;
/** Alternative Weight Limit */
public static double ALT_WEIGHT_LIMIT;
/** Alternative gaming - magic dmg failures */
public static boolean ALT_GAME_MAGICFAILURES;
/** Alternative gaming - player must be in a castle-owning clan or ally to sign up for Dawn. */
public static boolean ALT_GAME_REQUIRE_CASTLE_DAWN;
/** Alternative gaming - allow clan-based castle ownage check rather than ally-based. */
public static boolean ALT_GAME_REQUIRE_CLAN_CASTLE;
/** Alternative gaming - allow free teleporting around the world. */
public static boolean ALT_GAME_FREE_TELEPORT;
/** Disallow recommend character twice or more a day ? */
public static boolean ALT_RECOMMEND;
/** Alternative gaming - add more or less than 3 sub-classes. */
public static int ALT_MAX_SUBCLASS;
/** Alternative gaming - allow sub-class addition without quest completion. */
public static boolean ALT_GAME_SUBCLASS_WITHOUT_QUESTS;
/** Alternative gaming - allow/disallow tutorial. */
public static boolean ALT_ENABLE_TUTORIAL;
/** View npc stats/drop by shift-cliking it for nongm-players */
public static boolean ALT_GAME_VIEWNPC;
/** Minimum number of player to participate in SevenSigns Festival */
public static int ALT_FESTIVAL_MIN_PLAYER;
/** Maximum of player contrib during Festival */
public static int ALT_MAXIMUM_PLAYER_CONTRIB;
/** Festival Manager start time. */
public static long ALT_FESTIVAL_MANAGER_START;
/** Festival Length */
public static long ALT_FESTIVAL_LENGTH;
/** Festival Cycle Length */
public static long ALT_FESTIVAL_CYCLE_LENGTH;
/** Festival First Spawn */
public static long ALT_FESTIVAL_FIRST_SPAWN;
/** Festival First Swarm */
public static long ALT_FESTIVAL_FIRST_SWARM;
/** Festival Second Spawn */
public static long ALT_FESTIVAL_SECOND_SPAWN;
/** Festival Second Swarm */
public static long ALT_FESTIVAL_SECOND_SWARM;
/** Festival Chest Spawn */
public static long ALT_FESTIVAL_CHEST_SPAWN;
/** Number of members needed to request a clan war */
public static int ALT_CLAN_MEMBERS_FOR_WAR;
/** Number of days before joining a new clan */
public static int ALT_CLAN_JOIN_DAYS;
/** Number of days before creating a new clan */
public static int ALT_CLAN_CREATE_DAYS;
/** Number of days it takes to dissolve a clan */
public static int ALT_CLAN_DISSOLVE_DAYS;
/** Number of days it takes to dissolve a clan again */
public static int ALT_RECOVERY_PENALTY;
/** Number of days before joining a new alliance when clan voluntarily leave an alliance */
public static int ALT_ALLY_JOIN_DAYS_WHEN_LEAVED;
/** Number of days before joining a new alliance when clan was dismissed from an alliance */
public static int ALT_ALLY_JOIN_DAYS_WHEN_DISMISSED;
/** Number of days before accepting a new clan for alliance when clan was dismissed from an alliance */
public static int ALT_ACCEPT_CLAN_DAYS_WHEN_DISMISSED;
/** Number of days before creating a new alliance when dissolved an alliance */
public static int ALT_CREATE_ALLY_DAYS_WHEN_DISSOLVED;
/** Maximum number of clans in ally */
public static int ALT_MAX_NUM_OF_CLANS_IN_ALLY;
/** Minimum number of parties to activate command channel */
public static int ALT_CHANNEL_ACTIVATION_COUNT;
/** Alternative gaming - all new characters always are newbies. */
public static boolean ALT_GAME_NEW_CHAR_ALWAYS_IS_NEWBIE;
/** Spell Book needed to learn skill */
public static boolean SP_BOOK_NEEDED;
/** Spell Book needet to enchant skill */
public static boolean ES_SP_BOOK_NEEDED;
/** Logging Chat Window */
public static boolean LOG_CHAT;
/** Logging Item Window */
public static boolean LOG_ITEMS;
/** Alternative privileges for admin */
public static boolean ALT_PRIVILEGES_ADMIN;
/** Alternative secure check privileges */
public static boolean ALT_PRIVILEGES_SECURE_CHECK;
/** Alternative default level for privileges */
public static int ALT_PRIVILEGES_DEFAULT_LEVEL;
/** Olympiad Competition Starting time */
public static int ALT_OLY_START_TIME;
/** Olympiad Minutes */
public static int ALT_OLY_MIN;
/** Olympiad Competition Period */
public static long ALT_OLY_CPERIOD;
/** Olympiad Battle Period */
public static long ALT_OLY_BATTLE;
/** Olympiad Battle Wait */
public static long ALT_OLY_BWAIT;
/** Olympiad Inital Wait */
public static long ALT_OLY_IWAIT;
/** Olympiad Weekly Period */
public static long ALT_OLY_WPERIOD;
/** Olympiad Validation Period */
public static long ALT_OLY_VPERIOD;
/** Olympiad Base Class */
public static int ALT_OLY_CLASSED;
/** Olympiad Non Base Class */
public static int ALT_OLY_NONCLASSED;
/** Olympiad Battle Reward */
public static int ALT_OLY_BATTLE_REWARD_ITEM;
/** Olympiad Class Based Reward Count */
public static int ALT_OLY_CLASSED_RITEM_C;
/** Olympiad Non Base Reward Count */
public static int ALT_OLY_NONCLASSED_RITEM_C;
/** Olympiad Competition Reward */
public static int ALT_OLY_COMP_RITEM;
/** Olympiad Item Reward */
public static int ALT_OLY_GP_PER_POINT;
/** Olympiad Min Points For Reward */
public static int ALT_OLY_MIN_POINT_FOR_EXCH;
/** Olympiad Hero Points */
public static int ALT_OLY_HERO_POINTS;
/** Manor Refresh Starting time */
public static int ALT_MANOR_REFRESH_TIME;
/** Manor Refresh Min */
public static int ALT_MANOR_REFRESH_MIN;
/** Manor Next Period Approve Starting time */
public static int ALT_MANOR_APPROVE_TIME;
/** Manor Next Period Approve Min */
public static int ALT_MANOR_APPROVE_MIN;
/** Manor Maintenance Time */
public static int ALT_MANOR_MAINTENANCE_PERIOD;
/** Manor Save All Actions */
public static boolean ALT_MANOR_SAVE_ALL_ACTIONS;
/** Manor Save Period Rate */
public static int ALT_MANOR_SAVE_PERIOD_RATE;
/** Initial Lottery prize */
public static int ALT_LOTTERY_PRIZE;
/** Lottery Ticket Price */
public static int ALT_LOTTERY_TICKET_PRICE;
/** What part of jackpot amount should receive characters who pick 5 wining numbers */
public static float ALT_LOTTERY_5_NUMBER_RATE;
/** What part of jackpot amount should receive characters who pick 4 wining numbers */
public static float ALT_LOTTERY_4_NUMBER_RATE;
/** What part of jackpot amount should receive characters who pick 3 wining numbers */
public static float ALT_LOTTERY_3_NUMBER_RATE;
/** How much adena receive characters who pick two or less of the winning number */
public static int ALT_LOTTERY_2_AND_1_NUMBER_PRIZE;
/** Four Sepulcher Settings */
public static int FS_PENDING_TIME;
public static int FS_ENTRY_TIME;
public static int FS_PARTY_MEMBER_COUNT;
/** Minimum size of a party that may enter dimensional rift */
public static int RIFT_MIN_PARTY_SIZE;
/** Time in ms the party has to wait until the mobs spawn when entering a room */
public static int RIFT_SPAWN_DELAY;
/** Amount of random rift jumps before party is ported back */
public static int RIFT_MAX_JUMPS;
/** Random time between two jumps in dimensional rift - in seconds */
public static int RIFT_AUTO_JUMPS_TIME_MIN;
public static int RIFT_AUTO_JUMPS_TIME_MAX;
/** Dimensional Fragment cost for entering rift */
public static int RIFT_ENTER_COST_RECRUIT;
public static int RIFT_ENTER_COST_SOLDIER;
public static int RIFT_ENTER_COST_OFFICER;
public static int RIFT_ENTER_COST_CAPTAIN;
public static int RIFT_ENTER_COST_COMMANDER;
public static int RIFT_ENTER_COST_HERO;
/** Time multiplier for boss room */
public static float RIFT_BOSS_ROOM_TIME_MUTIPLY;
/*
* ************************************************************************** GM CONFIG General GM AccessLevel *
*/
/** General GM access level */
public static int GM_ACCESSLEVEL;
/** General GM Minimal AccessLevel */
public static int GM_MIN;
/** General GM AccessLevel to change announcements */
public static int GM_ANNOUNCE;
/** General GM AccessLevel can /ban /unban */
public static int GM_BAN;
/** General GM AccessLevel can /ban /unban for chat */
public static int GM_BAN_CHAT;
/** General GM AccessLevel can /create_item and /gmshop */
public static int GM_CREATE_ITEM;
/** General GM AccessLevel can /delete */
public static int GM_DELETE;
/** General GM AccessLevel can /kick /disconnect */
public static int GM_KICK;
/** General GM AccessLevel for access to GMMenu */
public static int GM_MENU;
/** General GM AccessLevel to use god mode command */
public static int GM_GODMODE;
/** General GM AccessLevel with character edit rights */
public static int GM_CHAR_EDIT;
/** General GM AccessLevel with edit rights for other characters */
public static int GM_CHAR_EDIT_OTHER;
/** General GM AccessLevel with character view rights */
public static int GM_CHAR_VIEW;
/** General GM AccessLevel with NPC edit rights */
public static int GM_NPC_EDIT;
public static int GM_NPC_VIEW;
/** General GM AccessLevel to teleport to any location */
public static int GM_TELEPORT;
/** General GM AccessLevel to teleport character to any location */
public static int GM_TELEPORT_OTHER;
/** General GM AccessLevel to restart server */
public static int GM_RESTART;
/** General GM AccessLevel for MonsterRace */
public static int GM_MONSTERRACE;
/** General GM AccessLevel to ride Wyvern */
public static int GM_RIDER;
/** General GM AccessLevel to unstuck without 5min delay */
public static int GM_ESCAPE;
/** General GM AccessLevel to resurect fixed after death */
public static int GM_FIXED;
/** General GM AccessLevel to create Path Nodes */
public static int GM_CREATE_NODES;
/** General GM AccessLevel with Enchant rights */
public static int GM_ENCHANT;
/** General GM AccessLevel to close/open Doors */
public static int GM_DOOR;
/** General GM AccessLevel with Resurrection rights */
public static int GM_RES;
/** General GM AccessLevel to attack in the peace zone */
public static int GM_PEACEATTACK;
/** General GM AccessLevel to heal */
public static int GM_HEAL;
/** General GM AccessLevel to unblock IPs detected as hack IPs */
public static int GM_UNBLOCK;
/** General GM AccessLevel to use Cache commands */
public static int GM_CACHE;
/** General GM AccessLevel to use test&st commands */
public static int GM_TALK_BLOCK;
public static int GM_TEST;
/** Disable transaction on AccessLevel **/
public static boolean GM_DISABLE_TRANSACTION;
/** GM transactions disabled from this range */
public static int GM_TRANSACTION_MIN;
/** GM transactions disabled to this range */
public static int GM_TRANSACTION_MAX;
public static int GM_REPAIR = 75;
/* Rate control */
/** Rate for eXperience Point rewards */
public static float RATE_XP;
/** Rate for Skill Point rewards */
public static float RATE_SP;
/** Rate for party eXperience Point rewards */
public static float RATE_PARTY_XP;
/** Rate for party Skill Point rewards */
public static float RATE_PARTY_SP;
/** Rate for Quest rewards (XP and SP) */
public static float RATE_QUESTS_REWARD;
/** Rate for drop adena */
public static float RATE_DROP_ADENA;
/** Rate for cost of consumable */
public static float RATE_CONSUMABLE_COST;
/** Rate for dropped items */
public static float RATE_DROP_ITEMS;
/** Rate for dropped items for bosses */
public static float RATE_BOSS_DROP_ITEMS;
/** Rate for spoiled items */
public static float RATE_DROP_SPOIL;
/** Rate for manor items */
public static int RATE_DROP_MANOR;
/** Rate for quest items */
public static float RATE_DROP_QUEST;
/** Rate for karma and experience lose */
public static float RATE_KARMA_EXP_LOST;
/** Rate siege guards prices */
public static float RATE_SIEGE_GUARDS_PRICE;
/*
* Alternative Xp/Sp rewards, if not 0, then calculated as 2^((mob.level-player.level) / coef), A few examples for "AltGameExponentXp = 5." and "AltGameExponentSp = 3." diff = 0 (player and mob has the same level), XP bonus rate = 1, SP bonus rate = 1 diff = 3 (mob is 3 levels above), XP bonus
* rate = 1.52, SP bonus rate = 2 diff = 5 (mob is 5 levels above), XP bonus rate = 2, SP bonus rate = 3.17 diff = -8 (mob is 8 levels below), XP bonus rate = 0.4, SP bonus rate = 0.16
*/
/** Alternative eXperience Point rewards */
public static float ALT_GAME_EXPONENT_XP;
/** Alternative Spirit Point rewards */
public static float ALT_GAME_EXPONENT_SP;
// Player Drop Rate control
/** Limit for player drop */
public static int PLAYER_DROP_LIMIT;
/** Rate for drop */
public static int PLAYER_RATE_DROP;
/** Rate for player's item drop */
public static int PLAYER_RATE_DROP_ITEM;
/** Rate for player's equipment drop */
public static int PLAYER_RATE_DROP_EQUIP;
/** Rate for player's equipment and weapon drop */
public static int PLAYER_RATE_DROP_EQUIP_WEAPON;
// Pet Rates (Multipliers)
/** Rate for experience rewards of the pet */
public static float PET_XP_RATE;
/** Rate for food consumption of the pet */
public static int PET_FOOD_RATE;
/** Rate for experience rewards of the Sin Eater */
public static float SINEATER_XP_RATE;
// Karma Drop Rate control
/** Karma drop limit */
public static int KARMA_DROP_LIMIT;
/** Karma drop rate */
public static int KARMA_RATE_DROP;
/** Karma drop rate for item */
public static int KARMA_RATE_DROP_ITEM;
/** Karma drop rate for equipment */
public static int KARMA_RATE_DROP_EQUIP;
/** Karma drop rate for equipment and weapon */
public static int KARMA_RATE_DROP_EQUIP_WEAPON;
/** Time after which item will auto-destroy */
public static int AUTODESTROY_ITEM_AFTER;
/** List of items that will not be destroyed (seperated by ",") */
public static String PROTECTED_ITEMS;
/** List of items that will not be destroyed */
public static List<Integer> LIST_PROTECTED_ITEMS;
/** Update itens owned by this char when storing the char on DB */
public static boolean UPDATE_ITEMS_ON_CHAR_STORE;
/** Update itens only when strictly necessary */
public static boolean LAZY_ITEMS_UPDATE;
/** Auto destroy nonequipable items dropped by players */
public static boolean DESTROY_DROPPED_PLAYER_ITEM;
/** Auto destroy equipable items dropped by players */
public static boolean DESTROY_EQUIPABLE_PLAYER_ITEM;
/** Save items on ground for restoration on server restart */
public static boolean SAVE_DROPPED_ITEM;
/** Empty table ItemsOnGround after load all items */
public static boolean EMPTY_DROPPED_ITEM_TABLE_AFTER_LOAD;
/** Time interval to save into db items on ground */
public static int SAVE_DROPPED_ITEM_INTERVAL;
/** Clear all items stored in ItemsOnGround table */
public static boolean CLEAR_DROPPED_ITEM_TABLE;
/** Accept precise drop calculation ? */
public static boolean PRECISE_DROP_CALCULATION;
/** Accept multi-items drop ? */
public static boolean MULTIPLE_ITEM_DROP;
/** Falling Damage */
public static boolean ENABLE_FALLING_DAMAGE;
/** Period in days after which character is deleted */
public static int DELETE_DAYS;
/** Datapack root directory */
public static File DATAPACK_ROOT;
/** Maximum range mobs can randomly go from spawn point */
public static int MAX_DRIFT_RANGE;
/** Allow fishing ? */
public static boolean ALLOWFISHING;
/** Jail config **/
public static boolean JAIL_IS_PVP;
public static boolean JAIL_DISABLE_CHAT;
/** Allow L2Walker */
public static boolean ALLOW_L2WALKER;
/** Allow Manor system */
public static boolean ALLOW_MANOR;
/** Allow NPC walkers */
public static boolean ALLOW_NPC_WALKERS;
/** Allow Pet walkers */
public static boolean ALLOW_PET_WALKERS;
/** Allow Discard item ? */
public static boolean ALLOW_DISCARDITEM;
/** Allow freight ? */
public static boolean ALLOW_FREIGHT;
/** Allow warehouse ? */
public static boolean ALLOW_WAREHOUSE;
/** Allow warehouse cache? */
public static boolean WAREHOUSE_CACHE;
/** How long store WH datas */
public static int WAREHOUSE_CACHE_TIME;
/** Allow wear ? (try on in shop) */
public static boolean ALLOW_WEAR;
/** Duration of the try on after which items are taken back */
public static int WEAR_DELAY;
/** Price of the try on of one item */
public static int WEAR_PRICE;
/** Allow lottery ? */
public static boolean ALLOW_LOTTERY;
/** Allow race ? */
public static boolean ALLOW_RACE;
/** Allow water ? */
public static boolean ALLOW_WATER;
/** Allow rent pet ? */
public static boolean ALLOW_RENTPET;
/** Allow boat ? */
public static boolean ALLOW_BOAT;
/** Time after which a packet is considered as lost */
public static int PACKET_LIFETIME;
/** Detects server deadlocks */
public static boolean DEADLOCK_DETECTOR;
/** Check interval in seconds */
public static int DEADLOCK_CHECK_INTERVAL;
/** Restarts server to remove deadlocks */
public static boolean RESTART_ON_DEADLOCK;
/** Allow Wyvern Upgrader ? */
public static boolean ALLOW_WYVERN_UPGRADER;
// protocol revision
/** Minimal protocol revision */
public static int MIN_PROTOCOL_REVISION;
/** Maximal protocol revision */
public static int MAX_PROTOCOL_REVISION;
// random animation interval
/** Minimal time between 2 animations of a NPC */
public static int MIN_NPC_ANIMATION;
/** Maximal time between 2 animations of a NPC */
public static int MAX_NPC_ANIMATION;
/** Minimal time between animations of a monster */
public static int MIN_MONSTER_ANIMATION;
/** Maximal time between animations of a monster */
public static int MAX_MONSTER_ANIMATION;
/** Knownlist update time interval */
public static long KNOWNLIST_UPDATE_INTERVAL;
/** Activate position recorder ? */
public static boolean ACTIVATE_POSITION_RECORDER;
/** Use 3D Map ? */
public static boolean USE_3D_MAP;
// Community Board
/** Type of community */
public static int COMMUNITY_TYPE;
public static boolean BBS_SHOW_PLAYERLIST;
public static String BBS_DEFAULT;
/** Show level of the community board ? */
public static boolean SHOW_LEVEL_COMMUNITYBOARD;
/** Show status of the community board ? */
public static boolean SHOW_STATUS_COMMUNITYBOARD;
/** Size of the name page on the community board */
public static int NAME_PAGE_SIZE_COMMUNITYBOARD;
/** Name per row on community board */
public static int NAME_PER_ROW_COMMUNITYBOARD;
// Configuration files
/**
* Properties file that allows selection of new Classes for storage of World Objects. <br>
* This may help servers with large amounts of players recieving error messages related to the <i>L2ObjectHashMap</i> and <i>L2ObejctHashSet</i> classes.
*/
/** Properties file for game server (connection and ingame) configurations */
public static final String CONFIGURATION_FILE = "./config/server.ini";
/** Properties file for game server options */
public static final String OPTIONS_FILE = "./config/options.ini";
/** Properties file for login server configurations */
public static final String LOGIN_CONFIGURATION_FILE = "./config/loginserver.ini";
/** Properties file for the ID factory */
public static final String ID_CONFIG_FILE = "./config/idfactory.ini";
/** Properties file for other configurations */
public static final String OTHER_CONFIG_FILE = "./config/other.ini";
/** Properties file for rates configurations */
public static final String RATES_CONFIG_FILE = "./config/rates.ini";
/** Properties file for alternative configurations */
public static final String ALT_SETTINGS_FILE = "./config/altsettings.ini";
/** Properties file for feature configurations */
public static final String FEATURE_CONFIG_FILE = "./config/Feature.ini";
/** Properties file for custom configurations */
public static final String CUSTOM_CONFIG_FILE = "./config/custom.ini";
/** Properties file for events configurations */
public static final String EVENTS_CONFIG_FILE = "./config/events.ini";
/** Properties file for PVP configurations */
public static final String PVP_CONFIG_FILE = "./config/pvp.ini";
/** Properties file for GM access configurations */
public static final String GM_ACCESS_FILE = "./config/GMAccess.ini";
/** Properties file for Flood Protector configurations */
public static final String FLOOD_PROTECTOR_FILE = "./config/floodprotector.ini";
/** Properties file for MMO configurations */
public static final String MMO_CONFIG_FILE = "./config/mmo.ini";
/** Properties file for telnet configurations */
public static final String TELNET_FILE = "./config/telnet.ini";
/** Properties file for siege configurations */
public static final String SIEGE_CONFIGURATION_FILE = "./config/siege.ini";
/** Properties file for olympiad configurations */
public static final String OLYMPIAD_CONFIGURATION_FILE = "config/olympiad.ini";
/** Properties file for extensions configurations */
public static final String EXTENSIONS_CONFIGURATION_FILE = "config/extensions.ini";
/** Properties file for GeoData configurations */
public static final String GEODATA_CONFIGURATION_FILE = "config/GeoData.ini";
/** Text file containing hexadecimal value of server ID */
public static final String HEXID_FILE = "./config/hexid.txt";
/**
* Properties file for alternative configure GM commands access level.<br>
* Note that this file only read if "AltPrivilegesAdmin = True"
*/
public static final String COMMAND_PRIVILEGES_FILE = "./config/command-privileges.ini";
public static int MAX_ITEM_IN_PACKET;
public static boolean CHECK_KNOWN;
/** Game Server login port */
public static int GAME_SERVER_LOGIN_PORT;
/** Game Server login Host */
public static String GAME_SERVER_LOGIN_HOST;
/** Internal Hostname */
public static String INTERNAL_HOSTNAME;
/** External Hostname */
public static String EXTERNAL_HOSTNAME;
public static String ROUTER_HOSTNAME;
public static int PATH_NODE_RADIUS;
public static int NEW_NODE_ID;
public static int SELECTED_NODE_ID;
public static int LINKED_NODE_ID;
public static String NEW_NODE_TYPE;
/** Show L2Monster level and aggro ? */
public static boolean SHOW_NPC_LVL;
/**
* Force full item inventory packet to be sent for any item change ?<br>
* <u><i>Note:</i></u> This can increase network traffic
*/
public static boolean FORCE_INVENTORY_UPDATE;
/** Disable the use of guards against agressive monsters ? */
public static boolean GUARD_ATTACK_AGGRO_MOB;
/** Allow use of NPC Buffer ? */
public static boolean NPC_BUFFER_ENABLED;
public static int AIO_BUFF_DURATION;
/** Allow Offline Trade ? */
public static boolean OFFLINE_TRADE_ENABLE;
/** Allow Offline Craft ? */
public static boolean OFFLINE_CRAFT_ENABLE;
/** Restore Offliners ? */
public static boolean RESTORE_OFFLINERS;
/** Max Days for Offline Stores ? */
public static int OFFLINE_MAX_DAYS;
/** Disconnect shops that finished selling ? */
public static boolean OFFLINE_DISCONNECT_FINISHED;
/** Allow color for offline mode ? */
public static boolean OFFLINE_SET_NAME_COLOR;
/** Color for offline mode */
public static int OFFLINE_NAME_COLOR;
/** Allow teleporting to towns that are under siege ? */
public static boolean ALLOW_SIEGE_TELEPORT;
/** Allow players to keep subclass skills ? */
public static boolean KEEP_SUBCLASS_SKILLS;
/** Allow use Event Managers for change occupation ? */
public static boolean ALLOW_CLASS_MASTERS;
public static ClassMasterSettings CLASS_MASTER_SETTINGS;
public static boolean ALLOW_ENTIRE_TREE;
public static boolean ALTERNATE_CLASS_MASTER;
/** Auto rewarding players */
public static boolean ALLOW_AUTO_REWARDER;
public static int AUTO_REWARD_DELAY;
public static int AUTO_REWARD_ID;
public static int AUTO_REWARD_COUNT;
/** Custom starting spawn for new characters */
public static boolean CUSTOM_STARTING_SPAWN;
public static int CUSTOM_SPAWN_X;
public static int CUSTOM_SPAWN_Y;
public static int CUSTOM_SPAWN_Z;
/** Allow players to view all available classes to the same village master */
public static boolean CHANGE_SUBCLASS_EVERYWHERE;
/** Auto Noblesse status at login */
public static boolean AUTO_NOBLE_STATUS;
/** Allow enchanting hero items */
public static boolean ALLOW_HERO_ENCHANT;
/** Allow Dual Box in game */
public static boolean PREVENT_DUAL_BOXING;
/** Use /block command as an AntiBuff shield */
public static boolean BLOCK_UNWANTED_BUFFS;
/** Enable custom data tables ? */
public static boolean CUSTOM_SPAWNLIST_TABLE;
public static boolean SAVE_GMSPAWN_ON_CUSTOM;
public static boolean CUSTOM_NPC_TABLE;
public static boolean CUSTOM_NPC_SKILLS_TABLE;
public static boolean CUSTOM_ITEM_TABLES;
public static boolean CUSTOM_ARMORSETS_TABLE;
public static boolean CUSTOM_TELEPORT_TABLE;
public static boolean CUSTOM_DROPLIST_TABLE;
public static boolean CUSTOM_MERCHANT_TABLES;
/** Champion Mod */
public static boolean CHAMPION_ENABLE;
public static boolean CHAMPION_PASSIVE;
public static int CHAMPION_FREQUENCY;
public static String CHAMPION_TITLE;
public static int CHAMP_MIN_LVL;
public static int CHAMP_MAX_LVL;
public static int CHAMPION_HP;
public static int CHAMPION_REWARDS;
public static int CHAMPION_ADENAS_REWARDS;
public static float CHAMPION_HP_REGEN;
public static float CHAMPION_ATK;
public static float CHAMPION_SPD_ATK;
public static int CHAMPION_REWARD_LOWER_CHANCE;
public static int CHAMPION_REWARD_HIGHER_CHANCE;
public static int CHAMPION_REWARD_ID;
public static int CHAMPION_REWARD_QTY;
// --------------------------------------------------
// FloodProtector Settings
// --------------------------------------------------
public static FloodProtectorConfig FLOOD_PROTECTOR_USE_ITEM;
public static FloodProtectorConfig FLOOD_PROTECTOR_ROLL_DICE;
public static FloodProtectorConfig FLOOD_PROTECTOR_FIREWORK;
public static FloodProtectorConfig FLOOD_PROTECTOR_ITEM_PET_SUMMON;
public static FloodProtectorConfig FLOOD_PROTECTOR_HERO_VOICE;
public static FloodProtectorConfig FLOOD_PROTECTOR_GLOBAL_CHAT;
public static FloodProtectorConfig FLOOD_PROTECTOR_SUBCLASS;
public static FloodProtectorConfig FLOOD_PROTECTOR_DROP_ITEM;
public static FloodProtectorConfig FLOOD_PROTECTOR_SERVER_BYPASS;
public static FloodProtectorConfig FLOOD_PROTECTOR_MULTISELL;
public static FloodProtectorConfig FLOOD_PROTECTOR_TRANSACTION;
public static FloodProtectorConfig FLOOD_PROTECTOR_MANUFACTURE;
public static FloodProtectorConfig FLOOD_PROTECTOR_MANOR;
public static FloodProtectorConfig FLOOD_PROTECTOR_CHARACTER_SELECT;
// --------------------------------------------------
// MMO Settings
// --------------------------------------------------
public static int MMO_SELECTOR_SLEEP_TIME;
public static int MMO_MAX_SEND_PER_PASS;
public static int MMO_MAX_READ_PER_PASS;
public static int MMO_HELPER_BUFFER_COUNT;
/** Zone Setting */
public static int ZONE_TOWN;
/** Crafting Enabled? */
public static boolean IS_CRAFTING_ENABLED;
// Inventory slots limit
/** Maximum inventory slots limits for non dwarf characters */
public static int INVENTORY_MAXIMUM_NO_DWARF;
/** Maximum inventory slots limits for dwarf characters */
public static int INVENTORY_MAXIMUM_DWARF;
/** Maximum inventory slots limits for GM */
public static int INVENTORY_MAXIMUM_GM;
/** Maximum inventory slots limits for pet */
public static int INVENTORY_MAXIMUM_PET;
// Warehouse slots limits
/** Maximum inventory slots limits for non dwarf warehouse */
public static int WAREHOUSE_SLOTS_NO_DWARF;
/** Maximum inventory slots limits for dwarf warehouse */
public static int WAREHOUSE_SLOTS_DWARF;
/** Maximum inventory slots limits for clan warehouse */
public static int WAREHOUSE_SLOTS_CLAN;
/** Maximum inventory slots limits for freight */
public static int FREIGHT_SLOTS;
// Spoil Rates
/** Allow spoil on lower level mobs than the character */
public static boolean CAN_SPOIL_LOWER_LEVEL_MOBS;
/** Allow delevel and spoil mob ? */
public static boolean CAN_DELEVEL_AND_SPOIL_MOBS;
/** Maximum level difference between player and mob level */
public static float MAXIMUM_PLAYER_AND_MOB_LEVEL_DIFFERENCE;
/** Base rate for spoil */
public static float BASE_SPOIL_RATE;
/** Minimum spoil rate */
public static float MINIMUM_SPOIL_RATE;
/** Maximum level difference between player and spoil level to allow before decreasing spoil chance */
public static float SPOIL_LEVEL_DIFFERENCE_LIMIT;
/** Spoil level multiplier */
public static float SPOIL_LEVEL_DIFFERENCE_MULTIPLIER;
/** Last level spoil learned */
public static int LAST_LEVEL_SPOIL_IS_LEARNED;
// Karma System Variables
/** Minimum karma gain/loss */
public static int KARMA_MIN_KARMA;
/** Maximum karma gain/loss */
public static int KARMA_MAX_KARMA;
/** Number to divide the xp recieved by, to calculate karma lost on xp gain/lost */
public static int KARMA_XP_DIVIDER;
/** The Minimum Karma lost if 0 karma is to be removed */
public static int KARMA_LOST_BASE;
/** Can a GM drop item ? */
public static boolean KARMA_DROP_GM;
/** Should award a pvp point for killing a player with karma ? */
public static boolean KARMA_AWARD_PK_KILL;
/** Minimum PK required to drop */
public static int KARMA_PK_LIMIT;
/** List of pet items that cannot be dropped (seperated by ",") when PVP */
public static String KARMA_NONDROPPABLE_PET_ITEMS;
/** List of items that cannot be dropped (seperated by ",") when PVP */
public static String KARMA_NONDROPPABLE_ITEMS;
/** List of pet items that cannot be dropped when PVP */
public static List<Integer> KARMA_LIST_NONDROPPABLE_PET_ITEMS;
/** List of items that cannot be dropped when PVP */
public static List<Integer> KARMA_LIST_NONDROPPABLE_ITEMS;
/** List of items that cannot be dropped (seperated by ",") */
public static String NONDROPPABLE_ITEMS;
/** List of items that cannot be dropped */
public static List<Integer> LIST_NONDROPPABLE_ITEMS;
/** List of NPCs that rent pets (seperated by ",") */
public static String PET_RENT_NPC;
/** List of NPCs that rent pets */
public static List<Integer> LIST_PET_RENT_NPC;
/** Duration (in ms) while a player stay in PVP mode after hitting an innocent */
public static int PVP_NORMAL_TIME;
/** Duration (in ms) while a player stay in PVP mode after hitting a purple player */
public static int PVP_PVP_TIME;
// Karma Punishment
/** Allow player with karma to be killed in peace zone ? */
public static boolean ALT_GAME_KARMA_PLAYER_CAN_BE_KILLED_IN_PEACEZONE;
/** Allow player with karma to shop ? */
public static boolean ALT_GAME_KARMA_PLAYER_CAN_SHOP;
/** Allow player with karma to use gatekeepers ? */
public static boolean ALT_GAME_KARMA_PLAYER_CAN_USE_GK;
/** Allow player with karma to use SOE or Return skill ? */
public static boolean ALT_GAME_KARMA_PLAYER_CAN_TELEPORT;
/** Allow player with karma to trade ? */
public static boolean ALT_GAME_KARMA_PLAYER_CAN_TRADE;
/** Allow player with karma to use warehouse ? */
public static boolean ALT_GAME_KARMA_PLAYER_CAN_USE_WAREHOUSE;
/** Enumeration for type of ID Factory */
public static enum IdFactoryType
{
Compaction,
BitSet,
Stack
}
/** ID Factory type */
public static IdFactoryType IDFACTORY_TYPE;
/** Check for bad ID ? */
public static boolean BAD_ID_CHECKING;
/** Enumeration for type of maps object */
public static enum ObjectMapType
{
L2ObjectHashMap,
WorldObjectMap
}
/** Enumeration for type of set object */
public static enum ObjectSetType
{
L2ObjectHashSet,
WorldObjectSet
}
/** Type of map object */
public static ObjectMapType MAP_TYPE;
/** Type of set object */
public static ObjectSetType SET_TYPE;
/**
* Allow lesser effects to be canceled if stronger effects are used when effects of the same stack group are used.<br>
* New effects that are added will be canceled if they are of lesser priority to the old one.
*/
public static boolean EFFECT_CANCELING;
/** Auto-delete invalid quest data ? */
public static boolean AUTODELETE_INVALID_QUEST_DATA;
/** Chance that an item will succesfully be enchanted */
public static int ENCHANT_CHANCE_WEAPON;
public static int ENCHANT_CHANCE_ARMOR;
public static int ENCHANT_CHANCE_JEWELRY;
public static int BLESSED_ENCHANT_CHANCE_WEAPON;
public static int BLESSED_ENCHANT_CHANCE_ARMOR;
public static int BLESSED_ENCHANT_CHANCE_JEWELRY;
/** Maximum level of enchantment */
public static int ENCHANT_MAX_WEAPON;
public static int ENCHANT_MAX_ARMOR;
public static int ENCHANT_MAX_JEWELRY;
/** maximum level of safe enchantment for normal items */
public static int ENCHANT_SAFE_MAX;
/** maximum level of safe enchantment for full body armor */
public static int ENCHANT_SAFE_MAX_FULL;
// Character multipliers
/** Multiplier for character HP regeneration */
public static double HP_REGEN_MULTIPLIER;
/** Mutilplier for character MP regeneration */
public static double MP_REGEN_MULTIPLIER;
/** Multiplier for character CP regeneration */
public static double CP_REGEN_MULTIPLIER;
// Raid Boss multipliers
/** Multiplier for Raid boss HP regeneration */
public static double RAID_HP_REGEN_MULTIPLIER;
/** Mulitplier for Raid boss MP regeneration */
public static double RAID_MP_REGEN_MULTIPLIER;
/** Multiplier for Raid boss power defense multiplier */
public static double RAID_PDEFENCE_MULTIPLIER;
/** Multiplier for Raid boss magic defense multiplier */
public static double RAID_MDEFENCE_MULTIPLIER;
/** Raid Boss Minin Spawn Timer */
public static double RAID_MINION_RESPAWN_TIMER;
/** Mulitplier for Raid boss minimum time respawn */
public static float RAID_MIN_RESPAWN_MULTIPLIER;
/** Mulitplier for Raid boss maximum time respawn */
public static float RAID_MAX_RESPAWN_MULTIPLIER;
/** Amount of adenas when starting a new character */
public static int STARTING_ADENA;
/** Starting level of a new character */
public static byte STARTING_LEVEL;
/** Starting level of a new subclass */
public static byte STARTING_SUB_LEVEL;
/** Maximum character running speed */
public static int MAX_RUN_SPEED;
/** Maximum character Physical Critical Rate */
public static int MAX_PCRIT_RATE;
/** Maximum character Magic Critical Rate */
public static int MAX_MCRIT_RATE;
/** Maximum character Physical Attack Speed */
public static int MAX_PATK_SPEED;
/** Maximum character Magic Attack Speed */
public static int MAX_MATK_SPEED;
/** Deep Blue Mobs' Drop Rules Enabled */
public static boolean DEEPBLUE_DROP_RULES;
public static int UNSTUCK_INTERVAL;
/** Is telnet enabled ? */
public static boolean IS_TELNET_ENABLED;
/** Telnet status port */
public static int TELNET_PORT;
/** Player Protection control */
public static int PLAYER_SPAWN_PROTECTION;
public static int PLAYER_FAKEDEATH_UP_PROTECTION;
/** Define Party XP cutoff point method - Possible values: level and percentage */
public static String PARTY_XP_CUTOFF_METHOD;
/** Define the cutoff point value for the "level" method */
public static int PARTY_XP_CUTOFF_LEVEL;
/** Define the cutoff point value for the "percentage" method */
public static double PARTY_XP_CUTOFF_PERCENT;
/** Percent HP is restore on respawn */
public static double RESPAWN_RESTORE_HP;
/** Allow randomizing of the respawn point in towns. */
public static boolean RESPAWN_RANDOM_ENABLED;
/** The maximum offset from the base respawn point to allow. */
public static int RESPAWN_RANDOM_MAX_OFFSET;
/** Maximum number of available slots for pvt stores (sell/buy) - Dwarves */
public static int MAX_PVTSTORE_SLOTS_DWARF;
/** Maximum number of available slots for pvt stores (sell/buy) - Others */
public static int MAX_PVTSTORE_SLOTS_OTHER;
/** Store skills cooltime on char exit/relogin */
public static boolean STORE_SKILL_COOLTIME;
/** Show licence or not just after login (if false, will directly go to the Server List */
public static boolean SHOW_LICENCE;
/** Default punishment for illegal actions */
public static int DEFAULT_PUNISH;
/** Parameter for default punishment */
public static int DEFAULT_PUNISH_PARAM;
/** Accept new game server ? */
public static boolean ACCEPT_NEW_GAMESERVER;
/** Hexadecimal ID of the game server */
public static byte[] HEX_ID;
/** Accept alternate ID for server ? */
public static boolean ACCEPT_ALTERNATE_ID;
/** ID for request to the server */
public static int REQUEST_ID;
public static boolean RESERVE_HOST_ON_LOGIN = false;
public static int MINIMUM_UPDATE_DISTANCE;
public static int KNOWNLIST_FORGET_DELAY;
public static int MINIMUN_UPDATE_TIME;
public static boolean ANNOUNCE_MAMMON_SPAWN;
public static boolean LAZY_CACHE;
/** Enable colored name for GM ? */
public static boolean GM_NAME_COLOR_ENABLED;
/** Color of GM name */
public static int GM_NAME_COLOR;
/** Color of admin name */
public static int ADMIN_NAME_COLOR;
/** Place an aura around the GM ? */
public static boolean GM_HERO_AURA;
/** Set the GM invulnerable at startup ? */
public static boolean GM_STARTUP_INVULNERABLE;
/** Set the GM invisible at startup ? */
public static boolean GM_STARTUP_INVISIBLE;
/** Set silence to GM at startup ? */
public static boolean GM_STARTUP_SILENCE;
/** Add GM in the GM list at startup ? */
public static boolean GM_STARTUP_AUTO_LIST;
/** Allow petition ? */
public static boolean PETITIONING_ALLOWED;
/** Maximum number of petitions per player */
public static int MAX_PETITIONS_PER_PLAYER;
/** Maximum number of petitions pending */
public static int MAX_PETITIONS_PENDING;
/** Bypass exploit protection ? */
public static boolean BYPASS_VALIDATION;
/** Only GM buy items for free **/
public static boolean ONLY_GM_ITEMS_FREE;
/** GM Audit ? */
public static boolean GMAUDIT;
/** Allow auto-create account ? */
public static boolean AUTO_CREATE_ACCOUNTS;
public static boolean FLOOD_PROTECTION;
public static int FAST_CONNECTION_LIMIT;
public static int NORMAL_CONNECTION_TIME;
public static int FAST_CONNECTION_TIME;
public static int MAX_CONNECTION_PER_IP;
/** Enforce gameguard query on character login ? */
public static boolean GAMEGUARD_ENFORCE;
/** Don't allow player to perform trade,talk with npc and move until gameguard reply received ? */
public static boolean GAMEGUARD_PROHIBITACTION;
/** Recipebook limits */
public static int DWARF_RECIPE_LIMIT;
public static int COMMON_RECIPE_LIMIT;
/** Grid Options */
public static boolean GRIDS_ALWAYS_ON;
public static int GRID_NEIGHBOR_TURNON_TIME;
public static int GRID_NEIGHBOR_TURNOFF_TIME;
/** Clan Hall function related configs */
public static long CH_TELE_FEE_RATIO;
public static int CH_TELE1_FEE;
public static int CH_TELE2_FEE;
public static long CH_ITEM_FEE_RATIO;
public static int CH_ITEM1_FEE;
public static int CH_ITEM2_FEE;
public static int CH_ITEM3_FEE;
public static long CH_MPREG_FEE_RATIO;
public static int CH_MPREG1_FEE;
public static int CH_MPREG2_FEE;
public static int CH_MPREG3_FEE;
public static int CH_MPREG4_FEE;
public static int CH_MPREG5_FEE;
public static long CH_HPREG_FEE_RATIO;
public static int CH_HPREG1_FEE;
public static int CH_HPREG2_FEE;
public static int CH_HPREG3_FEE;
public static int CH_HPREG4_FEE;
public static int CH_HPREG5_FEE;
public static int CH_HPREG6_FEE;
public static int CH_HPREG7_FEE;
public static int CH_HPREG8_FEE;
public static int CH_HPREG9_FEE;
public static int CH_HPREG10_FEE;
public static int CH_HPREG11_FEE;
public static int CH_HPREG12_FEE;
public static int CH_HPREG13_FEE;
public static long CH_EXPREG_FEE_RATIO;
public static int CH_EXPREG1_FEE;
public static int CH_EXPREG2_FEE;
public static int CH_EXPREG3_FEE;
public static int CH_EXPREG4_FEE;
public static int CH_EXPREG5_FEE;
public static int CH_EXPREG6_FEE;
public static int CH_EXPREG7_FEE;
public static long CH_SUPPORT_FEE_RATIO;
public static int CH_SUPPORT1_FEE;
public static int CH_SUPPORT2_FEE;
public static int CH_SUPPORT3_FEE;
public static int CH_SUPPORT4_FEE;
public static int CH_SUPPORT5_FEE;
public static int CH_SUPPORT6_FEE;
public static int CH_SUPPORT7_FEE;
public static int CH_SUPPORT8_FEE;
public static long CH_CURTAIN_FEE_RATIO;
public static int CH_CURTAIN1_FEE;
public static int CH_CURTAIN2_FEE;
public static long CH_FRONT_FEE_RATIO;
public static int CH_FRONT1_FEE;
public static int CH_FRONT2_FEE;
/** Castle function related configs */
public static long CS_TELE_FEE_RATIO;
public static int CS_TELE1_FEE;
public static int CS_TELE2_FEE;
public static long CS_MPREG_FEE_RATIO;
public static int CS_MPREG1_FEE;
public static int CS_MPREG2_FEE;
public static int CS_MPREG3_FEE;
public static int CS_MPREG4_FEE;
public static long CS_HPREG_FEE_RATIO;
public static int CS_HPREG1_FEE;
public static int CS_HPREG2_FEE;
public static int CS_HPREG3_FEE;
public static int CS_HPREG4_FEE;
public static int CS_HPREG5_FEE;
public static long CS_EXPREG_FEE_RATIO;
public static int CS_EXPREG1_FEE;
public static int CS_EXPREG2_FEE;
public static int CS_EXPREG3_FEE;
public static int CS_EXPREG4_FEE;
public static long CS_SUPPORT_FEE_RATIO;
public static int CS_SUPPORT1_FEE;
public static int CS_SUPPORT2_FEE;
public static int CS_SUPPORT3_FEE;
public static int CS_SUPPORT4_FEE;
/** GeoData Settings */
public static int PATHFINDING;
public static File PATHNODE_DIR;
public static String PATHFIND_BUFFERS;
public static float LOW_WEIGHT;
public static float MEDIUM_WEIGHT;
public static float HIGH_WEIGHT;
public static boolean ADVANCED_DIAGONAL_STRATEGY;
public static float DIAGONAL_WEIGHT;
public static int MAX_POSTFILTER_PASSES;
public static boolean DEBUG_PATH;
public static boolean FORCE_GEODATA;
public static int COORD_SYNCHRONIZE;
public static Path GEODATA_PATH;
public static boolean TRY_LOAD_UNSPECIFIED_REGIONS;
public static Map<String, Boolean> GEODATA_REGIONS;
/** Max number of buffs */
public static byte BUFFS_MAX_AMOUNT;
/** Alt Settings for devs */
public static boolean ALT_DEV_NO_QUESTS;
public static boolean ALT_DEV_NO_SPAWNS;
/**
* This class initializes all global variables for configuration.<br>
* If key doesn't appear in properties file, a default value is setting on by this class.
*/
public static void load()
{
if (Server.SERVER_MODE == Server.MODE_GAMESERVER)
{
FLOOD_PROTECTOR_USE_ITEM = new FloodProtectorConfig("UseItemFloodProtector");
FLOOD_PROTECTOR_ROLL_DICE = new FloodProtectorConfig("RollDiceFloodProtector");
FLOOD_PROTECTOR_FIREWORK = new FloodProtectorConfig("FireworkFloodProtector");
FLOOD_PROTECTOR_ITEM_PET_SUMMON = new FloodProtectorConfig("ItemPetSummonFloodProtector");
FLOOD_PROTECTOR_HERO_VOICE = new FloodProtectorConfig("HeroVoiceFloodProtector");
FLOOD_PROTECTOR_GLOBAL_CHAT = new FloodProtectorConfig("GlobalChatFloodProtector");
FLOOD_PROTECTOR_SUBCLASS = new FloodProtectorConfig("SubclassFloodProtector");
FLOOD_PROTECTOR_DROP_ITEM = new FloodProtectorConfig("DropItemFloodProtector");
FLOOD_PROTECTOR_SERVER_BYPASS = new FloodProtectorConfig("ServerBypassFloodProtector");
FLOOD_PROTECTOR_MULTISELL = new FloodProtectorConfig("MultiSellFloodProtector");
FLOOD_PROTECTOR_TRANSACTION = new FloodProtectorConfig("TransactionFloodProtector");
FLOOD_PROTECTOR_MANUFACTURE = new FloodProtectorConfig("ManufactureFloodProtector");
FLOOD_PROTECTOR_MANOR = new FloodProtectorConfig("ManorFloodProtector");
FLOOD_PROTECTOR_CHARACTER_SELECT = new FloodProtectorConfig("CharacterSelectFloodProtector");
_log.info("Loading Gameserver Configuration Files.");
final Properties serverSettings = new Properties();
try (InputStream is = new FileInputStream(new File(CONFIGURATION_FILE)))
{
serverSettings.load(is);
}
catch (final Exception e)
{
e.printStackTrace();
throw new Error("Failed to Load " + CONFIGURATION_FILE + " File.");
}
GAMESERVER_HOSTNAME = serverSettings.getProperty("GameserverHostname");
PORT_GAME = Integer.parseInt(serverSettings.getProperty("GameserverPort", "7777"));
INTERNAL_HOSTNAME = serverSettings.getProperty("InternalHostname", "*");
EXTERNAL_HOSTNAME = serverSettings.getProperty("ExternalHostname", "*");
ROUTER_HOSTNAME = serverSettings.getProperty("RouterHostname", "");
GAME_SERVER_LOGIN_PORT = Integer.parseInt(serverSettings.getProperty("LoginPort", "9014"));
GAME_SERVER_LOGIN_HOST = serverSettings.getProperty("LoginHost", "127.0.0.1");
REQUEST_ID = Integer.parseInt(serverSettings.getProperty("RequestServerID", "0"));
ACCEPT_ALTERNATE_ID = Boolean.parseBoolean(serverSettings.getProperty("AcceptAlternateID", "True"));
DATABASE_DRIVER = serverSettings.getProperty("Driver", "com.mysql.jdbc.Driver");
DATABASE_URL = serverSettings.getProperty("URL", "jdbc:mysql://localhost/l2jdb");
DATABASE_LOGIN = serverSettings.getProperty("Login", "root");
DATABASE_PASSWORD = serverSettings.getProperty("Password", "");
DATABASE_MAX_CONNECTIONS = Integer.parseInt(serverSettings.getProperty("MaximumDbConnections", "10"));
CONNECTION_CLOSE_TIME = Long.parseLong(serverSettings.getProperty("ConnectionCloseTime", "60000"));
try
{
DATAPACK_ROOT = new File(serverSettings.getProperty("DatapackRoot", ".").replaceAll("\\\\", "/")).getCanonicalFile();
}
catch (final Exception e)
{
_log.warning("Error setting datapack root!");
DATAPACK_ROOT = new File(".");
}
CNAME_TEMPLATE = serverSettings.getProperty("CnameTemplate", ".*");
PET_NAME_TEMPLATE = serverSettings.getProperty("PetNameTemplate", ".*");
MAX_CHARACTERS_NUMBER_PER_ACCOUNT = Integer.parseInt(serverSettings.getProperty("CharMaxNumber", "7"));
MAXIMUM_ONLINE_USERS = Integer.parseInt(serverSettings.getProperty("MaximumOnlineUsers", "100"));
MIN_PROTOCOL_REVISION = Integer.parseInt(serverSettings.getProperty("MinProtocolRevision", "660"));
MAX_PROTOCOL_REVISION = Integer.parseInt(serverSettings.getProperty("MaxProtocolRevision", "665"));
if (MIN_PROTOCOL_REVISION > MAX_PROTOCOL_REVISION)
{
throw new Error("MinProtocolRevision is bigger than MaxProtocolRevision in server configuration file.");
}
_log.info("Loading GeoData Configuration Files.");
final Properties geoData = new Properties();
try (InputStream is = new FileInputStream(new File(GEODATA_CONFIGURATION_FILE)))
{
geoData.load(is);
}
catch (final Exception e)
{
e.printStackTrace();
throw new Error("Failed to Load " + GEODATA_CONFIGURATION_FILE + " File.");
}
PATHFINDING = Integer.parseInt(geoData.getProperty("PathFinding", "0"));
PATHFIND_BUFFERS = geoData.getProperty("PathFindBuffers", "100x6;128x6;192x6;256x4;320x4;384x4;500x2");
LOW_WEIGHT = Float.parseFloat(geoData.getProperty("LowWeight", "0.5f"));
MEDIUM_WEIGHT = Float.parseFloat(geoData.getProperty("MediumWeight", "2"));
HIGH_WEIGHT = Float.parseFloat(geoData.getProperty("HighWeight", "3"));
ADVANCED_DIAGONAL_STRATEGY = Boolean.parseBoolean(geoData.getProperty("AdvancedDiagonalStrategy", "true"));
DIAGONAL_WEIGHT = Float.parseFloat(geoData.getProperty("DiagonalWeight", "0.707f"));
MAX_POSTFILTER_PASSES = Integer.parseInt(geoData.getProperty("MaxPostfilterPasses", "3"));
DEBUG_PATH = Boolean.parseBoolean(geoData.getProperty("DebugPath", "false"));
FORCE_GEODATA = Boolean.parseBoolean(geoData.getProperty("ForceGeoData", "true"));
COORD_SYNCHRONIZE = Integer.parseInt(geoData.getProperty("CoordSynchronize", "-1"));
GEODATA_PATH = Paths.get(geoData.getProperty("GeoDataPath", "./data/geodata"));
TRY_LOAD_UNSPECIFIED_REGIONS = Boolean.parseBoolean(geoData.getProperty("TryLoadUnspecifiedRegions", "true"));
GEODATA_REGIONS = new HashMap<>();
for (int regionX = L2World.TILE_X_MIN; regionX <= L2World.TILE_X_MAX; regionX++)
{
for (int regionY = L2World.TILE_Y_MIN; regionY <= L2World.TILE_Y_MAX; regionY++)
{
final String key = regionX + "_" + regionY;
if (geoData.containsKey(regionX + "_" + regionY))
{
GEODATA_REGIONS.put(key, Boolean.parseBoolean(geoData.getProperty(key, "false")));
}
}
}
final Properties optionsSettings = new Properties();
try (InputStream is = new FileInputStream(new File(OPTIONS_FILE)))
{
optionsSettings.load(is);
}
catch (final Exception e)
{
e.printStackTrace();
throw new Error("Failed to Load " + OPTIONS_FILE + " File.");
}
EVERYBODY_HAS_ADMIN_RIGHTS = Boolean.parseBoolean(optionsSettings.getProperty("EverybodyHasAdminRights", "false"));
DEBUG = Boolean.parseBoolean(optionsSettings.getProperty("Debug", "false"));
ASSERT = Boolean.parseBoolean(optionsSettings.getProperty("Assert", "false"));
DEVELOPER = Boolean.parseBoolean(optionsSettings.getProperty("Developer", "false"));
TEST_SERVER = Boolean.parseBoolean(optionsSettings.getProperty("TestServer", "false"));
SERVER_LIST_TESTSERVER = Boolean.parseBoolean(optionsSettings.getProperty("TestServer", "false"));
SERVER_LIST_BRACKET = Boolean.valueOf(optionsSettings.getProperty("ServerListBrackets", "false"));
SERVER_LIST_CLOCK = Boolean.valueOf(optionsSettings.getProperty("ServerListClock", "false"));
SERVER_GMONLY = Boolean.valueOf(optionsSettings.getProperty("ServerGMOnly", "false"));
SKILL_CHECK_ENABLE = Boolean.valueOf(optionsSettings.getProperty("SkillCheckEnable", "False"));
AUTODESTROY_ITEM_AFTER = Integer.parseInt(optionsSettings.getProperty("AutoDestroyDroppedItemAfter", "0"));
PROTECTED_ITEMS = optionsSettings.getProperty("ListOfProtectedItems");
LIST_PROTECTED_ITEMS = new FastList<>();
for (final String id : PROTECTED_ITEMS.split(","))
{
LIST_PROTECTED_ITEMS.add(Integer.parseInt(id));
}
UPDATE_ITEMS_ON_CHAR_STORE = Boolean.parseBoolean(optionsSettings.getProperty("UpdateItemsOnCharStore", "false"));
LAZY_ITEMS_UPDATE = Boolean.parseBoolean(optionsSettings.getProperty("LazyItemsUpdate", "false"));
DESTROY_DROPPED_PLAYER_ITEM = Boolean.valueOf(optionsSettings.getProperty("DestroyPlayerDroppedItem", "false"));
DESTROY_EQUIPABLE_PLAYER_ITEM = Boolean.valueOf(optionsSettings.getProperty("DestroyEquipableItem", "false"));
SAVE_DROPPED_ITEM = Boolean.valueOf(optionsSettings.getProperty("SaveDroppedItem", "false"));
EMPTY_DROPPED_ITEM_TABLE_AFTER_LOAD = Boolean.valueOf(optionsSettings.getProperty("EmptyDroppedItemTableAfterLoad", "false"));
SAVE_DROPPED_ITEM_INTERVAL = Integer.parseInt(optionsSettings.getProperty("SaveDroppedItemInterval", "0")) * 60000;
CLEAR_DROPPED_ITEM_TABLE = Boolean.valueOf(optionsSettings.getProperty("ClearDroppedItemTable", "false"));
PRECISE_DROP_CALCULATION = Boolean.valueOf(optionsSettings.getProperty("PreciseDropCalculation", "True"));
MULTIPLE_ITEM_DROP = Boolean.valueOf(optionsSettings.getProperty("MultipleItemDrop", "True"));
final String str = optionsSettings.getProperty("EnableFallingDamage", "auto");
ENABLE_FALLING_DAMAGE = "auto".equalsIgnoreCase(str) ? PATHFINDING > 0 : Boolean.parseBoolean(str);
ALLOW_WAREHOUSE = Boolean.valueOf(optionsSettings.getProperty("AllowWarehouse", "True"));
WAREHOUSE_CACHE = Boolean.valueOf(optionsSettings.getProperty("WarehouseCache", "False"));
WAREHOUSE_CACHE_TIME = Integer.parseInt(optionsSettings.getProperty("WarehouseCacheTime", "15"));
ALLOW_FREIGHT = Boolean.valueOf(optionsSettings.getProperty("AllowFreight", "True"));
ALLOW_WEAR = Boolean.valueOf(optionsSettings.getProperty("AllowWear", "False"));
WEAR_DELAY = Integer.parseInt(optionsSettings.getProperty("WearDelay", "5"));
WEAR_PRICE = Integer.parseInt(optionsSettings.getProperty("WearPrice", "10"));
ALLOW_LOTTERY = Boolean.valueOf(optionsSettings.getProperty("AllowLottery", "False"));
ALLOW_RACE = Boolean.valueOf(optionsSettings.getProperty("AllowRace", "False"));
ALLOW_WATER = Boolean.valueOf(optionsSettings.getProperty("AllowWater", "False"));
ALLOW_RENTPET = Boolean.valueOf(optionsSettings.getProperty("AllowRentPet", "False"));
ALLOW_DISCARDITEM = Boolean.valueOf(optionsSettings.getProperty("AllowDiscardItem", "True"));
ALLOWFISHING = Boolean.valueOf(optionsSettings.getProperty("AllowFishing", "True"));
ALLOW_BOAT = Boolean.valueOf(optionsSettings.getProperty("AllowBoat", "False"));
ALLOW_L2WALKER = Boolean.valueOf(optionsSettings.getProperty("AllowL2Walker", "False"));
ALLOW_MANOR = Boolean.valueOf(optionsSettings.getProperty("AllowManor", "True"));
ALLOW_NPC_WALKERS = Boolean.valueOf(optionsSettings.getProperty("AllowNpcWalkers", "True"));
ALLOW_PET_WALKERS = Boolean.valueOf(optionsSettings.getProperty("AllowPetWalkers", "True"));
ACTIVATE_POSITION_RECORDER = Boolean.valueOf(optionsSettings.getProperty("ActivatePositionRecorder", "False"));
DEFAULT_GLOBAL_CHAT = optionsSettings.getProperty("GlobalChat", "ON");
DEFAULT_TRADE_CHAT = optionsSettings.getProperty("TradeChat", "ON");
LOG_CHAT = Boolean.valueOf(optionsSettings.getProperty("LogChat", "False"));
LOG_ITEMS = Boolean.valueOf(optionsSettings.getProperty("LogItems", "false"));
GMAUDIT = Boolean.valueOf(optionsSettings.getProperty("GMAudit", "False"));
COMMUNITY_TYPE = Integer.parseInt(optionsSettings.getProperty("CommunityType", "1"));
BBS_SHOW_PLAYERLIST = Boolean.valueOf(optionsSettings.getProperty("BBSShowPlayerList", "False"));
BBS_DEFAULT = optionsSettings.getProperty("BBSDefault", "_bbshome");
SHOW_LEVEL_COMMUNITYBOARD = Boolean.valueOf(optionsSettings.getProperty("ShowLevelOnCommunityBoard", "False"));
SHOW_STATUS_COMMUNITYBOARD = Boolean.valueOf(optionsSettings.getProperty("ShowStatusOnCommunityBoard", "True"));
NAME_PAGE_SIZE_COMMUNITYBOARD = Integer.parseInt(optionsSettings.getProperty("NamePageSizeOnCommunityBoard", "50"));
NAME_PER_ROW_COMMUNITYBOARD = Integer.parseInt(optionsSettings.getProperty("NamePerRowOnCommunityBoard", "5"));
ZONE_TOWN = Integer.parseInt(optionsSettings.getProperty("ZoneTown", "0"));
MAX_DRIFT_RANGE = Integer.parseInt(optionsSettings.getProperty("MaxDriftRange", "300"));
MIN_NPC_ANIMATION = Integer.parseInt(optionsSettings.getProperty("MinNPCAnimation", "10"));
MAX_NPC_ANIMATION = Integer.parseInt(optionsSettings.getProperty("MaxNPCAnimation", "20"));
MIN_MONSTER_ANIMATION = Integer.parseInt(optionsSettings.getProperty("MinMonsterAnimation", "5"));
MAX_MONSTER_ANIMATION = Integer.parseInt(optionsSettings.getProperty("MaxMonsterAnimation", "20"));
KNOWNLIST_UPDATE_INTERVAL = Long.parseLong(optionsSettings.getProperty("KnownListUpdateInterval", "1250"));
SHOW_NPC_LVL = Boolean.valueOf(optionsSettings.getProperty("ShowNpcLevel", "False"));
FORCE_INVENTORY_UPDATE = Boolean.valueOf(optionsSettings.getProperty("ForceInventoryUpdate", "False"));
AUTODELETE_INVALID_QUEST_DATA = Boolean.valueOf(optionsSettings.getProperty("AutoDeleteInvalidQuestData", "False"));
THREAD_P_EFFECTS = Integer.parseInt(optionsSettings.getProperty("ThreadPoolSizeEffects", "6"));
THREAD_P_GENERAL = Integer.parseInt(optionsSettings.getProperty("ThreadPoolSizeGeneral", "15"));
GENERAL_PACKET_THREAD_CORE_SIZE = Integer.parseInt(optionsSettings.getProperty("GeneralPacketThreadCoreSize", "4"));
IO_PACKET_THREAD_CORE_SIZE = Integer.parseInt(optionsSettings.getProperty("UrgentPacketThreadCoreSize", "2"));
AI_MAX_THREAD = Integer.parseInt(optionsSettings.getProperty("AiMaxThread", "10"));
GENERAL_THREAD_CORE_SIZE = Integer.parseInt(optionsSettings.getProperty("GeneralThreadCoreSize", "4"));
DELETE_DAYS = Integer.parseInt(optionsSettings.getProperty("DeleteCharAfterDays", "7"));
DEFAULT_PUNISH = Integer.parseInt(optionsSettings.getProperty("DefaultPunish", "2"));
DEFAULT_PUNISH_PARAM = Integer.parseInt(optionsSettings.getProperty("DefaultPunishParam", "0"));
LAZY_CACHE = Boolean.valueOf(optionsSettings.getProperty("LazyCache", "False"));
PACKET_LIFETIME = Integer.parseInt(optionsSettings.getProperty("PacketLifeTime", "0"));
DEADLOCK_DETECTOR = Boolean.valueOf(optionsSettings.getProperty("DeadLockDetector", "False"));
DEADLOCK_CHECK_INTERVAL = Integer.parseInt(optionsSettings.getProperty("DeadLockCheckInterval", "20"));
RESTART_ON_DEADLOCK = Boolean.valueOf(optionsSettings.getProperty("RestartOnDeadlock", "False"));
BYPASS_VALIDATION = Boolean.valueOf(optionsSettings.getProperty("BypassValidation", "True"));
ONLY_GM_ITEMS_FREE = Boolean.valueOf(optionsSettings.getProperty("OnlyGMItemsFree", "True"));
GAMEGUARD_ENFORCE = Boolean.valueOf(optionsSettings.getProperty("GameGuardEnforce", "False"));
GAMEGUARD_PROHIBITACTION = Boolean.valueOf(optionsSettings.getProperty("GameGuardProhibitAction", "False"));
GRIDS_ALWAYS_ON = Boolean.parseBoolean(optionsSettings.getProperty("GridsAlwaysOn", "False"));
GRID_NEIGHBOR_TURNON_TIME = Integer.parseInt(optionsSettings.getProperty("GridNeighborTurnOnTime", "1"));
GRID_NEIGHBOR_TURNOFF_TIME = Integer.parseInt(optionsSettings.getProperty("GridNeighborTurnOffTime", "90"));
// ---------------------------------------------------
// Configuration values not found in config files
// ---------------------------------------------------
USE_3D_MAP = Boolean.valueOf(optionsSettings.getProperty("Use3DMap", "False"));
PATH_NODE_RADIUS = Integer.parseInt(optionsSettings.getProperty("PathNodeRadius", "50"));
NEW_NODE_ID = Integer.parseInt(optionsSettings.getProperty("NewNodeId", "7952"));
SELECTED_NODE_ID = Integer.parseInt(optionsSettings.getProperty("NewNodeId", "7952"));
LINKED_NODE_ID = Integer.parseInt(optionsSettings.getProperty("NewNodeId", "7952"));
NEW_NODE_TYPE = optionsSettings.getProperty("NewNodeType", "npc");
MINIMUM_UPDATE_DISTANCE = Integer.parseInt(optionsSettings.getProperty("MaximumUpdateDistance", "50"));
MINIMUN_UPDATE_TIME = Integer.parseInt(optionsSettings.getProperty("MinimumUpdateTime", "500"));
CHECK_KNOWN = Boolean.valueOf(optionsSettings.getProperty("CheckKnownList", "false"));
KNOWNLIST_FORGET_DELAY = Integer.parseInt(optionsSettings.getProperty("KnownListForgetDelay", "10000"));
// telnet
final Properties telnetSettings = new Properties();
try (InputStream is = new FileInputStream(new File(TELNET_FILE)))
{
telnetSettings.load(is);
}
catch (final Exception e)
{
e.printStackTrace();
throw new Error("Failed to Load " + TELNET_FILE + " File.");
}
IS_TELNET_ENABLED = Boolean.valueOf(telnetSettings.getProperty("EnableTelnet", "False"));
TELNET_PORT = Integer.parseInt(telnetSettings.getProperty("GameStatusPort", "54321"));
// MMO
final Properties mmoSettings = new Properties();
try (InputStream is = new FileInputStream(new File(MMO_CONFIG_FILE)))
{
mmoSettings.load(is);
}
catch (final Exception e)
{
e.printStackTrace();
throw new Error("Failed to Load " + MMO_CONFIG_FILE + " File.");
}
MMO_SELECTOR_SLEEP_TIME = Integer.parseInt(mmoSettings.getProperty("SleepTime", "20"));
MMO_MAX_SEND_PER_PASS = Integer.parseInt(mmoSettings.getProperty("MaxSendPerPass", "12"));
MMO_MAX_READ_PER_PASS = Integer.parseInt(mmoSettings.getProperty("MaxReadPerPass", "12"));
MMO_HELPER_BUFFER_COUNT = Integer.parseInt(mmoSettings.getProperty("HelperBufferCount", "20"));
// id factory
final Properties idSettings = new Properties();
try (InputStream is = new FileInputStream(new File(ID_CONFIG_FILE)))
{
idSettings.load(is);
}
catch (final Exception e)
{
e.printStackTrace();
throw new Error("Failed to Load " + ID_CONFIG_FILE + " File.");
}
MAP_TYPE = ObjectMapType.valueOf(idSettings.getProperty("L2Map", "WorldObjectMap"));
SET_TYPE = ObjectSetType.valueOf(idSettings.getProperty("L2Set", "WorldObjectSet"));
IDFACTORY_TYPE = IdFactoryType.valueOf(idSettings.getProperty("IDFactory", "Compaction"));
BAD_ID_CHECKING = Boolean.valueOf(idSettings.getProperty("BadIdChecking", "True"));
// Load FloodProtector Properties file
final Properties security = new Properties();
try (InputStream is = new FileInputStream(new File(FLOOD_PROTECTOR_FILE)))
{
security.load(is);
}
catch (final Exception e)
{
e.printStackTrace();
throw new Error("Failed to Load " + FLOOD_PROTECTOR_FILE + " File.");
}
loadFloodProtectorConfigs(security);
// other
final Properties otherSettings = new Properties();
try (InputStream is = new FileInputStream(new File(OTHER_CONFIG_FILE)))
{
otherSettings.load(is);
}
catch (final Exception e)
{
e.printStackTrace();
throw new Error("Failed to Load " + OTHER_CONFIG_FILE + " File.");
}
DEEPBLUE_DROP_RULES = Boolean.parseBoolean(otherSettings.getProperty("UseDeepBlueDropRules", "True"));
GUARD_ATTACK_AGGRO_MOB = Boolean.valueOf(otherSettings.getProperty("GuardAttackAggroMob", "False"));
EFFECT_CANCELING = Boolean.valueOf(otherSettings.getProperty("CancelLesserEffect", "True"));
ALLOW_WYVERN_UPGRADER = Boolean.valueOf(otherSettings.getProperty("AllowWyvernUpgrader", "False"));
/* Inventory slots limits */
INVENTORY_MAXIMUM_NO_DWARF = Integer.parseInt(otherSettings.getProperty("MaximumSlotsForNoDwarf", "80"));
INVENTORY_MAXIMUM_DWARF = Integer.parseInt(otherSettings.getProperty("MaximumSlotsForDwarf", "100"));
INVENTORY_MAXIMUM_GM = Integer.parseInt(otherSettings.getProperty("MaximumSlotsForGMPlayer", "250"));
INVENTORY_MAXIMUM_PET = Integer.parseInt(otherSettings.getProperty("MaximumSlotsForPet", "12"));
MAX_ITEM_IN_PACKET = Math.max(INVENTORY_MAXIMUM_NO_DWARF, Math.max(INVENTORY_MAXIMUM_DWARF, INVENTORY_MAXIMUM_GM));
/* Warehouse slots limits */
WAREHOUSE_SLOTS_NO_DWARF = Integer.parseInt(otherSettings.getProperty("MaximumWarehouseSlotsForNoDwarf", "100"));
WAREHOUSE_SLOTS_DWARF = Integer.parseInt(otherSettings.getProperty("MaximumWarehouseSlotsForDwarf", "120"));
WAREHOUSE_SLOTS_CLAN = Integer.parseInt(otherSettings.getProperty("MaximumWarehouseSlotsForClan", "200"));
FREIGHT_SLOTS = Integer.parseInt(otherSettings.getProperty("MaximumFreightSlots", "20"));
/* chance to enchant an item over +3 */
ENCHANT_CHANCE_WEAPON = Integer.parseInt(otherSettings.getProperty("EnchantChanceWeapon", "68"));
ENCHANT_CHANCE_ARMOR = Integer.parseInt(otherSettings.getProperty("EnchantChanceArmor", "52"));
ENCHANT_CHANCE_JEWELRY = Integer.parseInt(otherSettings.getProperty("EnchantChanceJewelry", "54"));
BLESSED_ENCHANT_CHANCE_WEAPON = Integer.parseInt(otherSettings.getProperty("BlessedEnchantChanceWeapon", "68"));
BLESSED_ENCHANT_CHANCE_ARMOR = Integer.parseInt(otherSettings.getProperty("BlessedEnchantChanceArmor", "52"));
BLESSED_ENCHANT_CHANCE_JEWELRY = Integer.parseInt(otherSettings.getProperty("BlessedEnchantChanceJewelry", "54"));
/* limit on enchant */
ENCHANT_MAX_WEAPON = Integer.parseInt(otherSettings.getProperty("EnchantMaxWeapon", "25"));
ENCHANT_MAX_ARMOR = Integer.parseInt(otherSettings.getProperty("EnchantMaxArmor", "25"));
ENCHANT_MAX_JEWELRY = Integer.parseInt(otherSettings.getProperty("EnchantMaxJewelry", "25"));
/* limit of safe enchant normal */
ENCHANT_SAFE_MAX = Integer.parseInt(otherSettings.getProperty("EnchantSafeMax", "3"));
/* limit of safe enchant full */
ENCHANT_SAFE_MAX_FULL = Integer.parseInt(otherSettings.getProperty("EnchantSafeMaxFull", "4"));
/* if different from 100 (ie 100%) heal rate is modified acordingly */
HP_REGEN_MULTIPLIER = Double.parseDouble(otherSettings.getProperty("HpRegenMultiplier", "100")) / 100;
MP_REGEN_MULTIPLIER = Double.parseDouble(otherSettings.getProperty("MpRegenMultiplier", "100")) / 100;
CP_REGEN_MULTIPLIER = Double.parseDouble(otherSettings.getProperty("CpRegenMultiplier", "100")) / 100;
RAID_HP_REGEN_MULTIPLIER = Double.parseDouble(otherSettings.getProperty("RaidHpRegenMultiplier", "100")) / 100;
RAID_MP_REGEN_MULTIPLIER = Double.parseDouble(otherSettings.getProperty("RaidMpRegenMultiplier", "100")) / 100;
RAID_PDEFENCE_MULTIPLIER = Double.parseDouble(otherSettings.getProperty("RaidPDefenceMultiplier", "100")) / 100;
RAID_MDEFENCE_MULTIPLIER = Double.parseDouble(otherSettings.getProperty("RaidMDefenceMultiplier", "100")) / 100;
RAID_MINION_RESPAWN_TIMER = Integer.parseInt(otherSettings.getProperty("RaidMinionRespawnTime", "300000"));
RAID_MIN_RESPAWN_MULTIPLIER = Float.parseFloat(otherSettings.getProperty("RaidMinRespawnMultiplier", "1.0"));
RAID_MAX_RESPAWN_MULTIPLIER = Float.parseFloat(otherSettings.getProperty("RaidMaxRespawnMultiplier", "1.0"));
STARTING_ADENA = Integer.parseInt(otherSettings.getProperty("StartingAdena", "0"));
STARTING_LEVEL = Byte.parseByte(otherSettings.getProperty("StartingLevel", "1"));
if (STARTING_LEVEL > (Experience.MAX_LEVEL - 1))
{
STARTING_LEVEL = Experience.MAX_LEVEL - 1;
}
STARTING_SUB_LEVEL = Byte.parseByte(otherSettings.getProperty("StartingSubclassLevel", "40"));
if (STARTING_SUB_LEVEL > (Experience.MAX_LEVEL - 1))
{
STARTING_SUB_LEVEL = Experience.MAX_LEVEL - 1;
}
MAX_RUN_SPEED = Integer.parseInt(otherSettings.getProperty("MaxRunSpeed", "250"));
MAX_PCRIT_RATE = Integer.parseInt(otherSettings.getProperty("MaxPCritRate", "500"));
MAX_MCRIT_RATE = Integer.parseInt(otherSettings.getProperty("MaxMCritRate", "300"));
MAX_PATK_SPEED = Integer.parseInt(otherSettings.getProperty("MaxPAtkSpeed", "1500"));
MAX_MATK_SPEED = Integer.parseInt(otherSettings.getProperty("MaxMAtkSpeed", "1999"));
UNSTUCK_INTERVAL = Integer.parseInt(otherSettings.getProperty("UnstuckInterval", "300"));
/* Player protection after teleport or login */
PLAYER_SPAWN_PROTECTION = Integer.parseInt(otherSettings.getProperty("PlayerSpawnProtection", "0"));
/* Player protection after recovering from fake death (works against mobs only) */
PLAYER_FAKEDEATH_UP_PROTECTION = Integer.parseInt(otherSettings.getProperty("PlayerFakeDeathUpProtection", "0"));
/* Defines some Party XP related values */
PARTY_XP_CUTOFF_METHOD = otherSettings.getProperty("PartyXpCutoffMethod", "percentage");
PARTY_XP_CUTOFF_PERCENT = Double.parseDouble(otherSettings.getProperty("PartyXpCutoffPercent", "3."));
PARTY_XP_CUTOFF_LEVEL = Integer.parseInt(otherSettings.getProperty("PartyXpCutoffLevel", "30"));
/* Amount of HP that is restored */
RESPAWN_RESTORE_HP = Double.parseDouble(otherSettings.getProperty("RespawnRestoreHP", "70")) / 100;
RESPAWN_RANDOM_ENABLED = Boolean.parseBoolean(otherSettings.getProperty("RespawnRandomOffset", "True"));
RESPAWN_RANDOM_MAX_OFFSET = Integer.parseInt(otherSettings.getProperty("RespawnRandomMaxOffset", "20"));
/* Maximum number of available slots for pvt stores */
MAX_PVTSTORE_SLOTS_DWARF = Integer.parseInt(otherSettings.getProperty("MaxPvtStoreSlotsDwarf", "5"));
MAX_PVTSTORE_SLOTS_OTHER = Integer.parseInt(otherSettings.getProperty("MaxPvtStoreSlotsOther", "4"));
STORE_SKILL_COOLTIME = Boolean.parseBoolean(otherSettings.getProperty("StoreSkillCooltime", "true"));
PET_RENT_NPC = otherSettings.getProperty("ListPetRentNpc", "7827");
LIST_PET_RENT_NPC = new FastList<>();
for (final String id : PET_RENT_NPC.split(","))
{
LIST_PET_RENT_NPC.add(Integer.parseInt(id));
}
NONDROPPABLE_ITEMS = otherSettings.getProperty("ListOfNonDroppableItems", "1147,425,1146,461,10,2368,7,6,2370,2369,5598");
LIST_NONDROPPABLE_ITEMS = new FastList<>();
for (final String id : NONDROPPABLE_ITEMS.split(","))
{
LIST_NONDROPPABLE_ITEMS.add(Integer.parseInt(id));
}
ANNOUNCE_MAMMON_SPAWN = Boolean.parseBoolean(otherSettings.getProperty("AnnounceMammonSpawn", "True"));
ALT_PRIVILEGES_ADMIN = Boolean.parseBoolean(otherSettings.getProperty("AltPrivilegesAdmin", "False"));
ALT_PRIVILEGES_SECURE_CHECK = Boolean.parseBoolean(otherSettings.getProperty("AltPrivilegesSecureCheck", "True"));
ALT_PRIVILEGES_DEFAULT_LEVEL = Integer.parseInt(otherSettings.getProperty("AltPrivilegesDefaultLevel", "100"));
GM_NAME_COLOR_ENABLED = Boolean.parseBoolean(otherSettings.getProperty("GMNameColorEnabled", "False"));
GM_NAME_COLOR = Integer.decode("0x" + otherSettings.getProperty("GMNameColor", "FFFF00"));
ADMIN_NAME_COLOR = Integer.decode("0x" + otherSettings.getProperty("AdminNameColor", "00FF00"));
GM_HERO_AURA = Boolean.parseBoolean(otherSettings.getProperty("GMHeroAura", "True"));
GM_STARTUP_INVULNERABLE = Boolean.parseBoolean(otherSettings.getProperty("GMStartupInvulnerable", "True"));
GM_STARTUP_INVISIBLE = Boolean.parseBoolean(otherSettings.getProperty("GMStartupInvisible", "True"));
GM_STARTUP_SILENCE = Boolean.parseBoolean(otherSettings.getProperty("GMStartupSilence", "True"));
GM_STARTUP_AUTO_LIST = Boolean.parseBoolean(otherSettings.getProperty("GMStartupAutoList", "True"));
PETITIONING_ALLOWED = Boolean.parseBoolean(otherSettings.getProperty("PetitioningAllowed", "True"));
MAX_PETITIONS_PER_PLAYER = Integer.parseInt(otherSettings.getProperty("MaxPetitionsPerPlayer", "5"));
MAX_PETITIONS_PENDING = Integer.parseInt(otherSettings.getProperty("MaxPetitionsPending", "25"));
JAIL_IS_PVP = Boolean.valueOf(otherSettings.getProperty("JailIsPvp", "True"));
JAIL_DISABLE_CHAT = Boolean.valueOf(otherSettings.getProperty("JailDisableChat", "True"));
// rates
final Properties ratesSettings = new Properties();
try (InputStream is = new FileInputStream(new File(RATES_CONFIG_FILE)))
{
ratesSettings.load(is);
}
catch (final Exception e)
{
e.printStackTrace();
throw new Error("Failed to Load " + RATES_CONFIG_FILE + " File.");
}
RATE_XP = Float.parseFloat(ratesSettings.getProperty("RateXp", "1."));
RATE_SP = Float.parseFloat(ratesSettings.getProperty("RateSp", "1."));
RATE_PARTY_XP = Float.parseFloat(ratesSettings.getProperty("RatePartyXp", "1."));
RATE_PARTY_SP = Float.parseFloat(ratesSettings.getProperty("RatePartySp", "1."));
RATE_QUESTS_REWARD = Float.parseFloat(ratesSettings.getProperty("RateQuestsReward", "1."));
RATE_DROP_ADENA = Float.parseFloat(ratesSettings.getProperty("RateDropAdena", "1."));
RATE_CONSUMABLE_COST = Float.parseFloat(ratesSettings.getProperty("RateConsumableCost", "1."));
RATE_DROP_ITEMS = Float.parseFloat(ratesSettings.getProperty("RateDropItems", "1."));
RATE_BOSS_DROP_ITEMS = Float.parseFloat(ratesSettings.getProperty("RateBossDropItems", "1."));
RATE_DROP_SPOIL = Float.parseFloat(ratesSettings.getProperty("RateDropSpoil", "1."));
RATE_DROP_MANOR = Integer.parseInt(ratesSettings.getProperty("RateDropManor", "1"));
RATE_DROP_QUEST = Float.parseFloat(ratesSettings.getProperty("RateDropQuest", "1."));
RATE_KARMA_EXP_LOST = Float.parseFloat(ratesSettings.getProperty("RateKarmaExpLost", "1."));
RATE_SIEGE_GUARDS_PRICE = Float.parseFloat(ratesSettings.getProperty("RateSiegeGuardsPrice", "1."));
PLAYER_DROP_LIMIT = Integer.parseInt(ratesSettings.getProperty("PlayerDropLimit", "3"));
PLAYER_RATE_DROP = Integer.parseInt(ratesSettings.getProperty("PlayerRateDrop", "5"));
PLAYER_RATE_DROP_ITEM = Integer.parseInt(ratesSettings.getProperty("PlayerRateDropItem", "70"));
PLAYER_RATE_DROP_EQUIP = Integer.parseInt(ratesSettings.getProperty("PlayerRateDropEquip", "25"));
PLAYER_RATE_DROP_EQUIP_WEAPON = Integer.parseInt(ratesSettings.getProperty("PlayerRateDropEquipWeapon", "5"));
PET_XP_RATE = Float.parseFloat(ratesSettings.getProperty("PetXpRate", "1."));
PET_FOOD_RATE = Integer.parseInt(ratesSettings.getProperty("PetFoodRate", "1"));
SINEATER_XP_RATE = Float.parseFloat(ratesSettings.getProperty("SinEaterXpRate", "1."));
KARMA_DROP_LIMIT = Integer.parseInt(ratesSettings.getProperty("KarmaDropLimit", "10"));
KARMA_RATE_DROP = Integer.parseInt(ratesSettings.getProperty("KarmaRateDrop", "70"));
KARMA_RATE_DROP_ITEM = Integer.parseInt(ratesSettings.getProperty("KarmaRateDropItem", "50"));
KARMA_RATE_DROP_EQUIP = Integer.parseInt(ratesSettings.getProperty("KarmaRateDropEquip", "40"));
KARMA_RATE_DROP_EQUIP_WEAPON = Integer.parseInt(ratesSettings.getProperty("KarmaRateDropEquipWeapon", "10"));
CAN_SPOIL_LOWER_LEVEL_MOBS = Boolean.parseBoolean(ratesSettings.getProperty("CanSpoilLowerLevelMobs", "false"));
CAN_DELEVEL_AND_SPOIL_MOBS = Boolean.parseBoolean(ratesSettings.getProperty("CanDelevelToSpoil", "true"));
MAXIMUM_PLAYER_AND_MOB_LEVEL_DIFFERENCE = Float.parseFloat(ratesSettings.getProperty("MaximumPlayerAndMobLevelDifference", "9."));
BASE_SPOIL_RATE = Float.parseFloat(ratesSettings.getProperty("BasePercentChanceOfSpoilSuccess", "40."));
MINIMUM_SPOIL_RATE = Float.parseFloat(ratesSettings.getProperty("MinimumPercentChanceOfSpoilSuccess", "3."));
SPOIL_LEVEL_DIFFERENCE_LIMIT = Float.parseFloat(ratesSettings.getProperty("SpoilLevelDifferenceLimit", "5."));
SPOIL_LEVEL_DIFFERENCE_MULTIPLIER = Float.parseFloat(ratesSettings.getProperty("SpoilLevelMultiplier", "7."));
LAST_LEVEL_SPOIL_IS_LEARNED = Integer.parseInt(ratesSettings.getProperty("LastLevelSpoilIsLearned", "72"));
// alternative settings
final Properties altSettings = new Properties();
try (InputStream is = new FileInputStream(new File(ALT_SETTINGS_FILE)))
{
altSettings.load(is);
}
catch (final Exception e)
{
e.printStackTrace();
throw new Error("Failed to Load " + ALT_SETTINGS_FILE + " File.");
}
ALT_GAME_TIREDNESS = Boolean.parseBoolean(altSettings.getProperty("AltGameTiredness", "false"));
ALT_GAME_CREATION = Boolean.parseBoolean(altSettings.getProperty("AltGameCreation", "false"));
ALT_GAME_CREATION_SPEED = Double.parseDouble(altSettings.getProperty("AltGameCreationSpeed", "1"));
ALT_GAME_CREATION_XP_RATE = Double.parseDouble(altSettings.getProperty("AltGameCreationRateXp", "1"));
ALT_GAME_CREATION_SP_RATE = Double.parseDouble(altSettings.getProperty("AltGameCreationRateSp", "1"));
ALT_GAME_SKILL_LEARN = Boolean.parseBoolean(altSettings.getProperty("AltGameSkillLearn", "false"));
AUTO_LEARN_SKILLS = Boolean.parseBoolean(altSettings.getProperty("AutoLearnSkills", "false"));
AUTO_LEARN_3RD_SKILLS = Boolean.parseBoolean(altSettings.getProperty("AutoLearn3rdClassSkills", "false"));
ALT_GAME_CANCEL_BOW = altSettings.getProperty("AltGameCancelByHit", "Cast").equalsIgnoreCase("bow") || altSettings.getProperty("AltGameCancelByHit", "Cast").equalsIgnoreCase("all");
ALT_GAME_CANCEL_CAST = altSettings.getProperty("AltGameCancelByHit", "Cast").equalsIgnoreCase("cast") || altSettings.getProperty("AltGameCancelByHit", "Cast").equalsIgnoreCase("all");
ALT_PERFECT_SHLD_BLOCK = Integer.parseInt(altSettings.getProperty("AltPerfectShieldBlockRate", "5"));
ALT_GAME_DELEVEL = Boolean.parseBoolean(altSettings.getProperty("Delevel", "true"));
ALT_WEIGHT_LIMIT = Double.parseDouble(altSettings.getProperty("AltWeightLimit", "1"));
ALT_GAME_MAGICFAILURES = Boolean.parseBoolean(altSettings.getProperty("MagicFailures", "false"));
ALT_MOB_AGGRO_IN_PEACEZONE = Boolean.parseBoolean(altSettings.getProperty("AltMobAggroInPeaceZone", "true"));
ALT_GAME_EXPONENT_XP = Float.parseFloat(altSettings.getProperty("AltGameExponentXp", "0."));
ALT_GAME_EXPONENT_SP = Float.parseFloat(altSettings.getProperty("AltGameExponentSp", "0."));
ALT_GAME_FREIGHTS = Boolean.parseBoolean(altSettings.getProperty("AltGameFreights", "false"));
ALT_GAME_FREIGHT_PRICE = Integer.parseInt(altSettings.getProperty("AltGameFreightPrice", "1000"));
ALT_PARTY_RANGE = Integer.parseInt(altSettings.getProperty("AltPartyRange", "1600"));
ALT_PARTY_RANGE2 = Integer.parseInt(altSettings.getProperty("AltPartyRange2", "1400"));
IS_CRAFTING_ENABLED = Boolean.parseBoolean(altSettings.getProperty("CraftingEnabled", "true"));
SP_BOOK_NEEDED = Boolean.parseBoolean(altSettings.getProperty("SpBookNeeded", "true"));
ES_SP_BOOK_NEEDED = Boolean.parseBoolean(altSettings.getProperty("EnchantSkillSpBookNeeded", "true"));
AUTO_LOOT = Boolean.parseBoolean(altSettings.getProperty("AutoLoot", "false"));
AUTO_LOOT_RAIDS = Boolean.parseBoolean(altSettings.getProperty("AutoLootRaids", "false"));
ALT_GAME_KARMA_PLAYER_CAN_BE_KILLED_IN_PEACEZONE = Boolean.valueOf(altSettings.getProperty("AltKarmaPlayerCanBeKilledInPeaceZone", "false"));
ALT_GAME_KARMA_PLAYER_CAN_SHOP = Boolean.valueOf(altSettings.getProperty("AltKarmaPlayerCanShop", "true"));
ALT_GAME_KARMA_PLAYER_CAN_USE_GK = Boolean.valueOf(altSettings.getProperty("AltKarmaPlayerCanUseGK", "false"));
ALT_GAME_KARMA_PLAYER_CAN_TELEPORT = Boolean.valueOf(altSettings.getProperty("AltKarmaPlayerCanTeleport", "true"));
ALT_GAME_KARMA_PLAYER_CAN_TRADE = Boolean.valueOf(altSettings.getProperty("AltKarmaPlayerCanTrade", "true"));
ALT_GAME_KARMA_PLAYER_CAN_USE_WAREHOUSE = Boolean.valueOf(altSettings.getProperty("AltKarmaPlayerCanUseWareHouse", "true"));
ALT_GAME_FREE_TELEPORT = Boolean.parseBoolean(altSettings.getProperty("AltFreeTeleporting", "False"));
ALT_RECOMMEND = Boolean.parseBoolean(altSettings.getProperty("AltRecommend", "False"));
ALT_MAX_SUBCLASS = Integer.parseInt(altSettings.getProperty("AltMaxSubClasses", "3"));
ALT_GAME_SUBCLASS_WITHOUT_QUESTS = Boolean.parseBoolean(altSettings.getProperty("AltSubClassWithoutQuests", "False"));
ALT_ENABLE_TUTORIAL = Boolean.parseBoolean(altSettings.getProperty("AltEnableTutorial", "True"));
ALT_GAME_VIEWNPC = Boolean.parseBoolean(altSettings.getProperty("AltGameViewNpc", "False"));
ALT_GAME_NEW_CHAR_ALWAYS_IS_NEWBIE = Boolean.parseBoolean(altSettings.getProperty("AltNewCharAlwaysIsNewbie", "False"));
DWARF_RECIPE_LIMIT = Integer.parseInt(altSettings.getProperty("DwarfRecipeLimit", "50"));
COMMON_RECIPE_LIMIT = Integer.parseInt(altSettings.getProperty("CommonRecipeLimit", "50"));
ALT_CLAN_MEMBERS_FOR_WAR = Integer.parseInt(altSettings.getProperty("AltClanMembersForWar", "15"));
ALT_CLAN_JOIN_DAYS = Integer.parseInt(altSettings.getProperty("DaysBeforeJoinAClan", "5"));
ALT_CLAN_CREATE_DAYS = Integer.parseInt(altSettings.getProperty("DaysBeforeCreateAClan", "10"));
ALT_CLAN_DISSOLVE_DAYS = Integer.parseInt(altSettings.getProperty("DaysToPassToDissolveAClan", "7"));
ALT_RECOVERY_PENALTY = Integer.parseInt(altSettings.getProperty("DaysToPassToDissolveAgain", "7"));
ALT_ALLY_JOIN_DAYS_WHEN_LEAVED = Integer.parseInt(altSettings.getProperty("DaysBeforeJoinAllyWhenLeaved", "1"));
ALT_ALLY_JOIN_DAYS_WHEN_DISMISSED = Integer.parseInt(altSettings.getProperty("DaysBeforeJoinAllyWhenDismissed", "1"));
ALT_ACCEPT_CLAN_DAYS_WHEN_DISMISSED = Integer.parseInt(altSettings.getProperty("DaysBeforeAcceptNewClanWhenDismissed", "1"));
ALT_CREATE_ALLY_DAYS_WHEN_DISSOLVED = Integer.parseInt(altSettings.getProperty("DaysBeforeCreateNewAllyWhenDissolved", "10"));
ALT_MAX_NUM_OF_CLANS_IN_ALLY = Integer.parseInt(altSettings.getProperty("AltMaxNumOfClansInAlly", "12"));
ALT_CHANNEL_ACTIVATION_COUNT = Integer.parseInt(altSettings.getProperty("AltChannelActivationCount", "5"));
// Just in case admins set it to less than 2 parties
if (ALT_CHANNEL_ACTIVATION_COUNT < 2)
{
ALT_CHANNEL_ACTIVATION_COUNT = 2;
}
ALT_OLY_START_TIME = Integer.parseInt(altSettings.getProperty("AltOlyStartTime", "20"));
ALT_OLY_MIN = Integer.parseInt(altSettings.getProperty("AltOlyMin", "00"));
ALT_OLY_CPERIOD = Long.parseLong(altSettings.getProperty("AltOlyCPeriod", "14400000"));
ALT_OLY_BATTLE = Long.parseLong(altSettings.getProperty("AltOlyBattle", "180000"));
ALT_OLY_BWAIT = Long.parseLong(altSettings.getProperty("AltOlyBWait", "600000"));
ALT_OLY_IWAIT = Long.parseLong(altSettings.getProperty("AltOlyIWait", "300000"));
ALT_OLY_WPERIOD = Long.parseLong(altSettings.getProperty("AltOlyWPeriod", "604800000"));
ALT_OLY_VPERIOD = Long.parseLong(altSettings.getProperty("AltOlyVPeriod", "86400000"));
ALT_OLY_CLASSED = Integer.parseInt(altSettings.getProperty("AltOlyClassedParticipants", "5"));
ALT_OLY_NONCLASSED = Integer.parseInt(altSettings.getProperty("AltOlyNonClassedParticipants", "9"));
ALT_OLY_BATTLE_REWARD_ITEM = Integer.parseInt(altSettings.getProperty("AltOlyBattleRewItem", "6651"));
ALT_OLY_CLASSED_RITEM_C = Integer.parseInt(altSettings.getProperty("AltOlyClassedRewItemCount", "50"));
ALT_OLY_NONCLASSED_RITEM_C = Integer.parseInt(altSettings.getProperty("AltOlyNonClassedRewItemCount", "30"));
ALT_OLY_COMP_RITEM = Integer.parseInt(altSettings.getProperty("AltOlyCompRewItem", "6651"));
ALT_OLY_GP_PER_POINT = Integer.parseInt(altSettings.getProperty("AltOlyGPPerPoint", "1000"));
ALT_OLY_MIN_POINT_FOR_EXCH = Integer.parseInt(altSettings.getProperty("AltOlyMinPointForExchange", "50"));
ALT_OLY_HERO_POINTS = Integer.parseInt(altSettings.getProperty("AltOlyHeroPoints", "300"));
ALT_MANOR_REFRESH_TIME = Integer.parseInt(altSettings.getProperty("AltManorRefreshTime", "20"));
ALT_MANOR_REFRESH_MIN = Integer.parseInt(altSettings.getProperty("AltManorRefreshMin", "00"));
ALT_MANOR_APPROVE_TIME = Integer.parseInt(altSettings.getProperty("AltManorApproveTime", "6"));
ALT_MANOR_APPROVE_MIN = Integer.parseInt(altSettings.getProperty("AltManorApproveMin", "00"));
ALT_MANOR_MAINTENANCE_PERIOD = Integer.parseInt(altSettings.getProperty("AltManorMaintenancePeriod", "360000"));
ALT_MANOR_SAVE_ALL_ACTIONS = Boolean.parseBoolean(altSettings.getProperty("AltManorSaveAllActions", "True"));
ALT_MANOR_SAVE_PERIOD_RATE = Integer.parseInt(altSettings.getProperty("AltManorSavePeriodRate", "2"));
ALT_LOTTERY_PRIZE = Integer.parseInt(altSettings.getProperty("AltLotteryPrize", "50000"));
ALT_LOTTERY_TICKET_PRICE = Integer.parseInt(altSettings.getProperty("AltLotteryTicketPrice", "2000"));
ALT_LOTTERY_5_NUMBER_RATE = Float.parseFloat(altSettings.getProperty("AltLottery5NumberRate", "0.6"));
ALT_LOTTERY_4_NUMBER_RATE = Float.parseFloat(altSettings.getProperty("AltLottery4NumberRate", "0.2"));
ALT_LOTTERY_3_NUMBER_RATE = Float.parseFloat(altSettings.getProperty("AltLottery3NumberRate", "0.2"));
ALT_LOTTERY_2_AND_1_NUMBER_PRIZE = Integer.parseInt(altSettings.getProperty("AltLottery2and1NumberPrize", "200"));
BUFFS_MAX_AMOUNT = Byte.parseByte(altSettings.getProperty("maxbuffamount", "20"));
ALT_DEV_NO_QUESTS = Boolean.parseBoolean(altSettings.getProperty("AltDevNoQuests", "False"));
ALT_DEV_NO_SPAWNS = Boolean.parseBoolean(altSettings.getProperty("AltDevNoSpawns", "False"));
// Four Sepulcher Config
FS_PENDING_TIME = Integer.parseInt(altSettings.getProperty("PendingTime", "50"));
FS_ENTRY_TIME = Integer.parseInt(altSettings.getProperty("EntryTime", "5"));
FS_PARTY_MEMBER_COUNT = Integer.parseInt(altSettings.getProperty("NumberOfNecessaryPartyMembers", "4"));
if (FS_PENDING_TIME <= 0)
{
FS_PENDING_TIME = 50;
}
if (FS_ENTRY_TIME <= 0)
{
FS_ENTRY_TIME = 5;
}
if (FS_PARTY_MEMBER_COUNT <= 0)
{
FS_PARTY_MEMBER_COUNT = 4;
}
// Dimensional Rift Config
RIFT_MIN_PARTY_SIZE = Integer.parseInt(altSettings.getProperty("RiftMinPartySize", "2"));
RIFT_MAX_JUMPS = Integer.parseInt(altSettings.getProperty("MaxRiftJumps", "4"));
RIFT_SPAWN_DELAY = Integer.parseInt(altSettings.getProperty("RiftSpawnDelay", "10000"));
RIFT_AUTO_JUMPS_TIME_MIN = Integer.parseInt(altSettings.getProperty("AutoJumpsDelayMin", "480"));
RIFT_AUTO_JUMPS_TIME_MAX = Integer.parseInt(altSettings.getProperty("AutoJumpsDelayMax", "600"));
RIFT_ENTER_COST_RECRUIT = Integer.parseInt(altSettings.getProperty("RecruitCost", "18"));
RIFT_ENTER_COST_SOLDIER = Integer.parseInt(altSettings.getProperty("SoldierCost", "21"));
RIFT_ENTER_COST_OFFICER = Integer.parseInt(altSettings.getProperty("OfficerCost", "24"));
RIFT_ENTER_COST_CAPTAIN = Integer.parseInt(altSettings.getProperty("CaptainCost", "27"));
RIFT_ENTER_COST_COMMANDER = Integer.parseInt(altSettings.getProperty("CommanderCost", "30"));
RIFT_ENTER_COST_HERO = Integer.parseInt(altSettings.getProperty("HeroCost", "33"));
RIFT_BOSS_ROOM_TIME_MUTIPLY = Float.parseFloat(altSettings.getProperty("BossRoomTimeMultiply", "1.5"));
// custom settings
final Properties customSettings = new Properties();
try (InputStream is = new FileInputStream(new File(CUSTOM_CONFIG_FILE)))
{
customSettings.load(is);
}
catch (final Exception e)
{
e.printStackTrace();
throw new Error("Failed to Load " + CUSTOM_CONFIG_FILE + " File.");
}
BLOCK_UNWANTED_BUFFS = Boolean.valueOf(customSettings.getProperty("BlockUnwantedBuffs", "false"));
CUSTOM_SPAWNLIST_TABLE = Boolean.valueOf(customSettings.getProperty("CustomSpawnlistTable", "false"));
SAVE_GMSPAWN_ON_CUSTOM = Boolean.valueOf(customSettings.getProperty("SaveGmSpawnOnCustom", "false"));
CUSTOM_NPC_TABLE = Boolean.valueOf(customSettings.getProperty("CustomNpcTable", "false"));
CUSTOM_NPC_SKILLS_TABLE = Boolean.valueOf(customSettings.getProperty("CustomNpcSkillsTable", "false"));
CUSTOM_ITEM_TABLES = Boolean.valueOf(customSettings.getProperty("CustomItemTables", "false"));
CUSTOM_ARMORSETS_TABLE = Boolean.valueOf(customSettings.getProperty("CustomArmorSetsTable", "false"));
CUSTOM_TELEPORT_TABLE = Boolean.valueOf(customSettings.getProperty("CustomTeleportTable", "false"));
CUSTOM_DROPLIST_TABLE = Boolean.valueOf(customSettings.getProperty("CustomDroplistTable", "false"));
CUSTOM_MERCHANT_TABLES = Boolean.valueOf(customSettings.getProperty("CustomMerchantTables", "false"));
CHAMPION_ENABLE = Boolean.valueOf(customSettings.getProperty("ChampionEnable", "false"));
CHAMPION_PASSIVE = Boolean.valueOf(customSettings.getProperty("ChampionPassive", "false"));
CHAMPION_FREQUENCY = Integer.parseInt(customSettings.getProperty("ChampionFrequency", "0"));
CHAMPION_TITLE = customSettings.getProperty("ChampionTitle", "Champion");
CHAMP_MIN_LVL = Integer.parseInt(customSettings.getProperty("ChampionMinLevel", "20"));
CHAMP_MAX_LVL = Integer.parseInt(customSettings.getProperty("ChampionMaxLevel", "70"));
CHAMPION_HP = Integer.parseInt(customSettings.getProperty("ChampionHp", "8"));
CHAMPION_HP_REGEN = Float.parseFloat(customSettings.getProperty("ChampionHpRegen", "1."));
CHAMPION_REWARDS = Integer.parseInt(customSettings.getProperty("ChampionRewards", "8"));
CHAMPION_ADENAS_REWARDS = Integer.parseInt(customSettings.getProperty("ChampionAdenasRewards", "1"));
CHAMPION_ATK = Float.parseFloat(customSettings.getProperty("ChampionAtk", "1."));
CHAMPION_SPD_ATK = Float.parseFloat(customSettings.getProperty("ChampionSpdAtk", "1."));
CHAMPION_REWARD_LOWER_CHANCE = Integer.parseInt(customSettings.getProperty("ChampionRewardLowerLvlItemChance", "0"));
CHAMPION_REWARD_HIGHER_CHANCE = Integer.parseInt(customSettings.getProperty("ChampionRewardHigherLvlItemChance", "0"));
CHAMPION_REWARD_ID = Integer.parseInt(customSettings.getProperty("ChampionRewardItemID", "6393"));
CHAMPION_REWARD_QTY = Integer.parseInt(customSettings.getProperty("ChampionRewardItemQty", "1"));
ALLOW_AUTO_REWARDER = Boolean.valueOf(customSettings.getProperty("AllowAutoRewarder", "False"));
AUTO_REWARD_DELAY = Integer.parseInt(customSettings.getProperty("AutoRewardDelay", "1200"));
AUTO_REWARD_ID = Integer.parseInt(customSettings.getProperty("AutoRewardID", "57"));
AUTO_REWARD_COUNT = Integer.parseInt(customSettings.getProperty("AutoRewardCount", "1000"));
CUSTOM_STARTING_SPAWN = Boolean.parseBoolean(customSettings.getProperty("CustomStartingSpawn", "False"));
CUSTOM_SPAWN_X = Integer.parseInt(customSettings.getProperty("CustomSpawnX", ""));
CUSTOM_SPAWN_Y = Integer.parseInt(customSettings.getProperty("CustomSpawnY", ""));
CUSTOM_SPAWN_Z = Integer.parseInt(customSettings.getProperty("CustomSpawnZ", ""));
ENABLE_MODIFY_SKILL_DURATION = Boolean.parseBoolean(customSettings.getProperty("EnableModifySkillDuration", "False"));
// Create Map only if enabled
if (ENABLE_MODIFY_SKILL_DURATION)
{
SKILL_DURATION_LIST = new FastMap<>();
String[] propertySplit;
propertySplit = customSettings.getProperty("SkillDurationList", "").split(";");
for (final String skill : propertySplit)
{
final String[] skillSplit = skill.split(",");
if (skillSplit.length != 2)
{
System.out.println("[SkillDurationList]: invalid config property -> SkillDurationList \"" + skill + "\"");
}
else
{
try
{
SKILL_DURATION_LIST.put(Integer.valueOf(skillSplit[0]), Integer.valueOf(skillSplit[1]));
}
catch (final NumberFormatException nfe)
{
if (!skill.isEmpty())
{
System.out.println("[SkillDurationList]: invalid config property -> SkillList \"" + skillSplit[0] + "\"" + skillSplit[1]);
}
}
}
}
}
Boost_EXP_COMMAND = Boolean.parseBoolean(customSettings.getProperty("SpExpCommand", "False"));
AUTO_TARGET_NPC = Boolean.parseBoolean(customSettings.getProperty("EnableAutoTargetNPC", "False"));
CHANGE_SUBCLASS_EVERYWHERE = Boolean.parseBoolean(customSettings.getProperty("ChooseAllSubClassesEveryWhere", "False"));
AUTO_NOBLE_STATUS = Boolean.parseBoolean(customSettings.getProperty("AutoNoblesseAtLogin", "False"));
ALLOW_HERO_ENCHANT = Boolean.parseBoolean(customSettings.getProperty("AllowEnchantHeroItems", "False"));
PREVENT_DUAL_BOXING = Boolean.parseBoolean(customSettings.getProperty("PreventDualBoxing", "False"));
ENABLE_REAL_TIME = Boolean.parseBoolean(customSettings.getProperty("EnableRealTime", "False"));
NPC_BUFFER_ENABLED = Boolean.valueOf(customSettings.getProperty("NPCBufferEnabled", "False"));
AIO_BUFF_DURATION = Integer.parseInt(customSettings.getProperty("AIOBuffDuration", "0"));
OFFLINE_TRADE_ENABLE = Boolean.valueOf(customSettings.getProperty("OfflineTradeEnable", "false"));
OFFLINE_CRAFT_ENABLE = Boolean.valueOf(customSettings.getProperty("OfflineCraftEnable", "false"));
RESTORE_OFFLINERS = Boolean.parseBoolean(customSettings.getProperty("RestoreOffliners", "True"));
OFFLINE_MAX_DAYS = Integer.parseInt(customSettings.getProperty("OfflineMaxDays", "10"));
OFFLINE_DISCONNECT_FINISHED = Boolean.parseBoolean(customSettings.getProperty("OfflineDisconnectFinished", "true"));
OFFLINE_SET_NAME_COLOR = Boolean.valueOf(customSettings.getProperty("OfflineSetNameColor", "false"));
OFFLINE_NAME_COLOR = Integer.decode("0x" + customSettings.getProperty("OfflineNameColor", "808080"));
ALLOW_SIEGE_TELEPORT = Boolean.valueOf(customSettings.getProperty("AllowSiegeTeleport", "False"));
KEEP_SUBCLASS_SKILLS = Boolean.valueOf(customSettings.getProperty("KeepSubClassSkills", "False"));
ALLOW_CLASS_MASTERS = Boolean.valueOf(customSettings.getProperty("AllowClassMasters", "False"));
ALLOW_ENTIRE_TREE = Boolean.valueOf(customSettings.getProperty("AllowEntireTree", "False"));
ALTERNATE_CLASS_MASTER = Boolean.valueOf(customSettings.getProperty("AlternateClassMaster", "False"));
if (ALLOW_CLASS_MASTERS || ALTERNATE_CLASS_MASTER)
{
CLASS_MASTER_SETTINGS = new ClassMasterSettings(String.valueOf(customSettings.getProperty("ConfigClassMaster")));
}
// Feature settings
final Properties Feature = new Properties();
try (InputStream is = new FileInputStream(new File(FEATURE_CONFIG_FILE)))
{
Feature.load(is);
}
catch (final Exception e)
{
e.printStackTrace();
throw new Error("Failed to Load " + FEATURE_CONFIG_FILE + " File.");
}
CS_TELE_FEE_RATIO = Long.parseLong(Feature.getProperty("CastleTeleportFunctionFeeRatio", "604800000"));
CS_TELE1_FEE = Integer.parseInt(Feature.getProperty("CastleTeleportFunctionFeeLvl1", "7000"));
CS_TELE2_FEE = Integer.parseInt(Feature.getProperty("CastleTeleportFunctionFeeLvl2", "14000"));
CS_SUPPORT_FEE_RATIO = Long.parseLong(Feature.getProperty("CastleSupportFunctionFeeRatio", "86400000"));
CS_SUPPORT1_FEE = Integer.parseInt(Feature.getProperty("CastleSupportFeeLvl1", "7000"));
CS_SUPPORT2_FEE = Integer.parseInt(Feature.getProperty("CastleSupportFeeLvl2", "21000"));
CS_SUPPORT3_FEE = Integer.parseInt(Feature.getProperty("CastleSupportFeeLvl3", "37000"));
CS_SUPPORT4_FEE = Integer.parseInt(Feature.getProperty("CastleSupportFeeLvl4", "52000"));
CS_MPREG_FEE_RATIO = Long.parseLong(Feature.getProperty("CastleMpRegenerationFunctionFeeRatio", "86400000"));
CS_MPREG1_FEE = Integer.parseInt(Feature.getProperty("CastleMpRegenerationFeeLvl1", "2000"));
CS_MPREG2_FEE = Integer.parseInt(Feature.getProperty("CastleMpRegenerationFeeLvl2", "6500"));
CS_MPREG3_FEE = Integer.parseInt(Feature.getProperty("CastleMpRegenerationFeeLvl3", "13750"));
CS_MPREG4_FEE = Integer.parseInt(Feature.getProperty("CastleMpRegenerationFeeLvl4", "20000"));
CS_HPREG_FEE_RATIO = Long.parseLong(Feature.getProperty("CastleHpRegenerationFunctionFeeRatio", "86400000"));
CS_HPREG1_FEE = Integer.parseInt(Feature.getProperty("CastleHpRegenerationFeeLvl1", "1000"));
CS_HPREG2_FEE = Integer.parseInt(Feature.getProperty("CastleHpRegenerationFeeLvl2", "1500"));
CS_HPREG3_FEE = Integer.parseInt(Feature.getProperty("CastleHpRegenerationFeeLvl3", "2250"));
CS_HPREG4_FEE = Integer.parseInt(Feature.getProperty("CastleHpRegenerationFeeLvl4", "3270"));
CS_HPREG5_FEE = Integer.parseInt(Feature.getProperty("CastleHpRegenerationFeeLvl5", "5166"));
CS_EXPREG_FEE_RATIO = Long.parseLong(Feature.getProperty("CastleExpRegenerationFunctionFeeRatio", "86400000"));
CS_EXPREG1_FEE = Integer.parseInt(Feature.getProperty("CastleExpRegenerationFeeLvl1", "9000"));
CS_EXPREG2_FEE = Integer.parseInt(Feature.getProperty("CastleExpRegenerationFeeLvl2", "15000"));
CS_EXPREG3_FEE = Integer.parseInt(Feature.getProperty("CastleExpRegenerationFeeLvl3", "21000"));
CS_EXPREG4_FEE = Integer.parseInt(Feature.getProperty("CastleExpRegenerationFeeLvl4", "30000"));
CH_TELE_FEE_RATIO = Long.valueOf(Feature.getProperty("ClanHallTeleportFunctionFeeRation", "86400000"));
CH_TELE1_FEE = Integer.valueOf(Feature.getProperty("ClanHallTeleportFunctionFeeLvl1", "86400000"));
CH_TELE2_FEE = Integer.valueOf(Feature.getProperty("ClanHallTeleportFunctionFeeLvl2", "86400000"));
CH_SUPPORT_FEE_RATIO = Long.valueOf(Feature.getProperty("ClanHallSupportFunctionFeeRation", "86400000"));
CH_SUPPORT1_FEE = Integer.valueOf(Feature.getProperty("ClanHallSupportFeeLvl1", "86400000"));
CH_SUPPORT2_FEE = Integer.valueOf(Feature.getProperty("ClanHallSupportFeeLvl2", "86400000"));
CH_SUPPORT3_FEE = Integer.valueOf(Feature.getProperty("ClanHallSupportFeeLvl3", "86400000"));
CH_SUPPORT4_FEE = Integer.valueOf(Feature.getProperty("ClanHallSupportFeeLvl4", "86400000"));
CH_SUPPORT5_FEE = Integer.valueOf(Feature.getProperty("ClanHallSupportFeeLvl5", "86400000"));
CH_SUPPORT6_FEE = Integer.valueOf(Feature.getProperty("ClanHallSupportFeeLvl6", "86400000"));
CH_SUPPORT7_FEE = Integer.valueOf(Feature.getProperty("ClanHallSupportFeeLvl7", "86400000"));
CH_SUPPORT8_FEE = Integer.valueOf(Feature.getProperty("ClanHallSupportFeeLvl8", "86400000"));
CH_MPREG_FEE_RATIO = Long.valueOf(Feature.getProperty("ClanHallMpRegenerationFunctionFeeRation", "86400000"));
CH_MPREG1_FEE = Integer.valueOf(Feature.getProperty("ClanHallMpRegenerationFeeLvl1", "86400000"));
CH_MPREG2_FEE = Integer.valueOf(Feature.getProperty("ClanHallMpRegenerationFeeLvl2", "86400000"));
CH_MPREG3_FEE = Integer.valueOf(Feature.getProperty("ClanHallMpRegenerationFeeLvl3", "86400000"));
CH_MPREG4_FEE = Integer.valueOf(Feature.getProperty("ClanHallMpRegenerationFeeLvl4", "86400000"));
CH_MPREG5_FEE = Integer.valueOf(Feature.getProperty("ClanHallMpRegenerationFeeLvl5", "86400000"));
CH_HPREG_FEE_RATIO = Long.valueOf(Feature.getProperty("ClanHallHpRegenerationFunctionFeeRation", "86400000"));
CH_HPREG1_FEE = Integer.valueOf(Feature.getProperty("ClanHallHpRegenerationFeeLvl1", "86400000"));
CH_HPREG2_FEE = Integer.valueOf(Feature.getProperty("ClanHallHpRegenerationFeeLvl2", "86400000"));
CH_HPREG3_FEE = Integer.valueOf(Feature.getProperty("ClanHallHpRegenerationFeeLvl3", "86400000"));
CH_HPREG4_FEE = Integer.valueOf(Feature.getProperty("ClanHallHpRegenerationFeeLvl4", "86400000"));
CH_HPREG5_FEE = Integer.valueOf(Feature.getProperty("ClanHallHpRegenerationFeeLvl5", "86400000"));
CH_HPREG6_FEE = Integer.valueOf(Feature.getProperty("ClanHallHpRegenerationFeeLvl6", "86400000"));
CH_HPREG7_FEE = Integer.valueOf(Feature.getProperty("ClanHallHpRegenerationFeeLvl7", "86400000"));
CH_HPREG8_FEE = Integer.valueOf(Feature.getProperty("ClanHallHpRegenerationFeeLvl8", "86400000"));
CH_HPREG9_FEE = Integer.valueOf(Feature.getProperty("ClanHallHpRegenerationFeeLvl9", "86400000"));
CH_HPREG10_FEE = Integer.valueOf(Feature.getProperty("ClanHallHpRegenerationFeeLvl10", "86400000"));
CH_HPREG11_FEE = Integer.valueOf(Feature.getProperty("ClanHallHpRegenerationFeeLvl11", "86400000"));
CH_HPREG12_FEE = Integer.valueOf(Feature.getProperty("ClanHallHpRegenerationFeeLvl12", "86400000"));
CH_HPREG13_FEE = Integer.valueOf(Feature.getProperty("ClanHallHpRegenerationFeeLvl13", "86400000"));
CH_EXPREG_FEE_RATIO = Long.valueOf(Feature.getProperty("ClanHallExpRegenerationFunctionFeeRation", "86400000"));
CH_EXPREG1_FEE = Integer.valueOf(Feature.getProperty("ClanHallExpRegenerationFeeLvl1", "86400000"));
CH_EXPREG2_FEE = Integer.valueOf(Feature.getProperty("ClanHallExpRegenerationFeeLvl2", "86400000"));
CH_EXPREG3_FEE = Integer.valueOf(Feature.getProperty("ClanHallExpRegenerationFeeLvl3", "86400000"));
CH_EXPREG4_FEE = Integer.valueOf(Feature.getProperty("ClanHallExpRegenerationFeeLvl4", "86400000"));
CH_EXPREG5_FEE = Integer.valueOf(Feature.getProperty("ClanHallExpRegenerationFeeLvl5", "86400000"));
CH_EXPREG6_FEE = Integer.valueOf(Feature.getProperty("ClanHallExpRegenerationFeeLvl6", "86400000"));
CH_EXPREG7_FEE = Integer.valueOf(Feature.getProperty("ClanHallExpRegenerationFeeLvl7", "86400000"));
CH_ITEM_FEE_RATIO = Long.valueOf(Feature.getProperty("ClanHallItemCreationFunctionFeeRation", "86400000"));
CH_ITEM1_FEE = Integer.valueOf(Feature.getProperty("ClanHallItemCreationFunctionFeeLvl1", "86400000"));
CH_ITEM2_FEE = Integer.valueOf(Feature.getProperty("ClanHallItemCreationFunctionFeeLvl2", "86400000"));
CH_ITEM3_FEE = Integer.valueOf(Feature.getProperty("ClanHallItemCreationFunctionFeeLvl3", "86400000"));
CH_CURTAIN_FEE_RATIO = Long.valueOf(Feature.getProperty("ClanHallCurtainFunctionFeeRation", "86400000"));
CH_CURTAIN1_FEE = Integer.valueOf(Feature.getProperty("ClanHallCurtainFunctionFeeLvl1", "86400000"));
CH_CURTAIN2_FEE = Integer.valueOf(Feature.getProperty("ClanHallCurtainFunctionFeeLvl2", "86400000"));
CH_FRONT_FEE_RATIO = Long.valueOf(Feature.getProperty("ClanHallFrontPlatformFunctionFeeRation", "86400000"));
CH_FRONT1_FEE = Integer.valueOf(Feature.getProperty("ClanHallFrontPlatformFunctionFeeLvl1", "86400000"));
CH_FRONT2_FEE = Integer.valueOf(Feature.getProperty("ClanHallFrontPlatformFunctionFeeLvl2", "86400000"));
ALT_GAME_REQUIRE_CASTLE_DAWN = Boolean.parseBoolean(Feature.getProperty("AltRequireCastleForDawn", "False"));
ALT_GAME_REQUIRE_CLAN_CASTLE = Boolean.parseBoolean(Feature.getProperty("AltRequireClanCastle", "False"));
ALT_FESTIVAL_MIN_PLAYER = Integer.parseInt(Feature.getProperty("AltFestivalMinPlayer", "5"));
ALT_MAXIMUM_PLAYER_CONTRIB = Integer.parseInt(Feature.getProperty("AltMaxPlayerContrib", "1000000"));
ALT_FESTIVAL_MANAGER_START = Long.parseLong(Feature.getProperty("AltFestivalManagerStart", "120000"));
ALT_FESTIVAL_LENGTH = Long.parseLong(Feature.getProperty("AltFestivalLength", "1080000"));
ALT_FESTIVAL_CYCLE_LENGTH = Long.parseLong(Feature.getProperty("AltFestivalCycleLength", "2280000"));
ALT_FESTIVAL_FIRST_SPAWN = Long.parseLong(Feature.getProperty("AltFestivalFirstSpawn", "120000"));
ALT_FESTIVAL_FIRST_SWARM = Long.parseLong(Feature.getProperty("AltFestivalFirstSwarm", "300000"));
ALT_FESTIVAL_SECOND_SPAWN = Long.parseLong(Feature.getProperty("AltFestivalSecondSpawn", "540000"));
ALT_FESTIVAL_SECOND_SWARM = Long.parseLong(Feature.getProperty("AltFestivalSecondSwarm", "720000"));
ALT_FESTIVAL_CHEST_SPAWN = Long.parseLong(Feature.getProperty("AltFestivalChestSpawn", "900000"));
// pvp config
final Properties pvpSettings = new Properties();
try (InputStream is = new FileInputStream(new File(PVP_CONFIG_FILE)))
{
pvpSettings.load(is);
}
catch (final Exception e)
{
e.printStackTrace();
throw new Error("Failed to Load " + PVP_CONFIG_FILE + " File.");
}
/* KARMA SYSTEM */
KARMA_MIN_KARMA = Integer.parseInt(pvpSettings.getProperty("MinKarma", "240"));
KARMA_MAX_KARMA = Integer.parseInt(pvpSettings.getProperty("MaxKarma", "10000"));
KARMA_XP_DIVIDER = Integer.parseInt(pvpSettings.getProperty("XPDivider", "260"));
KARMA_LOST_BASE = Integer.parseInt(pvpSettings.getProperty("BaseKarmaLost", "0"));
KARMA_DROP_GM = Boolean.parseBoolean(pvpSettings.getProperty("CanGMDropEquipment", "false"));
KARMA_AWARD_PK_KILL = Boolean.parseBoolean(pvpSettings.getProperty("AwardPKKillPVPPoint", "true"));
KARMA_PK_LIMIT = Integer.parseInt(pvpSettings.getProperty("MinimumPKRequiredToDrop", "5"));
KARMA_NONDROPPABLE_PET_ITEMS = pvpSettings.getProperty("ListOfPetItems", "2375,3500,3501,3502,4422,4423,4424,4425,6648,6649,6650");
KARMA_NONDROPPABLE_ITEMS = pvpSettings.getProperty("ListOfNonDroppableItems", "57,1147,425,1146,461,10,2368,7,6,2370,2369,6842,6611,6612,6613,6614,6615,6616,6617,6618,6619,6620,6621");
KARMA_LIST_NONDROPPABLE_PET_ITEMS = new FastList<>();
for (final String id : KARMA_NONDROPPABLE_PET_ITEMS.split(","))
{
KARMA_LIST_NONDROPPABLE_PET_ITEMS.add(Integer.parseInt(id));
}
KARMA_LIST_NONDROPPABLE_ITEMS = new FastList<>();
for (final String id : KARMA_NONDROPPABLE_ITEMS.split(","))
{
KARMA_LIST_NONDROPPABLE_ITEMS.add(Integer.parseInt(id));
}
PVP_NORMAL_TIME = Integer.parseInt(pvpSettings.getProperty("PvPVsNormalTime", "15000"));
PVP_PVP_TIME = Integer.parseInt(pvpSettings.getProperty("PvPVsPvPTime", "30000"));
// access levels
final Properties gmSettings = new Properties();
try (InputStream is = new FileInputStream(new File(GM_ACCESS_FILE)))
{
gmSettings.load(is);
}
catch (final Exception e)
{
e.printStackTrace();
throw new Error("Failed to Load " + GM_ACCESS_FILE + " File.");
}
GM_ACCESSLEVEL = Integer.parseInt(gmSettings.getProperty("GMAccessLevel", "100"));
GM_MIN = Integer.parseInt(gmSettings.getProperty("GMMinLevel", "100"));
GM_ANNOUNCE = Integer.parseInt(gmSettings.getProperty("GMCanAnnounce", "100"));
GM_BAN = Integer.parseInt(gmSettings.getProperty("GMCanBan", "100"));
GM_BAN_CHAT = Integer.parseInt(gmSettings.getProperty("GMCanBanChat", "100"));
GM_CREATE_ITEM = Integer.parseInt(gmSettings.getProperty("GMCanShop", "100"));
GM_DELETE = Integer.parseInt(gmSettings.getProperty("GMCanDelete", "100"));
GM_KICK = Integer.parseInt(gmSettings.getProperty("GMCanKick", "100"));
GM_MENU = Integer.parseInt(gmSettings.getProperty("GMMenu", "100"));
GM_GODMODE = Integer.parseInt(gmSettings.getProperty("GMGodMode", "100"));
GM_CHAR_EDIT = Integer.parseInt(gmSettings.getProperty("GMCanEditChar", "100"));
GM_CHAR_EDIT_OTHER = Integer.parseInt(gmSettings.getProperty("GMCanEditCharOther", "100"));
GM_CHAR_VIEW = Integer.parseInt(gmSettings.getProperty("GMCanViewChar", "100"));
GM_NPC_EDIT = Integer.parseInt(gmSettings.getProperty("GMCanEditNPC", "100"));
GM_NPC_VIEW = Integer.parseInt(gmSettings.getProperty("GMCanViewNPC", "100"));
GM_TELEPORT = Integer.parseInt(gmSettings.getProperty("GMCanTeleport", "100"));
GM_TELEPORT_OTHER = Integer.parseInt(gmSettings.getProperty("GMCanTeleportOther", "100"));
GM_RESTART = Integer.parseInt(gmSettings.getProperty("GMCanRestart", "100"));
GM_MONSTERRACE = Integer.parseInt(gmSettings.getProperty("GMMonsterRace", "100"));
GM_RIDER = Integer.parseInt(gmSettings.getProperty("GMRider", "100"));
GM_ESCAPE = Integer.parseInt(gmSettings.getProperty("GMFastUnstuck", "100"));
GM_FIXED = Integer.parseInt(gmSettings.getProperty("GMResurectFixed", "100"));
GM_CREATE_NODES = Integer.parseInt(gmSettings.getProperty("GMCreateNodes", "100"));
GM_ENCHANT = Integer.parseInt(gmSettings.getProperty("GMEnchant", "100"));
GM_DOOR = Integer.parseInt(gmSettings.getProperty("GMDoor", "100"));
GM_RES = Integer.parseInt(gmSettings.getProperty("GMRes", "100"));
GM_PEACEATTACK = Integer.parseInt(gmSettings.getProperty("GMPeaceAttack", "100"));
GM_HEAL = Integer.parseInt(gmSettings.getProperty("GMHeal", "100"));
GM_UNBLOCK = Integer.parseInt(gmSettings.getProperty("GMUnblock", "100"));
GM_CACHE = Integer.parseInt(gmSettings.getProperty("GMCache", "100"));
GM_TALK_BLOCK = Integer.parseInt(gmSettings.getProperty("GMTalkBlock", "100"));
GM_TEST = Integer.parseInt(gmSettings.getProperty("GMTest", "100"));
final String gmTrans = gmSettings.getProperty("GMDisableTransaction", "False");
if (!gmTrans.equalsIgnoreCase("false"))
{
final String[] params = gmTrans.split(",");
GM_DISABLE_TRANSACTION = true;
GM_TRANSACTION_MIN = Integer.parseInt(params[0]);
GM_TRANSACTION_MAX = Integer.parseInt(params[1]);
}
else
{
GM_DISABLE_TRANSACTION = false;
}
final Properties Settings = new Properties();
try (InputStream is = new FileInputStream(HEXID_FILE))
{
Settings.load(is);
}
catch (final Exception e)
{
_log.warning("Could not load HexID file (" + HEXID_FILE + "). Hopefully login will give us one.");
}
HEX_ID = new BigInteger(Settings.getProperty("HexID"), 16).toByteArray();
}
else if (Server.SERVER_MODE == Server.MODE_LOGINSERVER)
{
_log.info("Loading LoginServer Configuration Files.");
final Properties serverSettings = new Properties();
try (InputStream is = new FileInputStream(new File(LOGIN_CONFIGURATION_FILE)))
{
serverSettings.load(is);
}
catch (final Exception e)
{
e.printStackTrace();
throw new Error("Failed to Load " + CONFIGURATION_FILE + " File.");
}
GAME_SERVER_LOGIN_HOST = serverSettings.getProperty("LoginHostname", "*");
GAME_SERVER_LOGIN_PORT = Integer.parseInt(serverSettings.getProperty("LoginPort", "9014"));
LOGIN_BIND_ADDRESS = serverSettings.getProperty("LoginserverHostname", "*");
PORT_LOGIN = Integer.parseInt(serverSettings.getProperty("LoginserverPort", "2106"));
DEBUG = Boolean.parseBoolean(serverSettings.getProperty("Debug", "false"));
DEVELOPER = Boolean.parseBoolean(serverSettings.getProperty("Developer", "false"));
ASSERT = Boolean.parseBoolean(serverSettings.getProperty("Assert", "false"));
ACCEPT_NEW_GAMESERVER = Boolean.parseBoolean(serverSettings.getProperty("AcceptNewGameServer", "True"));
REQUEST_ID = Integer.parseInt(serverSettings.getProperty("RequestServerID", "0"));
ACCEPT_ALTERNATE_ID = Boolean.parseBoolean(serverSettings.getProperty("AcceptAlternateID", "True"));
LOGIN_TRY_BEFORE_BAN = Integer.parseInt(serverSettings.getProperty("LoginTryBeforeBan", "10"));
LOGIN_BLOCK_AFTER_BAN = Integer.parseInt(serverSettings.getProperty("LoginBlockAfterBan", "600"));
GM_MIN = Integer.parseInt(serverSettings.getProperty("GMMinLevel", "100"));
try
{
DATAPACK_ROOT = new File(serverSettings.getProperty("DatapackRoot", ".").replaceAll("\\\\", "/")).getCanonicalFile();
}
catch (final Exception e)
{
_log.warning("Error setting datapack root!");
DATAPACK_ROOT = new File(".");
}
INTERNAL_HOSTNAME = serverSettings.getProperty("InternalHostname", "localhost");
EXTERNAL_HOSTNAME = serverSettings.getProperty("ExternalHostname", "localhost");
DATABASE_DRIVER = serverSettings.getProperty("Driver", "com.mysql.jdbc.Driver");
DATABASE_URL = serverSettings.getProperty("URL", "jdbc:mysql://localhost/l2jdb");
DATABASE_LOGIN = serverSettings.getProperty("Login", "root");
DATABASE_PASSWORD = serverSettings.getProperty("Password", "");
DATABASE_MAX_CONNECTIONS = Integer.parseInt(serverSettings.getProperty("MaximumDbConnections", "10"));
CONNECTION_CLOSE_TIME = Long.parseLong(serverSettings.getProperty("ConnectionCloseTime", "60000"));
SHOW_LICENCE = Boolean.parseBoolean(serverSettings.getProperty("ShowLicence", "true"));
AUTO_CREATE_ACCOUNTS = Boolean.parseBoolean(serverSettings.getProperty("AutoCreateAccounts", "True"));
FLOOD_PROTECTION = Boolean.parseBoolean(serverSettings.getProperty("EnableFloodProtection", "True"));
FAST_CONNECTION_LIMIT = Integer.parseInt(serverSettings.getProperty("FastConnectionLimit", "15"));
NORMAL_CONNECTION_TIME = Integer.parseInt(serverSettings.getProperty("NormalConnectionTime", "700"));
FAST_CONNECTION_TIME = Integer.parseInt(serverSettings.getProperty("FastConnectionTime", "350"));
MAX_CONNECTION_PER_IP = Integer.parseInt(serverSettings.getProperty("MaxConnectionPerIP", "50"));
// telnet
final Properties telnetSettings = new Properties();
try (InputStream is = new FileInputStream(new File(TELNET_FILE)))
{
telnetSettings.load(is);
}
catch (final Exception e)
{
e.printStackTrace();
throw new Error("Failed to Load " + TELNET_FILE + " File.");
}
IS_TELNET_ENABLED = Boolean.valueOf(telnetSettings.getProperty("EnableTelnet", "False"));
TELNET_PORT = Integer.parseInt(telnetSettings.getProperty("LoginStatusPort", "12345"));
}
else
{
_log.severe("Could not Load Config: server mode was not set");
}
}
/**
* Set a new value to a game parameter from the admin console.
* @param pName (String) : name of the parameter to change
* @param pValue (String) : new value of the parameter
* @return boolean : true if modification has been made
*/
public static boolean setParameterValue(String pName, String pValue)
{
// Server settings
if (pName.equalsIgnoreCase("RateXp"))
{
RATE_XP = Float.parseFloat(pValue);
}
else if (pName.equalsIgnoreCase("RateSp"))
{
RATE_SP = Float.parseFloat(pValue);
}
else if (pName.equalsIgnoreCase("RatePartyXp"))
{
RATE_PARTY_XP = Float.parseFloat(pValue);
}
else if (pName.equalsIgnoreCase("RatePartySp"))
{
RATE_PARTY_SP = Float.parseFloat(pValue);
}
else if (pName.equalsIgnoreCase("RateQuestsReward"))
{
RATE_QUESTS_REWARD = Float.parseFloat(pValue);
}
else if (pName.equalsIgnoreCase("RateDropAdena"))
{
RATE_DROP_ADENA = Float.parseFloat(pValue);
}
else if (pName.equalsIgnoreCase("RateConsumableCost"))
{
RATE_CONSUMABLE_COST = Float.parseFloat(pValue);
}
else if (pName.equalsIgnoreCase("RateDropItems"))
{
RATE_DROP_ITEMS = Float.parseFloat(pValue);
}
else if (pName.equalsIgnoreCase("RateBossDropItems"))
{
RATE_BOSS_DROP_ITEMS = Float.parseFloat(pValue);
}
else if (pName.equalsIgnoreCase("RateDropSpoil"))
{
RATE_DROP_SPOIL = Float.parseFloat(pValue);
}
else if (pName.equalsIgnoreCase("RateDropManor"))
{
RATE_DROP_MANOR = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("RateDropQuest"))
{
RATE_DROP_QUEST = Float.parseFloat(pValue);
}
else if (pName.equalsIgnoreCase("RateKarmaExpLost"))
{
RATE_KARMA_EXP_LOST = Float.parseFloat(pValue);
}
else if (pName.equalsIgnoreCase("RateSiegeGuardsPrice"))
{
RATE_SIEGE_GUARDS_PRICE = Float.parseFloat(pValue);
}
else if (pName.equalsIgnoreCase("PlayerDropLimit"))
{
PLAYER_DROP_LIMIT = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("PlayerRateDrop"))
{
PLAYER_RATE_DROP = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("PlayerRateDropItem"))
{
PLAYER_RATE_DROP_ITEM = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("PlayerRateDropEquip"))
{
PLAYER_RATE_DROP_EQUIP = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("PlayerRateDropEquipWeapon"))
{
PLAYER_RATE_DROP_EQUIP_WEAPON = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("KarmaDropLimit"))
{
KARMA_DROP_LIMIT = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("KarmaRateDrop"))
{
KARMA_RATE_DROP = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("KarmaRateDropItem"))
{
KARMA_RATE_DROP_ITEM = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("KarmaRateDropEquip"))
{
KARMA_RATE_DROP_EQUIP = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("KarmaRateDropEquipWeapon"))
{
KARMA_RATE_DROP_EQUIP_WEAPON = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("AutoDestroyDroppedItemAfter"))
{
AUTODESTROY_ITEM_AFTER = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("DestroyPlayerDroppedItem"))
{
DESTROY_DROPPED_PLAYER_ITEM = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("DestroyEquipableItem"))
{
DESTROY_EQUIPABLE_PLAYER_ITEM = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("SaveDroppedItem"))
{
SAVE_DROPPED_ITEM = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("EmptyDroppedItemTableAfterLoad"))
{
EMPTY_DROPPED_ITEM_TABLE_AFTER_LOAD = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("SaveDroppedItemInterval"))
{
SAVE_DROPPED_ITEM_INTERVAL = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("ClearDroppedItemTable"))
{
CLEAR_DROPPED_ITEM_TABLE = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("PreciseDropCalculation"))
{
PRECISE_DROP_CALCULATION = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("MultipleItemDrop"))
{
MULTIPLE_ITEM_DROP = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("LowWeight"))
{
LOW_WEIGHT = Float.parseFloat(pValue);
}
else if (pName.equalsIgnoreCase("MediumWeight"))
{
MEDIUM_WEIGHT = Float.parseFloat(pValue);
}
else if (pName.equalsIgnoreCase("HighWeight"))
{
HIGH_WEIGHT = Float.parseFloat(pValue);
}
else if (pName.equalsIgnoreCase("AdvancedDiagonalStrategy"))
{
ADVANCED_DIAGONAL_STRATEGY = Boolean.parseBoolean(pValue);
}
else if (pName.equalsIgnoreCase("DiagonalWeight"))
{
DIAGONAL_WEIGHT = Float.parseFloat(pValue);
}
else if (pName.equalsIgnoreCase("MaxPostfilterPasses"))
{
MAX_POSTFILTER_PASSES = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("CoordSynchronize"))
{
COORD_SYNCHRONIZE = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("EnableFallingDamage"))
{
ENABLE_FALLING_DAMAGE = Boolean.parseBoolean(pValue);
}
else if (pName.equalsIgnoreCase("DeleteCharAfterDays"))
{
DELETE_DAYS = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("AllowDiscardItem"))
{
ALLOW_DISCARDITEM = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("AllowFreight"))
{
ALLOW_FREIGHT = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("AllowWarehouse"))
{
ALLOW_WAREHOUSE = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("AllowWear"))
{
ALLOW_WEAR = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("WearDelay"))
{
WEAR_DELAY = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("WearPrice"))
{
WEAR_PRICE = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("AllowWater"))
{
ALLOW_WATER = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("AllowRentPet"))
{
ALLOW_RENTPET = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("AllowBoat"))
{
ALLOW_BOAT = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("AllowL2Walker"))
{
ALLOW_L2WALKER = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("AllowManor"))
{
ALLOW_MANOR = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("AllowNpcWalkers"))
{
ALLOW_NPC_WALKERS = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("AllowPetWalkers"))
{
ALLOW_PET_WALKERS = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("BypassValidation"))
{
BYPASS_VALIDATION = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("CommunityType"))
{
COMMUNITY_TYPE = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("BBSShowPlayerList"))
{
BBS_SHOW_PLAYERLIST = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("BBSDefault"))
{
BBS_DEFAULT = pValue;
}
else if (pName.equalsIgnoreCase("ShowLevelOnCommunityBoard"))
{
SHOW_LEVEL_COMMUNITYBOARD = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("ShowStatusOnCommunityBoard"))
{
SHOW_STATUS_COMMUNITYBOARD = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("NamePageSizeOnCommunityBoard"))
{
NAME_PAGE_SIZE_COMMUNITYBOARD = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("NamePerRowOnCommunityBoard"))
{
NAME_PER_ROW_COMMUNITYBOARD = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("ShowNpcLevel"))
{
SHOW_NPC_LVL = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("ForceInventoryUpdate"))
{
FORCE_INVENTORY_UPDATE = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("AutoDeleteInvalidQuestData"))
{
AUTODELETE_INVALID_QUEST_DATA = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("MaximumOnlineUsers"))
{
MAXIMUM_ONLINE_USERS = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("ZoneTown"))
{
ZONE_TOWN = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("MaximumUpdateDistance"))
{
MINIMUM_UPDATE_DISTANCE = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("MinimumUpdateTime"))
{
MINIMUN_UPDATE_TIME = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("CheckKnownList"))
{
CHECK_KNOWN = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("KnownListForgetDelay"))
{
KNOWNLIST_FORGET_DELAY = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("UseDeepBlueDropRules"))
{
DEEPBLUE_DROP_RULES = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("GuardAttackAggroMob"))
{
GUARD_ATTACK_AGGRO_MOB = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("CancelLesserEffect"))
{
EFFECT_CANCELING = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("MaximumSlotsForNoDwarf"))
{
INVENTORY_MAXIMUM_NO_DWARF = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("MaximumSlotsForDwarf"))
{
INVENTORY_MAXIMUM_DWARF = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("MaximumSlotsForGMPlayer"))
{
INVENTORY_MAXIMUM_GM = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("MaximumWarehouseSlotsForNoDwarf"))
{
WAREHOUSE_SLOTS_NO_DWARF = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("MaximumWarehouseSlotsForDwarf"))
{
WAREHOUSE_SLOTS_DWARF = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("MaximumWarehouseSlotsForClan"))
{
WAREHOUSE_SLOTS_CLAN = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("MaximumFreightSlots"))
{
FREIGHT_SLOTS = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("EnchantChanceWeapon"))
{
ENCHANT_CHANCE_WEAPON = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("EnchantChanceArmor"))
{
ENCHANT_CHANCE_ARMOR = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("EnchantChanceJewelry"))
{
ENCHANT_CHANCE_JEWELRY = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("BlessedEnchantChanceWeapon"))
{
BLESSED_ENCHANT_CHANCE_WEAPON = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("BlessedEnchantChanceArmor"))
{
BLESSED_ENCHANT_CHANCE_ARMOR = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("BlessedEnchantChanceJewelry"))
{
BLESSED_ENCHANT_CHANCE_JEWELRY = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("EnchantMaxWeapon"))
{
ENCHANT_MAX_WEAPON = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("EnchantMaxArmor"))
{
ENCHANT_MAX_ARMOR = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("EnchantMaxJewelry"))
{
ENCHANT_MAX_JEWELRY = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("EnchantSafeMax"))
{
ENCHANT_SAFE_MAX = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("EnchantSafeMaxFull"))
{
ENCHANT_SAFE_MAX_FULL = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("HpRegenMultiplier"))
{
HP_REGEN_MULTIPLIER = Double.parseDouble(pValue);
}
else if (pName.equalsIgnoreCase("MpRegenMultiplier"))
{
MP_REGEN_MULTIPLIER = Double.parseDouble(pValue);
}
else if (pName.equalsIgnoreCase("CpRegenMultiplier"))
{
CP_REGEN_MULTIPLIER = Double.parseDouble(pValue);
}
else if (pName.equalsIgnoreCase("RaidHpRegenMultiplier"))
{
RAID_HP_REGEN_MULTIPLIER = Double.parseDouble(pValue);
}
else if (pName.equalsIgnoreCase("RaidMpRegenMultiplier"))
{
RAID_MP_REGEN_MULTIPLIER = Double.parseDouble(pValue);
}
else if (pName.equalsIgnoreCase("RaidPDefenceMultiplier"))
{
RAID_PDEFENCE_MULTIPLIER = Double.parseDouble(pValue) / 100;
}
else if (pName.equalsIgnoreCase("RaidMDefenceMultiplier"))
{
RAID_MDEFENCE_MULTIPLIER = Double.parseDouble(pValue) / 100;
}
else if (pName.equalsIgnoreCase("RaidMinionRespawnTime"))
{
RAID_MINION_RESPAWN_TIMER = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("StartingAdena"))
{
STARTING_ADENA = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("StartingLevel"))
{
STARTING_LEVEL = Byte.parseByte(pValue);
}
else if (pName.equalsIgnoreCase("StartingSubclassLevel"))
{
STARTING_SUB_LEVEL = Byte.parseByte(pValue);
}
else if (pName.equalsIgnoreCase("UnstuckInterval"))
{
UNSTUCK_INTERVAL = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("PlayerSpawnProtection"))
{
PLAYER_SPAWN_PROTECTION = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("PlayerFakeDeathUpProtection"))
{
PLAYER_FAKEDEATH_UP_PROTECTION = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("PartyXpCutoffMethod"))
{
PARTY_XP_CUTOFF_METHOD = pValue;
}
else if (pName.equalsIgnoreCase("PartyXpCutoffPercent"))
{
PARTY_XP_CUTOFF_PERCENT = Double.parseDouble(pValue);
}
else if (pName.equalsIgnoreCase("PartyXpCutoffLevel"))
{
PARTY_XP_CUTOFF_LEVEL = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("RespawnRestoreHP"))
{
RESPAWN_RESTORE_HP = Double.parseDouble(pValue) / 100;
}
else if (pName.equalsIgnoreCase("MaxPvtStoreSlotsDwarf"))
{
MAX_PVTSTORE_SLOTS_DWARF = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("MaxPvtStoreSlotsOther"))
{
MAX_PVTSTORE_SLOTS_OTHER = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("StoreSkillCooltime"))
{
STORE_SKILL_COOLTIME = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("AnnounceMammonSpawn"))
{
ANNOUNCE_MAMMON_SPAWN = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("CanSpoilLowerLevelMobs"))
{
CAN_SPOIL_LOWER_LEVEL_MOBS = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("CanDelevelToSpoil"))
{
CAN_DELEVEL_AND_SPOIL_MOBS = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("MaximumPlayerAndMobLevelDifference"))
{
MAXIMUM_PLAYER_AND_MOB_LEVEL_DIFFERENCE = Float.parseFloat(pValue);
}
else if (pName.equalsIgnoreCase("BasePercentChanceOfSpoilSuccess"))
{
BASE_SPOIL_RATE = Float.parseFloat(pValue);
}
else if (pName.equalsIgnoreCase("MinimumPercentChanceOfSpoilSuccess"))
{
MINIMUM_SPOIL_RATE = Float.parseFloat(pValue);
}
else if (pName.equalsIgnoreCase("SpoilLevelDifferenceLimit"))
{
SPOIL_LEVEL_DIFFERENCE_LIMIT = Float.parseFloat(pValue);
}
else if (pName.equalsIgnoreCase("SpoilLevelMultiplier"))
{
SPOIL_LEVEL_DIFFERENCE_MULTIPLIER = Float.parseFloat(pValue);
}
else if (pName.equalsIgnoreCase("LastLevelSpoilIsLearned"))
{
LAST_LEVEL_SPOIL_IS_LEARNED = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("AltGameTiredness"))
{
ALT_GAME_TIREDNESS = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("AltGameCreation"))
{
ALT_GAME_CREATION = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("AltGameCreationSpeed"))
{
ALT_GAME_CREATION_SPEED = Double.parseDouble(pValue);
}
else if (pName.equalsIgnoreCase("AltGameCreationXpRate"))
{
ALT_GAME_CREATION_XP_RATE = Double.parseDouble(pValue);
}
else if (pName.equalsIgnoreCase("AltGameCreationSpRate"))
{
ALT_GAME_CREATION_SP_RATE = Double.parseDouble(pValue);
}
else if (pName.equalsIgnoreCase("AltGameSkillLearn"))
{
ALT_GAME_SKILL_LEARN = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("AutoLearnSkills"))
{
AUTO_LEARN_SKILLS = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("AutoLearn3rdClassSkills"))
{
AUTO_LEARN_3RD_SKILLS = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("AltGameCancelByHit"))
{
ALT_GAME_CANCEL_BOW = pValue.equalsIgnoreCase("bow") || pValue.equalsIgnoreCase("all");
ALT_GAME_CANCEL_CAST = pValue.equalsIgnoreCase("cast") || pValue.equalsIgnoreCase("all");
}
else if (pName.equalsIgnoreCase("AltPerfectShieldBlockRate"))
{
ALT_PERFECT_SHLD_BLOCK = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("Delevel"))
{
ALT_GAME_DELEVEL = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("MagicFailures"))
{
ALT_GAME_MAGICFAILURES = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("AltMobAggroInPeaceZone"))
{
ALT_MOB_AGGRO_IN_PEACEZONE = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("AltGameExponentXp"))
{
ALT_GAME_EXPONENT_XP = Float.parseFloat(pValue);
}
else if (pName.equalsIgnoreCase("AltGameExponentSp"))
{
ALT_GAME_EXPONENT_SP = Float.parseFloat(pValue);
}
else if (pName.equalsIgnoreCase("AllowSiegeTeleport"))
{
ALLOW_SIEGE_TELEPORT = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("AllowClassMasters"))
{
ALLOW_CLASS_MASTERS = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("AllowEntireTree"))
{
ALLOW_ENTIRE_TREE = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("AlternateClassMaster"))
{
ALTERNATE_CLASS_MASTER = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("AltGameFreights"))
{
ALT_GAME_FREIGHTS = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("AltGameFreightPrice"))
{
ALT_GAME_FREIGHT_PRICE = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("AltPartyRange"))
{
ALT_PARTY_RANGE = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("AltPartyRange2"))
{
ALT_PARTY_RANGE2 = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("CraftingEnabled"))
{
IS_CRAFTING_ENABLED = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("EnchantSkillSpBookNeeded"))
{
ES_SP_BOOK_NEEDED = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("AutoLoot"))
{
AUTO_LOOT = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("AutoLootRaids"))
{
AUTO_LOOT_RAIDS = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("AltKarmaPlayerCanBeKilledInPeaceZone"))
{
ALT_GAME_KARMA_PLAYER_CAN_BE_KILLED_IN_PEACEZONE = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("AltKarmaPlayerCanShop"))
{
ALT_GAME_KARMA_PLAYER_CAN_SHOP = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("AltKarmaPlayerCanUseGK"))
{
ALT_GAME_KARMA_PLAYER_CAN_USE_GK = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("AltKarmaPlayerCanTeleport"))
{
ALT_GAME_KARMA_PLAYER_CAN_TELEPORT = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("AltKarmaPlayerCanTrade"))
{
ALT_GAME_KARMA_PLAYER_CAN_TRADE = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("AltKarmaPlayerCanUseWareHouse"))
{
ALT_GAME_KARMA_PLAYER_CAN_USE_WAREHOUSE = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("AltRequireCastleForDawn"))
{
ALT_GAME_REQUIRE_CASTLE_DAWN = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("AltRequireClanCastle"))
{
ALT_GAME_REQUIRE_CLAN_CASTLE = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("AltFreeTeleporting"))
{
ALT_GAME_FREE_TELEPORT = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("AltMaxSubClasses"))
{
ALT_MAX_SUBCLASS = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("AltSubClassWithoutQuests"))
{
ALT_GAME_SUBCLASS_WITHOUT_QUESTS = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("AltEnableTutorial"))
{
ALT_ENABLE_TUTORIAL = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("AltNewCharAlwaysIsNewbie"))
{
ALT_GAME_NEW_CHAR_ALWAYS_IS_NEWBIE = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("DwarfRecipeLimit"))
{
DWARF_RECIPE_LIMIT = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("CommonRecipeLimit"))
{
COMMON_RECIPE_LIMIT = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("ChampionEnable"))
{
CHAMPION_ENABLE = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("ChampionPassive"))
{
CHAMPION_PASSIVE = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("ChampionFrequency"))
{
CHAMPION_FREQUENCY = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("ChampionTitle"))
{
CHAMPION_TITLE = pValue;
}
else if (pName.equalsIgnoreCase("ChampionMinLevel"))
{
CHAMP_MIN_LVL = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("ChampionMaxLevel"))
{
CHAMP_MAX_LVL = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("ChampionHp"))
{
CHAMPION_HP = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("ChampionHpRegen"))
{
CHAMPION_HP_REGEN = Float.parseFloat(pValue);
}
else if (pName.equalsIgnoreCase("ChampionRewards"))
{
CHAMPION_REWARDS = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("ChampionAdenasRewards"))
{
CHAMPION_ADENAS_REWARDS = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("ChampionAtk"))
{
CHAMPION_ATK = Float.parseFloat(pValue);
}
else if (pName.equalsIgnoreCase("ChampionSpdAtk"))
{
CHAMPION_SPD_ATK = Float.parseFloat(pValue);
}
else if (pName.equalsIgnoreCase("ChampionRewardLowerLvlItemChance"))
{
CHAMPION_REWARD_LOWER_CHANCE = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("ChampionRewardHigherLvlItemChance"))
{
CHAMPION_REWARD_HIGHER_CHANCE = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("ChampionRewardItemID"))
{
CHAMPION_REWARD_ID = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("ChampionRewardItemQty"))
{
CHAMPION_REWARD_QTY = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("MinKarma"))
{
KARMA_MIN_KARMA = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("MaxKarma"))
{
KARMA_MAX_KARMA = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("XPDivider"))
{
KARMA_XP_DIVIDER = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("BaseKarmaLost"))
{
KARMA_LOST_BASE = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("CanGMDropEquipment"))
{
KARMA_DROP_GM = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("AwardPKKillPVPPoint"))
{
KARMA_AWARD_PK_KILL = Boolean.valueOf(pValue);
}
else if (pName.equalsIgnoreCase("MinimumPKRequiredToDrop"))
{
KARMA_PK_LIMIT = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("PvPVsNormalTime"))
{
PVP_NORMAL_TIME = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("PvPVsPvPTime"))
{
PVP_PVP_TIME = Integer.parseInt(pValue);
}
else if (pName.equalsIgnoreCase("GlobalChat"))
{
DEFAULT_GLOBAL_CHAT = pValue;
}
else if (pName.equalsIgnoreCase("TradeChat"))
{
DEFAULT_TRADE_CHAT = pValue;
}
else
{
return false;
}
return true;
}
/**
* Save hexadecimal ID of the server in the properties file.
* @param string (String) : hexadecimal ID of the server to store
*/
public static void saveHexid(String string)
{
saveHexid(string, HEXID_FILE);
}
/**
* Save hexadecimal ID of the server in the properties file.
* @param string (String) : hexadecimal ID of the server to store
* @param fileName (String) : name of the properties file
*/
public static void saveHexid(String string, String fileName)
{
try
{
final Properties hexSetting = new Properties();
final File file = new File(fileName);
// Create a new empty file only if it doesn't exist
file.createNewFile();
try (OutputStream out = new FileOutputStream(file))
{
hexSetting.setProperty("HexID", string);
hexSetting.store(out, "the hexID to auth into login");
}
}
catch (final Exception e)
{
_log.warning("Failed to save hex id to " + fileName + " File.");
e.printStackTrace();
}
}
/**
* Loads flood protector configurations.
* @param properties
*/
private static void loadFloodProtectorConfigs(Properties properties)
{
loadFloodProtectorConfig(properties, FLOOD_PROTECTOR_USE_ITEM, "UseItem", "4");
loadFloodProtectorConfig(properties, FLOOD_PROTECTOR_ROLL_DICE, "RollDice", "42");
loadFloodProtectorConfig(properties, FLOOD_PROTECTOR_FIREWORK, "Firework", "42");
loadFloodProtectorConfig(properties, FLOOD_PROTECTOR_ITEM_PET_SUMMON, "ItemPetSummon", "16");
loadFloodProtectorConfig(properties, FLOOD_PROTECTOR_HERO_VOICE, "HeroVoice", "100");
loadFloodProtectorConfig(properties, FLOOD_PROTECTOR_GLOBAL_CHAT, "GlobalChat", "5");
loadFloodProtectorConfig(properties, FLOOD_PROTECTOR_SUBCLASS, "Subclass", "20");
loadFloodProtectorConfig(properties, FLOOD_PROTECTOR_DROP_ITEM, "DropItem", "10");
loadFloodProtectorConfig(properties, FLOOD_PROTECTOR_SERVER_BYPASS, "ServerBypass", "5");
loadFloodProtectorConfig(properties, FLOOD_PROTECTOR_MULTISELL, "MultiSell", "1");
loadFloodProtectorConfig(properties, FLOOD_PROTECTOR_TRANSACTION, "Transaction", "10");
loadFloodProtectorConfig(properties, FLOOD_PROTECTOR_MANUFACTURE, "Manufacture", "3");
loadFloodProtectorConfig(properties, FLOOD_PROTECTOR_MANOR, "Manor", "30");
loadFloodProtectorConfig(properties, FLOOD_PROTECTOR_CHARACTER_SELECT, "CharacterSelect", "30");
}
/**
* Loads single flood protector configuration.
* @param properties Properties file reader
* @param config flood protector configuration instance
* @param configString flood protector configuration string that determines for which flood protector configuration should be read
* @param defaultInterval default flood protector interval
*/
private static void loadFloodProtectorConfig(final Properties properties, final FloodProtectorConfig config, final String configString, final String defaultInterval)
{
config.FLOOD_PROTECTION_INTERVAL = Integer.parseInt(properties.getProperty(StringUtil.concat("FloodProtector", configString, "Interval"), defaultInterval));
config.LOG_FLOODING = Boolean.parseBoolean(properties.getProperty(StringUtil.concat("FloodProtector", configString, "LogFlooding"), "False"));
config.PUNISHMENT_LIMIT = Integer.parseInt(properties.getProperty(StringUtil.concat("FloodProtector", configString, "PunishmentLimit"), "0"));
config.PUNISHMENT_TYPE = properties.getProperty(StringUtil.concat("FloodProtector", configString, "PunishmentType"), "none");
config.PUNISHMENT_TIME = Integer.parseInt(properties.getProperty(StringUtil.concat("FloodProtector", configString, "PunishmentTime"), "0"));
}
public static class ClassMasterSettings
{
private final TIntObjectHashMap<TIntIntHashMap> _claimItems;
private final TIntObjectHashMap<TIntIntHashMap> _rewardItems;
private final TIntObjectHashMap<Boolean> _allowedClassChange;
public ClassMasterSettings(String _configLine)
{
_claimItems = new TIntObjectHashMap<>(3);
_rewardItems = new TIntObjectHashMap<>(3);
_allowedClassChange = new TIntObjectHashMap<>(3);
if (_configLine != null)
{
parseConfigLine(_configLine.trim());
}
}
private void parseConfigLine(String _configLine)
{
final StringTokenizer st = new StringTokenizer(_configLine, ";");
while (st.hasMoreTokens())
{
// get allowed class change
final int job = Integer.parseInt(st.nextToken());
_allowedClassChange.put(job, true);
TIntIntHashMap _items = new TIntIntHashMap();
// parse items needed for class change
if (st.hasMoreTokens())
{
final StringTokenizer st2 = new StringTokenizer(st.nextToken(), "[],");
while (st2.hasMoreTokens())
{
final StringTokenizer st3 = new StringTokenizer(st2.nextToken(), "()");
final int _itemId = Integer.parseInt(st3.nextToken());
final int _quantity = Integer.parseInt(st3.nextToken());
_items.put(_itemId, _quantity);
}
}
_claimItems.put(job, _items);
_items = new TIntIntHashMap();
// parse gifts after class change
if (st.hasMoreTokens())
{
final StringTokenizer st2 = new StringTokenizer(st.nextToken(), "[],");
while (st2.hasMoreTokens())
{
final StringTokenizer st3 = new StringTokenizer(st2.nextToken(), "()");
final int _itemId = Integer.parseInt(st3.nextToken());
final int _quantity = Integer.parseInt(st3.nextToken());
_items.put(_itemId, _quantity);
}
}
_rewardItems.put(job, _items);
}
}
public boolean isAllowed(int job)
{
if (_allowedClassChange == null)
{
return false;
}
if (_allowedClassChange.containsKey(job))
{
return _allowedClassChange.get(job);
}
return false;
}
public TIntIntHashMap getRewardItems(int job)
{
if (_rewardItems.containsKey(job))
{
return _rewardItems.get(job);
}
return null;
}
public TIntIntHashMap getRequireItems(int job)
{
if (_claimItems.containsKey(job))
{
return _claimItems.get(job);
}
return null;
}
}
}