181 lines
		
	
	
		
			5.8 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			181 lines
		
	
	
		
			5.8 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
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|  * Copyright (C) 2004-2015 L2J DataPack
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|  * 
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|  * This file is part of L2J DataPack.
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|  * 
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|  * L2J DataPack is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  * 
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|  * L2J DataPack is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|  * General Public License for more details.
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|  * 
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| package hellbound.AI;
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| 
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| import hellbound.HellboundEngine;
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| import ai.npc.AbstractNpcAI;
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| 
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| import com.l2jserver.gameserver.ai.CtrlIntention;
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| import com.l2jserver.gameserver.model.actor.L2Npc;
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| import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
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| import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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| import com.l2jserver.gameserver.model.holders.SkillHolder;
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| import com.l2jserver.gameserver.model.skills.BuffInfo;
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| import com.l2jserver.gameserver.model.skills.Skill;
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| import com.l2jserver.gameserver.network.NpcStringId;
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| import com.l2jserver.gameserver.network.clientpackets.Say2;
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| 
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| /**
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|  * Manages Amaskari's and minions' chat and some skill usage.
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|  * @author GKR
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|  */
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| public final class Amaskari extends AbstractNpcAI
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| {
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| 	// NPCs
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| 	private static final int AMASKARI = 22449;
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| 	private static final int AMASKARI_PRISONER = 22450;
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| 	// Skills
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| 	// private static SkillHolder INVINCIBILITY = new SkillHolder(5417, 1);
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| 	private static final int BUFF_ID = 4632;
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| 	private static SkillHolder[] BUFF =
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| 	{
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| 		new SkillHolder(BUFF_ID, 1),
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| 		new SkillHolder(BUFF_ID, 2),
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| 		new SkillHolder(BUFF_ID, 3)
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| 	};
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| 	// Misc
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| 	private static final NpcStringId[] AMASKARI_NPCSTRING_ID =
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| 	{
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| 		NpcStringId.I_LL_MAKE_EVERYONE_FEEL_THE_SAME_SUFFERING_AS_ME,
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| 		NpcStringId.HA_HA_YES_DIE_SLOWLY_WRITHING_IN_PAIN_AND_AGONY,
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| 		NpcStringId.MORE_NEED_MORE_SEVERE_PAIN,
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| 		NpcStringId.SOMETHING_IS_BURNING_INSIDE_MY_BODY
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| 	};
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| 	private static final NpcStringId[] MINIONS_NPCSTRING_ID =
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| 	{
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| 		NpcStringId.AHH_MY_LIFE_IS_BEING_DRAINED_OUT,
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| 		NpcStringId.THANK_YOU_FOR_SAVING_ME,
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| 		NpcStringId.IT_WILL_KILL_EVERYONE,
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| 		NpcStringId.EEEK_I_FEEL_SICK_YOW
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| 	};
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| 	
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| 	public Amaskari()
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| 	{
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| 		super(Amaskari.class.getSimpleName(), "hellbound/AI");
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| 		addKillId(AMASKARI, AMASKARI_PRISONER);
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| 		addAttackId(AMASKARI);
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| 		addSpawnId(AMASKARI_PRISONER);
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| 	}
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| 	
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| 	@Override
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| 	public final String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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| 	{
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| 		if (event.equalsIgnoreCase("stop_toggle"))
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| 		{
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| 			broadcastNpcSay(npc, Say2.NPC_ALL, AMASKARI_NPCSTRING_ID[2]);
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| 			((L2MonsterInstance) npc).clearAggroList();
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| 			((L2MonsterInstance) npc).getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
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| 			npc.setIsInvul(false);
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| 			// npc.doCast(INVINCIBILITY.getSkill())
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| 		}
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| 		else if (event.equalsIgnoreCase("onspawn_msg") && (npc != null) && !npc.isDead())
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| 		{
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| 			if (getRandom(100) > 20)
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| 			{
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| 				broadcastNpcSay(npc, Say2.NPC_ALL, MINIONS_NPCSTRING_ID[2]);
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| 			}
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| 			else if (getRandom(100) > 40)
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| 			{
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| 				broadcastNpcSay(npc, Say2.NPC_ALL, MINIONS_NPCSTRING_ID[3]);
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| 			}
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| 			startQuestTimer("onspawn_msg", (getRandom(8) + 1) * 30000, npc, null);
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| 		}
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| 		return null;
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| 	}
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| 	
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| 	@Override
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| 	public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, Skill skill)
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| 	{
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| 		if ((npc.getId() == AMASKARI) && (getRandom(1000) < 25))
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| 		{
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| 			broadcastNpcSay(npc, Say2.NPC_ALL, AMASKARI_NPCSTRING_ID[0]);
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| 			for (L2MonsterInstance minion : ((L2MonsterInstance) npc).getMinionList().getSpawnedMinions())
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| 			{
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| 				if ((minion != null) && !minion.isDead() && (getRandom(10) == 0))
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| 				{
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| 					broadcastNpcSay(minion, Say2.NPC_ALL, MINIONS_NPCSTRING_ID[0]);
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| 					minion.setCurrentHp(minion.getCurrentHp() - (minion.getCurrentHp() / 5));
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| 				}
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| 			}
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| 		}
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| 		return super.onAttack(npc, attacker, damage, isSummon, skill);
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| 	}
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| 	
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| 	@Override
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| 	public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
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| 	{
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| 		if (npc.getId() == AMASKARI_PRISONER)
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| 		{
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| 			final L2MonsterInstance master = ((L2MonsterInstance) npc).getLeader();
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| 			if ((master != null) && !master.isDead())
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| 			{
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| 				broadcastNpcSay(master, Say2.NPC_ALL, AMASKARI_NPCSTRING_ID[1]);
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| 				final BuffInfo info = master.getEffectList().getBuffInfoBySkillId(BUFF_ID);
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| 				if ((info != null) && (info.getSkill().getAbnormalLvl() == 3) && master.isInvul())
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| 				{
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| 					master.setCurrentHp(master.getCurrentHp() + (master.getCurrentHp() / 5));
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| 				}
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| 				else
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| 				{
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| 					master.clearAggroList();
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| 					master.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
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| 					if (info == null)
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| 					{
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| 						master.doCast(BUFF[0].getSkill());
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| 					}
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| 					else if (info.getSkill().getAbnormalLvl() < 3)
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| 					{
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| 						master.doCast(BUFF[info.getSkill().getAbnormalLvl()].getSkill());
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| 					}
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| 					else
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| 					{
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| 						broadcastNpcSay(master, Say2.NPC_ALL, AMASKARI_NPCSTRING_ID[3]);
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| 						// master.doCast(INVINCIBILITY.getSkill())
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| 						master.setIsInvul(true);
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| 						startQuestTimer("stop_toggle", 10000, master, null);
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| 					}
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| 				}
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| 			}
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| 		}
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| 		else if (npc.getId() == AMASKARI)
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| 		{
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| 			for (L2MonsterInstance minion : ((L2MonsterInstance) npc).getMinionList().getSpawnedMinions())
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| 			{
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| 				if ((minion != null) && !minion.isDead())
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| 				{
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| 					if (getRandom(1000) > 300)
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| 					{
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| 						broadcastNpcSay(minion, Say2.NPC_ALL, MINIONS_NPCSTRING_ID[1]);
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| 					}
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| 					HellboundEngine.getInstance().updateTrust(30, true);
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| 					minion.deleteMe();
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| 				}
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| 			}
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| 		}
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| 		return super.onKill(npc, killer, isSummon);
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| 	}
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| 	
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| 	@Override
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| 	public final String onSpawn(L2Npc npc)
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| 	{
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| 		startQuestTimer("onspawn_msg", (getRandom(3) + 1) * 30000, npc, null);
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| 		return super.onSpawn(npc);
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| 	}
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| }
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