325 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			325 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
/*
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 * This file is part of the L2J Mobius project.
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 * 
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 3 of the License, or
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 * (at your option) any later version.
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 * 
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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 * General Public License for more details.
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 * 
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 * You should have received a copy of the GNU General Public License
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 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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 */
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package handlers.playeractions;
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import com.l2jmobius.gameserver.ai.CtrlEvent;
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import com.l2jmobius.gameserver.ai.CtrlIntention;
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import com.l2jmobius.gameserver.ai.NextAction;
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import com.l2jmobius.gameserver.handler.IPlayerActionHandler;
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import com.l2jmobius.gameserver.handler.PlayerActionHandler;
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import com.l2jmobius.gameserver.model.ActionDataHolder;
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import com.l2jmobius.gameserver.model.L2Object;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.events.EventDispatcher;
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import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerSocialAction;
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import com.l2jmobius.gameserver.network.SystemMessageId;
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import com.l2jmobius.gameserver.network.serverpackets.ExAskCoupleAction;
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import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
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import com.l2jmobius.gameserver.taskmanager.AttackStanceTaskManager;
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/**
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 * Social Action player action handler.
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 * @author Nik
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 */
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public final class SocialAction implements IPlayerActionHandler
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{
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	@Override
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	public void useAction(L2PcInstance activeChar, ActionDataHolder data, boolean ctrlPressed, boolean shiftPressed)
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	{
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		switch (data.getOptionId())
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		{
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			case 2: // Greeting
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			case 3: // Victory
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			case 4: // Advance
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			case 5: // No
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			case 6: // Yes
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			case 7: // Bow
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			case 8: // Unaware
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			case 9: // Social Waiting
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			case 10: // Laugh
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			case 11: // Applaud
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			case 12: // Dance
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			case 13: // Sorrow
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			case 14: // Charm
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			case 15: // Shyness
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			case 28: // Propose
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			case 29: // Provoke
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				useSocial(activeChar, data.getOptionId());
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				break;
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			case 30: // Beauty Shop
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				if (useSocial(activeChar, data.getOptionId()))
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				{
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					activeChar.broadcastInfo();
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				}
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				break;
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			case 16: // Exchange Bows
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			case 17: // High Five
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			case 18: // Couple Dance
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				useCoupleSocial(activeChar, data.getOptionId());
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		}
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	}
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	private boolean useSocial(L2PcInstance activeChar, int id)
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	{
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		if (activeChar.isFishing())
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		{
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			activeChar.sendPacket(SystemMessageId.YOU_CANNOT_DO_THAT_WHILE_FISHING3);
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			return false;
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		}
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		if (activeChar.canMakeSocialAction())
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		{
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			activeChar.broadcastPacket(new com.l2jmobius.gameserver.network.serverpackets.SocialAction(activeChar.getObjectId(), id));
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			// Notify to scripts
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			EventDispatcher.getInstance().notifyEventAsync(new OnPlayerSocialAction(activeChar, id), activeChar);
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		}
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		return true;
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	}
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	private void useCoupleSocial(L2PcInstance player, int id)
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	{
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		if (player == null)
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		{
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			return;
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		}
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		final L2Object target = player.getTarget();
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		if ((target == null) || !target.isPlayer())
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		{
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			player.sendPacket(SystemMessageId.INVALID_TARGET);
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			return;
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		}
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		final int distance = (int) player.calculateDistance(target, false, false);
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		if ((distance > 125) || (distance < 15) || (player.getObjectId() == target.getObjectId()))
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		{
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			player.sendPacket(SystemMessageId.THE_REQUEST_CANNOT_BE_COMPLETED_BECAUSE_THE_TARGET_DOES_NOT_MEET_LOCATION_REQUIREMENTS);
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			return;
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		}
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		SystemMessage sm;
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		if (player.isInStoreMode() || player.isInCraftMode())
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		{
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			sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_PRIVATE_STORE_MODE_OR_IN_A_BATTLE_AND_CANNOT_BE_REQUESTED_FOR_A_COUPLE_ACTION);
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			sm.addPcName(player);
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			player.sendPacket(sm);
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			return;
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		}
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		if (player.isInCombat() || player.isInDuel() || AttackStanceTaskManager.getInstance().hasAttackStanceTask(player))
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		{
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			sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_A_BATTLE_AND_CANNOT_BE_REQUESTED_FOR_A_COUPLE_ACTION);
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			sm.addPcName(player);
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			player.sendPacket(sm);
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			return;
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		}
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		if (player.isFishing())
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		{
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			player.sendPacket(SystemMessageId.YOU_CANNOT_DO_THAT_WHILE_FISHING3);
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			return;
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		}
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		if (player.getReputation() < 0)
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		{
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			sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_A_CHAOTIC_STATE_AND_CANNOT_BE_REQUESTED_FOR_A_COUPLE_ACTION);
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			sm.addPcName(player);
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			player.sendPacket(sm);
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			return;
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		}
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		if (player.isInOlympiadMode())
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		{
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			sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_PARTICIPATING_IN_THE_OLYMPIAD_AND_CANNOT_BE_REQUESTED_FOR_A_COUPLE_ACTION);
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			sm.addPcName(player);
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			player.sendPacket(sm);
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			return;
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		}
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		if (player.isInSiege())
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		{
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			sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_A_CASTLE_SIEGE_AND_CANNOT_BE_REQUESTED_FOR_A_COUPLE_ACTION);
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			sm.addPcName(player);
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			player.sendPacket(sm);
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			return;
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		}
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		if (player.isInHideoutSiege())
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		{
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			sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_PARTICIPATING_IN_A_CLAN_HALL_SIEGE_AND_CANNOT_BE_REQUESTED_FOR_A_COUPLE_ACTION);
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			sm.addPcName(player);
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			player.sendPacket(sm);
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		}
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		if (player.isMounted() || player.isFlyingMounted() || player.isInBoat() || player.isInAirShip())
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		{
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			sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_RIDING_A_SHIP_STEED_OR_STRIDER_AND_CANNOT_BE_REQUESTED_FOR_A_COUPLE_ACTION);
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			sm.addPcName(player);
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			player.sendPacket(sm);
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			return;
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		}
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		if (player.isTransformed())
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		{
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			sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_CURRENTLY_TRANSFORMING_AND_CANNOT_BE_REQUESTED_FOR_A_COUPLE_ACTION);
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			sm.addPcName(player);
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			player.sendPacket(sm);
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			return;
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		}
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		if (player.isAlikeDead())
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		{
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			sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_CURRENTLY_DEAD_AND_CANNOT_BE_REQUESTED_FOR_A_COUPLE_ACTION);
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			sm.addPcName(player);
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			player.sendPacket(sm);
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			return;
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		}
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		// Checks for partner.
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		final L2PcInstance partner = target.getActingPlayer();
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		if (partner.isInStoreMode() || partner.isInCraftMode())
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		{
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			sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_PRIVATE_STORE_MODE_OR_IN_A_BATTLE_AND_CANNOT_BE_REQUESTED_FOR_A_COUPLE_ACTION);
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			sm.addPcName(partner);
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			player.sendPacket(sm);
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			return;
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		}
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		if (partner.isInCombat() || partner.isInDuel() || AttackStanceTaskManager.getInstance().hasAttackStanceTask(partner))
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		{
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			sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_A_BATTLE_AND_CANNOT_BE_REQUESTED_FOR_A_COUPLE_ACTION);
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			sm.addPcName(partner);
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			player.sendPacket(sm);
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			return;
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		}
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		if (partner.getMultiSociaAction() > 0)
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		{
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			sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_ALREADY_PARTICIPATING_IN_A_COUPLE_ACTION_AND_CANNOT_BE_REQUESTED_FOR_ANOTHER_COUPLE_ACTION);
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			sm.addPcName(partner);
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			player.sendPacket(sm);
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			return;
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		}
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		if (partner.isFishing())
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		{
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			sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_FISHING_AND_CANNOT_BE_REQUESTED_FOR_A_COUPLE_ACTION);
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			sm.addPcName(partner);
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			player.sendPacket(sm);
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			return;
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		}
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		if (partner.getReputation() < 0)
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		{
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			sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_A_CHAOTIC_STATE_AND_CANNOT_BE_REQUESTED_FOR_A_COUPLE_ACTION);
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			sm.addPcName(partner);
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			player.sendPacket(sm);
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			return;
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		}
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		if (partner.isInOlympiadMode())
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		{
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			sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_PARTICIPATING_IN_THE_OLYMPIAD_AND_CANNOT_BE_REQUESTED_FOR_A_COUPLE_ACTION);
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			sm.addPcName(partner);
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			player.sendPacket(sm);
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			return;
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		}
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		if (partner.isInHideoutSiege())
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		{
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			sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_PARTICIPATING_IN_A_CLAN_HALL_SIEGE_AND_CANNOT_BE_REQUESTED_FOR_A_COUPLE_ACTION);
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			sm.addPcName(partner);
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			player.sendPacket(sm);
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			return;
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		}
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		if (partner.isInSiege())
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		{
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			sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_A_CASTLE_SIEGE_AND_CANNOT_BE_REQUESTED_FOR_A_COUPLE_ACTION);
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			sm.addPcName(partner);
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			player.sendPacket(sm);
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			return;
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		}
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		if (partner.isMounted() || partner.isFlyingMounted() || partner.isInBoat() || partner.isInAirShip())
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		{
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			sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_RIDING_A_SHIP_STEED_OR_STRIDER_AND_CANNOT_BE_REQUESTED_FOR_A_COUPLE_ACTION);
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			sm.addPcName(partner);
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			player.sendPacket(sm);
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			return;
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		}
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		if (partner.isTeleporting())
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		{
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			sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_CURRENTLY_TELEPORTING_AND_CANNOT_BE_REQUESTED_FOR_A_COUPLE_ACTION);
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			sm.addPcName(partner);
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			player.sendPacket(sm);
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			return;
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		}
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		if (partner.isTransformed())
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		{
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			sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_CURRENTLY_TRANSFORMING_AND_CANNOT_BE_REQUESTED_FOR_A_COUPLE_ACTION);
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			sm.addPcName(partner);
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			player.sendPacket(sm);
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			return;
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		}
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		if (partner.isAlikeDead())
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		{
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			sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_CURRENTLY_DEAD_AND_CANNOT_BE_REQUESTED_FOR_A_COUPLE_ACTION);
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			sm.addPcName(partner);
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			player.sendPacket(sm);
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			return;
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		}
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		if (player.isAllSkillsDisabled() || partner.isAllSkillsDisabled())
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		{
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			player.sendPacket(SystemMessageId.THE_COUPLE_ACTION_WAS_CANCELLED);
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			return;
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		}
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		player.setMultiSocialAction(id, partner.getObjectId());
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		sm = SystemMessage.getSystemMessage(SystemMessageId.YOU_HAVE_REQUESTED_A_COUPLE_ACTION_WITH_C1);
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		sm.addPcName(partner);
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		player.sendPacket(sm);
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		if ((player.getAI().getIntention() != CtrlIntention.AI_INTENTION_IDLE) || (partner.getAI().getIntention() != CtrlIntention.AI_INTENTION_IDLE))
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		{
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			final NextAction nextAction = new NextAction(CtrlEvent.EVT_ARRIVED, CtrlIntention.AI_INTENTION_MOVE_TO, () -> partner.sendPacket(new ExAskCoupleAction(player.getObjectId(), id)));
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			player.getAI().setNextAction(nextAction);
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			return;
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		}
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		if (player.isCastingNow())
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		{
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			final NextAction nextAction = new NextAction(CtrlEvent.EVT_FINISH_CASTING, CtrlIntention.AI_INTENTION_CAST, () -> partner.sendPacket(new ExAskCoupleAction(player.getObjectId(), id)));
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			player.getAI().setNextAction(nextAction);
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			return;
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		}
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		partner.sendPacket(new ExAskCoupleAction(player.getObjectId(), id));
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	}
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	public static void main(String[] args)
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	{
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		PlayerActionHandler.getInstance().registerHandler(new SocialAction());
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	}
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}
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