l2j_mobius/trunk/dist/game/data/scripts/handlers/effecthandlers/ManaHealOverTime.java
2015-01-02 15:09:44 +00:00

63 lines
1.9 KiB
Java

/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import com.l2jserver.gameserver.model.StatsSet;
import com.l2jserver.gameserver.model.conditions.Condition;
import com.l2jserver.gameserver.model.effects.AbstractEffect;
import com.l2jserver.gameserver.model.skills.BuffInfo;
/**
* Mana Heal Over Time effect implementation.
*/
public final class ManaHealOverTime extends AbstractEffect
{
private final double _power;
public ManaHealOverTime(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
{
super(attachCond, applyCond, set, params);
_power = params.getDouble("power", 0);
}
@Override
public boolean onActionTime(BuffInfo info)
{
if (info.getEffected().isDead())
{
return false;
}
double mp = info.getEffected().getCurrentMp();
double maxmp = info.getEffected().getMaxRecoverableMp();
// Not needed to set the MP and send update packet if player is already at max MP
if (mp >= maxmp)
{
return true;
}
mp += _power * getTicksMultiplier();
mp = Math.min(mp, maxmp);
info.getEffected().setCurrentMp(mp);
return info.getSkill().isToggle();
}
}