248 lines
		
	
	
		
			9.6 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			248 lines
		
	
	
		
			9.6 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
/*
 | 
						|
 * Copyright (C) 2004-2015 L2J DataPack
 | 
						|
 * 
 | 
						|
 * This file is part of L2J DataPack.
 | 
						|
 * 
 | 
						|
 * L2J DataPack is free software: you can redistribute it and/or modify
 | 
						|
 * it under the terms of the GNU General Public License as published by
 | 
						|
 * the Free Software Foundation, either version 3 of the License, or
 | 
						|
 * (at your option) any later version.
 | 
						|
 * 
 | 
						|
 * L2J DataPack is distributed in the hope that it will be useful,
 | 
						|
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						|
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 | 
						|
 * General Public License for more details.
 | 
						|
 * 
 | 
						|
 * You should have received a copy of the GNU General Public License
 | 
						|
 * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | 
						|
 */
 | 
						|
package ai.individual;
 | 
						|
 | 
						|
import java.util.Map;
 | 
						|
import java.util.Set;
 | 
						|
import java.util.concurrent.ConcurrentHashMap;
 | 
						|
 | 
						|
import ai.npc.AbstractNpcAI;
 | 
						|
 | 
						|
import com.l2jserver.gameserver.ai.CtrlIntention;
 | 
						|
import com.l2jserver.gameserver.data.xml.impl.NpcData;
 | 
						|
import com.l2jserver.gameserver.model.actor.L2Attackable;
 | 
						|
import com.l2jserver.gameserver.model.actor.L2Character;
 | 
						|
import com.l2jserver.gameserver.model.actor.L2Npc;
 | 
						|
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
 | 
						|
 | 
						|
/**
 | 
						|
 * Dark Water Dragon's AI.
 | 
						|
 */
 | 
						|
public final class DarkWaterDragon extends AbstractNpcAI
 | 
						|
{
 | 
						|
	private static final int DRAGON = 22267;
 | 
						|
	private static final int SHADE1 = 22268;
 | 
						|
	private static final int SHADE2 = 22269;
 | 
						|
	private static final int FAFURION = 18482;
 | 
						|
	private static final int DETRACTOR1 = 22270;
 | 
						|
	private static final int DETRACTOR2 = 22271;
 | 
						|
	private static final Set<Integer> SECOND_SPAWN = ConcurrentHashMap.newKeySet(); // Used to track if second Shades were already spawned
 | 
						|
	private static Set<Integer> MY_TRACKING_SET = ConcurrentHashMap.newKeySet(); // Used to track instances of npcs
 | 
						|
	private static Map<Integer, L2PcInstance> ID_MAP = new ConcurrentHashMap<>(); // Used to track instances of npcs
 | 
						|
	
 | 
						|
	private DarkWaterDragon()
 | 
						|
	{
 | 
						|
		super(DarkWaterDragon.class.getSimpleName(), "ai/individual");
 | 
						|
		int[] mobs =
 | 
						|
		{
 | 
						|
			DRAGON,
 | 
						|
			SHADE1,
 | 
						|
			SHADE2,
 | 
						|
			FAFURION,
 | 
						|
			DETRACTOR1,
 | 
						|
			DETRACTOR2
 | 
						|
		};
 | 
						|
		addKillId(mobs);
 | 
						|
		addAttackId(mobs);
 | 
						|
		addSpawnId(mobs);
 | 
						|
		MY_TRACKING_SET.clear();
 | 
						|
		SECOND_SPAWN.clear();
 | 
						|
	}
 | 
						|
	
 | 
						|
	@Override
 | 
						|
	public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
 | 
						|
	{
 | 
						|
		if (npc != null)
 | 
						|
		{
 | 
						|
			if (event.equalsIgnoreCase("first_spawn")) // timer to start timer "1"
 | 
						|
			{
 | 
						|
				startQuestTimer("1", 40000, npc, null, true); // spawns detractor every 40 seconds
 | 
						|
			}
 | 
						|
			else if (event.equalsIgnoreCase("second_spawn")) // timer to start timer "2"
 | 
						|
			{
 | 
						|
				startQuestTimer("2", 40000, npc, null, true); // spawns detractor every 40 seconds
 | 
						|
			}
 | 
						|
			else if (event.equalsIgnoreCase("third_spawn")) // timer to start timer "3"
 | 
						|
			{
 | 
						|
				startQuestTimer("3", 40000, npc, null, true); // spawns detractor every 40 seconds
 | 
						|
			}
 | 
						|
			else if (event.equalsIgnoreCase("fourth_spawn")) // timer to start timer "4"
 | 
						|
			{
 | 
						|
				startQuestTimer("4", 40000, npc, null, true); // spawns detractor every 40 seconds
 | 
						|
			}
 | 
						|
			else if (event.equalsIgnoreCase("1")) // spawns a detractor
 | 
						|
			{
 | 
						|
				addSpawn(DETRACTOR1, (npc.getX() + 100), (npc.getY() + 100), npc.getZ(), 0, false, 40000);
 | 
						|
			}
 | 
						|
			else if (event.equalsIgnoreCase("2")) // spawns a detractor
 | 
						|
			{
 | 
						|
				addSpawn(DETRACTOR2, (npc.getX() + 100), (npc.getY() - 100), npc.getZ(), 0, false, 40000);
 | 
						|
			}
 | 
						|
			else if (event.equalsIgnoreCase("3")) // spawns a detractor
 | 
						|
			{
 | 
						|
				addSpawn(DETRACTOR1, (npc.getX() - 100), (npc.getY() + 100), npc.getZ(), 0, false, 40000);
 | 
						|
			}
 | 
						|
			else if (event.equalsIgnoreCase("4")) // spawns a detractor
 | 
						|
			{
 | 
						|
				addSpawn(DETRACTOR2, (npc.getX() - 100), (npc.getY() - 100), npc.getZ(), 0, false, 40000);
 | 
						|
			}
 | 
						|
			else if (event.equalsIgnoreCase("fafurion_despawn")) // Fafurion Kindred disappears and drops reward
 | 
						|
			{
 | 
						|
				cancelQuestTimer("fafurion_poison", npc, null);
 | 
						|
				cancelQuestTimer("1", npc, null);
 | 
						|
				cancelQuestTimer("2", npc, null);
 | 
						|
				cancelQuestTimer("3", npc, null);
 | 
						|
				cancelQuestTimer("4", npc, null);
 | 
						|
				
 | 
						|
				MY_TRACKING_SET.remove(npc.getObjectId());
 | 
						|
				player = ID_MAP.remove(npc.getObjectId());
 | 
						|
				if (player != null)
 | 
						|
				{
 | 
						|
					((L2Attackable) npc).doItemDrop(NpcData.getInstance().getTemplate(18485), player);
 | 
						|
				}
 | 
						|
				
 | 
						|
				npc.deleteMe();
 | 
						|
			}
 | 
						|
			else if (event.equalsIgnoreCase("fafurion_poison")) // Reduces Fafurions hp like it is poisoned
 | 
						|
			{
 | 
						|
				if (npc.getCurrentHp() <= 500)
 | 
						|
				{
 | 
						|
					cancelQuestTimer("fafurion_despawn", npc, null);
 | 
						|
					cancelQuestTimer("first_spawn", npc, null);
 | 
						|
					cancelQuestTimer("second_spawn", npc, null);
 | 
						|
					cancelQuestTimer("third_spawn", npc, null);
 | 
						|
					cancelQuestTimer("fourth_spawn", npc, null);
 | 
						|
					cancelQuestTimer("1", npc, null);
 | 
						|
					cancelQuestTimer("2", npc, null);
 | 
						|
					cancelQuestTimer("3", npc, null);
 | 
						|
					cancelQuestTimer("4", npc, null);
 | 
						|
					MY_TRACKING_SET.remove(npc.getObjectId());
 | 
						|
					ID_MAP.remove(npc.getObjectId());
 | 
						|
				}
 | 
						|
				npc.reduceCurrentHp(500, npc, null); // poison kills Fafurion if he is not healed
 | 
						|
			}
 | 
						|
		}
 | 
						|
		return super.onAdvEvent(event, npc, player);
 | 
						|
	}
 | 
						|
	
 | 
						|
	@Override
 | 
						|
	public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon)
 | 
						|
	{
 | 
						|
		int npcId = npc.getId();
 | 
						|
		int npcObjId = npc.getObjectId();
 | 
						|
		if (npcId == DRAGON)
 | 
						|
		{
 | 
						|
			if (!MY_TRACKING_SET.contains(npcObjId)) // this allows to handle multiple instances of npc
 | 
						|
			{
 | 
						|
				MY_TRACKING_SET.add(npcObjId);
 | 
						|
				// Spawn first 5 shades on first attack on Dark Water Dragon
 | 
						|
				L2Character originalAttacker = isSummon ? attacker.getServitors().values().stream().findFirst().orElse(attacker.getPet()) : attacker;
 | 
						|
				spawnShade(originalAttacker, SHADE1, npc.getX() + 100, npc.getY() + 100, npc.getZ());
 | 
						|
				spawnShade(originalAttacker, SHADE2, npc.getX() + 100, npc.getY() - 100, npc.getZ());
 | 
						|
				spawnShade(originalAttacker, SHADE1, npc.getX() - 100, npc.getY() + 100, npc.getZ());
 | 
						|
				spawnShade(originalAttacker, SHADE2, npc.getX() - 100, npc.getY() - 100, npc.getZ());
 | 
						|
				spawnShade(originalAttacker, SHADE1, npc.getX() - 150, npc.getY() + 150, npc.getZ());
 | 
						|
			}
 | 
						|
			else if ((npc.getCurrentHp() < (npc.getMaxHp() / 2.0)) && !(SECOND_SPAWN.contains(npcObjId)))
 | 
						|
			{
 | 
						|
				SECOND_SPAWN.add(npcObjId);
 | 
						|
				// Spawn second 5 shades on half hp of on Dark Water Dragon
 | 
						|
				L2Character originalAttacker = isSummon ? attacker.getServitors().values().stream().findFirst().orElse(attacker.getPet()) : attacker;
 | 
						|
				spawnShade(originalAttacker, SHADE2, npc.getX() + 100, npc.getY() + 100, npc.getZ());
 | 
						|
				spawnShade(originalAttacker, SHADE1, npc.getX() + 100, npc.getY() - 100, npc.getZ());
 | 
						|
				spawnShade(originalAttacker, SHADE2, npc.getX() - 100, npc.getY() + 100, npc.getZ());
 | 
						|
				spawnShade(originalAttacker, SHADE1, npc.getX() - 100, npc.getY() - 100, npc.getZ());
 | 
						|
				spawnShade(originalAttacker, SHADE2, npc.getX() - 150, npc.getY() + 150, npc.getZ());
 | 
						|
			}
 | 
						|
		}
 | 
						|
		return super.onAttack(npc, attacker, damage, isSummon);
 | 
						|
	}
 | 
						|
	
 | 
						|
	@Override
 | 
						|
	public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
 | 
						|
	{
 | 
						|
		int npcId = npc.getId();
 | 
						|
		int npcObjId = npc.getObjectId();
 | 
						|
		if (npcId == DRAGON)
 | 
						|
		{
 | 
						|
			MY_TRACKING_SET.remove(npcObjId);
 | 
						|
			SECOND_SPAWN.remove(npcObjId);
 | 
						|
			L2Attackable faf = (L2Attackable) addSpawn(FAFURION, npc.getX(), npc.getY(), npc.getZ(), 0, false, 0); // spawns Fafurion Kindred when Dard Water Dragon is dead
 | 
						|
			ID_MAP.put(faf.getObjectId(), killer);
 | 
						|
		}
 | 
						|
		else if (npcId == FAFURION)
 | 
						|
		{
 | 
						|
			cancelQuestTimer("fafurion_poison", npc, null);
 | 
						|
			cancelQuestTimer("fafurion_despawn", npc, null);
 | 
						|
			cancelQuestTimer("first_spawn", npc, null);
 | 
						|
			cancelQuestTimer("second_spawn", npc, null);
 | 
						|
			cancelQuestTimer("third_spawn", npc, null);
 | 
						|
			cancelQuestTimer("fourth_spawn", npc, null);
 | 
						|
			cancelQuestTimer("1", npc, null);
 | 
						|
			cancelQuestTimer("2", npc, null);
 | 
						|
			cancelQuestTimer("3", npc, null);
 | 
						|
			cancelQuestTimer("4", npc, null);
 | 
						|
			MY_TRACKING_SET.remove(npcObjId);
 | 
						|
			ID_MAP.remove(npcObjId);
 | 
						|
		}
 | 
						|
		return super.onKill(npc, killer, isSummon);
 | 
						|
	}
 | 
						|
	
 | 
						|
	@Override
 | 
						|
	public String onSpawn(L2Npc npc)
 | 
						|
	{
 | 
						|
		int npcId = npc.getId();
 | 
						|
		int npcObjId = npc.getObjectId();
 | 
						|
		if (npcId == FAFURION)
 | 
						|
		{
 | 
						|
			if (!MY_TRACKING_SET.contains(npcObjId))
 | 
						|
			{
 | 
						|
				MY_TRACKING_SET.add(npcObjId);
 | 
						|
				// Spawn 4 Detractors on spawn of Fafurion
 | 
						|
				int x = npc.getX();
 | 
						|
				int y = npc.getY();
 | 
						|
				addSpawn(DETRACTOR2, x + 100, y + 100, npc.getZ(), 0, false, 40000);
 | 
						|
				addSpawn(DETRACTOR1, x + 100, y - 100, npc.getZ(), 0, false, 40000);
 | 
						|
				addSpawn(DETRACTOR2, x - 100, y + 100, npc.getZ(), 0, false, 40000);
 | 
						|
				addSpawn(DETRACTOR1, x - 100, y - 100, npc.getZ(), 0, false, 40000);
 | 
						|
				startQuestTimer("first_spawn", 2000, npc, null); // timer to delay timer "1"
 | 
						|
				startQuestTimer("second_spawn", 4000, npc, null); // timer to delay timer "2"
 | 
						|
				startQuestTimer("third_spawn", 8000, npc, null); // timer to delay timer "3"
 | 
						|
				startQuestTimer("fourth_spawn", 10000, npc, null); // timer to delay timer "4"
 | 
						|
				startQuestTimer("fafurion_poison", 3000, npc, null, true); // Every three seconds reduces Fafurions hp like it is poisoned
 | 
						|
				startQuestTimer("fafurion_despawn", 120000, npc, null); // Fafurion Kindred disappears after two minutes
 | 
						|
			}
 | 
						|
		}
 | 
						|
		return super.onSpawn(npc);
 | 
						|
	}
 | 
						|
	
 | 
						|
	public void spawnShade(L2Character attacker, int npcId, int x, int y, int z)
 | 
						|
	{
 | 
						|
		final L2Npc shade = addSpawn(npcId, x, y, z, 0, false, 0);
 | 
						|
		shade.setRunning();
 | 
						|
		((L2Attackable) shade).addDamageHate(attacker, 0, 999);
 | 
						|
		shade.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, attacker);
 | 
						|
	}
 | 
						|
	
 | 
						|
	public static void main(String[] args)
 | 
						|
	{
 | 
						|
		new DarkWaterDragon();
 | 
						|
	}
 | 
						|
}
 |