88 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			88 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
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|  * Copyright (C) 2004-2015 L2J DataPack
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|  * 
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|  * This file is part of L2J DataPack.
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|  * 
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|  * L2J DataPack is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  * 
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|  * L2J DataPack is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|  * General Public License for more details.
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|  * 
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| package handlers.targethandlers;
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| 
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| import java.util.ArrayList;
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| import java.util.Collection;
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| import java.util.List;
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| 
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| import com.l2jserver.gameserver.handler.ITargetTypeHandler;
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| import com.l2jserver.gameserver.model.L2Object;
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| import com.l2jserver.gameserver.model.actor.L2Character;
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| import com.l2jserver.gameserver.model.actor.L2Npc;
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| import com.l2jserver.gameserver.model.skills.Skill;
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| import com.l2jserver.gameserver.model.skills.targets.L2TargetType;
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| import com.l2jserver.gameserver.util.Util;
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| 
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| /**
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|  * @author UnAfraid
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|  */
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| public class ClanMember implements ITargetTypeHandler
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| {
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| 	@Override
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| 	public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target)
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| 	{
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| 		List<L2Character> targetList = new ArrayList<>();
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| 		if (activeChar.isNpc())
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| 		{
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| 			// for buff purposes, returns friendly mobs nearby and mob itself
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| 			final L2Npc npc = (L2Npc) activeChar;
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| 			if ((npc.getTemplate().getClans() == null) || npc.getTemplate().getClans().isEmpty())
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| 			{
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| 				return new L2Character[]
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| 				{
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| 					activeChar
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| 				};
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| 			}
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| 			final Collection<L2Object> objs = activeChar.getKnownList().getKnownObjects().values();
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| 			for (L2Object newTarget : objs)
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| 			{
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| 				if (newTarget.isNpc() && npc.isInMyClan((L2Npc) newTarget))
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| 				{
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| 					if (!Util.checkIfInRange(skill.getCastRange(), activeChar, newTarget, true))
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| 					{
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| 						continue;
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| 					}
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| 					if (((L2Npc) newTarget).isAffectedBySkill(skill.getId()))
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| 					{
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| 						continue;
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| 					}
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| 					targetList.add((L2Npc) newTarget);
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| 					break;
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| 				}
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| 			}
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| 			if (targetList.isEmpty())
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| 			{
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| 				targetList.add(npc);
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| 			}
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| 		}
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| 		else
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| 		{
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| 			return EMPTY_TARGET_LIST;
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| 		}
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| 		return targetList.toArray(new L2Character[targetList.size()]);
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| 	}
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| 	
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| 	@Override
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| 	public Enum<L2TargetType> getTargetType()
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| 	{
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| 		return L2TargetType.CLAN_MEMBER;
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| 	}
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| }
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