85 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			85 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
 | |
|  * Copyright (C) 2004-2014 L2J DataPack
 | |
|  * 
 | |
|  * This file is part of L2J DataPack.
 | |
|  * 
 | |
|  * L2J DataPack is free software: you can redistribute it and/or modify
 | |
|  * it under the terms of the GNU General Public License as published by
 | |
|  * the Free Software Foundation, either version 3 of the License, or
 | |
|  * (at your option) any later version.
 | |
|  * 
 | |
|  * L2J DataPack is distributed in the hope that it will be useful,
 | |
|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | |
|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 | |
|  * General Public License for more details.
 | |
|  * 
 | |
|  * You should have received a copy of the GNU General Public License
 | |
|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
 | |
|  */
 | |
| package handlers.targethandlers;
 | |
| 
 | |
| import java.util.ArrayList;
 | |
| import java.util.List;
 | |
| 
 | |
| import com.l2jserver.gameserver.handler.ITargetTypeHandler;
 | |
| import com.l2jserver.gameserver.model.L2Object;
 | |
| import com.l2jserver.gameserver.model.actor.L2Character;
 | |
| import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
 | |
| import com.l2jserver.gameserver.model.skills.Skill;
 | |
| import com.l2jserver.gameserver.model.skills.targets.L2TargetType;
 | |
| import com.l2jserver.gameserver.network.SystemMessageId;
 | |
| 
 | |
| /**
 | |
|  * @author St3eT
 | |
|  */
 | |
| public class TargetParty implements ITargetTypeHandler
 | |
| {
 | |
| 	@Override
 | |
| 	public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target)
 | |
| 	{
 | |
| 		List<L2Character> targetList = new ArrayList<>();
 | |
| 		
 | |
| 		// Check for null target or any other invalid target
 | |
| 		if ((target == null) || target.isDead() || (target == activeChar))
 | |
| 		{
 | |
| 			activeChar.sendPacket(SystemMessageId.THAT_IS_AN_INCORRECT_TARGET);
 | |
| 			return EMPTY_TARGET_LIST;
 | |
| 		}
 | |
| 		
 | |
| 		final int radius = skill.getAffectRange();
 | |
| 		final L2PcInstance player = (L2PcInstance) activeChar.getTarget();
 | |
| 		
 | |
| 		if (player.isInParty())
 | |
| 		{
 | |
| 			for (L2PcInstance partyMember : player.getParty().getMembers())
 | |
| 			{
 | |
| 				if ((partyMember == null))
 | |
| 				{
 | |
| 					continue;
 | |
| 				}
 | |
| 				
 | |
| 				if (Skill.addCharacter(player, partyMember, radius, false))
 | |
| 				{
 | |
| 					targetList.add(partyMember);
 | |
| 				}
 | |
| 				
 | |
| 				if (Skill.addSummon(player, partyMember, radius, false))
 | |
| 				{
 | |
| 					targetList.add(partyMember.getSummon());
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		else
 | |
| 		{
 | |
| 			targetList.add(target);
 | |
| 		}
 | |
| 		return targetList.toArray(new L2Character[targetList.size()]);
 | |
| 	}
 | |
| 	
 | |
| 	@Override
 | |
| 	public Enum<L2TargetType> getTargetType()
 | |
| 	{
 | |
| 		return L2TargetType.TARGET_PARTY;
 | |
| 	}
 | |
| }
 | 
