94 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			94 lines
		
	
	
		
			2.7 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
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|  * Copyright (C) 2004-2014 L2J DataPack
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|  * 
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|  * This file is part of L2J DataPack.
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|  * 
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|  * L2J DataPack is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  * 
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|  * L2J DataPack is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|  * General Public License for more details.
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|  * 
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| package handlers.targethandlers;
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| 
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| import java.util.ArrayList;
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| import java.util.List;
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| 
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| import com.l2jserver.gameserver.handler.ITargetTypeHandler;
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| import com.l2jserver.gameserver.model.L2Object;
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| import com.l2jserver.gameserver.model.L2Party;
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| import com.l2jserver.gameserver.model.actor.L2Character;
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| import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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| import com.l2jserver.gameserver.model.skills.Skill;
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| import com.l2jserver.gameserver.model.skills.targets.L2TargetType;
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| 
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| /**
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|  * @author UnAfraid
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|  */
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| public class CommandChannel implements ITargetTypeHandler
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| {
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| 	@Override
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| 	public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target)
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| 	{
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| 		final List<L2Character> targetList = new ArrayList<>();
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| 		final L2PcInstance player = activeChar.getActingPlayer();
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| 		if (player == null)
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| 		{
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| 			return EMPTY_TARGET_LIST;
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| 		}
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| 		
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| 		targetList.add(player);
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| 		
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| 		final int radius = skill.getAffectRange();
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| 		final L2Party party = player.getParty();
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| 		final boolean hasChannel = (party != null) && party.isInCommandChannel();
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| 		
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| 		if (Skill.addSummon(activeChar, player, radius, false))
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| 		{
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| 			targetList.add(player.getSummon());
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| 		}
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| 		
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| 		// if player in not in party
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| 		if (party == null)
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| 		{
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| 			return targetList.toArray(new L2Character[targetList.size()]);
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| 		}
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| 		
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| 		// Get all visible objects in a spherical area near the L2Character
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| 		int maxTargets = skill.getAffectLimit();
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| 		final List<L2PcInstance> members = hasChannel ? party.getCommandChannel().getMembers() : party.getMembers();
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| 		
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| 		for (L2PcInstance member : members)
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| 		{
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| 			if (activeChar == member)
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| 			{
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| 				continue;
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| 			}
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| 			
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| 			if (Skill.addCharacter(activeChar, member, radius, false))
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| 			{
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| 				targetList.add(member);
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| 				if (targetList.size() >= maxTargets)
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| 				{
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| 					break;
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| 				}
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| 			}
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| 		}
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| 		
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| 		return targetList.toArray(new L2Character[targetList.size()]);
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| 	}
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| 	
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| 	@Override
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| 	public Enum<L2TargetType> getTargetType()
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| 	{
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| 		return L2TargetType.COMMAND_CHANNEL;
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| 	}
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| }
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