929 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			929 lines
		
	
	
		
			24 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
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|  * Copyright (C) 2004-2014 L2J DataPack
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|  * 
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|  * This file is part of L2J DataPack.
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|  * 
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|  * L2J DataPack is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  * 
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|  * L2J DataPack is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|  * General Public License for more details.
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|  * 
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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|  */
 | |
| package conquerablehalls.flagwar;
 | |
| 
 | |
| import java.sql.Connection;
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| import java.sql.PreparedStatement;
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| import java.sql.ResultSet;
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| import java.util.ArrayList;
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| import java.util.HashMap;
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| import java.util.List;
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| import java.util.Map;
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| import java.util.Map.Entry;
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| 
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| import com.l2jserver.L2DatabaseFactory;
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| import com.l2jserver.gameserver.ThreadPoolManager;
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| import com.l2jserver.gameserver.ai.CtrlIntention;
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| import com.l2jserver.gameserver.ai.L2SpecialSiegeGuardAI;
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| import com.l2jserver.gameserver.datatables.ClanTable;
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| import com.l2jserver.gameserver.datatables.NpcData;
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| import com.l2jserver.gameserver.model.L2Clan;
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| import com.l2jserver.gameserver.model.L2ClanMember;
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| import com.l2jserver.gameserver.model.L2SiegeClan;
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| import com.l2jserver.gameserver.model.L2SiegeClan.SiegeClanType;
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| import com.l2jserver.gameserver.model.L2Spawn;
 | |
| import com.l2jserver.gameserver.model.L2World;
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| import com.l2jserver.gameserver.model.Location;
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| import com.l2jserver.gameserver.model.TeleportWhereType;
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| import com.l2jserver.gameserver.model.actor.L2Npc;
 | |
| import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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| import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
 | |
| import com.l2jserver.gameserver.model.entity.Siegable;
 | |
| import com.l2jserver.gameserver.model.entity.clanhall.ClanHallSiegeEngine;
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| import com.l2jserver.gameserver.model.entity.clanhall.SiegeStatus;
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| import com.l2jserver.gameserver.model.zone.type.L2ResidenceHallTeleportZone;
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| import com.l2jserver.gameserver.network.SystemMessageId;
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| import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
 | |
| import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
 | |
| import com.l2jserver.gameserver.util.Broadcast;
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| 
 | |
| /**
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|  * @author BiggBoss
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|  */
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| public abstract class FlagWar extends ClanHallSiegeEngine
 | |
| {
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| 	private static final String SQL_LOAD_ATTACKERS = "SELECT * FROM siegable_hall_flagwar_attackers WHERE hall_id = ?";
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| 	private static final String SQL_SAVE_ATTACKER = "INSERT INTO siegable_hall_flagwar_attackers_members VALUES (?,?,?)";
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| 	private static final String SQL_LOAD_MEMEBERS = "SELECT object_id FROM siegable_hall_flagwar_attackers_members WHERE clan_id = ?";
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| 	private static final String SQL_SAVE_CLAN = "INSERT INTO siegable_hall_flagwar_attackers VALUES(?,?,?,?)";
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| 	private static final String SQL_SAVE_NPC = "UPDATE siegable_hall_flagwar_attackers SET npc = ? WHERE clan_id = ?";
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| 	private static final String SQL_CLEAR_CLAN = "DELETE FROM siegable_hall_flagwar_attackers WHERE hall_id = ?";
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| 	private static final String SQL_CLEAR_CLAN_ATTACKERS = "DELETE FROM siegable_hall_flagwar_attackers_members WHERE hall_id = ?";
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| 	
 | |
| 	protected static int ROYAL_FLAG;
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| 	protected static int FLAG_RED;
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| 	protected static int FLAG_YELLOW;
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| 	protected static int FLAG_GREEN;
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| 	protected static int FLAG_BLUE;
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| 	protected static int FLAG_PURPLE;
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| 	
 | |
| 	protected static int ALLY_1;
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| 	protected static int ALLY_2;
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| 	protected static int ALLY_3;
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| 	protected static int ALLY_4;
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| 	protected static int ALLY_5;
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| 	
 | |
| 	protected static int TELEPORT_1;
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| 	
 | |
| 	protected static int MESSENGER;
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| 	
 | |
| 	protected static int[] OUTTER_DOORS_TO_OPEN = new int[2];
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| 	protected static int[] INNER_DOORS_TO_OPEN = new int[2];
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| 	protected static Location[] FLAG_COORDS = new Location[7];
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| 	
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| 	protected static L2ResidenceHallTeleportZone[] TELE_ZONES = new L2ResidenceHallTeleportZone[6];
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| 	
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| 	protected static int QUEST_REWARD;
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| 	
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| 	protected static Location CENTER;
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| 	
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| 	protected Map<Integer, ClanData> _data = new HashMap<>(6);
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| 	protected L2Clan _winner;
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| 	private boolean _firstPhase;
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| 	
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| 	public FlagWar(String name, int hallId)
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| 	{
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| 		super(name, "conquerablehalls/flagwar", hallId);
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| 		addStartNpc(MESSENGER);
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| 		addFirstTalkId(MESSENGER);
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| 		addTalkId(MESSENGER);
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| 		
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| 		for (int i = 0; i < 6; i++)
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| 		{
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| 			addFirstTalkId(TELEPORT_1 + i);
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| 		}
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| 		
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| 		addKillId(ALLY_1);
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| 		addKillId(ALLY_2);
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| 		addKillId(ALLY_3);
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| 		addKillId(ALLY_4);
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| 		addKillId(ALLY_5);
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| 		
 | |
| 		addSpawnId(ALLY_1);
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| 		addSpawnId(ALLY_2);
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| 		addSpawnId(ALLY_3);
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| 		addSpawnId(ALLY_4);
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| 		addSpawnId(ALLY_5);
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| 		
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| 		// If siege ends w/ more than 1 flag alive, winner is old owner
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| 		_winner = ClanTable.getInstance().getClan(_hall.getOwnerId());
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| 	}
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| 	
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| 	@Override
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| 	public String onFirstTalk(L2Npc npc, L2PcInstance player)
 | |
| 	{
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| 		String html = null;
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| 		if (npc.getId() == MESSENGER)
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| 		{
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| 			if (!checkIsAttacker(player.getClan()))
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| 			{
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| 				L2Clan clan = ClanTable.getInstance().getClan(_hall.getOwnerId());
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| 				String content = getHtm(player.getHtmlPrefix(), "messenger_initial.htm");
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| 				content = content.replaceAll("%clanName%", (clan == null) ? "no owner" : clan.getName());
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| 				content = content.replaceAll("%objectId%", String.valueOf(npc.getObjectId()));
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| 				html = content;
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| 			}
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| 			else
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| 			{
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| 				html = "messenger_initial.htm";
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| 			}
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| 		}
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| 		else
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| 		{
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| 			int index = npc.getId() - TELEPORT_1;
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| 			if ((index == 0) && _firstPhase)
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| 			{
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| 				html = "teleporter_notyet.htm";
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| 			}
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| 			else
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| 			{
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| 				TELE_ZONES[index].checkTeleporTask();
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| 				html = "teleporter.htm";
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| 			}
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| 		}
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| 		return html;
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| 	}
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| 	
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| 	@Override
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| 	public synchronized String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
 | |
| 	{
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| 		String html = event;
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| 		L2Clan clan = player.getClan();
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| 		
 | |
| 		if (event.startsWith("register_clan")) // Register the clan for the siege
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| 		{
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| 			if (!_hall.isRegistering())
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| 			{
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| 				if (_hall.isInSiege())
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| 				{
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| 					html = "messenger_registrationpassed.htm";
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| 				}
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| 				else
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| 				{
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| 					sendRegistrationPageDate(player);
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| 					return null;
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| 				}
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| 			}
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| 			else if ((clan == null) || !player.isClanLeader())
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| 			{
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| 				html = "messenger_notclannotleader.htm";
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| 			}
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| 			else if (getAttackers().size() >= 5)
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| 			{
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| 				html = "messenger_attackersqueuefull.htm";
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| 			}
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| 			else if (checkIsAttacker(clan))
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| 			{
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| 				html = "messenger_clanalreadyregistered.htm";
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| 			}
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| 			else if (_hall.getOwnerId() == clan.getId())
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| 			{
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| 				html = "messenger_curownermessage.htm";
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| 			}
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| 			else
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| 			{
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| 				String[] arg = event.split(" ");
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| 				if (arg.length >= 2)
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| 				{
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| 					// Register passing the quest
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| 					if (arg[1].equals("wQuest"))
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| 					{
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| 						if (player.destroyItemByItemId(_hall.getName() + " Siege", QUEST_REWARD, 1, npc, false)) // Quest passed
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| 						{
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| 							registerClan(clan);
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| 							html = getFlagHtml(_data.get(clan.getId()).flag);
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| 						}
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| 						else
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| 						{
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| 							html = "messenger_noquest.htm";
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| 						}
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| 					}
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| 					// Register paying the fee
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| 					else if (arg[1].equals("wFee") && canPayRegistration())
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| 					{
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| 						if (player.reduceAdena(getName() + " Siege", 200000, npc, false)) // Fee payed
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| 						{
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| 							registerClan(clan);
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| 							html = getFlagHtml(_data.get(clan.getId()).flag);
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| 						}
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| 						else
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| 						{
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| 							html = "messenger_nomoney.htm";
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| 						}
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| 					}
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| 				}
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| 			}
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| 		}
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| 		// Select the flag to defend
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| 		else if (event.startsWith("select_clan_npc"))
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| 		{
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| 			if (!player.isClanLeader())
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| 			{
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| 				html = "messenger_onlyleaderselectally.htm";
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| 			}
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| 			else if (!_data.containsKey(clan.getId()))
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| 			{
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| 				html = "messenger_clannotregistered.htm";
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| 			}
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| 			else
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| 			{
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| 				String[] var = event.split(" ");
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| 				if (var.length >= 2)
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| 				{
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| 					int id = 0;
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| 					try
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| 					{
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| 						id = Integer.parseInt(var[1]);
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| 					}
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| 					catch (Exception e)
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| 					{
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| 						_log.warning(getName() + "->select_clan_npc->Wrong mahum warrior id: " + var[1]);
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| 					}
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| 					if ((id > 0) && ((html = getAllyHtml(id)) != null))
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| 					{
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| 						_data.get(clan.getId()).npc = id;
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| 						saveNpc(id, clan.getId());
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| 					}
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| 				}
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| 				else
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| 				{
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| 					_log.warning(getName() + " Siege: Not enough parameters to save clan npc for clan: " + clan.getName());
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| 				}
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| 			}
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| 		}
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| 		// View (and change ? ) the current selected mahum warrior
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| 		else if (event.startsWith("view_clan_npc"))
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| 		{
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| 			ClanData cd = null;
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| 			if (clan == null)
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| 			{
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| 				html = "messenger_clannotregistered.htm";
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| 			}
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| 			else if ((cd = _data.get(clan.getId())) == null)
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| 			{
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| 				html = "messenger_notclannotleader.htm";
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| 			}
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| 			else if (cd.npc == 0)
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| 			{
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| 				html = "messenger_leaderdidnotchooseyet.htm";
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| 			}
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| 			else
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| 			{
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| 				html = getAllyHtml(cd.npc);
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| 			}
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| 		}
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| 		// Register a clan member for the fight
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| 		else if (event.equals("register_member"))
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| 		{
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| 			if (clan == null)
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| 			{
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| 				html = "messenger_clannotregistered.htm";
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| 			}
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| 			else if (!_hall.isRegistering())
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| 			{
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| 				html = "messenger_registrationpassed.htm";
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| 			}
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| 			else if (!_data.containsKey(clan.getId()))
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| 			{
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| 				html = "messenger_notclannotleader.htm";
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| 			}
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| 			else if (_data.get(clan.getId()).players.size() >= 18)
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| 			{
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| 				html = "messenger_clanqueuefull.htm";
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| 			}
 | |
| 			else
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| 			{
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| 				ClanData data = _data.get(clan.getId());
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| 				data.players.add(player.getObjectId());
 | |
| 				saveMember(clan.getId(), player.getObjectId());
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| 				if (data.npc == 0)
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| 				{
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| 					html = "messenger_leaderdidnotchooseyet.htm";
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| 				}
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| 				else
 | |
| 				{
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| 					html = "messenger_clanregistered.htm";
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| 				}
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| 			}
 | |
| 		}
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| 		// Show cur attacker list
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| 		else if (event.equals("view_attacker_list"))
 | |
| 		{
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| 			if (_hall.isRegistering())
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| 			{
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| 				sendRegistrationPageDate(player);
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| 			}
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| 			else
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| 			{
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| 				html = getHtm(player.getHtmlPrefix(), "messenger_registeredclans.htm");
 | |
| 				int i = 0;
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| 				for (Entry<Integer, ClanData> clanData : _data.entrySet())
 | |
| 				{
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| 					L2Clan attacker = ClanTable.getInstance().getClan(clanData.getKey());
 | |
| 					if (attacker == null)
 | |
| 					{
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| 						continue;
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| 					}
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| 					html = html.replaceAll("%clan" + i + "%", clan.getName());
 | |
| 					html = html.replaceAll("%clanMem" + i + "%", String.valueOf(clanData.getValue().players.size()));
 | |
| 					i++;
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| 				}
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| 				if (_data.size() < 5)
 | |
| 				{
 | |
| 					for (int c = _data.size(); c < 5; c++)
 | |
| 					{
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| 						html = html.replaceAll("%clan" + c + "%", "Empty pos. ");
 | |
| 						html = html.replaceAll("%clanMem" + c + "%", "Empty pos. ");
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		
 | |
| 		return html;
 | |
| 	}
 | |
| 	
 | |
| 	@Override
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| 	public synchronized String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
 | |
| 	{
 | |
| 		if (_hall.isInSiege())
 | |
| 		{
 | |
| 			final int npcId = npc.getId();
 | |
| 			for (int keys : _data.keySet())
 | |
| 			{
 | |
| 				if (_data.get(keys).npc == npcId)
 | |
| 				{
 | |
| 					removeParticipant(keys, true);
 | |
| 				}
 | |
| 			}
 | |
| 			
 | |
| 			synchronized (this)
 | |
| 			{
 | |
| 				// TODO: Zoey76: previous bad implementation.
 | |
| 				// Converting map.keySet() to List and map.values() to List doesn't ensure that
 | |
| 				// first element in the key's List correspond to the first element in the values' List
 | |
| 				// That's the reason that values aren't copied to a List, instead using _data.get(clanIds.get(0))
 | |
| 				final List<Integer> clanIds = new ArrayList<>(_data.keySet());
 | |
| 				if (_firstPhase)
 | |
| 				{
 | |
| 					// Siege ends if just 1 flag is alive
 | |
| 					// Hall was free before battle or owner didn't set the ally npc
 | |
| 					if (((clanIds.size() == 1) && (_hall.getOwnerId() <= 0)) || (_data.get(clanIds.get(0)).npc == 0))
 | |
| 					{
 | |
| 						_missionAccomplished = true;
 | |
| 						// _winner = ClanTable.getInstance().getClan(_data.keySet()[0]);
 | |
| 						// removeParticipant(_data.keySet()[0], false);
 | |
| 						cancelSiegeTask();
 | |
| 						endSiege();
 | |
| 					}
 | |
| 					else if ((_data.size() == 2) && (_hall.getOwnerId() > 0)) // Hall has defender (owner)
 | |
| 					{
 | |
| 						cancelSiegeTask(); // No time limit now
 | |
| 						_firstPhase = false;
 | |
| 						_hall.getSiegeZone().setIsActive(false);
 | |
| 						for (int doorId : INNER_DOORS_TO_OPEN)
 | |
| 						{
 | |
| 							_hall.openCloseDoor(doorId, true);
 | |
| 						}
 | |
| 						
 | |
| 						for (ClanData data : _data.values())
 | |
| 						{
 | |
| 							doUnSpawns(data);
 | |
| 						}
 | |
| 						
 | |
| 						ThreadPoolManager.getInstance().scheduleGeneral(() ->
 | |
| 						{
 | |
| 							for (int doorId : INNER_DOORS_TO_OPEN)
 | |
| 							{
 | |
| 								_hall.openCloseDoor(doorId, false);
 | |
| 							}
 | |
| 							
 | |
| 							for (Entry<Integer, ClanData> e : _data.entrySet())
 | |
| 							{
 | |
| 								doSpawns(e.getKey(), e.getValue());
 | |
| 							}
 | |
| 							
 | |
| 							_hall.getSiegeZone().setIsActive(true);
 | |
| 						}, 300000);
 | |
| 					}
 | |
| 				}
 | |
| 				else
 | |
| 				{
 | |
| 					_missionAccomplished = true;
 | |
| 					_winner = ClanTable.getInstance().getClan(clanIds.get(0));
 | |
| 					removeParticipant(clanIds.get(0), false);
 | |
| 					endSiege();
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		return null;
 | |
| 	}
 | |
| 	
 | |
| 	@Override
 | |
| 	public String onSpawn(L2Npc npc)
 | |
| 	{
 | |
| 		npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, CENTER);
 | |
| 		return null;
 | |
| 	}
 | |
| 	
 | |
| 	@Override
 | |
| 	public L2Clan getWinner()
 | |
| 	{
 | |
| 		return _winner;
 | |
| 	}
 | |
| 	
 | |
| 	@Override
 | |
| 	public void prepareOwner()
 | |
| 	{
 | |
| 		if (_hall.getOwnerId() > 0)
 | |
| 		{
 | |
| 			registerClan(ClanTable.getInstance().getClan(_hall.getOwnerId()));
 | |
| 		}
 | |
| 		
 | |
| 		_hall.banishForeigners();
 | |
| 		SystemMessage msg = SystemMessage.getSystemMessage(SystemMessageId.THE_REGISTRATION_TERM_FOR_S1_HAS_ENDED);
 | |
| 		msg.addString(getName());
 | |
| 		Broadcast.toAllOnlinePlayers(msg);
 | |
| 		_hall.updateSiegeStatus(SiegeStatus.WAITING_BATTLE);
 | |
| 		
 | |
| 		_siegeTask = ThreadPoolManager.getInstance().scheduleGeneral(new SiegeStarts(), 3600000);
 | |
| 	}
 | |
| 	
 | |
| 	@Override
 | |
| 	public void startSiege()
 | |
| 	{
 | |
| 		if (getAttackers().size() < 2)
 | |
| 		{
 | |
| 			onSiegeEnds();
 | |
| 			getAttackers().clear();
 | |
| 			_hall.updateNextSiege();
 | |
| 			SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_SIEGE_OF_S1_HAS_BEEN_CANCELED_DUE_TO_LACK_OF_INTEREST);
 | |
| 			sm.addString(_hall.getName());
 | |
| 			Broadcast.toAllOnlinePlayers(sm);
 | |
| 			return;
 | |
| 		}
 | |
| 		
 | |
| 		// Open doors for challengers
 | |
| 		for (int door : OUTTER_DOORS_TO_OPEN)
 | |
| 		{
 | |
| 			_hall.openCloseDoor(door, true);
 | |
| 		}
 | |
| 		
 | |
| 		// Teleport owner inside
 | |
| 		if (_hall.getOwnerId() > 0)
 | |
| 		{
 | |
| 			L2Clan owner = ClanTable.getInstance().getClan(_hall.getOwnerId());
 | |
| 			final Location loc = _hall.getZone().getSpawns().get(0); // Owner restart point
 | |
| 			for (L2ClanMember pc : owner.getMembers())
 | |
| 			{
 | |
| 				if (pc != null)
 | |
| 				{
 | |
| 					final L2PcInstance player = pc.getPlayerInstance();
 | |
| 					if ((player != null) && player.isOnline())
 | |
| 					{
 | |
| 						player.teleToLocation(loc, false);
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		
 | |
| 		// Schedule open doors closement and siege start in 2 minutes
 | |
| 		ThreadPoolManager.getInstance().scheduleGeneral(new CloseOutterDoorsTask(FlagWar.super), 300000);
 | |
| 	}
 | |
| 	
 | |
| 	/**
 | |
| 	 * Runnable class to schedule doors closing and siege start.
 | |
| 	 * @author Zoey76
 | |
| 	 */
 | |
| 	protected class CloseOutterDoorsTask implements Runnable
 | |
| 	{
 | |
| 		private final Siegable _siegable;
 | |
| 		
 | |
| 		protected CloseOutterDoorsTask(Siegable clanHallSiege)
 | |
| 		{
 | |
| 			_siegable = clanHallSiege;
 | |
| 		}
 | |
| 		
 | |
| 		@Override
 | |
| 		public void run()
 | |
| 		{
 | |
| 			for (int door : OUTTER_DOORS_TO_OPEN)
 | |
| 			{
 | |
| 				_hall.openCloseDoor(door, false);
 | |
| 			}
 | |
| 			
 | |
| 			_hall.getZone().banishNonSiegeParticipants();
 | |
| 			
 | |
| 			_siegable.startSiege();
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	@Override
 | |
| 	public void onSiegeStarts()
 | |
| 	{
 | |
| 		for (Entry<Integer, ClanData> clan : _data.entrySet())
 | |
| 		{
 | |
| 			// Spawns challengers flags and npcs
 | |
| 			try
 | |
| 			{
 | |
| 				ClanData data = clan.getValue();
 | |
| 				doSpawns(clan.getKey(), data);
 | |
| 				fillPlayerList(data);
 | |
| 			}
 | |
| 			catch (Exception e)
 | |
| 			{
 | |
| 				endSiege();
 | |
| 				_log.warning(getName() + ": Problems in siege initialization!");
 | |
| 				e.printStackTrace();
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	@Override
 | |
| 	public void endSiege()
 | |
| 	{
 | |
| 		if (_hall.getOwnerId() > 0)
 | |
| 		{
 | |
| 			L2Clan clan = ClanTable.getInstance().getClan(_hall.getOwnerId());
 | |
| 			clan.setHideoutId(0);
 | |
| 			_hall.free();
 | |
| 		}
 | |
| 		super.endSiege();
 | |
| 	}
 | |
| 	
 | |
| 	@Override
 | |
| 	public void onSiegeEnds()
 | |
| 	{
 | |
| 		if (_data.size() > 0)
 | |
| 		{
 | |
| 			for (int clanId : _data.keySet())
 | |
| 			{
 | |
| 				if (_hall.getOwnerId() == clanId)
 | |
| 				{
 | |
| 					removeParticipant(clanId, false);
 | |
| 				}
 | |
| 				else
 | |
| 				{
 | |
| 					removeParticipant(clanId, true);
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		clearTables();
 | |
| 	}
 | |
| 	
 | |
| 	@Override
 | |
| 	public final Location getInnerSpawnLoc(final L2PcInstance player)
 | |
| 	{
 | |
| 		Location loc = null;
 | |
| 		if (player.getClanId() == _hall.getOwnerId())
 | |
| 		{
 | |
| 			loc = _hall.getZone().getSpawns().get(0);
 | |
| 		}
 | |
| 		else
 | |
| 		{
 | |
| 			ClanData cd = _data.get(player.getClanId());
 | |
| 			if (cd != null)
 | |
| 			{
 | |
| 				int index = cd.flag - FLAG_RED;
 | |
| 				if ((index >= 0) && (index <= 4))
 | |
| 				{
 | |
| 					loc = _hall.getZone().getChallengerSpawns().get(index);
 | |
| 				}
 | |
| 				else
 | |
| 				{
 | |
| 					throw new ArrayIndexOutOfBoundsException();
 | |
| 				}
 | |
| 			}
 | |
| 		}
 | |
| 		return loc;
 | |
| 	}
 | |
| 	
 | |
| 	@Override
 | |
| 	public final boolean canPlantFlag()
 | |
| 	{
 | |
| 		return false;
 | |
| 	}
 | |
| 	
 | |
| 	@Override
 | |
| 	public final boolean doorIsAutoAttackable()
 | |
| 	{
 | |
| 		return false;
 | |
| 	}
 | |
| 	
 | |
| 	void doSpawns(int clanId, ClanData data)
 | |
| 	{
 | |
| 		try
 | |
| 		{
 | |
| 			L2NpcTemplate mahumTemplate = NpcData.getInstance().getTemplate(data.npc);
 | |
| 			L2NpcTemplate flagTemplate = NpcData.getInstance().getTemplate(data.flag);
 | |
| 			
 | |
| 			if (flagTemplate == null)
 | |
| 			{
 | |
| 				_log.warning(getName() + ": Flag L2NpcTemplate[" + data.flag + "] does not exist!");
 | |
| 				throw new NullPointerException();
 | |
| 			}
 | |
| 			else if (mahumTemplate == null)
 | |
| 			{
 | |
| 				_log.warning(getName() + ": Ally L2NpcTemplate[" + data.npc + "] does not exist!");
 | |
| 				throw new NullPointerException();
 | |
| 			}
 | |
| 			
 | |
| 			int index = 0;
 | |
| 			if (_firstPhase)
 | |
| 			{
 | |
| 				index = data.flag - FLAG_RED;
 | |
| 			}
 | |
| 			else
 | |
| 			{
 | |
| 				index = clanId == _hall.getOwnerId() ? 5 : 6;
 | |
| 			}
 | |
| 			Location loc = FLAG_COORDS[index];
 | |
| 			
 | |
| 			data.flagInstance = new L2Spawn(flagTemplate);
 | |
| 			data.flagInstance.setLocation(loc);
 | |
| 			data.flagInstance.setRespawnDelay(10000);
 | |
| 			data.flagInstance.setAmount(1);
 | |
| 			data.flagInstance.init();
 | |
| 			
 | |
| 			data.warrior = new L2Spawn(mahumTemplate);
 | |
| 			data.warrior.setLocation(loc);
 | |
| 			data.warrior.setRespawnDelay(10000);
 | |
| 			data.warrior.setAmount(1);
 | |
| 			data.warrior.init();
 | |
| 			((L2SpecialSiegeGuardAI) data.warrior.getLastSpawn().getAI()).getAlly().addAll(data.players);
 | |
| 		}
 | |
| 		catch (Exception e)
 | |
| 		{
 | |
| 			_log.warning(getName() + ": Couldnt make clan spawns: " + e.getMessage());
 | |
| 			e.printStackTrace();
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	private void fillPlayerList(ClanData data)
 | |
| 	{
 | |
| 		for (int objId : data.players)
 | |
| 		{
 | |
| 			L2PcInstance plr = L2World.getInstance().getPlayer(objId);
 | |
| 			if (plr != null)
 | |
| 			{
 | |
| 				data.playersInstance.add(plr);
 | |
| 			}
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	private void registerClan(L2Clan clan)
 | |
| 	{
 | |
| 		final int clanId = clan.getId();
 | |
| 		
 | |
| 		L2SiegeClan sc = new L2SiegeClan(clanId, SiegeClanType.ATTACKER);
 | |
| 		getAttackers().put(clanId, sc);
 | |
| 		
 | |
| 		ClanData data = new ClanData();
 | |
| 		data.flag = ROYAL_FLAG + _data.size();
 | |
| 		data.players.add(clan.getLeaderId());
 | |
| 		_data.put(clanId, data);
 | |
| 		
 | |
| 		saveClan(clanId, data.flag);
 | |
| 		saveMember(clanId, clan.getLeaderId());
 | |
| 	}
 | |
| 	
 | |
| 	private final void doUnSpawns(ClanData data)
 | |
| 	{
 | |
| 		if (data.flagInstance != null)
 | |
| 		{
 | |
| 			data.flagInstance.stopRespawn();
 | |
| 			data.flagInstance.getLastSpawn().deleteMe();
 | |
| 		}
 | |
| 		if (data.warrior != null)
 | |
| 		{
 | |
| 			data.warrior.stopRespawn();
 | |
| 			data.warrior.getLastSpawn().deleteMe();
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	private final void removeParticipant(int clanId, boolean teleport)
 | |
| 	{
 | |
| 		ClanData dat = _data.remove(clanId);
 | |
| 		
 | |
| 		if (dat != null)
 | |
| 		{
 | |
| 			// Destroy clan flag
 | |
| 			if (dat.flagInstance != null)
 | |
| 			{
 | |
| 				dat.flagInstance.stopRespawn();
 | |
| 				if (dat.flagInstance.getLastSpawn() != null)
 | |
| 				{
 | |
| 					dat.flagInstance.getLastSpawn().deleteMe();
 | |
| 				}
 | |
| 			}
 | |
| 			
 | |
| 			if (dat.warrior != null)
 | |
| 			{
 | |
| 				// Destroy clan warrior
 | |
| 				dat.warrior.stopRespawn();
 | |
| 				if (dat.warrior.getLastSpawn() != null)
 | |
| 				{
 | |
| 					dat.warrior.getLastSpawn().deleteMe();
 | |
| 				}
 | |
| 			}
 | |
| 			
 | |
| 			dat.players.clear();
 | |
| 			
 | |
| 			if (teleport)
 | |
| 			{
 | |
| 				// Teleport players outside
 | |
| 				for (L2PcInstance pc : dat.playersInstance)
 | |
| 				{
 | |
| 					if (pc != null)
 | |
| 					{
 | |
| 						pc.teleToLocation(TeleportWhereType.TOWN);
 | |
| 					}
 | |
| 				}
 | |
| 			}
 | |
| 			
 | |
| 			dat.playersInstance.clear();
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	public boolean canPayRegistration()
 | |
| 	{
 | |
| 		return true;
 | |
| 	}
 | |
| 	
 | |
| 	private void sendRegistrationPageDate(L2PcInstance player)
 | |
| 	{
 | |
| 		final NpcHtmlMessage msg = new NpcHtmlMessage();
 | |
| 		msg.setHtml(getHtm(player.getHtmlPrefix(), "siege_date.htm"));
 | |
| 		msg.replace("%nextSiege%", _hall.getSiegeDate().getTime().toString());
 | |
| 		player.sendPacket(msg);
 | |
| 	}
 | |
| 	
 | |
| 	public abstract String getFlagHtml(int flag);
 | |
| 	
 | |
| 	public abstract String getAllyHtml(int ally);
 | |
| 	
 | |
| 	@Override
 | |
| 	public final void loadAttackers()
 | |
| 	{
 | |
| 		try (Connection con = L2DatabaseFactory.getInstance().getConnection())
 | |
| 		{
 | |
| 			PreparedStatement statement = con.prepareStatement(SQL_LOAD_ATTACKERS);
 | |
| 			statement.setInt(1, _hall.getId());
 | |
| 			ResultSet rset = statement.executeQuery();
 | |
| 			while (rset.next())
 | |
| 			{
 | |
| 				final int clanId = rset.getInt("clan_id");
 | |
| 				
 | |
| 				if (ClanTable.getInstance().getClan(clanId) == null)
 | |
| 				{
 | |
| 					_log.warning(getName() + ": Loaded an unexistent clan as attacker! Clan ID: " + clanId);
 | |
| 					continue;
 | |
| 				}
 | |
| 				
 | |
| 				ClanData data = new ClanData();
 | |
| 				data.flag = rset.getInt("flag");
 | |
| 				data.npc = rset.getInt("npc");
 | |
| 				
 | |
| 				_data.put(clanId, data);
 | |
| 				loadAttackerMembers(clanId);
 | |
| 			}
 | |
| 			rset.close();
 | |
| 			statement.close();
 | |
| 		}
 | |
| 		catch (Exception e)
 | |
| 		{
 | |
| 			_log.warning(getName() + ".loadAttackers()->" + e.getMessage());
 | |
| 			e.printStackTrace();
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	private final void loadAttackerMembers(int clanId)
 | |
| 	{
 | |
| 		try (Connection con = L2DatabaseFactory.getInstance().getConnection())
 | |
| 		{
 | |
| 			ArrayList<Integer> listInstance = _data.get(clanId).players;
 | |
| 			
 | |
| 			if (listInstance == null)
 | |
| 			{
 | |
| 				_log.warning(getName() + ": Tried to load unregistered clan with ID " + clanId);
 | |
| 				return;
 | |
| 			}
 | |
| 			
 | |
| 			PreparedStatement statement = con.prepareStatement(SQL_LOAD_MEMEBERS);
 | |
| 			statement.setInt(1, clanId);
 | |
| 			ResultSet rset = statement.executeQuery();
 | |
| 			while (rset.next())
 | |
| 			{
 | |
| 				listInstance.add(rset.getInt("object_id"));
 | |
| 				
 | |
| 			}
 | |
| 			rset.close();
 | |
| 			statement.close();
 | |
| 		}
 | |
| 		catch (Exception e)
 | |
| 		{
 | |
| 			_log.warning(getName() + ".loadAttackerMembers()->" + e.getMessage());
 | |
| 			e.printStackTrace();
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	private final void saveClan(int clanId, int flag)
 | |
| 	{
 | |
| 		try (Connection con = L2DatabaseFactory.getInstance().getConnection())
 | |
| 		{
 | |
| 			PreparedStatement statement = con.prepareStatement(SQL_SAVE_CLAN);
 | |
| 			statement.setInt(1, _hall.getId());
 | |
| 			statement.setInt(2, flag);
 | |
| 			statement.setInt(3, 0);
 | |
| 			statement.setInt(4, clanId);
 | |
| 			statement.execute();
 | |
| 			statement.close();
 | |
| 		}
 | |
| 		catch (Exception e)
 | |
| 		{
 | |
| 			_log.warning(getName() + ".saveClan()->" + e.getMessage());
 | |
| 			e.printStackTrace();
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	private final void saveNpc(int npc, int clanId)
 | |
| 	{
 | |
| 		try (Connection con = L2DatabaseFactory.getInstance().getConnection())
 | |
| 		{
 | |
| 			PreparedStatement statement = con.prepareStatement(SQL_SAVE_NPC);
 | |
| 			statement.setInt(1, npc);
 | |
| 			statement.setInt(2, clanId);
 | |
| 			statement.execute();
 | |
| 			statement.close();
 | |
| 		}
 | |
| 		catch (Exception e)
 | |
| 		{
 | |
| 			_log.warning(getName() + ".saveNpc()->" + e.getMessage());
 | |
| 			e.printStackTrace();
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	private final void saveMember(int clanId, int objectId)
 | |
| 	{
 | |
| 		try (Connection con = L2DatabaseFactory.getInstance().getConnection())
 | |
| 		{
 | |
| 			PreparedStatement statement = con.prepareStatement(SQL_SAVE_ATTACKER);
 | |
| 			statement.setInt(1, _hall.getId());
 | |
| 			statement.setInt(2, clanId);
 | |
| 			statement.setInt(3, objectId);
 | |
| 			statement.execute();
 | |
| 			statement.close();
 | |
| 		}
 | |
| 		catch (Exception e)
 | |
| 		{
 | |
| 			_log.warning(getName() + ".saveMember()->" + e.getMessage());
 | |
| 			e.printStackTrace();
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	private void clearTables()
 | |
| 	{
 | |
| 		try (Connection con = L2DatabaseFactory.getInstance().getConnection())
 | |
| 		{
 | |
| 			PreparedStatement stat1 = con.prepareStatement(SQL_CLEAR_CLAN);
 | |
| 			stat1.setInt(1, _hall.getId());
 | |
| 			stat1.execute();
 | |
| 			stat1.close();
 | |
| 			
 | |
| 			PreparedStatement stat2 = con.prepareStatement(SQL_CLEAR_CLAN_ATTACKERS);
 | |
| 			stat2.setInt(1, _hall.getId());
 | |
| 			stat2.execute();
 | |
| 			stat2.close();
 | |
| 		}
 | |
| 		catch (Exception e)
 | |
| 		{
 | |
| 			_log.warning(getName() + ".clearTables()->" + e.getMessage());
 | |
| 		}
 | |
| 	}
 | |
| 	
 | |
| 	class ClanData
 | |
| 	{
 | |
| 		int flag = 0;
 | |
| 		int npc = 0;
 | |
| 		ArrayList<Integer> players = new ArrayList<>(18);
 | |
| 		ArrayList<L2PcInstance> playersInstance = new ArrayList<>(18);
 | |
| 		L2Spawn warrior = null;
 | |
| 		L2Spawn flagInstance = null;
 | |
| 	}
 | |
| }
 | 
