l2j_mobius/trunk/dist/game/data/scripts/handlers/targethandlers/TargetParty.java
2015-01-01 20:02:50 +00:00

85 lines
2.5 KiB
Java

/*
* Copyright (C) 2004-2014 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.targethandlers;
import java.util.ArrayList;
import java.util.List;
import com.l2jserver.gameserver.handler.ITargetTypeHandler;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.actor.L2Character;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.model.skills.targets.L2TargetType;
import com.l2jserver.gameserver.network.SystemMessageId;
/**
* @author St3eT
*/
public class TargetParty implements ITargetTypeHandler
{
@Override
public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target)
{
List<L2Character> targetList = new ArrayList<>();
// Check for null target or any other invalid target
if ((target == null) || target.isDead() || (target == activeChar))
{
activeChar.sendPacket(SystemMessageId.THAT_IS_AN_INCORRECT_TARGET);
return EMPTY_TARGET_LIST;
}
final int radius = skill.getAffectRange();
final L2PcInstance player = (L2PcInstance) activeChar.getTarget();
if (player.isInParty())
{
for (L2PcInstance partyMember : player.getParty().getMembers())
{
if ((partyMember == null))
{
continue;
}
if (Skill.addCharacter(player, partyMember, radius, false))
{
targetList.add(partyMember);
}
if (Skill.addSummon(player, partyMember, radius, false))
{
targetList.add(partyMember.getSummon());
}
}
}
else
{
targetList.add(target);
}
return targetList.toArray(new L2Character[targetList.size()]);
}
@Override
public Enum<L2TargetType> getTargetType()
{
return L2TargetType.TARGET_PARTY;
}
}