160 lines
5.2 KiB
Java
160 lines
5.2 KiB
Java
/*
|
|
* Copyright (C) 2004-2015 L2J DataPack
|
|
*
|
|
* This file is part of L2J DataPack.
|
|
*
|
|
* L2J DataPack is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* L2J DataPack is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
package handlers.effecthandlers;
|
|
|
|
import com.l2jserver.gameserver.enums.InstanceType;
|
|
import com.l2jserver.gameserver.handler.ITargetTypeHandler;
|
|
import com.l2jserver.gameserver.handler.TargetHandler;
|
|
import com.l2jserver.gameserver.model.L2Object;
|
|
import com.l2jserver.gameserver.model.StatsSet;
|
|
import com.l2jserver.gameserver.model.actor.L2Character;
|
|
import com.l2jserver.gameserver.model.conditions.Condition;
|
|
import com.l2jserver.gameserver.model.effects.AbstractEffect;
|
|
import com.l2jserver.gameserver.model.events.EventType;
|
|
import com.l2jserver.gameserver.model.events.impl.character.OnCreatureDamageDealt;
|
|
import com.l2jserver.gameserver.model.events.listeners.ConsumerEventListener;
|
|
import com.l2jserver.gameserver.model.holders.SkillHolder;
|
|
import com.l2jserver.gameserver.model.items.type.WeaponType;
|
|
import com.l2jserver.gameserver.model.skills.BuffInfo;
|
|
import com.l2jserver.gameserver.model.skills.Skill;
|
|
import com.l2jserver.gameserver.model.skills.targets.L2TargetType;
|
|
import com.l2jserver.util.Rnd;
|
|
|
|
/**
|
|
* Trigger Skill By Attack effect implementation.
|
|
* @author Zealar
|
|
*/
|
|
public final class TriggerSkillByAttack extends AbstractEffect
|
|
{
|
|
private final int _minAttackerLevel;
|
|
private final int _maxAttackerLevel;
|
|
private final int _minDamage;
|
|
private final int _chance;
|
|
private final SkillHolder _skill;
|
|
private final L2TargetType _targetType;
|
|
private final InstanceType _attackerType;
|
|
private int _allowWeapons;
|
|
private final boolean _isCritical;
|
|
|
|
/**
|
|
* @param attachCond
|
|
* @param applyCond
|
|
* @param set
|
|
* @param params
|
|
*/
|
|
|
|
public TriggerSkillByAttack(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
|
|
{
|
|
super(attachCond, applyCond, set, params);
|
|
|
|
_minAttackerLevel = params.getInt("minAttackerLevel", 1);
|
|
_maxAttackerLevel = params.getInt("maxAttackerLevel", 100);
|
|
_minDamage = params.getInt("minDamage", 1);
|
|
_chance = params.getInt("chance", 100);
|
|
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));
|
|
_targetType = params.getEnum("targetType", L2TargetType.class, L2TargetType.SELF);
|
|
_attackerType = params.getEnum("attackerType", InstanceType.class, InstanceType.L2Character);
|
|
_isCritical = params.getBoolean("isCritical", false);
|
|
|
|
if (params.getString("allowWeapons").equalsIgnoreCase("ALL"))
|
|
{
|
|
_allowWeapons = 0;
|
|
}
|
|
else
|
|
{
|
|
for (String s : params.getString("allowWeapons").split(","))
|
|
{
|
|
_allowWeapons |= WeaponType.valueOf(s).mask();
|
|
}
|
|
}
|
|
}
|
|
|
|
public void onAttackEvent(OnCreatureDamageDealt event)
|
|
{
|
|
if (event.isDamageOverTime() || (_chance == 0) || ((_skill.getSkillId() == 0) || (_skill.getSkillLvl() == 0)))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (_isCritical != event.isCritical())
|
|
{
|
|
return;
|
|
}
|
|
|
|
final ITargetTypeHandler targetHandler = TargetHandler.getInstance().getHandler(_targetType);
|
|
if (targetHandler == null)
|
|
{
|
|
_log.warning("Handler for target type: " + _targetType + " does not exist.");
|
|
return;
|
|
}
|
|
|
|
if (event.getAttacker() == event.getTarget())
|
|
{
|
|
return;
|
|
}
|
|
|
|
if ((event.getAttacker().getLevel() < _minAttackerLevel) || (event.getAttacker().getLevel() > _maxAttackerLevel))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if ((event.getDamage() < _minDamage) || (Rnd.get(100) > _chance) || !event.getAttacker().getInstanceType().isType(_attackerType))
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (_allowWeapons > 0)
|
|
{
|
|
if ((event.getAttacker().getActiveWeaponItem() == null) || ((event.getAttacker().getActiveWeaponItem().getItemType().mask() & _allowWeapons) == 0))
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
|
|
final Skill triggerSkill = _skill.getSkill();
|
|
final L2Object[] targets = targetHandler.getTargetList(triggerSkill, event.getAttacker(), false, event.getTarget());
|
|
|
|
for (L2Object triggerTarget : targets)
|
|
{
|
|
if ((triggerTarget == null) || !triggerTarget.isCharacter())
|
|
{
|
|
continue;
|
|
}
|
|
|
|
final L2Character targetChar = (L2Character) triggerTarget;
|
|
if (!targetChar.isInvul())
|
|
{
|
|
event.getAttacker().makeTriggerCast(triggerSkill, targetChar);
|
|
}
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public void onExit(BuffInfo info)
|
|
{
|
|
info.getEffected().removeListenerIf(EventType.ON_CREATURE_DAMAGE_DEALT, listener -> listener.getOwner() == this);
|
|
}
|
|
|
|
@Override
|
|
public void onStart(BuffInfo info)
|
|
{
|
|
info.getEffected().addListener(new ConsumerEventListener(info.getEffected(), EventType.ON_CREATURE_DAMAGE_DEALT, (OnCreatureDamageDealt event) -> onAttackEvent(event), this));
|
|
}
|
|
}
|