364 lines
		
	
	
		
			7.8 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			364 lines
		
	
	
		
			7.8 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
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|  * Copyright (C) 2004-2015 L2J Server
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|  * 
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|  * This file is part of L2J Server.
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|  * 
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|  * L2J Server is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  * 
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|  * L2J Server is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|  * General Public License for more details.
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|  * 
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| package com.l2jserver.gameserver.pathfinding.cellnodes;
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| 
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| import java.util.LinkedList;
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| import java.util.List;
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| import java.util.concurrent.locks.ReentrantLock;
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| 
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| import com.l2jserver.Config;
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| 
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| /**
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|  * @author DS Credits to Diamond
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|  */
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| public class CellNodeBuffer
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| {
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| 	private static final int MAX_ITERATIONS = 3500;
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| 	
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| 	private final ReentrantLock _lock = new ReentrantLock();
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| 	private final int _mapSize;
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| 	private final CellNode[][] _buffer;
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| 	
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| 	private int _baseX = 0;
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| 	private int _baseY = 0;
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| 	
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| 	private int _targetX = 0;
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| 	private int _targetY = 0;
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| 	private int _targetZ = 0;
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| 	
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| 	private long _timeStamp = 0;
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| 	private long _lastElapsedTime = 0;
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| 	
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| 	private CellNode _current = null;
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| 	
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| 	public CellNodeBuffer(int size)
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| 	{
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| 		_mapSize = size;
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| 		_buffer = new CellNode[_mapSize][_mapSize];
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| 	}
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| 	
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| 	public final boolean lock()
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| 	{
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| 		return _lock.tryLock();
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| 	}
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| 	
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| 	public final CellNode findPath(int x, int y, int z, int tx, int ty, int tz)
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| 	{
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| 		_timeStamp = System.currentTimeMillis();
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| 		_baseX = x + ((tx - x - _mapSize) / 2); // middle of the line (x,y) - (tx,ty)
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| 		_baseY = y + ((ty - y - _mapSize) / 2); // will be in the center of the buffer
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| 		_targetX = tx;
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| 		_targetY = ty;
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| 		_targetZ = tz;
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| 		_current = getNode(x, y, z);
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| 		_current.setCost(getCost(x, y, z, Config.HIGH_WEIGHT));
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| 		
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| 		for (int count = 0; count < MAX_ITERATIONS; count++)
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| 		{
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| 			if ((_current.getLoc().getNodeX() == _targetX) && (_current.getLoc().getNodeY() == _targetY) && (Math.abs(_current.getLoc().getZ() - _targetZ) < 64))
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| 			{
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| 				return _current; // found
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| 			}
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| 			
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| 			getNeighbors();
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| 			if (_current.getNext() == null)
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| 			{
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| 				return null; // no more ways
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| 			}
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| 			
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| 			_current = _current.getNext();
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| 		}
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| 		return null;
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| 	}
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| 	
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| 	public final void free()
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| 	{
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| 		_current = null;
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| 		
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| 		CellNode node;
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| 		for (int i = 0; i < _mapSize; i++)
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| 		{
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| 			for (int j = 0; j < _mapSize; j++)
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| 			{
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| 				node = _buffer[i][j];
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| 				if (node != null)
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| 				{
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| 					node.free();
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| 				}
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| 			}
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| 		}
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| 		
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| 		_lock.unlock();
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| 		_lastElapsedTime = System.currentTimeMillis() - _timeStamp;
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| 	}
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| 	
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| 	public final long getElapsedTime()
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| 	{
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| 		return _lastElapsedTime;
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| 	}
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| 	
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| 	public final List<CellNode> debugPath()
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| 	{
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| 		final List<CellNode> result = new LinkedList<>();
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| 		for (CellNode n = _current; n.getParent() != null; n = (CellNode) n.getParent())
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| 		{
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| 			result.add(n);
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| 			n.setCost(-n.getCost());
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| 		}
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| 		
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| 		for (int i = 0; i < _mapSize; i++)
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| 		{
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| 			for (int j = 0; j < _mapSize; j++)
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| 			{
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| 				CellNode n = _buffer[i][j];
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| 				if ((n == null) || !n.isInUse() || (n.getCost() <= 0))
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| 				{
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| 					continue;
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| 				}
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| 				
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| 				result.add(n);
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| 			}
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| 		}
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| 		return result;
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| 	}
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| 	
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| 	private final void getNeighbors()
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| 	{
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| 		if (_current.getLoc().canGoNone())
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| 		{
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| 			return;
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| 		}
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| 		
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| 		final int x = _current.getLoc().getNodeX();
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| 		final int y = _current.getLoc().getNodeY();
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| 		final int z = _current.getLoc().getZ();
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| 		
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| 		CellNode nodeE = null;
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| 		CellNode nodeS = null;
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| 		CellNode nodeW = null;
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| 		CellNode nodeN = null;
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| 		
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| 		// East
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| 		if (_current.getLoc().canGoEast())
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| 		{
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| 			nodeE = addNode(x + 1, y, z, false);
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| 		}
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| 		
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| 		// South
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| 		if (_current.getLoc().canGoSouth())
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| 		{
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| 			nodeS = addNode(x, y + 1, z, false);
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| 		}
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| 		
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| 		// West
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| 		if (_current.getLoc().canGoWest())
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| 		{
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| 			nodeW = addNode(x - 1, y, z, false);
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| 		}
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| 		
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| 		// North
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| 		if (_current.getLoc().canGoNorth())
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| 		{
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| 			nodeN = addNode(x, y - 1, z, false);
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| 		}
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| 		
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| 		if (Config.ADVANCED_DIAGONAL_STRATEGY)
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| 		{
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| 			// SouthEast
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| 			if ((nodeE != null) && (nodeS != null))
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| 			{
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| 				if (nodeE.getLoc().canGoSouth() && nodeS.getLoc().canGoEast())
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| 				{
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| 					addNode(x + 1, y + 1, z, true);
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| 				}
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| 			}
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| 			
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| 			// SouthWest
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| 			if ((nodeS != null) && (nodeW != null))
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| 			{
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| 				if (nodeW.getLoc().canGoSouth() && nodeS.getLoc().canGoWest())
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| 				{
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| 					addNode(x - 1, y + 1, z, true);
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| 				}
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| 			}
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| 			
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| 			// NorthEast
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| 			if ((nodeN != null) && (nodeE != null))
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| 			{
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| 				if (nodeE.getLoc().canGoNorth() && nodeN.getLoc().canGoEast())
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| 				{
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| 					addNode(x + 1, y - 1, z, true);
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| 				}
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| 			}
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| 			
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| 			// NorthWest
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| 			if ((nodeN != null) && (nodeW != null))
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| 			{
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| 				if (nodeW.getLoc().canGoNorth() && nodeN.getLoc().canGoWest())
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| 				{
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| 					addNode(x - 1, y - 1, z, true);
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| 				}
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| 			}
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| 		}
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| 	}
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| 	
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| 	private final CellNode getNode(int x, int y, int z)
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| 	{
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| 		final int aX = x - _baseX;
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| 		if ((aX < 0) || (aX >= _mapSize))
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| 		{
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| 			return null;
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| 		}
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| 		
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| 		final int aY = y - _baseY;
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| 		if ((aY < 0) || (aY >= _mapSize))
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| 		{
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| 			return null;
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| 		}
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| 		
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| 		CellNode result = _buffer[aX][aY];
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| 		if (result == null)
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| 		{
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| 			result = new CellNode(new NodeLoc(x, y, z));
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| 			_buffer[aX][aY] = result;
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| 		}
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| 		else if (!result.isInUse())
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| 		{
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| 			result.setInUse();
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| 			// reinit node if needed
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| 			if (result.getLoc() != null)
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| 			{
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| 				result.getLoc().set(x, y, z);
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| 			}
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| 			else
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| 			{
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| 				result.setLoc(new NodeLoc(x, y, z));
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| 			}
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| 		}
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| 		
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| 		return result;
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| 	}
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| 	
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| 	private final CellNode addNode(int x, int y, int z, boolean diagonal)
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| 	{
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| 		CellNode newNode = getNode(x, y, z);
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| 		if (newNode == null)
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| 		{
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| 			return null;
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| 		}
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| 		if (newNode.getCost() >= 0)
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| 		{
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| 			return newNode;
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| 		}
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| 		
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| 		final int geoZ = newNode.getLoc().getZ();
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| 		
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| 		final int stepZ = Math.abs(geoZ - _current.getLoc().getZ());
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| 		float weight = diagonal ? Config.DIAGONAL_WEIGHT : Config.LOW_WEIGHT;
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| 		
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| 		if (!newNode.getLoc().canGoAll() || (stepZ > 16))
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| 		{
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| 			weight = Config.HIGH_WEIGHT;
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| 		}
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| 		else
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| 		{
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| 			if (isHighWeight(x + 1, y, geoZ))
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| 			{
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| 				weight = Config.MEDIUM_WEIGHT;
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| 			}
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| 			else if (isHighWeight(x - 1, y, geoZ))
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| 			{
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| 				weight = Config.MEDIUM_WEIGHT;
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| 			}
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| 			else if (isHighWeight(x, y + 1, geoZ))
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| 			{
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| 				weight = Config.MEDIUM_WEIGHT;
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| 			}
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| 			else if (isHighWeight(x, y - 1, geoZ))
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| 			{
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| 				weight = Config.MEDIUM_WEIGHT;
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| 			}
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| 		}
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| 		
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| 		newNode.setParent(_current);
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| 		newNode.setCost(getCost(x, y, geoZ, weight));
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| 		
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| 		CellNode node = _current;
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| 		int count = 0;
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| 		while ((node.getNext() != null) && (count < (MAX_ITERATIONS * 4)))
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| 		{
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| 			count++;
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| 			if (node.getNext().getCost() > newNode.getCost())
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| 			{
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| 				// insert node into a chain
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| 				newNode.setNext(node.getNext());
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| 				break;
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| 			}
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| 			node = node.getNext();
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| 		}
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| 		if (count == (MAX_ITERATIONS * 4))
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| 		{
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| 			System.err.println("Pathfinding: too long loop detected, cost:" + newNode.getCost());
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| 		}
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| 		
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| 		node.setNext(newNode); // add last
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| 		
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| 		return newNode;
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| 	}
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| 	
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| 	private final boolean isHighWeight(int x, int y, int z)
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| 	{
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| 		final CellNode result = getNode(x, y, z);
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| 		if (result == null)
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| 		{
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| 			return true;
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| 		}
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| 		
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| 		if (!result.getLoc().canGoAll())
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| 		{
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| 			return true;
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| 		}
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| 		if (Math.abs(result.getLoc().getZ() - z) > 16)
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| 		{
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| 			return true;
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| 		}
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| 		
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| 		return false;
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| 	}
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| 	
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| 	private final double getCost(int x, int y, int z, float weight)
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| 	{
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| 		final int dX = x - _targetX;
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| 		final int dY = y - _targetY;
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| 		final int dZ = z - _targetZ;
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| 		// Math.abs(dx) + Math.abs(dy) + Math.abs(dz) / 16
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| 		double result = Math.sqrt((dX * dX) + (dY * dY) + ((dZ * dZ) / 256.0));
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| 		if (result > weight)
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| 		{
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| 			result += weight;
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| 		}
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| 		
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| 		if (result > Float.MAX_VALUE)
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| 		{
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| 			result = Float.MAX_VALUE;
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| 		}
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| 		
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| 		return result;
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| 	}
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| } | 
