86 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			86 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
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|  * Copyright (C) 2004-2015 L2J Server
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|  * 
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|  * This file is part of L2J Server.
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|  * 
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|  * L2J Server is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  * 
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|  * L2J Server is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|  * General Public License for more details.
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|  * 
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| package com.l2jserver.gameserver.model.multisell;
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| 
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| import com.l2jserver.gameserver.model.Elementals;
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| import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
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| 
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| /**
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|  * @author DS
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|  */
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| public class ItemInfo
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| {
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| 	private final int _enchantLevel, _augmentId;
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| 	private final byte _elementId;
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| 	private final int _elementPower;
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| 	private final int[] _elementals = new int[6];
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| 	
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| 	public ItemInfo(L2ItemInstance item)
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| 	{
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| 		_enchantLevel = item.getEnchantLevel();
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| 		_augmentId = item.getAugmentation() != null ? item.getAugmentation().getAugmentationId() : 0;
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| 		_elementId = item.getAttackElementType();
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| 		_elementPower = item.getAttackElementPower();
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| 		_elementals[0] = item.getElementDefAttr(Elementals.FIRE);
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| 		_elementals[1] = item.getElementDefAttr(Elementals.WATER);
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| 		_elementals[2] = item.getElementDefAttr(Elementals.WIND);
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| 		_elementals[3] = item.getElementDefAttr(Elementals.EARTH);
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| 		_elementals[4] = item.getElementDefAttr(Elementals.HOLY);
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| 		_elementals[5] = item.getElementDefAttr(Elementals.DARK);
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| 	}
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| 	
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| 	public ItemInfo(int enchantLevel)
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| 	{
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| 		_enchantLevel = enchantLevel;
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| 		_augmentId = 0;
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| 		_elementId = Elementals.NONE;
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| 		_elementPower = 0;
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| 		_elementals[0] = 0;
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| 		_elementals[1] = 0;
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| 		_elementals[2] = 0;
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| 		_elementals[3] = 0;
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| 		_elementals[4] = 0;
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| 		_elementals[5] = 0;
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| 	}
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| 	
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| 	public final int getEnchantLevel()
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| 	{
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| 		return _enchantLevel;
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| 	}
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| 	
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| 	public final int getAugmentId()
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| 	{
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| 		return _augmentId;
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| 	}
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| 	
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| 	public final byte getElementId()
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| 	{
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| 		return _elementId;
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| 	}
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| 	
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| 	public final int getElementPower()
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| 	{
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| 		return _elementPower;
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| 	}
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| 	
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| 	public final int[] getElementals()
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| 	{
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| 		return _elementals;
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| 	}
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| } | 
