128 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			128 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
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|  * Copyright (C) 2004-2015 L2J Server
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|  * 
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|  * This file is part of L2J Server.
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|  * 
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|  * L2J Server is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  * 
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|  * L2J Server is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|  * General Public License for more details.
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|  * 
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| package com.l2jserver.gameserver.model.entity;
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| 
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| import java.util.ArrayList;
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| import java.util.List;
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| 
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| import com.l2jserver.gameserver.data.xml.impl.SkillTreesData;
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| import com.l2jserver.gameserver.model.L2SkillLearn;
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| import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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| import com.l2jserver.gameserver.model.events.ListenersContainer;
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| import com.l2jserver.gameserver.model.holders.SkillHolder;
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| import com.l2jserver.gameserver.model.interfaces.INamable;
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| import com.l2jserver.gameserver.model.zone.type.L2ResidenceZone;
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| 
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| /**
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|  * @author xban1x
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|  */
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| public abstract class AbstractResidence extends ListenersContainer implements INamable
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| {
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| 	private final int _residenceId;
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| 	private String _name;
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| 	
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| 	private L2ResidenceZone _zone = null;
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| 	private final List<SkillHolder> _residentialSkills = new ArrayList<>();
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| 	
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| 	public AbstractResidence(int residenceId)
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| 	{
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| 		_residenceId = residenceId;
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| 		initResidentialSkills();
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| 	}
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| 	
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| 	protected abstract void load();
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| 	
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| 	protected abstract void initResidenceZone();
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| 	
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| 	protected void initResidentialSkills()
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| 	{
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| 		final List<L2SkillLearn> residentialSkills = SkillTreesData.getInstance().getAvailableResidentialSkills(getResidenceId());
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| 		for (L2SkillLearn s : residentialSkills)
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| 		{
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| 			_residentialSkills.add(new SkillHolder(s.getSkillId(), s.getSkillLevel()));
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| 		}
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| 	}
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| 	
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| 	public final int getResidenceId()
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| 	{
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| 		return _residenceId;
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| 	}
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| 	
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| 	@Override
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| 	public final String getName()
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| 	{
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| 		return _name;
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| 	}
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| 	
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| 	// TODO: Remove it later when both castles and forts are loaded from same table.
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| 	public final void setName(String name)
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| 	{
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| 		_name = name;
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| 	}
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| 	
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| 	public L2ResidenceZone getResidenceZone()
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| 	{
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| 		return _zone;
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| 	}
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| 	
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| 	protected void setResidenceZone(L2ResidenceZone zone)
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| 	{
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| 		_zone = zone;
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| 	}
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| 	
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| 	public final List<SkillHolder> getResidentialSkills()
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| 	{
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| 		return _residentialSkills;
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| 	}
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| 	
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| 	public void giveResidentialSkills(L2PcInstance player)
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| 	{
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| 		if ((_residentialSkills != null) && !_residentialSkills.isEmpty())
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| 		{
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| 			for (SkillHolder sh : _residentialSkills)
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| 			{
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| 				player.addSkill(sh.getSkill(), false);
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| 			}
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| 		}
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| 	}
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| 	
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| 	public void removeResidentialSkills(L2PcInstance player)
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| 	{
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| 		if ((_residentialSkills != null) && !_residentialSkills.isEmpty())
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| 		{
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| 			for (SkillHolder sh : _residentialSkills)
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| 			{
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| 				player.removeSkill(sh.getSkill(), false);
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| 			}
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| 		}
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| 	}
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| 	
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| 	@Override
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| 	public boolean equals(Object obj)
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| 	{
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| 		return (obj instanceof AbstractResidence) && (((AbstractResidence) obj).getResidenceId() == getResidenceId());
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| 	}
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| 	
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| 	@Override
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| 	public String toString()
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| 	{
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| 		return getName() + "(" + getResidenceId() + ")";
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| 	}
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| }
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