82 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			82 lines
		
	
	
		
			2.8 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
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|  * Copyright (C) 2004-2015 L2J Server
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|  * 
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|  * This file is part of L2J Server.
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|  * 
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|  * L2J Server is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  * 
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|  * L2J Server is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|  * General Public License for more details.
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|  * 
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| package com.l2jserver.gameserver.model.conditions;
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| 
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| import com.l2jserver.gameserver.model.actor.L2Character;
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| import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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| import com.l2jserver.gameserver.model.effects.EffectFlag;
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| import com.l2jserver.gameserver.model.items.L2Item;
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| import com.l2jserver.gameserver.model.skills.Skill;
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| import com.l2jserver.gameserver.network.SystemMessageId;
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| import com.l2jserver.gameserver.taskmanager.AttackStanceTaskManager;
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| 
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| /**
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|  * @author Sdw
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|  */
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| public class ConditionPlayerCanSwitchSubclass extends Condition
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| {
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| 	private final int _subIndex;
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| 	
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| 	public ConditionPlayerCanSwitchSubclass(int subIndex)
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| 	{
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| 		_subIndex = subIndex;
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| 	}
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| 	
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| 	@Override
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| 	public boolean testImpl(L2Character effector, L2Character effected, Skill skill, L2Item item)
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| 	{
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| 		boolean canSwitchSub = true;
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| 		
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| 		final L2PcInstance player = effector.getActingPlayer();
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| 		if ((player == null) || player.isAlikeDead())
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| 		{
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| 			canSwitchSub = false;
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| 		}
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| 		else if (((_subIndex != 0) && (player.getSubClasses().get(_subIndex) == null)) || (player.getClassIndex() == _subIndex))
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| 		{
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| 			canSwitchSub = false;
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| 		}
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| 		else if (!player.isInventoryUnder90(true))
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| 		{
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| 			player.sendPacket(SystemMessageId.A_SUBCLASS_CANNOT_BE_CREATED_OR_CHANGED_BECAUSE_YOU_HAVE_EXCEEDED_YOUR_INVENTORY_LIMIT);
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| 			canSwitchSub = false;
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| 		}
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| 		else if (player.getWeightPenalty() >= 2)
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| 		{
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| 			player.sendPacket(SystemMessageId.A_SUBCLASS_CANNOT_BE_CREATED_OR_CHANGED_WHILE_YOU_ARE_OVER_YOUR_WEIGHT_LIMIT);
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| 			canSwitchSub = false;
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| 		}
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| 		else if (player.isAllSkillsDisabled())
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| 		{
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| 			canSwitchSub = false;
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| 		}
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| 		else if (player.isAffected(EffectFlag.MUTED))
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| 		{
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| 			canSwitchSub = false;
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| 			player.sendPacket(SystemMessageId.YOU_CANNOT_CHANGE_THE_CLASS_BECAUSE_OF_IDENTITY_CRISIS);
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| 		}
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| 		else if (AttackStanceTaskManager.getInstance().hasAttackStanceTask(player) || (player.getPvpFlag() > 0) || (player.getInstanceId() > 0) || player.isTransformed() || player.isMounted())
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| 		{
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| 			canSwitchSub = false;
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| 		}
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| 		
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| 		return canSwitchSub;
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| 	}
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| }
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