89 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			89 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
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|  * Copyright (C) 2004-2015 L2J Server
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|  * 
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|  * This file is part of L2J Server.
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|  * 
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|  * L2J Server is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  * 
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|  * L2J Server is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|  * General Public License for more details.
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|  * 
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| package com.l2jserver.gameserver.model.conditions;
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| 
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| import com.l2jserver.gameserver.model.actor.L2Character;
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| import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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| import com.l2jserver.gameserver.model.items.L2Item;
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| import com.l2jserver.gameserver.model.skills.Skill;
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| 
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| /**
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|  * The Class ConditionPlayerBaseStats.
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|  * @author mkizub
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|  */
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| public class ConditionPlayerBaseStats extends Condition
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| {
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| 	
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| 	private final BaseStat _stat;
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| 	private final int _value;
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| 	
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| 	/**
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| 	 * Instantiates a new condition player base stats.
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| 	 * @param player the player
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| 	 * @param stat the stat
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| 	 * @param value the value
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| 	 */
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| 	public ConditionPlayerBaseStats(L2Character player, BaseStat stat, int value)
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| 	{
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| 		super();
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| 		_stat = stat;
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| 		_value = value;
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| 	}
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| 	
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| 	/**
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| 	 * Test impl.
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| 	 * @return true, if successful
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| 	 */
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| 	@Override
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| 	public boolean testImpl(L2Character effector, L2Character effected, Skill skill, L2Item item)
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| 	{
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| 		if (effector.getActingPlayer() == null)
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| 		{
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| 			return false;
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| 		}
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| 		final L2PcInstance player = effector.getActingPlayer();
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| 		switch (_stat)
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| 		{
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| 			case Int:
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| 				return player.getINT() >= _value;
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| 			case Str:
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| 				return player.getSTR() >= _value;
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| 			case Con:
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| 				return player.getCON() >= _value;
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| 			case Dex:
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| 				return player.getDEX() >= _value;
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| 			case Men:
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| 				return player.getMEN() >= _value;
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| 			case Wit:
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| 				return player.getWIT() >= _value;
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| 		}
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| 		return false;
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| 	}
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| }
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| 
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| enum BaseStat
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| {
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| 	Int,
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| 	Str,
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| 	Con,
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| 	Dex,
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| 	Men,
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| 	Wit
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| }
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