l2j_mobius/trunk/dist/game/data/scripts/handlers/itemhandlers/MercTicket.java
2016-06-12 01:34:09 +00:00

125 lines
4.9 KiB
Java

/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.itemhandlers;
import java.util.Map;
import java.util.concurrent.ConcurrentHashMap;
import com.l2jmobius.gameserver.enums.PlayerAction;
import com.l2jmobius.gameserver.handler.IItemHandler;
import com.l2jmobius.gameserver.instancemanager.CastleManager;
import com.l2jmobius.gameserver.instancemanager.SiegeGuardManager;
import com.l2jmobius.gameserver.model.ClanPrivilege;
import com.l2jmobius.gameserver.model.actor.L2Playable;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.entity.Castle;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.ListenerRegisterType;
import com.l2jmobius.gameserver.model.events.annotations.RegisterEvent;
import com.l2jmobius.gameserver.model.events.annotations.RegisterType;
import com.l2jmobius.gameserver.model.events.impl.character.player.OnPlayerDlgAnswer;
import com.l2jmobius.gameserver.model.holders.SiegeGuardHolder;
import com.l2jmobius.gameserver.model.items.instance.L2ItemInstance;
import com.l2jmobius.gameserver.network.SystemMessageId;
import com.l2jmobius.gameserver.network.serverpackets.ConfirmDlg;
import ai.AbstractNpcAI;
/**
* Mercenary Ticket Item Handler.
* @author St3eT
*/
public final class MercTicket extends AbstractNpcAI implements IItemHandler
{
private final Map<Integer, L2ItemInstance> _items = new ConcurrentHashMap<>();
public MercTicket()
{
}
@Override
public boolean useItem(L2Playable playable, L2ItemInstance item, boolean forceUse)
{
if (!playable.isPlayer())
{
playable.sendPacket(SystemMessageId.YOUR_PET_CANNOT_CARRY_THIS_ITEM);
return false;
}
final L2PcInstance activeChar = playable.getActingPlayer();
final Castle castle = CastleManager.getInstance().getCastle(activeChar);
if ((castle == null) || (activeChar.getClan() == null) || (castle.getOwnerId() != activeChar.getClanId()) || !activeChar.hasClanPrivilege(ClanPrivilege.CS_MERCENARIES))
{
activeChar.sendPacket(SystemMessageId.YOU_DO_NOT_HAVE_THE_AUTHORITY_TO_POSITION_MERCENARIES);
return false;
}
final int castleId = castle.getResidenceId();
final SiegeGuardHolder holder = SiegeGuardManager.getInstance().getSiegeGuardByItem(castleId, item.getId());
if ((holder == null) || (castleId != holder.getCastleId()))
{
activeChar.sendPacket(SystemMessageId.MERCENARIES_CANNOT_BE_POSITIONED_HERE);
return false;
}
else if (castle.getSiege().isInProgress())
{
activeChar.sendPacket(SystemMessageId.THIS_MERCENARY_CANNOT_BE_POSITIONED_ANYMORE);
return false;
}
else if (SiegeGuardManager.getInstance().isTooCloseToAnotherTicket(activeChar))
{
activeChar.sendPacket(SystemMessageId.POSITIONING_CANNOT_BE_DONE_HERE_BECAUSE_THE_DISTANCE_BETWEEN_MERCENARIES_IS_TOO_SHORT);
return false;
}
else if (SiegeGuardManager.getInstance().isAtNpcLimit(castleId, item.getId()))
{
activeChar.sendPacket(SystemMessageId.THIS_MERCENARY_CANNOT_BE_POSITIONED_ANYMORE);
return false;
}
_items.put(activeChar.getObjectId(), item);
final ConfirmDlg dlg = new ConfirmDlg(SystemMessageId.PLACE_S1_IN_THE_CURRENT_LOCATION_AND_DIRECTION_DO_YOU_WISH_TO_CONTINUE);
dlg.addTime(15000);
dlg.addNpcName(holder.getNpcId());
activeChar.sendPacket(dlg);
activeChar.addAction(PlayerAction.MERCENARY_CONFIRM);
return true;
}
@RegisterEvent(EventType.ON_PLAYER_DLG_ANSWER)
@RegisterType(ListenerRegisterType.GLOBAL_PLAYERS)
public void onPlayerDlgAnswer(OnPlayerDlgAnswer event)
{
final L2PcInstance activeChar = event.getActiveChar();
if (activeChar.removeAction(PlayerAction.MERCENARY_CONFIRM) && _items.containsKey(activeChar.getObjectId()))
{
if (SiegeGuardManager.getInstance().isTooCloseToAnotherTicket(activeChar))
{
activeChar.sendPacket(SystemMessageId.POSITIONING_CANNOT_BE_DONE_HERE_BECAUSE_THE_DISTANCE_BETWEEN_MERCENARIES_IS_TOO_SHORT);
return;
}
if (event.getAnswer() == 1)
{
final L2ItemInstance item = _items.get(activeChar.getObjectId());
SiegeGuardManager.getInstance().addTicket(item.getId(), activeChar);
activeChar.destroyItem("Consume", item.getObjectId(), 1, null, false); // Remove item from char's inventory
}
_items.remove(activeChar.getObjectId());
}
}
}