l2j_mobius/trunk/dist/game/data/scripts/handlers/admincommandhandlers/AdminDisconnect.java
2016-06-12 01:34:09 +00:00

75 lines
2.0 KiB
Java

/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.admincommandhandlers;
import com.l2jmobius.gameserver.handler.IAdminCommandHandler;
import com.l2jmobius.gameserver.model.L2Object;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
/**
* This class handles following admin commands: - character_disconnect = disconnects target player
* @version $Revision: 1.2.4.4 $ $Date: 2005/04/11 10:06:00 $
*/
public class AdminDisconnect implements IAdminCommandHandler
{
private static final String[] ADMIN_COMMANDS =
{
"admin_character_disconnect"
};
@Override
public boolean useAdminCommand(String command, L2PcInstance activeChar)
{
if (command.equals("admin_character_disconnect"))
{
disconnectCharacter(activeChar);
}
return true;
}
@Override
public String[] getAdminCommandList()
{
return ADMIN_COMMANDS;
}
private void disconnectCharacter(L2PcInstance activeChar)
{
final L2Object target = activeChar.getTarget();
L2PcInstance player = null;
if (target instanceof L2PcInstance)
{
player = (L2PcInstance) target;
}
else
{
return;
}
if (player == activeChar)
{
activeChar.sendMessage("You cannot logout your own character.");
}
else
{
activeChar.sendMessage("Character " + player.getName() + " disconnected from server.");
player.logout();
}
}
}