211 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			211 lines
		
	
	
		
			5.5 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
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|  * Copyright (C) 2004-2015 L2J Server
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|  * 
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|  * This file is part of L2J Server.
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|  * 
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|  * L2J Server is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  * 
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|  * L2J Server is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|  * General Public License for more details.
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|  * 
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| package com.l2jserver.gameserver.instancemanager;
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| 
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| import java.util.Map;
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| import java.util.concurrent.ConcurrentHashMap;
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| 
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| import com.l2jserver.Config;
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| import com.l2jserver.gameserver.model.L2World;
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| import com.l2jserver.gameserver.model.StatsSet;
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| import com.l2jserver.gameserver.model.VehiclePathPoint;
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| import com.l2jserver.gameserver.model.actor.instance.L2BoatInstance;
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| import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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| import com.l2jserver.gameserver.model.actor.templates.L2CharTemplate;
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| import com.l2jserver.gameserver.network.serverpackets.L2GameServerPacket;
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| 
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| public class BoatManager
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| {
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| 	private final Map<Integer, L2BoatInstance> _boats = new ConcurrentHashMap<>();
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| 	private final boolean[] _docksBusy = new boolean[3];
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| 	
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| 	public static final int TALKING_ISLAND = 1;
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| 	public static final int GLUDIN_HARBOR = 2;
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| 	public static final int RUNE_HARBOR = 3;
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| 	
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| 	public static final BoatManager getInstance()
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| 	{
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| 		return SingletonHolder._instance;
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| 	}
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| 	
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| 	protected BoatManager()
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| 	{
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| 		for (int i = 0; i < _docksBusy.length; i++)
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| 		{
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| 			_docksBusy[i] = false;
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| 		}
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| 	}
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| 	
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| 	public L2BoatInstance getNewBoat(int boatId, int x, int y, int z, int heading)
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| 	{
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| 		if (!Config.ALLOW_BOAT)
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| 		{
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| 			return null;
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| 		}
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| 		
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| 		StatsSet npcDat = new StatsSet();
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| 		npcDat.set("npcId", boatId);
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| 		npcDat.set("level", 0);
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| 		npcDat.set("jClass", "boat");
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| 		
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| 		npcDat.set("baseSTR", 0);
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| 		npcDat.set("baseCON", 0);
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| 		npcDat.set("baseDEX", 0);
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| 		npcDat.set("baseINT", 0);
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| 		npcDat.set("baseWIT", 0);
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| 		npcDat.set("baseMEN", 0);
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| 		
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| 		npcDat.set("baseShldDef", 0);
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| 		npcDat.set("baseShldRate", 0);
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| 		npcDat.set("baseAccCombat", 38);
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| 		npcDat.set("baseEvasRate", 38);
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| 		npcDat.set("baseCritRate", 38);
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| 		
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| 		// npcDat.set("name", "");
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| 		npcDat.set("collision_radius", 0);
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| 		npcDat.set("collision_height", 0);
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| 		npcDat.set("sex", "male");
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| 		npcDat.set("type", "");
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| 		npcDat.set("baseAtkRange", 0);
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| 		npcDat.set("baseMpMax", 0);
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| 		npcDat.set("baseCpMax", 0);
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| 		npcDat.set("rewardExp", 0);
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| 		npcDat.set("rewardSp", 0);
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| 		npcDat.set("basePAtk", 0);
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| 		npcDat.set("baseMAtk", 0);
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| 		npcDat.set("basePAtkSpd", 0);
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| 		npcDat.set("aggroRange", 0);
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| 		npcDat.set("baseMAtkSpd", 0);
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| 		npcDat.set("rhand", 0);
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| 		npcDat.set("lhand", 0);
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| 		npcDat.set("armor", 0);
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| 		npcDat.set("baseWalkSpd", 0);
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| 		npcDat.set("baseRunSpd", 0);
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| 		npcDat.set("baseHpMax", 50000);
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| 		npcDat.set("baseHpReg", 3.e-3f);
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| 		npcDat.set("baseMpReg", 3.e-3f);
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| 		npcDat.set("basePDef", 100);
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| 		npcDat.set("baseMDef", 100);
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| 		
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| 		final L2BoatInstance boat = new L2BoatInstance(new L2CharTemplate(npcDat));
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| 		boat.setHeading(heading);
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| 		boat.setXYZInvisible(x, y, z);
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| 		boat.spawnMe();
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| 		
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| 		_boats.put(boat.getObjectId(), boat);
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| 		return boat;
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| 	}
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| 	
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| 	/**
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| 	 * @param boatId
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| 	 * @return
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| 	 */
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| 	public L2BoatInstance getBoat(int boatId)
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| 	{
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| 		return _boats.get(boatId);
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| 	}
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| 	
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| 	/**
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| 	 * Lock/unlock dock so only one ship can be docked
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| 	 * @param h Dock Id
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| 	 * @param value True if dock is locked
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| 	 */
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| 	public void dockShip(int h, boolean value)
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| 	{
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| 		try
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| 		{
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| 			_docksBusy[h] = value;
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| 		}
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| 		catch (ArrayIndexOutOfBoundsException e)
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| 		{
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| 		}
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| 	}
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| 	
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| 	/**
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| 	 * Check if dock is busy
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| 	 * @param h Dock Id
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| 	 * @return Trye if dock is locked
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| 	 */
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| 	public boolean dockBusy(int h)
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| 	{
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| 		try
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| 		{
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| 			return _docksBusy[h];
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| 		}
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| 		catch (ArrayIndexOutOfBoundsException e)
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| 		{
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| 			return false;
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| 		}
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| 	}
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| 	
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| 	/**
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| 	 * Broadcast one packet in both path points
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| 	 * @param point1
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| 	 * @param point2
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| 	 * @param packet
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| 	 */
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| 	public void broadcastPacket(VehiclePathPoint point1, VehiclePathPoint point2, L2GameServerPacket packet)
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| 	{
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| 		broadcastPacketsToPlayers(point1, point2, packet);
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| 	}
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| 	
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| 	/**
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| 	 * Broadcast several packets in both path points
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| 	 * @param point1
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| 	 * @param point2
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| 	 * @param packets
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| 	 */
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| 	public void broadcastPackets(VehiclePathPoint point1, VehiclePathPoint point2, L2GameServerPacket... packets)
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| 	{
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| 		broadcastPacketsToPlayers(point1, point2, packets);
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| 	}
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| 	
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| 	private void broadcastPacketsToPlayers(VehiclePathPoint point1, VehiclePathPoint point2, L2GameServerPacket... packets)
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| 	{
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| 		for (L2PcInstance player : L2World.getInstance().getPlayers())
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| 		{
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| 			double dx = (double) player.getX() - point1.getX();
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| 			double dy = (double) player.getY() - point1.getY();
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| 			if (Math.sqrt((dx * dx) + (dy * dy)) < Config.BOAT_BROADCAST_RADIUS)
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| 			{
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| 				for (L2GameServerPacket p : packets)
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| 				{
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| 					player.sendPacket(p);
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| 				}
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| 			}
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| 			else
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| 			{
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| 				dx = (double) player.getX() - point2.getX();
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| 				dy = (double) player.getY() - point2.getY();
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| 				if (Math.sqrt((dx * dx) + (dy * dy)) < Config.BOAT_BROADCAST_RADIUS)
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| 				{
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| 					for (L2GameServerPacket p : packets)
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| 					{
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| 						player.sendPacket(p);
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| 					}
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| 				}
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| 			}
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| 		}
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| 	}
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| 	
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| 	private static class SingletonHolder
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| 	{
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| 		protected static final BoatManager _instance = new BoatManager();
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| 	}
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| } | 
