l2j_mobius/trunk/dist/game/data/scripts/handlers/effecthandlers/GetMomentum.java
2016-06-12 01:34:09 +00:00

65 lines
2.1 KiB
Java

/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import com.l2jmobius.gameserver.model.StatsSet;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
import com.l2jmobius.gameserver.model.skills.BuffInfo;
import com.l2jmobius.gameserver.model.stats.Stats;
import com.l2jmobius.gameserver.network.SystemMessageId;
import com.l2jmobius.gameserver.network.serverpackets.EtcStatusUpdate;
import com.l2jmobius.gameserver.network.serverpackets.SystemMessage;
/**
* @author Sdw
*/
public class GetMomentum extends AbstractEffect
{
public GetMomentum(StatsSet params)
{
}
@Override
public boolean onActionTime(BuffInfo info)
{
if (info.getEffected().isPlayer())
{
final L2PcInstance player = info.getEffected().getActingPlayer();
final int maxCharge = (int) info.getEffected().getStat().getValue(Stats.MAX_MOMENTUM, 0);
final int newCharge = Math.min(player.getCharges() + 1, maxCharge);
player.setCharges(maxCharge);
if (newCharge == maxCharge)
{
player.sendPacket(SystemMessageId.YOUR_FORCE_HAS_REACHED_MAXIMUM_CAPACITY);
}
else
{
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.YOUR_FORCE_HAS_INCREASED_TO_LEVEL_S1);
sm.addInt(newCharge);
player.sendPacket(sm);
}
player.sendPacket(new EtcStatusUpdate(player));
}
return info.getSkill().isToggle();
}
}