l2j_mobius/trunk/dist/game/data/scripts/handlers/effecthandlers/CpHealOverTime.java
2016-06-12 01:34:09 +00:00

60 lines
1.7 KiB
Java

/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import com.l2jmobius.gameserver.model.StatsSet;
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
import com.l2jmobius.gameserver.model.skills.BuffInfo;
/**
* Cp Heal Over Time effect implementation.
*/
public final class CpHealOverTime extends AbstractEffect
{
private final double _power;
public CpHealOverTime(StatsSet params)
{
_power = params.getDouble("power", 0);
setTicks(params.getInt("ticks"));
}
@Override
public boolean onActionTime(BuffInfo info)
{
if (info.getEffected().isDead())
{
return false;
}
double cp = info.getEffected().getCurrentCp();
final double maxcp = info.getEffected().getMaxRecoverableCp();
// Not needed to set the CP and send update packet if player is already at max CP
if (cp >= maxcp)
{
return false;
}
cp += _power * getTicksMultiplier();
cp = Math.min(cp, maxcp);
info.getEffected().setCurrentCp(cp, false);
info.getEffected().broadcastStatusUpdate(info.getEffector());
return true;
}
}