276 lines
		
	
	
		
			8.1 KiB
		
	
	
	
		
			INI
		
	
	
	
	
	
			
		
		
	
	
			276 lines
		
	
	
		
			8.1 KiB
		
	
	
	
		
			INI
		
	
	
	
	
	
| # ---------------------------------------------------------------------------
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| # Alternative Feature Settings
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| # ---------------------------------------------------------------------------
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| # The defaults are set to be retail-like. If you modify any of these settings your server will deviate from being retail-like.
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| # Warning: 
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| # Please take extreme caution when changing anything. Also please understand what you are changing before you do so on a live server.
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| # ---------------------------------------------------------------------------
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| # Castle
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| # ---------------------------------------------------------------------------
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| 
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| # Siege Time rules
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| # Which hours can change Castle Lords
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| # Default: 16,20
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| SiegeHourList = 16,20
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| 
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| # Taxes for castles
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| # Buy tax in percent when is castle owned by npc's.
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| # Default: 15
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| BuyTaxForNeutralSide = 15
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| 
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| # Buy tax in percent when is castle owned by player's and castle is on light side.
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| # Default: 0
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| BuyTaxForLightSide = 0
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| 
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| # Buy tax in percent when is castle owned by player's and castle is on dark side.
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| # Default: 30
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| BuyTaxForDarkSide = 30
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| 
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| # Sell tax in percent when is castle owned by npc's.
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| # Default: 15
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| SellTaxForNeutralSide = 15
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| 
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| # Sell tax in percent when is castle owned by player's and castle is on light side.
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| # Default: 0
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| SellTaxForLightSide = 0
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| 
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| # Sell tax in percent when is castle owned by player's and castle is on dark side.
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| # Default: 30
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| SellTaxForDarkSide = 30
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| 
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| # Teleport Function price
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| # Price = 7 days
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| CastleTeleportFunctionFeeRatio = 604800000
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| CastleTeleportFunctionFeeLvl1 = 1000
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| CastleTeleportFunctionFeeLvl2 = 10000
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| 
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| # Support magic buff price
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| # Price = 7 day
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| CastleSupportFunctionFeeRatio = 604800000
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| CastleSupportFeeLvl1 = 49000
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| CastleSupportFeeLvl2 = 120000
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| 
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| # MP Regeneration price
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| # Price = 7 day
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| CastleMpRegenerationFunctionFeeRatio = 604800000
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| CastleMpRegenerationFeeLvl1 = 45000
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| CastleMpRegenerationFeeLvl2 = 65000
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| 
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| # Hp Regeneration price
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| # Price = 7 day
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| CastleHpRegenerationFunctionFeeRatio = 604800000
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| CastleHpRegenerationFeeLvl1 = 12000
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| CastleHpRegenerationFeeLvl2 = 20000
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| 
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| # Exp Regeneration price
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| # Price = 7 day
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| CastleExpRegenerationFunctionFeeRatio = 604800000
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| CastleExpRegenerationFeeLvl1 = 63000
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| CastleExpRegenerationFeeLvl2 = 70000
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| 
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| # Outer Door upgrade price
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| OuterDoorUpgradePriceLvl2 = 3000000
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| OuterDoorUpgradePriceLvl3 = 4000000
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| OuterDoorUpgradePriceLvl5 = 5000000
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| 
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| # Inner Door upgrade price
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| InnerDoorUpgradePriceLvl2 = 750000
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| InnerDoorUpgradePriceLvl3 = 900000
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| InnerDoorUpgradePriceLvl5 = 1000000
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| 
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| # Wall upgrade price
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| WallUpgradePriceLvl2 = 1600000
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| WallUpgradePriceLvl3 = 1800000
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| WallUpgradePriceLvl5 = 2000000
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| 
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| # Trap upgrade price
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| TrapUpgradePriceLvl1 = 3000000
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| TrapUpgradePriceLvl2 = 4000000
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| TrapUpgradePriceLvl3 = 5000000
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| TrapUpgradePriceLvl4 = 6000000
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| 
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| # ---------------------------------------------------------------------------
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| # Fortress
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| # ---------------------------------------------------------------------------
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| 
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| # Teleport Function price
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| # Price = 7 days
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| FortressTeleportFunctionFeeRatio = 604800000
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| FortressTeleportFunctionFeeLvl1 = 1000
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| FortressTeleportFunctionFeeLvl2 = 10000
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| 
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| # Support magic buff price
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| # Price = 1 day
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| FortressSupportFunctionFeeRatio = 86400000
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| FortressSupportFeeLvl1 = 7000
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| FortressSupportFeeLvl2 = 17000
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| 
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| # MP Regeneration price
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| # Price = 1 day
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| FortressMpRegenerationFunctionFeeRatio = 86400000
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| FortressMpRegenerationFeeLvl1 = 6500
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| FortressMpRegenerationFeeLvl2 = 9300
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| 
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| # Hp Regeneration price
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| # Price = 1 day
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| FortressHpRegenerationFunctionFeeRatio = 86400000
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| FortressHpRegenerationFeeLvl1 = 2000
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| FortressHpRegenerationFeeLvl2 = 3500
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| 
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| # Exp Regeneration price
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| # Price = 1 day
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| FortressExpRegenerationFunctionFeeRatio = 86400000
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| FortressExpRegenerationFeeLvl1 = 9000
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| FortressExpRegenerationFeeLvl2 = 10000
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| 
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| # This is the time frequently when Fort owner gets Blood Oath, supply level raised and Fort fee is payed
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| # Default 360 mins
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| FortressPeriodicUpdateFrequency = 360
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| 
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| # The number of Blood Oath which given to the Fort owner clan when Fort Updater runs
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| # Default: 1
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| FortressBloodOathCount = 1
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| 
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| # The maximum Fort supply level
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| # Max lvl what you can define here is 21!
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| # Default: 6
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| FortressMaxSupplyLevel = 6
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| 
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| # Fort fee which payed to the Castle
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| # Default: 25000
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| FortressFeeForCastle = 25000
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| 
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| # The maximum time while a clan can own a fortress
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| # Deafault: 168 hours
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| FortressMaximumOwnTime = 168
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| 
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| 
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| # ---------------------------------------------------------------------------
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| # Clan Reputation Points
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| # ---------------------------------------------------------------------------
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| # Reputation score gained by taking Fortress.
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| TakeFortPoints = 200
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| 
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| # Reputation score gained by taking Castle.
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| TakeCastlePoints = 1500
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| 
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| # Reputation score gained by defended Castle.
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| CastleDefendedPoints = 750
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| 
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| # Reputation score gained per clan members of festival winning party.
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| FestivalOfDarknessWin = 200
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| 
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| # Reputation score gained for per hero clan members.
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| HeroPoints = 1000
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| 
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| # Minimum Reputation score gained after completing 2nd class transfer under Academy - not used in classic.
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| CompleteAcademyMinPoints = 190
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| 
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| # Maximum Reputation score gained after completing 2nd class transfer under Academy - not used in classic.
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| CompleteAcademyMaxPoints = 650
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| 
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| # Reputation score gained after level obtained (20-25)
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| LevelUp20And25ReputationScore = 0
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| 
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| # Reputation score gained after level obtained (26-30)
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| LevelUp26And30ReputationScore = 0
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| 
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| # Reputation score gained after level obtained (31-35)
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| LevelUp31And35ReputationScore = 0
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| 
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| # Reputation score gained after level obtained (36-40)
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| LevelUp36And40ReputationScore = 0
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| 
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| # Reputation score gained after level obtained (41-45)
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| LevelUp41And45ReputationScore = 0
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| 
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| # Reputation score gained after level obtained (46-50)
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| LevelUp46And50ReputationScore = 0
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| 
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| # Reputation score gained after level obtained (51-55)
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| LevelUp51And55ReputationScore = 0
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| 
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| # Reputation score gained after level obtained (56-60)
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| LevelUp56And60ReputationScore = 0
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| 
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| # Reputation score gained after level obtained (61-65)
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| LevelUp61And65ReputationScore = 0
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| 
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| # Reputation score gained after level obtained (66-70)
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| LevelUp66And70ReputationScore = 0
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| 
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| # Reputation score gained after level obtained (71-75)
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| LevelUp71And75ReputationScore = 0
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| 
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| # Reputation score gained after level obtained (76-80)
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| LevelUp76And80ReputationScore = 0
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| 
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| # Reputation score gained after level obtained (81+)
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| LevelUp81PlusReputationScore = 0
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| 
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| # Reputation score gained after level obtained multiplier
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| LevelObtainedReputationScoreMultiplier = 1.0
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| 
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| # Reputation score gained per killed ballista.
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| KillBallistaPoints = 500
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| 
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| # Reputation score gained for one Blood Alliance.
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| BloodAlliancePoints = 500
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| 
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| # Reputation score gained for 10 Blood Oaths.
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| BloodOathPoints = 200
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| 
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| # Reputation score gained for 100 Knight's Epaulettes.
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| KnightsEpaulettePoints = 20
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| 
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| # Reputation score gained/reduced per kill during a clan war or siege war.
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| ReputationScorePerKill = 1
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| 
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| # Reputation score reduced by loosing Fortress in battle.
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| LooseFortPoints = 0
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| 
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| # Reputation score reduced by loosing Castle in battle.
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| LooseCastlePoints = 3000
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| 
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| # Reputation score reduced by creating Royal Guard.
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| CreateRoyalGuardCost = 5000
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| 
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| # Reputation score reduced by creating Knight Unit.
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| CreateKnightUnitCost = 10000
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| 
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| # Reputation score reduced by reinforcing Knight Unit (if clan level is 9 or more).
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| ReinforceKnightUnitCost = 5000
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| 
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| # Reputation score reduced by increasing clan level.
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| ClanLevel6Cost = 5000
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| ClanLevel7Cost = 10000
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| ClanLevel8Cost = 20000
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| ClanLevel9Cost = 40000
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| ClanLevel10Cost = 40000
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| ClanLevel11Cost = 75000
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| 
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| # Number of clan members needed to increase clan level.
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| ClanLevel6Requirement = 30
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| ClanLevel7Requirement = 50
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| ClanLevel8Requirement = 80
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| ClanLevel9Requirement = 120
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| ClanLevel10Requirement = 140
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| ClanLevel11Requirement = 170
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| 
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| # ---------------------------------------------------------------------------
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| # Other
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| # ---------------------------------------------------------------------------
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| 
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| # Allow riding wyvern ignoring 7 Signs status
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| # This will allow Castle Lords to ride wyvern even when Dusk has won Seal of Strife
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| # Default: False
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| AllowRideWyvernAlways = False
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| 
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| # Allow riding wyvern during Castle/Fort Siege
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| # Default: True
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| AllowRideWyvernDuringSiege = True
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| 
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| # Allow riding mounts (wyvern excluded) during Castle/Fort Siege
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| # Default: False
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| AllowRideMountsDuringSiege = False
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