80 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			INI
		
	
	
	
	
	
			
		
		
	
	
			80 lines
		
	
	
		
			3.4 KiB
		
	
	
	
		
			INI
		
	
	
	
	
	
| # This is the server configuration file. Here you can set up the connection for your server.
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| # Usually you have to change the ExternalHostname option to
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| # - 127.0.0.1 (if you want to play alone / testing purpose)
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| # - LAN IP* (if you want to play from another computer in the network)
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| # - WAN IP** (if you want to play with friends over internet)
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| # - Questions? => http://l2jserver.com
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| #
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| # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
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| # **= If you want to get you WAN IP, visit http://www.whatismyip.com
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| # ===================================================================================================
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|  
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| # ================================================================
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| # General server setting !!! REQUIRED to configure to everyone !!!
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| # ================================================================
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| 
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| # Bind ip of the gameserver, use * to bind on all available IPs
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| GameserverHostname=*
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| GameserverPort=7777
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| 
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| # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
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| # If this ip is resolvable by Login just leave *
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| ExternalHostname=*
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| 
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| # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
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| # If this ip is resolvable by Login just leave *
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| InternalHostname=*
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| 
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| # The Loginserver host and port
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| LoginPort=9014
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| LoginHost=127.0.0.1
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| 
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| # This is the server id that the gameserver will request (i.e. 0 is Bartz)
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| RequestServerID = 0
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| # If set to true, the login will give an other id to the server  if the requested id is allready reserved
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| AcceptAlternateID = True
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| 
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| # Database info
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| Driver=com.mysql.jdbc.Driver
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| #Driver=org.hsqldb.jdbcDriver
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| #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
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| URL=jdbc:mysql://localhost/l2jmc4?useUnicode=true&characterEncoding=utf-8&useSSL=false
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| #URL=jdbc:hsqldb:hsql://localhost/l2jdb
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| #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
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| Login=root
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| Password=
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| MaximumDbConnections=500
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| 
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| # The time before a database connection closes (in milliseconds)
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| # If a query takes longer to execute than the time defined here, the server will throw "Unclosed Connection!" error.
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| # If you get often this error message, try increasing this.
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| # Default: 60000ms
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| ConnectionCloseTime = 60000
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| 
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| # Datapack root directory.
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| # Defaults to current directory from which the server is started unless the below line is uncommented.
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| # WARNING: <u><b><font color="red">If the specified path is invalid, it will lead to multiple errors!</font></b></u>
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| #Default: .
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| DatapackRoot = .
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| 
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| # Define character name template
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| # Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*
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| # will allow names with first capital letter, next three small letters,
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| # and any (capital or not) letter or number, like ZbigN1eW
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| # Most rational to have CnameTemplate=[A-Z][a-z]*
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| # meaning names only of letters with first one capital, like Zbigniew
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| # Default .* - any namy of any symbols
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| CnameTemplate=.*
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| PetNameTemplate=.*
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| 
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| # Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit])
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| CharMaxNumber = 7
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| 
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| # Define how many players are allowed to play simultaneously on your server.
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| MaximumOnlineUsers=2000
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| 
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| 
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| # Minimum and maximum protocol revision that server allow to connect.
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| # You must keep MinProtocolRevision <= MaxProtocolRevision.
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| MinProtocolRevision = 656
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| MaxProtocolRevision = 665 | 
