Files
l2j_mobius/L2J_Mobius_C4/dist/game/config/custom.ini
2017-07-19 21:24:06 +00:00

248 lines
9.5 KiB
INI

# ==================================================================
# -- CUSTOM SETTINGS --
# ==================================================================
#---------------------------------------------------------------
# Block command custom functions
# 1. AntiBuff Protection
#---------------------------------------------------------------
# Option to block buffs by certain players using /block command
BlockUnwantedBuffs = False
#============================================================#
# Database Customizations #
#============================================================#
# Option to store additional spawnlist data on a custom table.
CustomSpawnlistTable = False
# Option to save GM spawn only in the custom table.
SaveGmSpawnOnCustom = False
# Option to store additional npc data on a custom table.
CustomNpcTable = False
CustomNpcSkillsTable = False
# Option to store additional Items data on custom tables.
CustomItemTables = False
CustomArmorSetsTable = False
# Option to store additional Teleport location on a custom table.
CustomTeleportTable = False
# Option to store alternative drop on a custom table.
CustomDroplistTable = False
# Option to store alternative merchant data on a custom table.
CustomMerchantTables = False
#---------------------------------------------------------------
# Champion mobs
# Turns random mobs into Champions
#---------------------------------------------------------------
# Enable Champions
ChampionEnable = False
# Force Champion mobs to be Passive:
# To leave champion mobs to default aggro, set to false.
# To set all champion mobs to Passive (not aggro), set true.
ChampionPassive = False
# Chance for a mob to became champion (in percents) - 0 to disable
ChampionFrequency = 5
# Title of all Champion Mobs
ChampionTitle = Champion
# Min and max lvl allowed for a mob to be champion.
ChampionMinLevel = 20
ChampionMaxLevel = 70
# Hp multiplier
ChampionHp = 8
# Hp Regen Multiplier
ChampionHpRegen = 1.
# Rewards multiplier
ChampionRewards = 8
# Adenas & seal stones rewards multiplier
ChampionAdenasRewards = 1
# Atk bonus for champion (changes apply on patk & matk)
ChampionAtk = 1.
# Spd Atk bonus for champion (changes apply on patkspd & matkspd)
ChampionSpdAtk = 1.
# Chance to obtain a specified reward item from a higher lvl champion (in percents) default is off using glittering medal as reward
ChampionRewardLowerLvlItemChance = 0
# Chance to obtain a specified reward item from a lower lvl champion (in percents) default is off using glittering medal as reward
ChampionRewardHigherLvlItemChance = 0
# Specified reward item ID
ChampionRewardItemID = 6393
# Specified reward item rnd qty
ChampionRewardItemQty = 1
# ------------------------------------------------------------
# Skill Duration List
# ------------------------------------------------------------
# When this is enabled it will read the config "SkillDurationList"
# This will basically overlook the "time= x" in the skill xml's so that you do
# not need to modify the L2J Datapack XML's to increase skill duration.
# Skill duration list:
# Format : skillid,newtime;skillid2,newtime2;....
# Example:
# This enable 1h(3600) duration for songs, the "\"indicates new line,
# and is only set for formating purposes.
# SkillDurationList = 264,3600;265,3600;266,3600;267,3600;268,3600;\
# 269,3600;270,3600;304,3600;305,1200;306,3600;308,3600;349,3600;\
# 363,3600;364,3600
# Retail: False
EnableModifySkillDuration = False
SkillDurationList =
# ------------------------------------------------------------
# Enable Auto Target
# ------------------------------------------------------------
# This function works for NPCs only,
# in order to avoid issues such as attacks from mobs stucked in walls
EnableAutoTargetNPC = False
# ------------------------------------------------------------
# Choose any kind of subclass to any Village Master
# ------------------------------------------------------------
# Allows players to choose any kind of subclass to any village master
ChooseAllSubClassesEveryWhere = False
# ------------------------------------------------------------
# Auto Noblesse Status At Login
# ------------------------------------------------------------
# Give noblesse status to all characters at login
AutoNoblesseAtLogin = False
# ------------------------------------------------------------
# Allow Enchanting Hero Items
# ------------------------------------------------------------
# Allows players to enchant a hero weapon
AllowEnchantHeroItems = False
# ------------------------------------------------------------
# Prevent Dual Boxing
# ------------------------------------------------------------
# Prevents 2 characters with the same IP from being in the same place
PreventDualBoxing = False
# ------------------------------------------------------------
# Auto Rewarder
# ------------------------------------------------------------
# Enable Auto rewarder
AllowAutoRewarder = False
# Delay for reward (in seconds)
# Default 30 minutes
AutoRewardDelay = 1800
# ID of item reward
AutoRewardID = 57
# Count of item reward
AutoRewardCount = 1000
# ------------------------------------------------------------
# Custom Starting Spawn
# ------------------------------------------------------------
# Set true for custom starting spawn location.
CustomStartingSpawn = False
CustomSpawnX = 82585
CustomSpawnY = 148192
CustomSpawnZ = -3469
# ------------------------------------------------------------
# Enable Real Time
# ------------------------------------------------------------
# Shows Real Time if set to True
# Visible with /time command
EnableRealTime = False
# ------------------------------------------------------------
# Allow teleporting to towns, the castles of which are under attack
# ------------------------------------------------------------
# Default = False
AllowSiegeTeleport = False
# ------------------------------------------------------------
# Stuck Subs Configuration
# ------------------------------------------------------------
# If True then player will keep all skills from all subclasses
KeepSubClassSkills = False
# ------------------------------------------------------------
# Allow use Event Managers for changing occupation
# ------------------------------------------------------------
# Default: False
AllowClassMasters = False
# ConfigClassMaster=1;[57(100000)];[];2;[57(1000000)];[];3;[57(10000000)],[5575(1000000)];[6622(1)]
# 1st occupation change for 100.000 Adena (item id 57)
# 2nd occupation change for 1.000.000 Adena (item id 57)
# 3rd occupation change for 10.000.000 Adena (item id 57) and 1.000.000 Ancient Adena (item id 5575)
# on 3rd occupation change player will be rewarded with 1 Book of Giants (item id 6622)
# ConfigClassMaster=1;[];[];2;[];[];3;[];[]
# 1st, 2nd, 3rd occupation change for free, without rewards.
# ConfigClassMaster=1;[];[];2;[];[]
# Allow only first and second change.
ConfigClassMaster = 1;[];[];2;[];[];3;[];[]
# Class Masters will allow changing to any occupation on any level inside class tree
# For example, Dwarven Fighter will be able to advance to:
# Artisan, Scavenger, Warsmith, Bounty Hunter, Maestro, Fortune Seeker.
# But Warsmith will be able to change only to Maestro.
# Default = False
AllowEntireTree = False
# When character reach levels 20,40,76 he will receive tutorial page
# with list of the all possible variants, and can select and immediately
# change to the new occupation, or decide to choose later (on next login).
# Can be used with or without classic Class Masters.
# Default = False
AlternateClassMaster = False
#-------------------------------------------------------------
# L2J NPC & PC AIO Buffer
#-------------------------------------------------------------
# To enable the L2J NPC Buffer set this to true, default is false.
# Buffer html files are located in folder "data/html/npcbuffer/" with file prefix: "NpcBuffer"
# Buffer database values are located in table "npc_buffer"
# Default L2J NPC is 100000
NPCBufferEnabled = False
# Sets the buff duration (in seconds) for all buffs given by:
# - NPC Buffer
# - PC AIO Buffer
AIOBuffDuration = 0
# ------------------------------------------------------------
# Enable / Disable / gaining experience. (.expon .expoff )
# ------------------------------------------------------------
# Default: False
SpExpCommand = False
# ------------------------------------------------------------
# Offline trade/craft
# ------------------------------------------------------------
# Option to enable or disable offline trade feature.
# Enable -> true, Disable -> false
OfflineTradeEnable = False
# Option to enable or disable offline craft feature.
# Enable -> true, Disable -> false
OfflineCraftEnable = False
#Restore offline traders/crafters after restart/shutdown. Default: true.
RestoreOffliners = True
#Do not restore offline characters, after OfflineMaxDays days spent from first restore.
#Require server restart to disconnect expired shops.
#0 = disabled (always restore).
#Default: 10
OfflineMaxDays = 10
#Disconnect shop after finished selling, buying.
#Default: True
OfflineDisconnectFinished = True
# If set to True, name color will be changed when entering offline mode
OfflineSetNameColor = False
# Color of the name in offline mode (if OfflineSetNameColor = True)
OfflineNameColor = 808080