l2j_mobius/trunk/dist/game/data/scripts/handlers/targethandlers/AuraFriendly.java
2015-12-31 23:53:41 +00:00

116 lines
3.2 KiB
Java

/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.targethandlers;
import java.util.ArrayList;
import java.util.List;
import com.l2jmobius.gameserver.GeoData;
import com.l2jmobius.gameserver.handler.ITargetTypeHandler;
import com.l2jmobius.gameserver.model.L2Object;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.actor.instance.L2SiegeFlagInstance;
import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.model.skills.targets.L2TargetType;
import com.l2jmobius.gameserver.model.zone.ZoneId;
/**
* @author Sahar
*/
public class AuraFriendly implements ITargetTypeHandler
{
@Override
public L2Object[] getTargetList(Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target)
{
final List<L2Character> targetList = new ArrayList<>();
final L2PcInstance player = activeChar.getActingPlayer();
final int maxTargets = skill.getAffectLimit();
for (L2Character obj : player.getKnownList().getKnownCharactersInRadius(skill.getAffectRange()))
{
if ((obj == activeChar) || !checkTarget(player, obj))
{
continue;
}
if ((maxTargets > 0) && (targetList.size() >= maxTargets))
{
break;
}
targetList.add(obj);
}
if (targetList.isEmpty())
{
return EMPTY_TARGET_LIST;
}
return targetList.toArray(new L2Character[targetList.size()]);
}
private boolean checkTarget(L2PcInstance activeChar, L2Character target)
{
if (!GeoData.getInstance().canSeeTarget(activeChar, target))
{
return false;
}
if ((target == null) || target.isAlikeDead() || target.isDoor() || (target instanceof L2SiegeFlagInstance) || target.isMonster())
{
return false;
}
if (target.isPlayable())
{
final L2PcInstance targetPlayer = target.getActingPlayer();
if (activeChar.isInDuelWith(target))
{
return false;
}
if (activeChar.isInPartyWith(target))
{
return true;
}
if (target.isInsideZone(ZoneId.PVP))
{
return false;
}
if (activeChar.isInClanWith(target) || activeChar.isInAllyWith(target) || activeChar.isInCommandChannelWith(target))
{
return true;
}
if ((targetPlayer.getPvpFlag() > 0) || (targetPlayer.getReputation() < 0))
{
return false;
}
}
return true;
}
@Override
public Enum<L2TargetType> getTargetType()
{
return L2TargetType.AURA_FRIENDLY;
}
}