Files
l2j_mobius/trunk/dist/game/data/stats/npcs/32300-32399.xml
2015-03-07 18:04:25 +00:00

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="32300" level="70" type="L2Npc" name="Bernarde">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="110" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="10" />
<height normal="24" />
</collision>
</npc>
<npc id="32301" level="70" type="L2Npc" name="Kendal" title="Wandering Ghost">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="80" />
<run ground="120" />
</speed>
<hit_time>390</hit_time>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="8" />
<height normal="22" />
</collision>
</npc>
<npc id="32302" level="70" type="L2Npc" name="Jerian">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="MAGE" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="32303" level="70" type="L2Npc" name="Machine">
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="1" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="16" />
<height normal="31" />
</collision>
</npc>
<npc id="32304" level="70" type="L2Npc" name="Oasis">
<race>ETC</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="13" />
<height normal="40" />
</collision>
</npc>
<npc id="32305" level="70" type="L2Npc" name="Ranku's Scapegoat">
<race>HUMANOID</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="46" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" aggroRange="1000" />
<collision>
<radius normal="35" />
<height normal="47.5" />
</collision>
</npc>
<npc id="32306" level="70" type="L2Npc" name="Native's Corpse">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="15" />
<run ground="120" />
</speed>
<hit_time>430</hit_time>
</stats>
<status attackable="false" talkable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="CORPSE" />
<collision>
<radius normal="13" />
<height normal="21" />
</collision>
</npc>
<npc id="32307" level="70" type="L2Npc" name="Dolmen">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="1" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="220" />
<height normal="450" />
</collision>
</npc>
<npc id="32308" level="70" type="L2Npc" name="Ming" title="Love Cat">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>ELEMENTAL</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="48" />
<run ground="120" />
</speed>
<hit_time>340</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="7" /> <!-- Spirits -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="8" />
<height normal="15" />
</collision>
</npc>
<npc id="32312" level="70" type="L2Npc" name="Rat Hole">
<race>ETC</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="13" />
<height normal="40" />
</collision>
</npc>
<npc id="32313" level="70" type="L2Npc" name="Deltuva">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="110" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="10" />
<height normal="24" />
</collision>
</npc>
<npc id="32314" level="70" type="L2Npc" name="Warp Gate">
<parameters>
<param name="NoFnHi" value="1" />
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="1" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="16" />
<height normal="31" />
</collision>
</npc>
<npc id="32315" level="70" type="L2Npc" name="Warp Gate">
<parameters>
<param name="NoFnHi" value="1" />
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="1" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="16" />
<height normal="31" />
</collision>
</npc>
<npc id="32316" level="70" type="L2Npc" name="Warp Gate">
<parameters>
<param name="NoFnHi" value="1" />
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="1" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="16" />
<height normal="31" />
</collision>
</npc>
<npc id="32317" level="70" type="L2Npc" name="Warp Gate">
<parameters>
<param name="NoFnHi" value="1" />
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="1" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="16" />
<height normal="31" />
</collision>
</npc>
<npc id="32318" level="70" type="L2Npc" name="Warp Gate">
<parameters>
<param name="NoFnHi" value="1" />
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="1" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="16" />
<height normal="31" />
</collision>
</npc>
<npc id="32319" level="70" type="L2Npc" name="Warp Gate">
<parameters>
<param name="NoFnHi" value="1" />
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="1" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="16" />
<height normal="31" />
</collision>
</npc>
<npc id="32320" level="70" type="L2Npc" name="Item Broker" title="Adventure Guildsman">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status unique="true" attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="32321" level="70" type="L2Npc" name="Item Broker" title="Adventure Guildsman">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status unique="true" attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="32322" level="70" type="L2Npc" name="Item Broker" title="Adventure Guildsman">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status unique="true" attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="32323" level="70" type="L2Npc" name="Avant-Garde" title="Transformation Wizard">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
<param name="quest_num" value="136" />
<param name="multisell" value="621" />
<param name="skill_book_id1" value="10280" />
<param name="skill_book_id15" value="10294" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="8" />
<height normal="24.5" />
</collision>
</npc>
<npc id="32324" level="70" type="L2Npc" name="Black Stone Monolith">
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="1" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="CORPSE" />
<collision>
<radius normal="19" />
<height normal="24.5" />
</collision>
</npc>
<npc id="32325" level="70" type="L2Npc" name="Yin" title="Attribute Master">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="CORPSE" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="32326" level="70" type="L2Npc" name="Yang" title="Attribute Master">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="130" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="CORPSE" />
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="32327" level="70" type="L2Npc" name="Adventurers' Guide" title="Newbie Buff Manager">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="32328" level="70" type="L2Npc" name="Crystalline Golem">
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="54" />
<run ground="30" />
</speed>
<hit_time>340</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="34" />
<height normal="47" />
</collision>
</npc>
<npc id="32330" level="70" type="L2Npc" name="Garden Guard">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
<param name="zone_type" value="11" />
<param name="enter_type" value="1" />
<param name="nornil_condition" value="1" />
<param name="quest_num" value="179" />
</parameters>
<race>KAMAEL</race>
<sex>FEMALE</sex>
<equipment rhand="9644" /> <!-- rhand: For NPC (Crossbow) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>410</hit_time>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="13" />
<height normal="22.5" />
</collision>
</npc>
<npc id="32331" level="70" type="L2Npc" name="">
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="1" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="0.1" />
<height normal="0.1" />
</collision>
</npc>
<npc id="32332" level="70" type="L2Npc" name="Katenar">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="150" />
</parameters>
<race>KAMAEL</race>
<sex>MALE</sex>
<equipment rhand="9646" /> <!-- rhand: For NPC (Rapier) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="28" />
<run ground="120" />
</speed>
<hit_time>450</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="10" />
<height normal="24.6155" />
</collision>
</npc>
<npc id="32333" level="70" type="L2Npc" name="Katenar">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="150" />
</parameters>
<race>KAMAEL</race>
<sex>MALE</sex>
<equipment rhand="9646" /> <!-- rhand: For NPC (Rapier) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="28" />
<run ground="120" />
</speed>
<hit_time>450</hit_time>
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="10" />
<height normal="24.6155" />
</collision>
</npc>
<npc id="32334" level="70" type="L2Npc" name="Harkilgamed">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
</parameters>
<race>KAMAEL</race>
<sex>MALE</sex>
<equipment rhand="9645" /> <!-- rhand: For NPC (Sword) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="42" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="11" />
<height normal="25" />
</collision>
</npc>
<npc id="32335" level="99" type="L2Guard" name="Marksman">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
</parameters>
<race>KAMAEL</race>
<sex>FEMALE</sex>
<equipment rhand="9644" /> <!-- rhand: For NPC (Crossbow) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="84843" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>410</hit_time>
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="13" />
<height normal="22.5" />
</collision>
</npc>
<npc id="32336" level="99" type="L2Guard" name="Marksman">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
</parameters>
<race>KAMAEL</race>
<sex>FEMALE</sex>
<equipment rhand="9644" /> <!-- rhand: For NPC (Crossbow) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="84843" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="60" />
<run ground="120" />
</speed>
<hit_time>410</hit_time>
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="25" /> <!-- Kamael -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="13" />
<height normal="22.5" />
</collision>
</npc>
<npc id="32337" level="70" type="L2Adventurer" name="Adventure Guildsman">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="130" />
<param name="isKamaelTown" value="1" />
</parameters>
<race>ELF</race>
<sex>MALE</sex>
<equipment rhand="130" /> <!-- rhand: Elven Sword -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="15" /> <!-- Elves -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="1000" isAggressive="false" />
<collision>
<radius normal="6" />
<height normal="21" />
</collision>
</npc>
<npc id="32338" level="70" type="L2Adventurer" name="Adventure Guildsman">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="70" />
<param name="isKamaelTown" value="1" />
</parameters>
<race>DWARF</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="1000" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="17.5" />
</collision>
</npc>
<npc id="32339" level="70" type="L2Adventurer" name="Adventure Guildsman">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
<param name="isKamaelTown" value="1" />
</parameters>
<race>HUMAN</race>
<sex>FEMALE</sex>
<equipment rhand="21732" lhand="102" /> <!-- rhand: Sword of Revolution - Event lhand: Round Shield -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="1000" isAggressive="false" />
<collision>
<radius normal="9.5" />
<height normal="22.4" />
</collision>
</npc>
<npc id="32340" level="70" type="L2Adventurer" name="Adventure Guildsman">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="188" />
<param name="isKamaelTown" value="1" />
</parameters>
<race>ORC</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="17" /> <!-- Orcs -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="1000" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="26" />
</collision>
</npc>
<npc id="32342" level="70" type="L2Monster" name="Eva's Gift Box">
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="80" />
<run ground="1" />
</speed>
<hit_time>560</hit_time>
</stats>
<status undying="false" canMove="false" />
<skill_list>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" isAggressive="false" />
<collision>
<radius normal="8.5" />
<height normal="8.5" />
</collision>
</npc>
<npc id="32343" level="70" type="L2Npc" name="Moonlight Tombstone">
<race>ETC</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="11" />
<height normal="45" />
</collision>
</npc>
<npc id="32344" level="70" type="L2Npc" name="Spooky Tombstone">
<race>ETC</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="11" />
<height normal="45" />
</collision>
</npc>
<npc id="32345" level="70" type="L2Npc" name="Buron" title="Tailor">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="110" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="10" />
<height normal="24" />
</collision>
</npc>
<npc id="32346" level="70" type="L2Npc" name="Kanaf">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="110" />
<param name="zone_type" value="2" />
<param name="enter_type" value="1" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="10" />
<height normal="24" />
</collision>
</npc>
<npc id="32347" level="70" type="L2Merchant" name="Shadai" title="Legendary Blacksmith">
<parameters>
<param name="NoFnHi" value="1" />
</parameters>
<race>DWARF</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
</stats>
<status attackable="false" canMove="false" noSleepMode="true" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="16.5" />
</collision>
</npc>
<npc id="32348" level="70" type="L2Fisherman" name="Burang" title="Fishing Guild Member">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="7560" /> <!-- rhand: Monster Only (Fishing Rod) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="32349" level="70" type="L2Npc" name="Rignos">
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="173" /> <!-- rhand: Skull Graver -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="33" />
<run ground="1" />
</speed>
<hit_time>430</hit_time>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="17" />
<height normal="30.5" />
</collision>
</npc>
<npc id="32350" level="84" type="L2Npc" name="Sandblast">
<race>ETC</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="4039.04270539801" hpRegen="8.5" mp="1812.0" mpRegen="3" />
<attack physical="1144.73130112535" magical="781.703083407155" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="357.86723" magical="261.87171" />
<attribute>
<attack type="WIND" value="100" />
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="220" />
</speed>
</stats>
<status attackable="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" aggroRange="1000" clanHelpRange="300" />
<collision>
<radius normal="0.01" />
<height normal="35" />
</collision>
</npc>
<npc id="32351" level="70" type="L2Teleporter" name="Enceinte Insurgent">
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="291" /> <!-- rhand: Trident -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="160" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="1000" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="10" />
<height normal="24" />
</collision>
</npc>
<npc id="32352" level="70" type="L2Npc" name="">
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="0.1" />
<height normal="0.1" />
</collision>
</npc>
<npc id="32353" level="70" type="L2Npc" name="Event Gatekeeper">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>ELEMENTAL</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="48" />
<run ground="120" />
</speed>
<hit_time>340</hit_time>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="7" /> <!-- Spirits -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" clanHelpRange="300" />
<collision>
<radius normal="8" />
<height normal="15" />
</collision>
</npc>
<npc id="32354" level="70" type="L2Npc" name="Kief">
<parameters>
<param name="NoFnHi" value="1" />
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="110" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="10" />
<height normal="24" />
</collision>
</npc>
<npc id="32355" level="70" type="L2Npc" name="Solomon">
<parameters>
<param name="NoFnHi" value="1" />
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="110" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="10" />
<height normal="24" />
</collision>
</npc>
<npc id="32356" level="70" type="L2Npc" name="Jude">
<parameters>
<param name="MoveAroundSocial" value="110" />
<param name="MoveAroundSocial1" value="110" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="56" />
<run ground="1" />
</speed>
<hit_time>390</hit_time>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="33" />
<height normal="58.5" />
</collision>
</npc>
<npc id="32357" level="70" type="L2Npc" name="Native Slave">
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="10" />
<height normal="24" />
</collision>
</npc>
<npc id="32358" level="70" type="L2QuestGuard" name="Native Prisoner">
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" isAggressive="false" />
<collision>
<radius normal="10" />
<height normal="24" />
</collision>
</npc>
<npc id="32359" level="70" type="L2Merchant" name="Lahm" title="Blacksmith of Power">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="85" />
</parameters>
<race>DWARF</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="16.5" />
</collision>
</npc>
<npc id="32361" level="70" type="L2Npc" name="Caravan Supporter">
<race>ETC</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skill_list>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="18" />
<height normal="14" />
</collision>
</npc>
<npc id="32362" level="70" type="L2Npc" name="Hellbound Native">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="110" />
<param name="MoveAroundSocial2" value="110" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="1" /> <!-- rhand: Short Sword -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
</stats>
<status attackable="false" undying="false" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="10" />
<height normal="24" />
</collision>
</npc>
<npc id="32363" level="70" type="L2Npc" name="Hellbound Insurgent">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="110" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="21732" lhand="102" /> <!-- rhand: Sword of Revolution - Event lhand: Round Shield -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="10" />
<height normal="24" />
</collision>
</npc>
<npc id="32364" level="70" type="L2Npc" name="Native Traitor">
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="10" />
<height normal="24" />
</collision>
</npc>
<npc id="32365" level="70" type="L2Npc" name="Snow" title="Event Manager">
<race>HUMANOID</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="10" critical="4" accuracy="5" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="75" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="5" />
<height normal="12.5" />
</collision>
</npc>
<npc id="32366" level="70" type="L2Npc" name="Destroyed Device">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="27" />
<run ground="1" />
</speed>
<hit_time>430</hit_time>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="20" />
<height normal="35" />
</collision>
</npc>
<npc id="32367" level="70" type="L2Npc" name="Alarm">
<race>ETC</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="14.5" />
<height normal="18.5" />
</collision>
</npc>
<npc id="32368" level="70" type="L2Npc" name="Weathered Rock">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="60" />
<height normal="25" />
</collision>
</npc>
<npc id="32369" level="70" type="L2Npc" name="Fallen Angel">
<parameters>
<param name="MoveAroundSocial" value="130" />
<param name="MoveAroundSocial1" value="130" />
</parameters>
<race>DIVINE</race>
<sex>FEMALE</sex>
<equipment rhand="6717" /> <!-- rhand: Monster Only(Einhasad Warrior) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="180" />
</speed>
<hit_time>460</hit_time>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="8" /> <!-- Angels -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="8" grown="9" />
<height normal="30" grown="36.5" />
</collision>
</npc>
<npc id="32370" level="70" type="L2Npc" name="Old Dwarven Ghost">
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="8528" /> <!-- rhand: For Monsters Only (Doom Hammer) -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="36" />
<run ground="140" />
</speed>
<hit_time>630</hit_time>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="300" />
<collision>
<radius normal="8" />
<height normal="17.5" />
</collision>
</npc>
<npc id="32371" level="70" type="L2Npc" name="Ingenious Contraption">
<race>CONSTRUCT</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="1" />
<run ground="1" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="13" />
<height normal="20" />
</collision>
</npc>
<npc id="32372" level="70" type="L2Npc" name="Mysterious Agent">
<parameters>
<skill name="skill_buff" id="5526" level="1" /> <!-- Challenger's Blessing -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="202" /> <!-- rhand: Mace of Underworld -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
<hit_time>280</hit_time>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
<skill id="5526" level="1" /> <!-- Challenger's Blessing -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="13" />
<height normal="25" />
</collision>
</npc>
<npc id="32373" level="70" type="L2Npc" name="Dorian">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="90" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="32374" level="70" type="L2Npc" name="Teleportation Cubic">
<race>ETC</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="30" />
<height normal="65" />
</collision>
</npc>
<npc id="32375" level="70" type="L2Npc" name="Teleportation Cubic">
<race>ETC</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="30" />
<height normal="65" />
</collision>
</npc>
<npc id="32376" level="70" type="L2Npc" name="Teleportation Cubic">
<race>ETC</race>
<sex>ETC</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="30" />
<height normal="65" />
</collision>
</npc>
<npc id="32377" level="70" type="L2Npc" name="Kuram" title="Entrance Manager">
<race>DWARF</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="60" />
<run ground="60" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="7.8" />
<height normal="17.285" />
</collision>
</npc>
<npc id="32378" level="70" type="L2Teleporter" name="Fantasy Isle Paddy" title="Gatekeeper">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="80" />
</parameters>
<race>DWARF</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="21.3" />
</collision>
</npc>
<npc id="32379" level="70" type="L2Npc" name="">
<race>HUMANOID</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="40" />
<run ground="40" />
</speed>
</stats>
<status attackable="false" noSleepMode="true" passableDoor="true" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="0.01" />
<height normal="12.5" />
</collision>
</npc>
<npc id="32380" level="70" type="L2Npc" name="">
<race>HUMANOID</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="40" />
<run ground="40" />
</speed>
</stats>
<status attackable="false" noSleepMode="true" passableDoor="true" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="0.01" />
<height normal="12.5" />
</collision>
</npc>
<npc id="32381" level="70" type="L2Npc" name="">
<race>HUMANOID</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="40" />
<run ground="40" />
</speed>
</stats>
<status attackable="false" noSleepMode="true" passableDoor="true" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="0.01" />
<height normal="26.5" />
</collision>
</npc>
<npc id="32382" level="70" type="L2Npc" name="">
<race>HUMANOID</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="40" />
<run ground="40" />
</speed>
</stats>
<status attackable="false" noSleepMode="true" passableDoor="true" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="0.01" />
<height normal="9.5" />
</collision>
</npc>
<npc id="32383" level="70" type="L2Npc" name="">
<race>HUMANOID</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="40" />
<run ground="40" />
</speed>
</stats>
<status attackable="false" noSleepMode="true" passableDoor="true" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="0.01" />
<height normal="10.25" />
</collision>
</npc>
<npc id="32384" level="70" type="L2Npc" name="">
<race>HUMANOID</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="40" />
<run ground="40" />
</speed>
</stats>
<status attackable="false" noSleepMode="true" passableDoor="true" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="0.01" />
<height normal="10.25" />
</collision>
</npc>
<npc id="32385" level="70" type="L2Npc" name="">
<race>HUMANOID</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="40" />
<run ground="40" />
</speed>
</stats>
<status attackable="false" noSleepMode="true" passableDoor="true" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="0.01" />
<height normal="20" />
</collision>
</npc>
<npc id="32386" level="70" type="L2Npc" name="">
<race>DARK_ELF</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="40" />
<run ground="40" />
</speed>
</stats>
<status attackable="false" noSleepMode="true" passableDoor="true" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="16" /> <!-- Dark Elves -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="0.01" />
<height normal="25" />
</collision>
</npc>
<npc id="32387" level="70" type="L2Npc" name="">
<race>DARK_ELF</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="40" />
<run ground="40" />
</speed>
</stats>
<status attackable="false" noSleepMode="true" passableDoor="true" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="16" /> <!-- Dark Elves -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="0.01" />
<height normal="23" />
</collision>
</npc>
<npc id="32388" level="70" type="L2Npc" name="">
<race>DARK_ELF</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="40" />
<run ground="40" />
</speed>
</stats>
<status attackable="false" noSleepMode="true" passableDoor="true" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="16" /> <!-- Dark Elves -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="0.01" />
<height normal="24.5" />
</collision>
</npc>
<npc id="32389" level="70" type="L2Npc" name="">
<race>DARK_ELF</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="40" />
<run ground="40" />
</speed>
</stats>
<status attackable="false" noSleepMode="true" passableDoor="true" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="16" /> <!-- Dark Elves -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="0.01" />
<height normal="25" />
</collision>
</npc>
<npc id="32390" level="70" type="L2Npc" name="">
<race>DARK_ELF</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="40" />
<run ground="40" />
</speed>
</stats>
<status attackable="false" noSleepMode="true" passableDoor="true" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="16" /> <!-- Dark Elves -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="0.01" />
<height normal="21.5" />
</collision>
</npc>
<npc id="32391" level="70" type="L2Npc" name="">
<race>DWARF</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="40" />
<run ground="40" />
</speed>
</stats>
<status attackable="false" noSleepMode="true" passableDoor="true" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="0.01" />
<height normal="19" />
</collision>
</npc>
<npc id="32392" level="70" type="L2Npc" name="">
<race>DWARF</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="40" />
<run ground="40" />
</speed>
</stats>
<status attackable="false" noSleepMode="true" passableDoor="true" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="0.01" />
<height normal="17" />
</collision>
</npc>
<npc id="32393" level="70" type="L2Npc" name="">
<race>DWARF</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="40" />
<run ground="40" />
</speed>
</stats>
<status attackable="false" noSleepMode="true" passableDoor="true" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="0.01" />
<height normal="18.5" />
</collision>
</npc>
<npc id="32394" level="70" type="L2Npc" name="">
<race>DWARF</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="40" />
<run ground="40" />
</speed>
</stats>
<status attackable="false" noSleepMode="true" passableDoor="true" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="0.01" />
<height normal="18" />
</collision>
</npc>
<npc id="32395" level="70" type="L2Npc" name="">
<race>DWARF</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="40" />
<run ground="40" />
</speed>
</stats>
<status attackable="false" noSleepMode="true" passableDoor="true" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="0.01" />
<height normal="21.3" />
</collision>
</npc>
<npc id="32396" level="70" type="L2Npc" name="">
<race>ELF</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="40" />
<run ground="40" />
</speed>
</stats>
<status attackable="false" noSleepMode="true" passableDoor="true" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="15" /> <!-- Elves -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="0.01" />
<height normal="23.5" />
</collision>
</npc>
<npc id="32397" level="70" type="L2Npc" name="">
<race>ELF</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="40" />
<run ground="40" />
</speed>
</stats>
<status attackable="false" noSleepMode="true" passableDoor="true" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="15" /> <!-- Elves -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="0.01" />
<height normal="22.5" />
</collision>
</npc>
<npc id="32398" level="70" type="L2Npc" name="">
<race>ELF</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="40" />
<run ground="40" />
</speed>
</stats>
<status attackable="false" noSleepMode="true" passableDoor="true" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="15" /> <!-- Elves -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="0.01" />
<height normal="24" />
</collision>
</npc>
<npc id="32399" level="70" type="L2Npc" name="">
<race>ELF</race>
<sex>FEMALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2444.46819" hpRegen="7.5" mp="1345.8" mpRegen="2.7" />
<attack physical="688.86373" magical="470.40463" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="295.91597" magical="216.53847" />
<attribute>
<defence fire="150" water="150" wind="150" earth="150" holy="150" dark="150" default="150" />
</attribute>
<speed>
<walk ground="40" />
<run ground="40" />
</speed>
</stats>
<status attackable="false" noSleepMode="true" passableDoor="true" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="15" /> <!-- Elves -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" />
<collision>
<radius normal="0.01" />
<height normal="23.5" />
</collision>
</npc>
</list>