333 lines
11 KiB
INI
333 lines
11 KiB
INI
#=============================================================
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# WARNING WARNING
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#=============================================================
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# Those settings can modify the behaviour of your server.
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# Your server will NOT be as retail servers.
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#
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# Those settings are usefull if you own some special server
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# or really small server.
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#=============================================================
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#-------------------------------------------------------------
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# Server config
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#-------------------------------------------------------------
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# AutoLoot enable... True to enable, False to disable
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# Default: False
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AutoLoot = False
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# AutoLoot for RBs/GBs enable... True to enable, False to disable
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# Default: False
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AutoLootRaids = False
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# AutoLearnSkills... True to enable, False to disable
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AutoLearnSkills = True
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# AutoLearnSkills...(For 3rd Class only) True to enable, False to disable
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AutoLearn3rdClassSkills = True
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# Party range for l2attackable (default 1600)
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AltPartyRange = 1600
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# Party range for l2party (default 1400)
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AltPartyRange2 = 1400
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# If XP loss (and deleveling) is enabled, default is 'true'
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Delevel = True
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# Weight limit multiplier. Example: Setting this to 5 will give players 5x the normal weight limit.
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# Default: 1
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AltWeightLimit = 1
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# If disabled, magic dmg has always 100% chance of success, default is 'true'
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MagicFailures = True
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# Alternative cancel of attack (bow, cast, all)
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AltGameCancelByHit = cast
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# Alternative Rate Value for Perfect Shield Block Rate.
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AltPerfectShieldBlockRate = 5
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# Alternative mob behavior in peace zones
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# Default = True; Set to False to prevent mobs from auto-aggro against players in peace zones
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AltMobAggroInPeaceZone = True
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# Alternative Freight mode. If true, freights can be withdrawed from any place.
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# Also, possibility to change Freight price (in adena) for each item slot in freight.
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# NOTE: AltGameFreightPrice WILL NOT change the value shown to the player, but the
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# player will actually get charged for the value set in here.
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AltGameFreights = False
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AltGameFreightPrice = 1000
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# Alternative Xp/Sp rewards, if not 0, then calculated as 2^((mob.level-player.level) / coef),
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# A few examples for "AltGameExponentXp = 5." and "AltGameExponentSp = 3."
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# diff = 0 (player and mob has the same level), XP bonus rate = 1, SP bonus rate = 1
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# diff = 3 (mob is 3 levels above), XP bonus rate = 1.52, SP bonus rate = 2
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# diff = 5 (mob is 5 levels above), XP bonus rate = 2, SP bonus rate = 3.17
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# diff = -8 (mob is 8 levels below), XP bonus rate = 0.4, SP bonus rate = 0.16
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AltGameExponentXp = 0
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AltGameExponentSp = 0
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# Use tiredness (instead of combat points)
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AltGameTiredness = False
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#-------------------------------------------------------------
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# Alternative settings against player with karma
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#-------------------------------------------------------------
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AltKarmaPlayerCanBeKilledInPeaceZone = False
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AltKarmaPlayerCanShop = True
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# Can the player use Scroll of Escape or Return skill?
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AltKarmaPlayerCanTeleport = True
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# Can the player use gatekeepers (GK)?
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AltKarmaPlayerCanUseGK = False
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AltKarmaPlayerCanTrade = True
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AltKarmaPlayerCanUseWareHouse = True
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# Allow free teleportation around the world.
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AltFreeTeleporting = False
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#Set true for disallow recommend character twice or more a day
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AltRecommend = False
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#-------------------------------------------------------------
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# Crafting config
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#-------------------------------------------------------------
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# Crafting enabled/disabled. On by default
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CraftingEnabled = True
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#Limits for recipes (defal: 50 - for dwarf , 50 - for common)
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DwarfRecipeLimit = 50
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CommonRecipeLimit = 50
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# Alternative crafting rules:
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# - crafting takes time
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# - players get EXP/SP for crafting
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AltGameCreation = False
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# time multiplier - bigger number ===> slower crafting but more XP/SP
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AltGameCreationSpeed = 1
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# Additional XP/SP rate multiplier (for increased XP/SP) default = 1
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AltGameCreationRateXp = 1
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AltGameCreationRateSp = 1
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#-------------------------------------------------------------
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# Skills config
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#-------------------------------------------------------------
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# Spell Book needed to learn skills
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SpBookNeeded = True
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# Book needed to enchant skills
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EnchantSkillSpBookNeeded = True
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# Alternative skill learn rules:
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# - all classes can learn all skills
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# - skills of another class costs x2 SP
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# - skills of another race costs x2 SP
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# - skills of fighters/mages costs x3 SP
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AltGameSkillLearn = False
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# Maximum allowed subclasses for a player
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# Default = 3
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AltMaxSubClasses = 3
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# Allow player sub-class addition without checking for unique quest items.
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AltSubClassWithoutQuests = False
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#-------------------------------------------------------------
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# Tutorial Guide
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#-------------------------------------------------------------
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# Enable/Disable Tutorial Guide
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AltEnableTutorial = True
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#-------------------------------------------------------------
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# Buffs config
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#-------------------------------------------------------------
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# Maximum number of buffs (30 in client)
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# Default = 20
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maxbuffamount = 20
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#-------------------------------------------------------------
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# Command Channel config
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#-------------------------------------------------------------
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# Minimum number of parties to activate command channel
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# (Activation bestows the right to use Chat dialog)
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# Minimum number set must be 2
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# Default = 5
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AltChannelActivationCount = 5
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#-------------------------------------------------------------
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# Clan config
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#-------------------------------------------------------------
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# Number of days you have to wait before :
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# - joining another clan
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DaysBeforeJoinAClan = 5
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# - creating a new clan
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DaysBeforeCreateAClan = 10
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# - dissolving a clan
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DaysToPassToDissolveAClan = 7
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# - dissolving again
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DaysToPassToDissolveAgain = 7
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# Number of days before joining a new alliance when clan voluntarily leave an alliance
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DaysBeforeJoinAllyWhenLeaved = 1
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# Number of days before joining a new alliance when clan was dismissed from an alliance
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DaysBeforeJoinAllyWhenDismissed = 1
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# Number of days before accepting a new clan for alliance when clan was dismissed from an alliance
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DaysBeforeAcceptNewClanWhenDismissed = 1
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# Number of days before creating a new alliance when dissolved an alliance
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DaysBeforeCreateNewAllyWhenDissolved = 10
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# Maximum number of clans in ally
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AltMaxNumOfClansInAlly = 12
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# Number of members needed to request a clan war
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AltClanMembersForWar = 15
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# All new characters of the same account are newbies, not only first one
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AltNewCharAlwaysIsNewbie = False
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# Allows Players to Shift-click Mobs and view their Stats and Droplist
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AltGameViewNpc = False
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#-------------------------------------------------------------
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# Olympiad config
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#-------------------------------------------------------------
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# Olympiad Start Time in Military hours Default 8pm (20)
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AltOlyStartTime = 20
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# Olympiad Start Time for Min's, Default 00 so at the start of the hour.
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AltOlyMin = 00
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# Olympiad Compeition Period, Default 4 hours.
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AltOlyCPeriod = 14400000
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# Olympiad Battle Period, Default 3 minutes. (If set different, should be < AltOlyBWait)
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AltOlyBattle = 180000
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# Olympiad Battle Wait, Default 10 Minutes
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AltOlyBWait = 600000
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# Olympiad Inital Wait Period, Default 5 minutes
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AltOlyIWait = 300000
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# Olympiad Weekly Period, Default 1 week
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AltOlyWPeriod = 604800000
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# Olympiad Validation Period, Default 24 Hours.
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AltOlyVPeriod = 86400000
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# Required number of participants for Classed and Non-Classed matches, Default 5 & 9
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AltOlyClassedParticipants = 5
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AltOlyNonClassedParticipants = 9
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# Olympiad battle winner reward for Class and Non_Class games.
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# Retail 6651(Gate Pass)
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AltOlyBattleRewItem = 6651
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# Retail 50 per winning
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AltOlyClassedRewItemCount = 50
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# Retail 30 per winning
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AltOlyNonClassedRewItemCount = 30
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# Olympiad Competition Rewards
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# Minimum Points needed to to exchange nobless gate pass, Retail 50
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AltOlyMinPointForExchange = 50
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# ItemId for this Reward, Retail 6651(Gate Pass)
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AltOlyCompRewItem = 6651
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# Rate to exchange Points to Reward item, Retail 1 Point * 1000
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AltOlyGPPerPoint = 1000
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# Noblesse points awarded to Heros. Retail 300
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AltOlyHeroPoints = 300
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#-------------------------------------------------------------
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# Manor Config
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#-------------------------------------------------------------
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# Manor Refresh Time in Military hours Default 8pm (20)
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AltManorRefreshTime = 20
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# Manor Refresh Time for Min's, Default 00 so at the start of the hour.
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AltManorRefreshMin = 00
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# Manor Next Period Approve Time in Military hours Default 6am
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AltManorApproveTime = 6
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# Manor Next Period Approve Time for Min's, Default 00 so at the start of the hour.
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AltManorApproveMin = 00
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# Manor Maintenance time, Default 6 minutes.
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AltManorMaintenancePeriod = 360000
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# Manor Save Type. 1-Save data into db after every action; Default false
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AltManorSaveAllActions = True
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# Manor Save Period (used only if AltManorSaveAllActions=false) Default very 2 hours
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AltManorSavePeriodRate = 2
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#-------------------------------------------------------------
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# Lottery config
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#-------------------------------------------------------------
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# Initial Lottery prize
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AltLotteryPrize = 50000
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# Lottery Ticket Price
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AltLotteryTicketPrice = 2000
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# What part of jackpot amount should receive characters who pick 5 wining numbers
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AltLottery5NumberRate = 0.6
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# What part of jackpot amount should receive characters who pick 4 wining numbers
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AltLottery4NumberRate = 0.2
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# What part of jackpot amount should receive characters who pick 3 wining numbers
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AltLottery3NumberRate = 0.2
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# How much adena receive characters who pick two or less of the winning number
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AltLottery2and1NumberPrize = 200
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#-------------------------------------------------------------
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# Debug & Dev config
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#-------------------------------------------------------------
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# Don't load quests
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AltDevNoQuests = False
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# Don't load spawntable
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AltDevNoSpawns = False
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# ------------------------------------------------------------
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# Four Sepulchers
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# ------------------------------------------------------------
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# Default: 50
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PendingTime = 50
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# Default: 5
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EntryTime = 5
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# Default: 4
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NumberOfNecessaryPartyMembers = 4
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#-----------------------------------
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# Dimension Rift Config
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#-----------------------------------
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# Minimal party size to enter rift. Min = 2, Max = 9.
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# If in rift party will become smaller all members will be teleported back
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RiftMinPartySize = 2
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# Number of maximum jumps between rooms allowed, after this time party will be teleported back
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MaxRiftJumps = 4
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# Time in ms the party has to wait until the mobs spawn when entering a room. C4 retail: 10s
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RiftSpawnDelay = 10000
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# Time between automatic jumps in seconds
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AutoJumpsDelayMin = 480
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AutoJumpsDelayMax = 600
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# Time Multiplier for stay in the boss room
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BossRoomTimeMultiply = 1.5
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# Cost in dimension fragments to enter the rift, each party member must own this amount
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RecruitCost = 18
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SoldierCost = 21
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OfficerCost = 24
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CaptainCost = 27
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CommanderCost = 30
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HeroCost = 33 |