Files
l2j_mobius/trunk/dist/game/data/stats/skills/08900-08999.xml
MobiusDev 8f5c716b5a Pailaka Injured Dragon improvements.
Contributed by Mathael.
2016-08-08 19:11:16 +00:00

240 lines
6.5 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="8900" toLevel="1" name="Dragon Fighter">
<!-- PvP Damage + 30%, HP/MP/CP + 30%, Atk. Spd. + 30%, P. Critical Rate + 100, P. Skill Critical Rate +30%, P. Skill Critical Damage +30%, and added damage to dragons + 100%. -->
<icon>icon.skill5860</icon>
<operateType>P</operateType>
<effects>
<effect name="MaxCp">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>100</amount>
<mode>DIFF</mode>
</effect>
<effect name="SkillCritical">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="SkillCriticalDamage">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="AttackTrait">
<DRAGON_WEAKNESS>100</DRAGON_WEAKNESS>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="8901" toLevel="1" name="Dragon Knight">
<!-- PvP Damage + 50%, HP/MP/CP + 100%, Atk. Spd. + 100%, P. Critical Rate + 500, P. Skill Critical Rate +50%, P. Skill Critical Damage +50%, and added damage to dragons + 300%. -->
<icon>icon.skill5861</icon>
<operateType>P</operateType>
<effects>
<effect name="MaxCp">
<amount>50</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>50</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>50</amount>
<mode>PER</mode>
</effect>
<effect name="PhysicalAttackSpeed">
<amount>100</amount>
<mode>PER</mode>
</effect>
<effect name="CriticalRate">
<amount>500</amount>
<mode>DIFF</mode>
</effect>
<effect name="SkillCritical">
<amount>50</amount>
<mode>PER</mode>
</effect>
<effect name="SkillCriticalDamage">
<amount>50</amount>
<mode>PER</mode>
</effect>
<effect name="AttackTrait">
<DRAGON_WEAKNESS>300</DRAGON_WEAKNESS>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<amount>50</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>50</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>50</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="8902" toLevel="1" name="Dragon Mage">
<!-- PvP Damage + 30%, HP/MP/CP + 30%, Casting Spd. + 30, M. Critical Rate + 100, M. Critical Damage +30%, and added damage to dragons + 100%. -->
<icon>icon.skill5860</icon>
<operateType>P</operateType>
<effects>
<effect name="MaxCp">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>100</amount>
</effect>
<effect name="MagicCriticalDamage">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="AttackTrait">
<DRAGON_WEAKNESS>100</DRAGON_WEAKNESS>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>30</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>30</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="8903" toLevel="1" name="Dragon Wizard">
<!-- PvP Damage + 50%, HP/MP/CP + 100%, Casting Spd. + 100%, M. Critical Rate + 50 %, M. Critical Damage + 50%, and added damage to dragons + 300%. -->
<icon>icon.skill5861</icon>
<operateType>P</operateType>
<effects>
<effect name="MaxCp">
<amount>100</amount>
<mode>PER</mode>
</effect>
<effect name="MaxHp">
<amount>100</amount>
<mode>PER</mode>
</effect>
<effect name="MaxMp">
<amount>100</amount>
<mode>PER</mode>
</effect>
<effect name="MagicalAttackSpeed">
<amount>100</amount>
<mode>PER</mode>
</effect>
<effect name="MagicCriticalRate">
<amount>500</amount>
</effect>
<effect name="MagicCriticalDamage">
<amount>50</amount>
<mode>PER</mode>
</effect>
<effect name="AttackTrait">
<DRAGON_WEAKNESS>300</DRAGON_WEAKNESS>
</effect>
<effect name="PvpMagicalSkillDamageBonus">
<amount>50</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalAttackDamageBonus">
<amount>50</amount>
<mode>PER</mode>
</effect>
<effect name="PvpPhysicalSkillDamageBonus">
<amount>50</amount>
<mode>PER</mode>
</effect>
</effects>
</skill>
<skill id="8904" toLevel="1" name="Summon Eviscerator Fox">
<!-- Mount the Eviscerator's pet fox. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>TRANSFORM</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<icon>icon.skill8904</icon>
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effectPoint>1</effectPoint>
<hitTime>1000</hitTime>
<conditions>
<condition name="CanTransform">
<transformId>154</transformId>
</condition>
</conditions>
<effects>
<effect name="Transformation">
<transformationId>154</transformationId>
</effect>
</effects>
</skill>
<skill id="8905" toLevel="1" name="Summon Sayha's Seer Fox">
<!-- Mount the Sayha's Seer's pet fox. -->
<abnormalLvl>1</abnormalLvl>
<abnormalTime>3600</abnormalTime>
<abnormalType>TRANSFORM</abnormalType>
<blockedInOlympiad>true</blockedInOlympiad>
<icon>icon.skill8905</icon>
<operateType>A2</operateType>
<targetType>SELF</targetType>
<affectScope>SINGLE</affectScope>
<effectPoint>1</effectPoint>
<hitTime>1000</hitTime>
<conditions>
<condition name="CanTransform">
<transformId>155</transformId>
</condition>
</conditions>
<effects>
<effect name="Transformation">
<transformationId>155</transformationId>
</effect>
</effects>
</skill>
</list>