l2j_mobius/trunk/dist/game/data/scripts/handlers/effecthandlers/TriggerSkillBySkill.java
2016-06-12 01:34:09 +00:00

126 lines
4.0 KiB
Java

/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import java.util.logging.Level;
import com.l2jmobius.commons.util.Rnd;
import com.l2jmobius.gameserver.data.xml.impl.SkillData;
import com.l2jmobius.gameserver.handler.TargetHandler;
import com.l2jmobius.gameserver.model.L2Object;
import com.l2jmobius.gameserver.model.StatsSet;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.impl.character.OnCreatureSkillFinishCast;
import com.l2jmobius.gameserver.model.events.listeners.ConsumerEventListener;
import com.l2jmobius.gameserver.model.holders.SkillHolder;
import com.l2jmobius.gameserver.model.skills.BuffInfo;
import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.model.skills.SkillCaster;
import com.l2jmobius.gameserver.model.skills.targets.TargetType;
/**
* Trigger Skill By Skill effect implementation.
* @author Zealar
*/
public final class TriggerSkillBySkill extends AbstractEffect
{
private final int _castSkillId;
private final int _chance;
private final SkillHolder _skill;
private final int _skillLevelScaleTo;
private final TargetType _targetType;
public TriggerSkillBySkill(StatsSet params)
{
_castSkillId = params.getInt("castSkillId", 0);
_chance = params.getInt("chance", 100);
_skill = new SkillHolder(params.getInt("skillId", 0), params.getInt("skillLevel", 0));
_skillLevelScaleTo = params.getInt("skillLevelScaleTo", 0);
_targetType = params.getEnum("targetType", TargetType.class, TargetType.TARGET);
}
@Override
public void onStart(L2Character effector, L2Character effected, Skill skill)
{
effected.addListener(new ConsumerEventListener(effected, EventType.ON_CREATURE_SKILL_FINISH_CAST, (OnCreatureSkillFinishCast event) -> onSkillUseEvent(event), this));
}
@Override
public void onExit(BuffInfo info)
{
info.getEffected().removeListenerIf(EventType.ON_CREATURE_SKILL_FINISH_CAST, listener -> listener.getOwner() == this);
}
public void onSkillUseEvent(OnCreatureSkillFinishCast event)
{
if ((_chance == 0) || ((_skill.getSkillId() == 0) || (_skill.getSkillLvl() == 0) || (_castSkillId == 0)))
{
return;
}
if (_castSkillId != event.getSkill().getId())
{
return;
}
if (!event.getTarget().isCharacter())
{
return;
}
if ((_chance < 100) && (Rnd.get(100) > _chance))
{
return;
}
final Skill triggerSkill;
if (_skillLevelScaleTo <= 0)
{
triggerSkill = _skill.getSkill();
}
else
{
final BuffInfo buffInfo = ((L2Character) event.getTarget()).getEffectList().getBuffInfoBySkillId(_skill.getSkillId());
if (buffInfo != null)
{
triggerSkill = SkillData.getInstance().getSkill(_skill.getSkillId(), Math.min(_skillLevelScaleTo, buffInfo.getSkill().getLevel() + 1));
}
else
{
triggerSkill = _skill.getSkill();
}
}
L2Object target = null;
try
{
target = TargetHandler.getInstance().getHandler(_targetType).getTarget(event.getCaster(), event.getTarget(), triggerSkill, false, false, false);
}
catch (Exception e)
{
_log.log(Level.WARNING, "Exception in ITargetTypeHandler.getTarget(): " + e.getMessage(), e);
}
if ((target != null) && target.isCharacter())
{
SkillCaster.triggerCast(event.getCaster(), (L2Character) target, triggerSkill);
}
}
}