l2j_mobius/trunk/dist/game/data/scripts/handlers/effecthandlers/TriggerSkillByDamage.java
2016-06-12 01:34:09 +00:00

113 lines
4.0 KiB
Java

/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.effecthandlers;
import java.util.logging.Level;
import com.l2jmobius.commons.util.Rnd;
import com.l2jmobius.gameserver.enums.InstanceType;
import com.l2jmobius.gameserver.handler.TargetHandler;
import com.l2jmobius.gameserver.model.L2Object;
import com.l2jmobius.gameserver.model.StatsSet;
import com.l2jmobius.gameserver.model.actor.L2Character;
import com.l2jmobius.gameserver.model.effects.AbstractEffect;
import com.l2jmobius.gameserver.model.events.EventType;
import com.l2jmobius.gameserver.model.events.impl.character.OnCreatureDamageReceived;
import com.l2jmobius.gameserver.model.events.listeners.ConsumerEventListener;
import com.l2jmobius.gameserver.model.holders.SkillHolder;
import com.l2jmobius.gameserver.model.skills.BuffInfo;
import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.model.skills.SkillCaster;
import com.l2jmobius.gameserver.model.skills.targets.TargetType;
/**
* Trigger Skill By Damage effect implementation.
* @author UnAfraid
*/
public final class TriggerSkillByDamage extends AbstractEffect
{
private final int _minAttackerLevel;
private final int _maxAttackerLevel;
private final int _minDamage;
private final int _chance;
private final SkillHolder _skill;
private final TargetType _targetType;
private final InstanceType _attackerType;
public TriggerSkillByDamage(StatsSet params)
{
_minAttackerLevel = params.getInt("minAttackerLevel", 1);
_maxAttackerLevel = params.getInt("maxAttackerLevel", 127);
_minDamage = params.getInt("minDamage", 1);
_chance = params.getInt("chance", 100);
_skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));
_targetType = params.getEnum("targetType", TargetType.class, TargetType.SELF);
_attackerType = params.getEnum("attackerType", InstanceType.class, InstanceType.L2Character);
}
public void onDamageReceivedEvent(OnCreatureDamageReceived event)
{
if (event.isDamageOverTime() || (_chance == 0) || (_skill.getSkillLvl() == 0))
{
return;
}
if (event.getAttacker() == event.getTarget())
{
return;
}
if ((event.getAttacker().getLevel() < _minAttackerLevel) || (event.getAttacker().getLevel() > _maxAttackerLevel))
{
return;
}
if ((event.getDamage() < _minDamage) || ((_chance < 100) && (Rnd.get(100) > _chance)) || !event.getAttacker().getInstanceType().isType(_attackerType))
{
return;
}
final Skill triggerSkill = _skill.getSkill();
L2Object target = null;
try
{
target = TargetHandler.getInstance().getHandler(_targetType).getTarget(event.getTarget(), event.getAttacker(), triggerSkill, false, false, false);
}
catch (Exception e)
{
_log.log(Level.WARNING, "Exception in ITargetTypeHandler.getTarget(): " + e.getMessage(), e);
}
if ((target != null) && target.isCharacter())
{
SkillCaster.triggerCast(event.getTarget(), (L2Character) target, triggerSkill);
}
}
@Override
public void onExit(BuffInfo info)
{
info.getEffected().removeListenerIf(EventType.ON_CREATURE_DAMAGE_RECEIVED, listener -> listener.getOwner() == this);
}
@Override
public void onStart(BuffInfo info)
{
info.getEffected().addListener(new ConsumerEventListener(info.getEffected(), EventType.ON_CREATURE_DAMAGE_RECEIVED, (OnCreatureDamageReceived event) -> onDamageReceivedEvent(event), this));
}
}