l2j_mobius/trunk/dist/game/data/scripts/handlers/admincommandhandlers/AdminSkill.java
2015-01-24 20:02:32 +00:00

590 lines
19 KiB
Java

/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.admincommandhandlers;
import java.util.Map;
import java.util.StringTokenizer;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.l2jserver.Config;
import com.l2jserver.gameserver.data.xml.impl.ClassListData;
import com.l2jserver.gameserver.data.xml.impl.SkillTreesData;
import com.l2jserver.gameserver.datatables.SkillData;
import com.l2jserver.gameserver.handler.IAdminCommandHandler;
import com.l2jserver.gameserver.model.L2Clan;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.L2SkillLearn;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.model.skills.Skill;
import com.l2jserver.gameserver.network.SystemMessageId;
import com.l2jserver.gameserver.network.serverpackets.AcquireSkillList;
import com.l2jserver.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jserver.gameserver.network.serverpackets.PledgeSkillList;
import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
import com.l2jserver.util.StringUtil;
/**
* This class handles following admin commands:
* <ul>
* <li>show_skills</li>
* <li>remove_skills</li>
* <li>skill_list</li>
* <li>skill_index</li>
* <li>add_skill</li>
* <li>remove_skill</li>
* <li>get_skills</li>
* <li>reset_skills</li>
* <li>give_all_skills</li>
* <li>give_all_skills_fs</li>
* <li>admin_give_all_clan_skills</li>
* <li>remove_all_skills</li>
* <li>add_clan_skills</li>
* <li>admin_setskill</li>
* </ul>
* @version 2012/02/26 Small fixes by Zoey76 05/03/2011
*/
public class AdminSkill implements IAdminCommandHandler
{
private static Logger _log = Logger.getLogger(AdminSkill.class.getName());
private static final String[] ADMIN_COMMANDS =
{
"admin_show_skills",
"admin_remove_skills",
"admin_skill_list",
"admin_skill_index",
"admin_add_skill",
"admin_remove_skill",
"admin_get_skills",
"admin_reset_skills",
"admin_give_all_skills",
"admin_give_all_skills_fs",
"admin_give_clan_skills",
"admin_give_all_clan_skills",
"admin_remove_all_skills",
"admin_add_clan_skill",
"admin_setskill"
};
private static Skill[] adminSkills;
@Override
public boolean useAdminCommand(String command, L2PcInstance activeChar)
{
if (command.equals("admin_show_skills"))
{
showMainPage(activeChar);
}
else if (command.startsWith("admin_remove_skills"))
{
try
{
String val = command.substring(20);
removeSkillsPage(activeChar, Integer.parseInt(val));
}
catch (StringIndexOutOfBoundsException e)
{
}
}
else if (command.startsWith("admin_skill_list"))
{
AdminHtml.showAdminHtml(activeChar, "skills.htm");
}
else if (command.startsWith("admin_skill_index"))
{
try
{
String val = command.substring(18);
AdminHtml.showAdminHtml(activeChar, "skills/" + val + ".htm");
}
catch (StringIndexOutOfBoundsException e)
{
}
}
else if (command.startsWith("admin_add_skill"))
{
try
{
String val = command.substring(15);
adminAddSkill(activeChar, val);
}
catch (Exception e)
{
activeChar.sendMessage("Usage: //add_skill <skill_id> <level>");
}
}
else if (command.startsWith("admin_remove_skill"))
{
try
{
String id = command.substring(19);
int idval = Integer.parseInt(id);
adminRemoveSkill(activeChar, idval);
}
catch (Exception e)
{
activeChar.sendMessage("Usage: //remove_skill <skill_id>");
}
}
else if (command.equals("admin_get_skills"))
{
adminGetSkills(activeChar);
}
else if (command.equals("admin_reset_skills"))
{
adminResetSkills(activeChar);
}
else if (command.equals("admin_give_all_skills"))
{
adminGiveAllSkills(activeChar, false);
}
else if (command.equals("admin_give_all_skills_fs"))
{
adminGiveAllSkills(activeChar, true);
}
else if (command.equals("admin_give_clan_skills"))
{
adminGiveClanSkills(activeChar, false);
}
else if (command.equals("admin_give_all_clan_skills"))
{
adminGiveClanSkills(activeChar, true);
}
else if (command.equals("admin_remove_all_skills"))
{
final L2Object target = activeChar.getTarget();
if ((target == null) || !target.isPlayer())
{
activeChar.sendPacket(SystemMessageId.INVALID_TARGET);
return false;
}
final L2PcInstance player = target.getActingPlayer();
for (Skill skill : player.getAllSkills())
{
player.removeSkill(skill);
}
activeChar.sendMessage("You have removed all skills from " + player.getName() + ".");
player.sendMessage("Admin removed all skills from you.");
player.sendSkillList();
player.broadcastUserInfo();
player.sendPacket(new AcquireSkillList(player));
}
else if (command.startsWith("admin_add_clan_skill"))
{
try
{
String[] val = command.split(" ");
adminAddClanSkill(activeChar, Integer.parseInt(val[1]), Integer.parseInt(val[2]));
}
catch (Exception e)
{
activeChar.sendMessage("Usage: //add_clan_skill <skill_id> <level>");
}
}
else if (command.startsWith("admin_setskill"))
{
String[] split = command.split(" ");
int id = Integer.parseInt(split[1]);
int lvl = Integer.parseInt(split[2]);
Skill skill = SkillData.getInstance().getSkill(id, lvl);
activeChar.addSkill(skill);
activeChar.sendSkillList();
activeChar.sendMessage("You added yourself skill " + skill.getName() + "(" + id + ") level " + lvl);
activeChar.sendPacket(new AcquireSkillList(activeChar));
}
return true;
}
/**
* This function will give all the skills that the target can learn at his/her level
* @param activeChar the active char
* @param includedByFs if {@code true} Forgotten Scroll skills will be delivered.
*/
private void adminGiveAllSkills(L2PcInstance activeChar, boolean includedByFs)
{
final L2Object target = activeChar.getTarget();
if ((target == null) || !target.isPlayer())
{
activeChar.sendPacket(SystemMessageId.INVALID_TARGET);
return;
}
final L2PcInstance player = target.getActingPlayer();
// Notify player and admin
activeChar.sendMessage("You gave " + player.giveAvailableSkills(includedByFs, true) + " skills to " + player.getName());
player.sendSkillList();
player.sendPacket(new AcquireSkillList(player));
}
/**
* This function will give all the skills that the target's clan can learn at it's level.<br>
* If the target is not the clan leader, a system message will be sent to the Game Master.
* @param activeChar the active char, probably a Game Master.
* @param includeSquad if Squad skills is included
*/
private void adminGiveClanSkills(L2PcInstance activeChar, boolean includeSquad)
{
final L2Object target = activeChar.getTarget();
if ((target == null) || !target.isPlayer())
{
activeChar.sendPacket(SystemMessageId.INVALID_TARGET);
return;
}
final L2PcInstance player = target.getActingPlayer();
final L2Clan clan = player.getClan();
if (clan == null)
{
activeChar.sendPacket(SystemMessageId.THE_TARGET_MUST_BE_A_CLAN_MEMBER);
return;
}
if (!player.isClanLeader())
{
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_IS_NOT_A_CLAN_LEADER);
sm.addString(player.getName());
activeChar.sendPacket(sm);
}
final Map<Integer, L2SkillLearn> skills = SkillTreesData.getInstance().getMaxPledgeSkills(clan, includeSquad);
for (L2SkillLearn s : skills.values())
{
clan.addNewSkill(SkillData.getInstance().getSkill(s.getSkillId(), s.getSkillLevel()));
}
// Notify target and active char
clan.broadcastToOnlineMembers(new PledgeSkillList(clan));
for (L2PcInstance member : clan.getOnlineMembers(0))
{
member.sendSkillList();
}
activeChar.sendMessage("You gave " + skills.size() + " skills to " + player.getName() + "'s clan " + clan.getName() + ".");
player.sendMessage("Your clan received " + skills.size() + " skills.");
}
/**
* TODO: Externalize HTML
* @param activeChar the active Game Master.
* @param page
*/
private void removeSkillsPage(L2PcInstance activeChar, int page)
{
final L2Object target = activeChar.getTarget();
if ((target == null) || !target.isPlayer())
{
activeChar.sendPacket(SystemMessageId.THAT_IS_AN_INCORRECT_TARGET);
return;
}
final L2PcInstance player = target.getActingPlayer();
final Skill[] skills = player.getAllSkills().toArray(new Skill[player.getAllSkills().size()]);
int maxSkillsPerPage = 10;
int maxPages = skills.length / maxSkillsPerPage;
if (skills.length > (maxSkillsPerPage * maxPages))
{
maxPages++;
}
if (page > maxPages)
{
page = maxPages;
}
int skillsStart = maxSkillsPerPage * page;
int skillsEnd = skills.length;
if ((skillsEnd - skillsStart) > maxSkillsPerPage)
{
skillsEnd = skillsStart + maxSkillsPerPage;
}
final NpcHtmlMessage adminReply = new NpcHtmlMessage();
final StringBuilder replyMSG = StringUtil.startAppend(500 + (maxPages * 50) + (((skillsEnd - skillsStart) + 1) * 50), "<html><body>" + "<table width=260><tr>" + "<td width=40><button value=\"Main\" action=\"bypass -h admin_admin\" width=40 height=15 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td>" + "<td width=180><center>Character Selection Menu</center></td>" + "<td width=40><button value=\"Back\" action=\"bypass -h admin_show_skills\" width=40 height=15 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></td>" + "</tr></table>" + "<br><br>" + "<center>Editing <font color=\"LEVEL\">", player.getName(), "</font></center>" + "<br><table width=270><tr><td>Lv: ", String.valueOf(player.getLevel()), " ", ClassListData.getInstance().getClass(player.getClassId()).getClientCode(), "</td></tr></table>" + "<br><table width=270><tr><td>Note: Dont forget that modifying players skills can</td></tr>" + "<tr><td>ruin the game...</td></tr></table>" + "<br><center>Click on the skill you wish to remove:</center>" + "<br>" + "<center><table width=270><tr>");
for (int x = 0; x < maxPages; x++)
{
int pagenr = x + 1;
StringUtil.append(replyMSG, "<td><a action=\"bypass -h admin_remove_skills ", String.valueOf(x), "\">Page ", String.valueOf(pagenr), "</a></td>");
}
replyMSG.append("</tr></table></center>" + "<br><table width=270>" + "<tr><td width=80>Name:</td><td width=60>Level:</td><td width=40>Id:</td></tr>");
for (int i = skillsStart; i < skillsEnd; i++)
{
StringUtil.append(replyMSG, "<tr><td width=80><a action=\"bypass -h admin_remove_skill ", String.valueOf(skills[i].getId()), "\">", skills[i].getName(), "</a></td><td width=60>", String.valueOf(skills[i].getLevel()), "</td><td width=40>", String.valueOf(skills[i].getId()), "</td></tr>");
}
replyMSG.append("</table>" + "<br><center><table>" + "Remove skill by ID :" + "<tr><td>Id: </td>" + "<td><edit var=\"id_to_remove\" width=110></td></tr>" + "</table></center>" + "<center><button value=\"Remove skill\" action=\"bypass -h admin_remove_skill $id_to_remove\" width=110 height=15 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></center>" + "<br><center><button value=\"Back\" action=\"bypass -h admin_current_player\" width=40 height=15 back=\"L2UI_ct1.button_df\" fore=\"L2UI_ct1.button_df\"></center>" + "</body></html>");
adminReply.setHtml(replyMSG.toString());
activeChar.sendPacket(adminReply);
}
/**
* @param activeChar the active Game Master.
*/
private void showMainPage(L2PcInstance activeChar)
{
final L2Object target = activeChar.getTarget();
if ((target == null) || !target.isPlayer())
{
activeChar.sendPacket(SystemMessageId.INVALID_TARGET);
return;
}
final L2PcInstance player = target.getActingPlayer();
final NpcHtmlMessage adminReply = new NpcHtmlMessage();
adminReply.setFile(activeChar.getHtmlPrefix(), "data/html/admin/charskills.htm");
adminReply.replace("%name%", player.getName());
adminReply.replace("%level%", String.valueOf(player.getLevel()));
adminReply.replace("%class%", ClassListData.getInstance().getClass(player.getClassId()).getClientCode());
activeChar.sendPacket(adminReply);
}
/**
* @param activeChar the active Game Master.
*/
private void adminGetSkills(L2PcInstance activeChar)
{
final L2Object target = activeChar.getTarget();
if ((target == null) || !target.isPlayer())
{
activeChar.sendPacket(SystemMessageId.INVALID_TARGET);
return;
}
final L2PcInstance player = target.getActingPlayer();
if (player.getName().equals(activeChar.getName()))
{
player.sendPacket(SystemMessageId.YOU_CANNOT_USE_THIS_ON_YOURSELF);
}
else
{
Skill[] skills = player.getAllSkills().toArray(new Skill[player.getAllSkills().size()]);
adminSkills = activeChar.getAllSkills().toArray(new Skill[activeChar.getAllSkills().size()]);
for (Skill skill : adminSkills)
{
activeChar.removeSkill(skill);
}
for (Skill skill : skills)
{
activeChar.addSkill(skill, true);
}
activeChar.sendMessage("You now have all the skills of " + player.getName() + ".");
activeChar.sendSkillList();
}
showMainPage(activeChar);
}
/**
* @param activeChar the active Game Master.
*/
private void adminResetSkills(L2PcInstance activeChar)
{
final L2Object target = activeChar.getTarget();
if ((target == null) || !target.isPlayer())
{
activeChar.sendPacket(SystemMessageId.INVALID_TARGET);
return;
}
final L2PcInstance player = target.getActingPlayer();
if (adminSkills == null)
{
activeChar.sendMessage("You must get the skills of someone in order to do this.");
}
else
{
Skill[] skills = player.getAllSkills().toArray(new Skill[player.getAllSkills().size()]);
for (Skill skill : skills)
{
player.removeSkill(skill);
}
for (Skill skill : activeChar.getAllSkills())
{
player.addSkill(skill, true);
}
for (Skill skill : skills)
{
activeChar.removeSkill(skill);
}
for (Skill skill : adminSkills)
{
activeChar.addSkill(skill, true);
}
player.sendMessage("[GM]" + activeChar.getName() + " updated your skills.");
activeChar.sendMessage("You now have all your skills back.");
adminSkills = null;
activeChar.sendSkillList();
player.sendSkillList();
}
showMainPage(activeChar);
}
/**
* @param activeChar the active Game Master.
* @param val
*/
private void adminAddSkill(L2PcInstance activeChar, String val)
{
final L2Object target = activeChar.getTarget();
if ((target == null) || !target.isPlayer())
{
activeChar.sendPacket(SystemMessageId.INVALID_TARGET);
showMainPage(activeChar);
return;
}
final L2PcInstance player = target.getActingPlayer();
final StringTokenizer st = new StringTokenizer(val);
if (st.countTokens() != 2)
{
showMainPage(activeChar);
}
else
{
Skill skill = null;
try
{
String id = st.nextToken();
String level = st.nextToken();
int idval = Integer.parseInt(id);
int levelval = Integer.parseInt(level);
skill = SkillData.getInstance().getSkill(idval, levelval);
}
catch (Exception e)
{
_log.log(Level.WARNING, "", e);
}
if (skill != null)
{
String name = skill.getName();
// Player's info.
player.sendMessage("Admin gave you the skill " + name + ".");
player.addSkill(skill, true);
player.sendSkillList();
// Admin info.
activeChar.sendMessage("You gave the skill " + name + " to " + player.getName() + ".");
if (Config.DEBUG)
{
_log.fine("[GM]" + activeChar.getName() + " gave skill " + name + " to " + player.getName() + ".");
}
activeChar.sendSkillList();
}
else
{
activeChar.sendMessage("Error: there is no such skill.");
}
showMainPage(activeChar); // Back to start
}
}
/**
* @param activeChar the active Game Master.
* @param idval
*/
private void adminRemoveSkill(L2PcInstance activeChar, int idval)
{
final L2Object target = activeChar.getTarget();
if ((target == null) || !target.isPlayer())
{
activeChar.sendPacket(SystemMessageId.INVALID_TARGET);
return;
}
final L2PcInstance player = target.getActingPlayer();
Skill skill = SkillData.getInstance().getSkill(idval, player.getSkillLevel(idval));
if (skill != null)
{
String skillname = skill.getName();
player.sendMessage("Admin removed the skill " + skillname + " from your skills list.");
player.removeSkill(skill);
// Admin information
activeChar.sendMessage("You removed the skill " + skillname + " from " + player.getName() + ".");
if (Config.DEBUG)
{
_log.fine("[GM]" + activeChar.getName() + " removed skill " + skillname + " from " + player.getName() + ".");
}
activeChar.sendSkillList();
}
else
{
activeChar.sendMessage("Error: there is no such skill.");
}
removeSkillsPage(activeChar, 0); // Back to previous page
}
/**
* @param activeChar the active Game Master.
* @param id
* @param level
*/
private void adminAddClanSkill(L2PcInstance activeChar, int id, int level)
{
final L2Object target = activeChar.getTarget();
if ((target == null) || !target.isPlayer())
{
activeChar.sendPacket(SystemMessageId.INVALID_TARGET);
showMainPage(activeChar);
return;
}
final L2PcInstance player = target.getActingPlayer();
if (!player.isClanLeader())
{
final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_IS_NOT_A_CLAN_LEADER);
sm.addString(player.getName());
activeChar.sendPacket(sm);
showMainPage(activeChar);
return;
}
if ((id < 370) || (id > 391) || (level < 1) || (level > 3))
{
activeChar.sendMessage("Usage: //add_clan_skill <skill_id> <level>");
showMainPage(activeChar);
return;
}
final Skill skill = SkillData.getInstance().getSkill(id, level);
if (skill == null)
{
activeChar.sendMessage("Error: there is no such skill.");
return;
}
String skillname = skill.getName();
SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.THE_CLAN_SKILL_S1_HAS_BEEN_ADDED);
sm.addSkillName(skill);
player.sendPacket(sm);
final L2Clan clan = player.getClan();
clan.broadcastToOnlineMembers(sm);
clan.addNewSkill(skill);
activeChar.sendMessage("You gave the Clan Skill: " + skillname + " to the clan " + clan.getName() + ".");
clan.broadcastToOnlineMembers(new PledgeSkillList(clan));
for (L2PcInstance member : clan.getOnlineMembers(0))
{
member.sendSkillList();
}
showMainPage(activeChar);
}
@Override
public String[] getAdminCommandList()
{
return ADMIN_COMMANDS;
}
}