l2j_mobius/trunk/dist/game/data/xsd/castleData.xsd
2016-06-12 01:34:09 +00:00

55 lines
2.1 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema">
<xs:element name="list">
<xs:complexType>
<xs:sequence>
<xs:element name="castle">
<xs:complexType>
<xs:sequence>
<xs:element name="spawns" maxOccurs="unbounded">
<xs:complexType>
<xs:sequence>
<xs:element name="npc" maxOccurs="unbounded" minOccurs="0">
<xs:complexType>
<xs:attribute type="xs:int" name="id" use="optional" />
<xs:attribute name="castleSide">
<xs:simpleType>
<xs:restriction base="xs:token">
<xs:enumeration value="NEUTRAL" />
<xs:enumeration value="LIGHT" />
<xs:enumeration value="DARK" />
</xs:restriction>
</xs:simpleType>
</xs:attribute>
<xs:attribute type="xs:int" name="x" use="required" />
<xs:attribute type="xs:int" name="y" use="required" />
<xs:attribute type="xs:int" name="z" use="required" />
<xs:attribute type="xs:int" name="heading" use="optional" />
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
<xs:element name="siegeGuards" maxOccurs="unbounded" minOccurs="0">
<xs:complexType>
<xs:sequence>
<xs:element name="guard" maxOccurs="unbounded" minOccurs="0">
<xs:complexType>
<xs:attribute type="xs:int" name="itemId" use="optional" />
<xs:attribute type="xs:string" name="type" use="required" />
<xs:attribute type="xs:boolean" name="stationary" use="required" />
<xs:attribute type="xs:int" name="npcId" use="required" />
<xs:attribute type="xs:int" name="npcMaxAmount" use="optional" />
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
</xs:sequence>
<xs:attribute type="xs:short" name="id" />
</xs:complexType>
</xs:element>
</xs:sequence>
</xs:complexType>
</xs:element>
</xs:schema>