Files
l2j_mobius/trunk/dist/game/data_classic/stats/npcs/35200-35299.xml
2015-05-16 14:44:25 +00:00

4523 lines
185 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="35200" level="75" type="L2Defender" name="Guard">
<race>CASTLE_GUARD</race>
<sex>FEMALE</sex>
<equipment rhand="2" /> <!-- rhand: Long Sword -->
<acquire exp="562" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>OREN_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="25" />
</collision>
</npc>
<npc id="35201" level="75" type="L2Defender" name="Guard">
<race>CASTLE_GUARD</race>
<sex>FEMALE</sex>
<equipment rhand="14" /> <!-- rhand: Bow -->
<acquire exp="562" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>OREN_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="25" />
</collision>
</npc>
<npc id="35202" level="75" type="L2Defender" name="Guard">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="16" /> <!-- rhand: Great Spear -->
<acquire exp="42187" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="11" /> <!-- Spears -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>OREN_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="35203" level="75" type="L2Defender" name="Guard">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="2" /> <!-- rhand: Long Sword -->
<acquire exp="562" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>OREN_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="35204" level="75" type="L2Defender" name="Guard">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="14" /> <!-- rhand: Bow -->
<acquire exp="562" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>OREN_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="35205" level="79" type="L2Defender" name="Royal Knight">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="76" lhand="2497" /> <!-- rhand: Sword of Delusion lhand: Full Plate Shield -->
<acquire exp="624" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="3127.82459333517" hpRegen="8.5" mp="1641.0" mpRegen="3" />
<attack physical="929.930814318487" magical="635.022195830619" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="337.07008" magical="246.65326" shield="124" shieldRate="20" />
<attribute>
<defence fire="80" water="80" wind="80" earth="80" holy="80" dark="80" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>OREN_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="24" />
</collision>
</npc>
<npc id="35206" level="77" type="L2Defender" name="Court Sorcerer">
<parameters>
<skill name="DDMagic" id="4026" level="1" /> <!-- Gludio Flame -->
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="325" /> <!-- rhand: Horn of Glory -->
<acquire exp="592" sp="1" />
<stats str="22" int="41" dex="21" wit="20" con="27" men="20">
<vitals hp="2856.7687256316" hpRegen="8.5" mp="1574.0" mpRegen="3" />
<attack physical="856.44055895414" magical="584.837886935576" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="328.27073" magical="240.21427" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4026" level="1" /> <!-- Gludio Flame -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai type="MAGE" aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>OREN_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="22.5" />
</collision>
</npc>
<npc id="35207" level="77" type="L2Defender" name="Court Sorcerer">
<parameters>
<skill name="MagicHeal" id="4027" level="1" /> <!-- Gludio Heal -->
</parameters>
<race>CASTLE_GUARD</race>
<sex>FEMALE</sex>
<equipment rhand="193" /> <!-- rhand: Stick of Faith -->
<acquire exp="592" sp="1" />
<stats str="22" int="41" dex="21" wit="20" con="27" men="20">
<vitals hp="2856.7687256316" hpRegen="8.5" mp="1574.0" mpRegen="3" />
<attack physical="856.44055895414" magical="584.837886935576" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="328.27073" magical="240.21427" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4027" level="1" /> <!-- Gludio Heal -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai type="MAGE" aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>OREN_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="35208" level="77" type="L2Defender" name="Court Guard">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="94" /> <!-- rhand: Bec de Corbin -->
<acquire exp="592" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2856.7687256316" hpRegen="8.5" mp="1574.0" mpRegen="3" />
<attack physical="856.44055895414" magical="584.837886935576" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
<defence physical="328.27073" magical="240.21427" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="11" /> <!-- Spears -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>OREN_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="24" />
</collision>
</npc>
<npc id="35209" level="75" type="L2Defender" name="Guard" title="Gludio">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="93" /> <!-- rhand: Winged Spear -->
<acquire exp="562" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="11" /> <!-- Spears -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>OREN_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="35210" level="75" type="L2Defender" name="Guard" title="Dion">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="2499" /> <!-- rhand: Elven Long Sword -->
<acquire exp="562" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>OREN_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="35211" level="75" type="L2Defender" name="Guard" title="Giran">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="276" /> <!-- rhand: Elven Bow -->
<acquire exp="562" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>OREN_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="35212" level="75" type="L2Defender" name="Guard" title="Oren">
<race>CASTLE_GUARD</race>
<sex>FEMALE</sex>
<equipment rhand="16" /> <!-- rhand: Great Spear -->
<acquire exp="562" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="11" /> <!-- Spears -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>OREN_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="25" />
</collision>
</npc>
<npc id="35213" level="75" type="L2Defender" name="Guard" title="Aden">
<race>CASTLE_GUARD</race>
<sex>FEMALE</sex>
<equipment rhand="2" /> <!-- rhand: Long Sword -->
<acquire exp="562" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>OREN_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="25" />
</collision>
</npc>
<npc id="35214" level="75" type="L2Defender" name="Guard" title="Innadril">
<race>CASTLE_GUARD</race>
<sex>FEMALE</sex>
<equipment rhand="14" /> <!-- rhand: Bow -->
<acquire exp="562" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>OREN_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="25" />
</collision>
</npc>
<npc id="35215" level="75" type="L2Defender" name="Guard" title="Goddard">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="16" /> <!-- rhand: Great Spear -->
<acquire exp="562" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="11" /> <!-- Spears -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>OREN_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="35216" level="75" type="L2Defender" name="Guard" title="Rune">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="2" /> <!-- rhand: Long Sword -->
<acquire exp="562" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>OREN_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="35217" level="75" type="L2Defender" name="Guard" title="Schuttgart">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="14" /> <!-- rhand: Bow -->
<acquire exp="562" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>OREN_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="35218" level="75" type="L2CastleDoormen" name="Gatekeeper" title="Oren">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="pos_x01" value="82077" />
<param name="pos_y01" value="37179" />
<param name="pos_z01" value="-2282" />
<param name="pos_x02" value="82057" />
<param name="pos_y02" value="37199" />
<param name="pos_z02" value="-2282" />
<param name="pos_x03" value="82057" />
<param name="pos_y03" value="37179" />
<param name="pos_z03" value="-2282" />
<param name="pos_x11" value="83706" />
<param name="pos_y11" value="36667" />
<param name="pos_z11" value="-2346" />
<param name="pos_x12" value="83706" />
<param name="pos_y12" value="36687" />
<param name="pos_z12" value="-2346" />
<param name="pos_x13" value="83706" />
<param name="pos_y13" value="36667" />
<param name="pos_z13" value="-2346" />
</parameters>
<race>MERCENARY</race>
<sex>MALE</sex>
<acquire exp="562" sp="10" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="23" /> <!-- Mercenaries -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="600" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>OREN_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="35219" level="75" type="L2CastleDoormen" name="Gatekeeper" title="Oren">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="pos_x21" value="79923" />
<param name="pos_y21" value="36314" />
<param name="pos_z21" value="-2514" />
<param name="pos_x22" value="79903" />
<param name="pos_y22" value="36334" />
<param name="pos_z22" value="-2514" />
<param name="pos_x23" value="79903" />
<param name="pos_y23" value="36314" />
<param name="pos_z23" value="-2514" />
<param name="pos_x11" value="83706" />
<param name="pos_y11" value="36667" />
<param name="pos_z11" value="-2346" />
<param name="pos_x12" value="83706" />
<param name="pos_y12" value="36687" />
<param name="pos_z12" value="-2346" />
<param name="pos_x13" value="83706" />
<param name="pos_y13" value="36667" />
<param name="pos_z13" value="-2346" />
</parameters>
<race>MERCENARY</race>
<sex>MALE</sex>
<acquire exp="562" sp="10" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="23" /> <!-- Mercenaries -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="600" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>OREN_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="35220" level="75" type="L2CastleDoormen" name="Gatekeeper" title="Oren">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="pos_x21" value="79923" />
<param name="pos_y21" value="36314" />
<param name="pos_z21" value="-2514" />
<param name="pos_x22" value="79903" />
<param name="pos_y22" value="36334" />
<param name="pos_z22" value="-2514" />
<param name="pos_x23" value="79903" />
<param name="pos_y23" value="36314" />
<param name="pos_z23" value="-2514" />
<param name="pos_x01" value="82077" />
<param name="pos_y01" value="37179" />
<param name="pos_z01" value="-2282" />
<param name="pos_x02" value="82057" />
<param name="pos_y02" value="37199" />
<param name="pos_z02" value="-2282" />
<param name="pos_x03" value="82057" />
<param name="pos_y03" value="37179" />
<param name="pos_z03" value="-2282" />
</parameters>
<race>MERCENARY</race>
<sex>MALE</sex>
<acquire exp="562" sp="10" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="23" /> <!-- Mercenaries -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="600" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>OREN_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="35221" level="75" type="L2Npc" name="Mass Gatekeeper" title="Oren">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="pos_x1" value="82707" />
<param name="pos_y1" value="37203" />
<param name="pos_z1" value="-2265" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<acquire exp="562" sp="10" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" />
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="35222" level="75" type="L2CastleDoormen" name="Outer Castle Gatekeeper" title="Oren">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="DoorName1" value="oren_castle_outter_001" />
<param name="DoorName2" value="oren_castle_outter_002" />
<param name="pos_x01" value="78690" />
<param name="pos_y01" value="36953" />
<param name="pos_z01" value="-2560" />
<param name="pos_x02" value="79158" />
<param name="pos_y02" value="36954" />
<param name="pos_z02" value="-2560" />
<param name="dominion_id" value="84" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<acquire exp="562" sp="10" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="35223" level="75" type="L2CastleDoormen" name="Inner Castle Gatekeeper" title="Oren">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="DoorName1" value="oren_castle_inner_001" />
<param name="DoorName2" value="oren_castle_inner_002" />
<param name="pos_x01" value="81308" />
<param name="pos_y01" value="37187" />
<param name="pos_z01" value="-2320" />
<param name="pos_x02" value="81730" />
<param name="pos_y02" value="37197" />
<param name="pos_z02" value="-2304" />
<param name="dominion_id" value="84" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<acquire exp="562" sp="10" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="35224" level="75" type="L2Npc" name="Blacksmith" title="Oren">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="93" />
</parameters>
<race>DWARF</race>
<sex>MALE</sex>
<equipment rhand="89" /> <!-- rhand: Big Hammer -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="7" />
<height normal="16.5" />
</collision>
</npc>
<npc id="35225" level="75" type="L2Warehouse" name="Warehouse Keeper" title="Oren">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="150" />
</parameters>
<race>DWARF</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="17" />
</collision>
</npc>
<npc id="35226" level="75" type="L2Merchant" name="Chamberlain of Light">
<parameters>
<param name="fnAgitBuff" value="castlebuff" />
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="150" />
<param name="DDoorName1_1" value="oren_castle_outter_001" />
<param name="DDoorName1_2" value="oren_castle_outter_002" />
<param name="DDoorName2_1" value="oren_castle_inner_001" />
<param name="DDoorName2_2" value="oren_castle_inner_002" />
<param name="SDoorName1" value="oren_castle_station" />
<param name="WallName1" value="oren_castle_wall_001" />
<param name="WallName2" value="oren_castle_wall_002" />
<param name="dmgzonename1" value="oren_damage1_ctrltower" />
<param name="dmgzonename2" value="oren_damage2_ctrltower" />
<param name="fortress_id1" value="105" />
<param name="fortress_id2" value="113" />
<param name="fortress_id3" value="115" />
<param name="fortress_id4" value="116" />
<param name="fortress_id5" value="117" />
<param name="dominion_id" value="84" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<acquire exp="562" sp="10" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="9.5" />
<height normal="22.5" />
</collision>
</npc>
<npc id="35227" level="75" type="L2Npc" name="Finrod" title="Wyvern Manager">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="140" />
</parameters>
<race>ELF</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="15" /> <!-- Elves -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="6" />
<height normal="24.5" />
</collision>
</npc>
<npc id="35228" level="75" type="L2Merchant" name="Morrison" title="Mercenary Manager">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<acquire exp="562" sp="10" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="21.5" />
</collision>
</npc>
<npc id="35229" level="75" type="L2Merchant" name="Manor Manager" title="Oren">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="150" />
<param name="manor_id" value="4" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="9.5" />
<height normal="22.5" />
</collision>
</npc>
<npc id="35230" level="75" type="L2Merchant" name="Manor Manager" title="Oren">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="140" />
<param name="manor_id" value="4" />
</parameters>
<race>ELF</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="15" /> <!-- Elves -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="6" />
<height normal="24.5" />
</collision>
</npc>
<npc id="35231" level="75" type="L2Merchant" name="Manor Manager" title="Oren">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
<param name="manor_id" value="4" />
</parameters>
<race>DARK_ELF</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="16" /> <!-- Dark Elves -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="7" />
<height normal="23" />
</collision>
</npc>
<npc id="35232" level="75" type="L2Npc" name="Sherwood" title="Herald from Oren">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="74" /> <!-- rhand: Katana -->
<acquire exp="562" sp="10" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="160" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="35233" level="20" type="L2Artefact" name="Aden Holy Artifact">
<race>ETC</race>
<sex>ETC</sex>
<acquire exp="40" sp="10" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="342.5127" hpRegen="2.5" mp="192.0" mpRegen="1.2" />
<attack physical="44.32863" magical="30.2707" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="86.87049" magical="63.56806" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
</stats>
<status undying="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="25" />
<height normal="98" />
</collision>
</npc>
<npc id="35234" level="85" type="L2Defender" name="Amadeo Cadmus">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="80" /> <!-- rhand: Tallum Blade -->
<acquire exp="722" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="42340.6312688557" hpRegen="8.5" mp="5540.4" mpRegen="3" />
<attack physical="3566.61778497004" magical="811.84586495282" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="361.78814" magical="264.74086" />
<attribute>
<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="18" /> <!-- Extremely Strong M. Atk. -->
<skill id="4412" level="18" /> <!-- Extremely Strong P. Def. -->
<skill id="4413" level="18" /> <!-- Extremely Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>OREN_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="23" />
</collision>
</npc>
<npc id="35235" level="81" type="L2Defender" name="Royal Knight">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="2" /> <!-- rhand: Long Sword -->
<acquire exp="656" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="34617.7253215841" hpRegen="8.5" mp="5126.4" mpRegen="3" />
<attack physical="3036.96805390282" magical="691.285164307598" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="345.61127" magical="252.90333" />
<attribute>
<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>ADEN_SIEGE</clan>
<clan>DOOR</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="24" />
</collision>
</npc>
<npc id="35236" level="79" type="L2Defender" name="Court Sorcerer">
<parameters>
<skill name="DDMagic" id="4114" level="1" /> <!-- Aden Flame -->
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="7" /> <!-- rhand: Apprentice's Rod -->
<acquire exp="624" sp="1" />
<stats str="22" int="41" dex="21" wit="20" con="27" men="20">
<vitals hp="31278.2459333516" hpRegen="8.5" mp="4923.0" mpRegen="3" />
<attack physical="2789.79244295546" magical="635.022195830619" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="337.07008" magical="246.65326" />
<attribute>
<defence fire="80" water="80" wind="80" earth="80" holy="80" dark="80" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4114" level="1" /> <!-- Aden Flame -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="MAGE" aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>ADEN_SIEGE</clan>
<clan>DOOR</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="24" />
</collision>
</npc>
<npc id="35237" level="79" type="L2Defender" name="Court Sorcerer">
<parameters>
<skill name="MagicHeal" id="4115" level="1" /> <!-- Aden Heal -->
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="92" /> <!-- rhand: Sprite's Staff -->
<acquire exp="624" sp="1" />
<stats str="22" int="41" dex="21" wit="20" con="27" men="20">
<vitals hp="31278.2459333516" hpRegen="8.5" mp="4923.0" mpRegen="3" />
<attack physical="2789.79244295546" magical="635.022195830619" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="337.07008" magical="246.65326" />
<attribute>
<defence fire="80" water="80" wind="80" earth="80" holy="80" dark="80" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4115" level="1" /> <!-- Aden Heal -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="MAGE" aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>ADEN_SIEGE</clan>
<clan>DOOR</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="24" />
</collision>
</npc>
<npc id="35238" level="79" type="L2Defender" name="Court Guard">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="1376" /> <!-- rhand: Guard Spear -->
<acquire exp="624" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="31278.2459333516" hpRegen="8.5" mp="4923.0" mpRegen="3" />
<attack physical="2789.79244295546" magical="635.022195830619" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
<defence physical="337.07008" magical="246.65326" />
<attribute>
<defence fire="80" water="80" wind="80" earth="80" holy="80" dark="80" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="11" /> <!-- Spears -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>ADEN_SIEGE</clan>
<clan>DOOR</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="24" />
</collision>
</npc>
<npc id="35239" level="78" type="L2Defender" name="Guard">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="300" /> <!-- rhand: Great Axe -->
<acquire exp="608" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="29743.5686398316" hpRegen="8.5" mp="4822.2" mpRegen="3" />
<attack physical="2671.50257996412" magical="608.096657928153" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="11" /> <!-- Spears -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>ADEN_SIEGE</clan>
<clan>DOOR</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="24" />
</collision>
</npc>
<npc id="35240" level="78" type="L2Defender" name="Guard">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="132" /> <!-- rhand: Sword of Limit -->
<acquire exp="608" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="29743.5686398316" hpRegen="8.5" mp="4822.2" mpRegen="3" />
<attack physical="2671.50257996412" magical="608.096657928153" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>ADEN_SIEGE</clan>
<clan>DOOR</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="24" />
</collision>
</npc>
<npc id="35241" level="78" type="L2Defender" name="Guard">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="14" /> <!-- rhand: Bow -->
<acquire exp="608" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="29743.5686398316" hpRegen="8.5" mp="4822.2" mpRegen="3" />
<attack physical="2671.50257996412" magical="608.096657928153" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>ADEN_SIEGE</clan>
<clan>DOOR</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="35242" level="78" type="L2Defender" name="Guard">
<race>CASTLE_GUARD</race>
<sex>FEMALE</sex>
<equipment rhand="16" /> <!-- rhand: Great Spear -->
<acquire exp="608" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="29743.5686398316" hpRegen="8.5" mp="4822.2" mpRegen="3" />
<attack physical="2671.50257996412" magical="608.096657928153" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="11" /> <!-- Spears -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>ADEN_SIEGE</clan>
<clan>DOOR</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="25" />
</collision>
</npc>
<npc id="35243" level="78" type="L2Defender" name="Guard">
<race>CASTLE_GUARD</race>
<sex>FEMALE</sex>
<equipment rhand="2" /> <!-- rhand: Long Sword -->
<acquire exp="608" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="29743.5686398316" hpRegen="8.5" mp="4822.2" mpRegen="3" />
<attack physical="2671.50257996412" magical="608.096657928153" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>ADEN_SIEGE</clan>
<clan>DOOR</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="25" />
</collision>
</npc>
<npc id="35244" level="78" type="L2Defender" name="Guard">
<race>CASTLE_GUARD</race>
<sex>FEMALE</sex>
<equipment rhand="14" /> <!-- rhand: Bow -->
<acquire exp="608" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="29743.5686398316" hpRegen="8.5" mp="4822.2" mpRegen="3" />
<attack physical="2671.50257996412" magical="608.096657928153" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>ADEN_SIEGE</clan>
<clan>DOOR</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="25" />
</collision>
</npc>
<npc id="35245" level="78" type="L2Defender" name="Guard">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="16" /> <!-- rhand: Great Spear -->
<acquire exp="608" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="29743.5686398316" hpRegen="8.5" mp="4822.2" mpRegen="3" />
<attack physical="2671.50257996412" magical="608.096657928153" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="11" /> <!-- Spears -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>ADEN_SIEGE</clan>
<clan>DOOR</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="35246" level="78" type="L2Defender" name="Guard">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="2" /> <!-- rhand: Long Sword -->
<acquire exp="608" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="29743.5686398316" hpRegen="8.5" mp="4822.2" mpRegen="3" />
<attack physical="2671.50257996412" magical="608.096657928153" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>ADEN_SIEGE</clan>
<clan>DOOR</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="35247" level="78" type="L2Defender" name="Guard">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="14" /> <!-- rhand: Bow -->
<acquire exp="608" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="29743.5686398316" hpRegen="8.5" mp="4822.2" mpRegen="3" />
<attack physical="2671.50257996412" magical="608.096657928153" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>ADEN_SIEGE</clan>
<clan>DOOR</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="35248" level="81" type="L2Defender" name="Royal Knight">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="142" lhand="633" /> <!-- rhand: Keshanberk lhand: Zubei's Shield -->
<acquire exp="656" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="34617.7253215841" hpRegen="8.5" mp="5126.4" mpRegen="3" />
<attack physical="3036.96805390282" magical="691.285164307598" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="345.61127" magical="252.90333" shield="148" shieldRate="20" />
<attribute>
<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="15" /> <!-- Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>ADEN_SIEGE</clan>
<clan>DOOR</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="24" />
</collision>
</npc>
<npc id="35249" level="79" type="L2Defender" name="Court Sorcerer">
<parameters>
<skill name="DDMagic" id="4114" level="1" /> <!-- Aden Flame -->
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="326" /> <!-- rhand: Heathen's Book -->
<acquire exp="624" sp="1" />
<stats str="22" int="41" dex="21" wit="20" con="27" men="20">
<vitals hp="31278.2459333516" hpRegen="8.5" mp="4923.0" mpRegen="3" />
<attack physical="2789.79244295546" magical="635.022195830619" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="337.07008" magical="246.65326" />
<attribute>
<defence fire="80" water="80" wind="80" earth="80" holy="80" dark="80" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4114" level="1" /> <!-- Aden Flame -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="MAGE" aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>ADEN_SIEGE</clan>
<clan>DOOR</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="22.5" />
</collision>
</npc>
<npc id="35250" level="79" type="L2Defender" name="Court Sorcerer">
<parameters>
<skill name="MagicHeal" id="4115" level="1" /> <!-- Aden Heal -->
</parameters>
<race>CASTLE_GUARD</race>
<sex>FEMALE</sex>
<equipment rhand="325" /> <!-- rhand: Horn of Glory -->
<acquire exp="624" sp="1" />
<stats str="22" int="41" dex="21" wit="20" con="27" men="20">
<vitals hp="31278.2459333516" hpRegen="8.5" mp="4923.0" mpRegen="3" />
<attack physical="2789.79244295546" magical="635.022195830619" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="337.07008" magical="246.65326" />
<attribute>
<defence fire="80" water="80" wind="80" earth="80" holy="80" dark="80" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4115" level="1" /> <!-- Aden Heal -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="MAGE" aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>ADEN_SIEGE</clan>
<clan>DOOR</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="35251" level="79" type="L2Defender" name="Court Guard">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="300" /> <!-- rhand: Great Axe -->
<acquire exp="624" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="31278.2459333516" hpRegen="8.5" mp="4923.0" mpRegen="3" />
<attack physical="2789.79244295546" magical="635.022195830619" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
<defence physical="337.07008" magical="246.65326" />
<attribute>
<defence fire="80" water="80" wind="80" earth="80" holy="80" dark="80" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="11" /> <!-- Spears -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>ADEN_SIEGE</clan>
<clan>DOOR</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="24" />
</collision>
</npc>
<npc id="35252" level="78" type="L2Defender" name="Guard">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="16" /> <!-- rhand: Great Spear -->
<acquire exp="608" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="29743.5686398316" hpRegen="8.5" mp="4822.2" mpRegen="3" />
<attack physical="2671.50257996412" magical="608.096657928153" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="11" /> <!-- Spears -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>ADEN_SIEGE</clan>
<clan>DOOR</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="35253" level="78" type="L2Defender" name="Guard">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="2" /> <!-- rhand: Long Sword -->
<acquire exp="608" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="29743.5686398316" hpRegen="8.5" mp="4822.2" mpRegen="3" />
<attack physical="2671.50257996412" magical="608.096657928153" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>ADEN_SIEGE</clan>
<clan>DOOR</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="35254" level="78" type="L2Defender" name="Guard">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="285" /> <!-- rhand: Noble Elven Bow -->
<acquire exp="608" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="29743.5686398316" hpRegen="8.5" mp="4822.2" mpRegen="3" />
<attack physical="2671.50257996412" magical="608.096657928153" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>ADEN_SIEGE</clan>
<clan>DOOR</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="35255" level="78" type="L2Defender" name="Guard">
<race>CASTLE_GUARD</race>
<sex>FEMALE</sex>
<equipment rhand="16" /> <!-- rhand: Great Spear -->
<acquire exp="608" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="29743.5686398316" hpRegen="8.5" mp="4822.2" mpRegen="3" />
<attack physical="2671.50257996412" magical="608.096657928153" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="11" /> <!-- Spears -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>ADEN_SIEGE</clan>
<clan>DOOR</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="25" />
</collision>
</npc>
<npc id="35256" level="78" type="L2Defender" name="Guard">
<race>CASTLE_GUARD</race>
<sex>FEMALE</sex>
<equipment rhand="2" /> <!-- rhand: Long Sword -->
<acquire exp="608" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="29743.5686398316" hpRegen="8.5" mp="4822.2" mpRegen="3" />
<attack physical="2671.50257996412" magical="608.096657928153" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>ADEN_SIEGE</clan>
<clan>DOOR</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="25" />
</collision>
</npc>
<npc id="35257" level="78" type="L2Defender" name="Guard">
<race>CASTLE_GUARD</race>
<sex>FEMALE</sex>
<equipment rhand="14" /> <!-- rhand: Bow -->
<acquire exp="608" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="29743.5686398316" hpRegen="8.5" mp="4822.2" mpRegen="3" />
<attack physical="2671.50257996412" magical="608.096657928153" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>ADEN_SIEGE</clan>
<clan>DOOR</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="25" />
</collision>
</npc>
<npc id="35258" level="78" type="L2Defender" name="Guard">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="16" /> <!-- rhand: Great Spear -->
<acquire exp="608" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="29743.5686398316" hpRegen="8.5" mp="4822.2" mpRegen="3" />
<attack physical="2671.50257996412" magical="608.096657928153" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="11" /> <!-- Spears -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>ADEN_SIEGE</clan>
<clan>DOOR</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="35259" level="78" type="L2Defender" name="Guard">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="2" /> <!-- rhand: Long Sword -->
<acquire exp="608" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="29743.5686398316" hpRegen="8.5" mp="4822.2" mpRegen="3" />
<attack physical="2671.50257996412" magical="608.096657928153" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>ADEN_SIEGE</clan>
<clan>DOOR</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="35260" level="78" type="L2Defender" name="Guard">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="14" /> <!-- rhand: Bow -->
<acquire exp="608" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="29743.5686398316" hpRegen="8.5" mp="4822.2" mpRegen="3" />
<attack physical="2671.50257996412" magical="608.096657928153" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="332.70061" magical="243.45587" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>ADEN_SIEGE</clan>
<clan>DOOR</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="35261" level="75" type="L2CastleDoormen" name="Gatekeeper" title="Aden">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="pos_x11" value="146445" />
<param name="pos_y11" value="4739" />
<param name="pos_z11" value="-408" />
<param name="pos_x12" value="146411" />
<param name="pos_y12" value="4613" />
<param name="pos_z12" value="-408" />
<param name="pos_x13" value="146460" />
<param name="pos_y13" value="4491" />
<param name="pos_z13" value="-408" />
<param name="pos_x21" value="148551" />
<param name="pos_y21" value="4607" />
<param name="pos_z21" value="-408" />
<param name="pos_x22" value="148482" />
<param name="pos_y22" value="4527" />
<param name="pos_z22" value="-408" />
<param name="pos_x23" value="148498" />
<param name="pos_y23" value="4707" />
<param name="pos_z23" value="-408" />
<param name="pos_x31" value="147453" />
<param name="pos_y31" value="5354" />
<param name="pos_z31" value="-345" />
<param name="pos_x32" value="147501" />
<param name="pos_y32" value="5298" />
<param name="pos_z32" value="-345" />
<param name="pos_x33" value="147403" />
<param name="pos_y33" value="5302" />
<param name="pos_z33" value="-345" />
<param name="pos_x41" value="147050" />
<param name="pos_y41" value="1498" />
<param name="pos_z41" value="-473" />
<param name="pos_x42" value="146977" />
<param name="pos_y42" value="1584" />
<param name="pos_z42" value="-473" />
<param name="pos_x43" value="147111" />
<param name="pos_y43" value="1586" />
<param name="pos_z43" value="-473" />
</parameters>
<race>MERCENARY</race>
<sex>MALE</sex>
<acquire exp="562" sp="10" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="23" /> <!-- Mercenaries -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="600" isAggressive="false">
<clan_list>
<clan>ADEN_SIEGE</clan>
<clan>DOOR</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="35262" level="75" type="L2CastleDoormen" name="Gatekeeper" title="Aden">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="pos_x01" value="147848" />
<param name="pos_y01" value="7951" />
<param name="pos_z01" value="-470" />
<param name="pos_x02" value="147731" />
<param name="pos_y02" value="7886" />
<param name="pos_z02" value="-470" />
<param name="pos_x03" value="147874" />
<param name="pos_y03" value="7852" />
<param name="pos_z03" value="-470" />
<param name="pos_x21" value="148551" />
<param name="pos_y21" value="4607" />
<param name="pos_z21" value="-408" />
<param name="pos_x22" value="148482" />
<param name="pos_y22" value="4527" />
<param name="pos_z22" value="-408" />
<param name="pos_x23" value="148498" />
<param name="pos_y23" value="4707" />
<param name="pos_z23" value="-408" />
<param name="pos_x31" value="147453" />
<param name="pos_y31" value="5354" />
<param name="pos_z31" value="-345" />
<param name="pos_x32" value="147501" />
<param name="pos_y32" value="5298" />
<param name="pos_z32" value="-345" />
<param name="pos_x33" value="147403" />
<param name="pos_y33" value="5302" />
<param name="pos_z33" value="-345" />
<param name="pos_x41" value="147050" />
<param name="pos_y41" value="1498" />
<param name="pos_z41" value="-473" />
<param name="pos_x42" value="146977" />
<param name="pos_y42" value="1584" />
<param name="pos_z42" value="-473" />
<param name="pos_x43" value="147111" />
<param name="pos_y43" value="1586" />
<param name="pos_z43" value="-473" />
</parameters>
<race>MERCENARY</race>
<sex>MALE</sex>
<acquire exp="562" sp="10" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="23" /> <!-- Mercenaries -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="600" isAggressive="false">
<clan_list>
<clan>ADEN_SIEGE</clan>
<clan>DOOR</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="35263" level="75" type="L2CastleDoormen" name="Gatekeeper" title="Aden">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="pos_x01" value="147848" />
<param name="pos_y01" value="7951" />
<param name="pos_z01" value="-470" />
<param name="pos_x02" value="147731" />
<param name="pos_y02" value="7886" />
<param name="pos_z02" value="-470" />
<param name="pos_x03" value="147874" />
<param name="pos_y03" value="7852" />
<param name="pos_z03" value="-470" />
<param name="pos_x11" value="146445" />
<param name="pos_y11" value="4739" />
<param name="pos_z11" value="-408" />
<param name="pos_x12" value="146411" />
<param name="pos_y12" value="4613" />
<param name="pos_z12" value="-408" />
<param name="pos_x13" value="146460" />
<param name="pos_y13" value="4491" />
<param name="pos_z13" value="-408" />
<param name="pos_x31" value="147453" />
<param name="pos_y31" value="5354" />
<param name="pos_z31" value="-345" />
<param name="pos_x32" value="147501" />
<param name="pos_y32" value="5298" />
<param name="pos_z32" value="-345" />
<param name="pos_x33" value="147403" />
<param name="pos_y33" value="5302" />
<param name="pos_z33" value="-345" />
<param name="pos_x41" value="147050" />
<param name="pos_y41" value="1498" />
<param name="pos_z41" value="-473" />
<param name="pos_x42" value="146977" />
<param name="pos_y42" value="1584" />
<param name="pos_z42" value="-473" />
<param name="pos_x43" value="147111" />
<param name="pos_y43" value="1586" />
<param name="pos_z43" value="-473" />
</parameters>
<race>MERCENARY</race>
<sex>MALE</sex>
<acquire exp="562" sp="10" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="23" /> <!-- Mercenaries -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="600" isAggressive="false">
<clan_list>
<clan>ADEN_SIEGE</clan>
<clan>DOOR</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="35264" level="75" type="L2CastleDoormen" name="Gatekeeper" title="Aden">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="pos_x01" value="147848" />
<param name="pos_y01" value="7951" />
<param name="pos_z01" value="-470" />
<param name="pos_x02" value="147731" />
<param name="pos_y02" value="7886" />
<param name="pos_z02" value="-470" />
<param name="pos_x03" value="147874" />
<param name="pos_y03" value="7852" />
<param name="pos_z03" value="-470" />
<param name="pos_x11" value="146445" />
<param name="pos_y11" value="4739" />
<param name="pos_z11" value="-408" />
<param name="pos_x12" value="146411" />
<param name="pos_y12" value="4613" />
<param name="pos_z12" value="-408" />
<param name="pos_x13" value="146460" />
<param name="pos_y13" value="4491" />
<param name="pos_z13" value="-408" />
<param name="pos_x21" value="148551" />
<param name="pos_y21" value="4607" />
<param name="pos_z21" value="-408" />
<param name="pos_x22" value="148482" />
<param name="pos_y22" value="4527" />
<param name="pos_z22" value="-408" />
<param name="pos_x23" value="148498" />
<param name="pos_y23" value="4707" />
<param name="pos_z23" value="-408" />
<param name="pos_x41" value="147050" />
<param name="pos_y41" value="1498" />
<param name="pos_z41" value="-473" />
<param name="pos_x42" value="146977" />
<param name="pos_y42" value="1584" />
<param name="pos_z42" value="-473" />
<param name="pos_x43" value="147111" />
<param name="pos_y43" value="1586" />
<param name="pos_z43" value="-473" />
</parameters>
<race>MERCENARY</race>
<sex>MALE</sex>
<acquire exp="562" sp="10" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="23" /> <!-- Mercenaries -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="600" isAggressive="false">
<clan_list>
<clan>ADEN_SIEGE</clan>
<clan>DOOR</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="35265" level="75" type="L2CastleDoormen" name="Gatekeeper" title="Aden">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="pos_x01" value="147848" />
<param name="pos_y01" value="7951" />
<param name="pos_z01" value="-470" />
<param name="pos_x02" value="147731" />
<param name="pos_y02" value="7886" />
<param name="pos_z02" value="-470" />
<param name="pos_x03" value="147874" />
<param name="pos_y03" value="7852" />
<param name="pos_z03" value="-470" />
<param name="pos_x11" value="146445" />
<param name="pos_y11" value="4739" />
<param name="pos_z11" value="-408" />
<param name="pos_x12" value="146411" />
<param name="pos_y12" value="4613" />
<param name="pos_z12" value="-408" />
<param name="pos_x13" value="146460" />
<param name="pos_y13" value="4491" />
<param name="pos_z13" value="-408" />
<param name="pos_x21" value="148551" />
<param name="pos_y21" value="4607" />
<param name="pos_z21" value="-408" />
<param name="pos_x22" value="148482" />
<param name="pos_y22" value="4527" />
<param name="pos_z22" value="-408" />
<param name="pos_x23" value="148498" />
<param name="pos_y23" value="4707" />
<param name="pos_z23" value="-408" />
<param name="pos_x31" value="147453" />
<param name="pos_y31" value="5354" />
<param name="pos_z31" value="-345" />
<param name="pos_x32" value="147501" />
<param name="pos_y32" value="5298" />
<param name="pos_z32" value="-345" />
<param name="pos_x33" value="147403" />
<param name="pos_y33" value="5302" />
<param name="pos_z33" value="-345" />
</parameters>
<race>MERCENARY</race>
<sex>MALE</sex>
<acquire exp="562" sp="10" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" undying="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="23" /> <!-- Mercenaries -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="600" isAggressive="false">
<clan_list>
<clan>ADEN_SIEGE</clan>
<clan>DOOR</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="35266" level="75" type="L2Npc" name="Mass Gatekeeper" title="Aden">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="pos_x1" value="147452" />
<param name="pos_y1" value="4842" />
<param name="pos_z1" value="-341" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<acquire exp="562" sp="10" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" />
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="35267" level="75" type="L2CastleDoormen" name="Outer Castle Gatekeeper" title="Aden">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="DoorName1" value="aden_castle_outter_001" />
<param name="DoorName2" value="aden_castle_outter_002" />
<param name="pos_x01" value="147449" />
<param name="pos_y01" value="8713" />
<param name="pos_z01" value="-480" />
<param name="pos_x02" value="147455" />
<param name="pos_y02" value="8146" />
<param name="pos_z02" value="-464" />
<param name="dominion_id" value="85" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<acquire exp="562" sp="10" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="35268" level="75" type="L2CastleDoormen" name="Inner Castle Gatekeeper" title="Aden">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="DoorName1" value="aden_castle_left_001" />
<param name="DoorName2" value="aden_castle_left_002" />
<param name="pos_x01" value="145722" />
<param name="pos_y01" value="4609" />
<param name="pos_z01" value="-408" />
<param name="pos_x02" value="146295" />
<param name="pos_y02" value="4604" />
<param name="pos_z02" value="-400" />
<param name="dominion_id" value="85" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<acquire exp="562" sp="10" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="35269" level="75" type="L2CastleDoormen" name="Hall Gatekeeper" title="Aden">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="DoorName1" value="aden_castle_inner_001" />
<param name="DoorName2" value="aden_castle_inner_002" />
<param name="pos_x01" value="147454" />
<param name="pos_y01" value="6367" />
<param name="pos_z01" value="-400" />
<param name="pos_x02" value="147456" />
<param name="pos_y02" value="6063" />
<param name="pos_z02" value="-400" />
<param name="dominion_id" value="85" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<acquire exp="562" sp="10" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="35270" level="75" type="L2CastleDoormen" name="Inner Castle Gatekeeper" title="Aden">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="DoorName1" value="aden_castle_right_001" />
<param name="DoorName2" value="aden_castle_right_002" />
<param name="pos_x01" value="149130" />
<param name="pos_y01" value="4611" />
<param name="pos_z01" value="-408" />
<param name="pos_x02" value="148622" />
<param name="pos_y02" value="4622" />
<param name="pos_z02" value="-400" />
<param name="dominion_id" value="85" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<acquire exp="562" sp="10" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="35271" level="75" type="L2CastleDoormen" name="Gatekeeper" title="Aden">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
<param name="DoorName1" value="aden_castle_terrace" />
<param name="pos_x01" value="147456" />
<param name="pos_y01" value="2016" />
<param name="pos_z01" value="216" />
<param name="pos_x02" value="147456" />
<param name="pos_y02" value="2385" />
<param name="pos_z02" value="216" />
<param name="dominion_id" value="85" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="35272" level="75" type="L2Npc" name="Blacksmith" title="Aden">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="93" />
</parameters>
<race>DWARF</race>
<sex>MALE</sex>
<equipment rhand="89" /> <!-- rhand: Big Hammer -->
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="7" />
<height normal="16.5" />
</collision>
</npc>
<npc id="35273" level="75" type="L2Warehouse" name="Warehouse Keeper" title="Aden">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="150" />
</parameters>
<race>DWARF</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="18" /> <!-- Dwarves -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="17" />
</collision>
</npc>
<npc id="35274" level="75" type="L2Merchant" name="Chamberlain of Light">
<parameters>
<param name="fnAgitBuff" value="castlebuff" />
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="150" />
<param name="DDoorName1_1" value="aden_castle_outter_001" />
<param name="DDoorName1_2" value="aden_castle_outter_002" />
<param name="DDoorName2_1" value="aden_castle_left_001" />
<param name="DDoorName2_2" value="aden_castle_left_002" />
<param name="DDoorName3_1" value="aden_castle_right_001" />
<param name="DDoorName3_2" value="aden_castle_right_002" />
<param name="DDoorName4_1" value="aden_castle_inner_001" />
<param name="DDoorName4_2" value="aden_castle_inner_002" />
<param name="DDoorName5_1" value="aden_castle_left_003" />
<param name="DDoorName5_2" value="aden_castle_left_004" />
<param name="DDoorName6_1" value="aden_castle_right_003" />
<param name="DDoorName6_2" value="aden_castle_right_004" />
<param name="SDoorName1" value="aden_castle_terrace" />
<param name="WallName1" value="aden_castle_wall_right" />
<param name="WallName2" value="aden_castle_wall_left" />
<param name="WallName3" value="aden_castle_wall_in" />
<param name="dmgzonename1" value="aden_damage1_ctrltower" />
<param name="dmgzonename2" value="aden_damage2_ctrltower" />
<param name="fortress_id1" value="106" />
<param name="fortress_id2" value="107" />
<param name="fortress_id3" value="117" />
<param name="fortress_id4" value="118" />
<param name="dominion_id" value="85" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<acquire exp="562" sp="10" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="9.5" />
<height normal="22.5" />
</collision>
</npc>
<npc id="35275" level="75" type="L2Npc" name="Kruger" title="Wyvern Manager">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="130" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="35276" level="75" type="L2Merchant" name="Eldon" title="Mercenary Manager">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="120" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<acquire exp="562" sp="10" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="21.5" />
</collision>
</npc>
<npc id="35277" level="75" type="L2Merchant" name="Manor Manager" title="Aden">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="150" />
<param name="manor_id" value="5" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="9.5" />
<height normal="22.5" />
</collision>
</npc>
<npc id="35278" level="75" type="L2Npc" name="Ruford" title="Herald from Aden">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="92" />
</parameters>
<race>HUMAN</race>
<sex>MALE</sex>
<equipment rhand="135" /> <!-- rhand: Samurai Longsword -->
<acquire exp="562" sp="10" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="160" />
</speed>
</stats>
<status attackable="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="14" /> <!-- Humans -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="35279" level="20" type="L2Artefact" name="Innadril Holy Artifact">
<race>ETC</race>
<sex>ETC</sex>
<acquire exp="40" sp="10" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="342.5127" hpRegen="2.5" mp="192.0" mpRegen="1.2" />
<attack physical="44.32863" magical="30.2707" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="86.87049" magical="63.56806" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="1" />
</speed>
</stats>
<status undying="false" canMove="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4390" level="1" /> <!-- NPC Abnormal Immunity -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="19" /> <!-- Others -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="25" />
<height normal="98" />
</collision>
</npc>
<npc id="35280" level="83" type="L2Defender" name="Baron Lionel Hunter">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="79" /> <!-- rhand: Sword of Damascus -->
<acquire exp="688" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="38355.9060587002" hpRegen="8.5" mp="5332.2" mpRegen="3" />
<attack physical="3298.27085008098" magical="750.763809564873" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="353.86144" magical="258.94045" />
<attribute>
<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>INNADRILE_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="23" />
</collision>
</npc>
<npc id="35281" level="81" type="L2Defender" name="Schaht">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="142" /> <!-- rhand: Keshanberk -->
<acquire exp="656" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="34617.7253215841" hpRegen="8.5" mp="5126.4" mpRegen="3" />
<attack physical="3036.96805390282" magical="691.285164307598" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="345.61127" magical="252.90333" />
<attribute>
<defence fire="120" water="120" wind="120" earth="120" holy="120" dark="120" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>INNADRILE_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="24" />
</collision>
</npc>
<npc id="35282" level="79" type="L2Defender" name="Royal Knight">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="76" lhand="2497" /> <!-- rhand: Sword of Delusion lhand: Full Plate Shield -->
<acquire exp="624" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="3127.82459333517" hpRegen="8.5" mp="1641.0" mpRegen="3" />
<attack physical="929.930814318487" magical="635.022195830619" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="337.07008" magical="246.65326" shield="124" shieldRate="20" />
<attribute>
<defence fire="80" water="80" wind="80" earth="80" holy="80" dark="80" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>INNADRILE_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="24" />
</collision>
</npc>
<npc id="35283" level="77" type="L2Defender" name="Court Sorcerer">
<parameters>
<skill name="DDMagic" id="4026" level="1" /> <!-- Gludio Flame -->
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="325" /> <!-- rhand: Horn of Glory -->
<acquire exp="592" sp="1" />
<stats str="22" int="41" dex="21" wit="20" con="27" men="20">
<vitals hp="2856.7687256316" hpRegen="8.5" mp="1574.0" mpRegen="3" />
<attack physical="856.44055895414" magical="584.837886935576" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="328.27073" magical="240.21427" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4026" level="1" /> <!-- Gludio Flame -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai type="MAGE" aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>INNADRILE_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="22.5" />
</collision>
</npc>
<npc id="35284" level="77" type="L2Defender" name="Court Sorcerer">
<parameters>
<skill name="MagicHeal" id="4027" level="1" /> <!-- Gludio Heal -->
</parameters>
<race>CASTLE_GUARD</race>
<sex>FEMALE</sex>
<equipment rhand="193" /> <!-- rhand: Stick of Faith -->
<acquire exp="592" sp="1" />
<stats str="22" int="41" dex="21" wit="20" con="27" men="20">
<vitals hp="2856.7687256316" hpRegen="8.5" mp="1574.0" mpRegen="3" />
<attack physical="856.44055895414" magical="584.837886935576" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="328.27073" magical="240.21427" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4027" level="1" /> <!-- Gludio Heal -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai type="MAGE" aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>INNADRILE_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="35285" level="77" type="L2Defender" name="Court Guard">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="94" /> <!-- rhand: Bec de Corbin -->
<acquire exp="592" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2856.7687256316" hpRegen="8.5" mp="1574.0" mpRegen="3" />
<attack physical="856.44055895414" magical="584.837886935576" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
<defence physical="328.27073" magical="240.21427" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="11" /> <!-- Spears -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>INNADRILE_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="24" />
</collision>
</npc>
<npc id="35286" level="75" type="L2Defender" name="Guard">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="16" /> <!-- rhand: Great Spear -->
<acquire exp="562" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="11" /> <!-- Spears -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>INNADRILE_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="35287" level="75" type="L2Defender" name="Guard">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="2499" /> <!-- rhand: Elven Long Sword -->
<acquire exp="562" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>INNADRILE_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="35288" level="75" type="L2Defender" name="Guard">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="276" /> <!-- rhand: Elven Bow -->
<acquire exp="562" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>INNADRILE_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
<npc id="35289" level="75" type="L2Defender" name="Guard">
<race>CASTLE_GUARD</race>
<sex>FEMALE</sex>
<equipment rhand="16" /> <!-- rhand: Great Spear -->
<acquire exp="562" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="11" /> <!-- Spears -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>INNADRILE_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="25" />
</collision>
</npc>
<npc id="35290" level="75" type="L2Defender" name="Guard">
<race>CASTLE_GUARD</race>
<sex>FEMALE</sex>
<equipment rhand="2" /> <!-- rhand: Long Sword -->
<acquire exp="562" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>INNADRILE_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="25" />
</collision>
</npc>
<npc id="35291" level="75" type="L2Defender" name="Guard">
<race>CASTLE_GUARD</race>
<sex>FEMALE</sex>
<equipment rhand="14" /> <!-- rhand: Bow -->
<acquire exp="562" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>INNADRILE_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="25" />
</collision>
</npc>
<npc id="35292" level="75" type="L2Defender" name="Guard">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="16" /> <!-- rhand: Great Spear -->
<acquire exp="562" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="11" /> <!-- Spears -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>INNADRILE_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="35293" level="75" type="L2Defender" name="Guard">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="2" /> <!-- rhand: Long Sword -->
<acquire exp="562" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>INNADRILE_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="35294" level="75" type="L2Defender" name="Guard">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="14" /> <!-- rhand: Bow -->
<acquire exp="562" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>INNADRILE_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="24" />
</collision>
</npc>
<npc id="35295" level="79" type="L2Defender" name="Royal Knight">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="76" lhand="2497" /> <!-- rhand: Sword of Delusion lhand: Full Plate Shield -->
<acquire exp="624" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="3127.82459333517" hpRegen="8.5" mp="1641.0" mpRegen="3" />
<attack physical="929.930814318487" magical="635.022195830619" random="30" critical="4" accuracy="5" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="337.07008" magical="246.65326" shield="124" shieldRate="20" />
<attribute>
<defence fire="80" water="80" wind="80" earth="80" holy="80" dark="80" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>INNADRILE_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="24" />
</collision>
</npc>
<npc id="35296" level="77" type="L2Defender" name="Court Sorcerer">
<parameters>
<skill name="DDMagic" id="4026" level="1" /> <!-- Gludio Flame -->
</parameters>
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="325" /> <!-- rhand: Horn of Glory -->
<acquire exp="592" sp="1" />
<stats str="22" int="41" dex="21" wit="20" con="27" men="20">
<vitals hp="2856.7687256316" hpRegen="8.5" mp="1574.0" mpRegen="3" />
<attack physical="856.44055895414" magical="584.837886935576" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="328.27073" magical="240.21427" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4026" level="1" /> <!-- Gludio Flame -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai type="MAGE" aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>INNADRILE_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="22.5" />
</collision>
</npc>
<npc id="35297" level="77" type="L2Defender" name="Court Sorcerer">
<parameters>
<skill name="MagicHeal" id="4027" level="1" /> <!-- Gludio Heal -->
</parameters>
<race>CASTLE_GUARD</race>
<sex>FEMALE</sex>
<equipment rhand="193" /> <!-- rhand: Stick of Faith -->
<acquire exp="592" sp="1" />
<stats str="22" int="41" dex="21" wit="20" con="27" men="20">
<vitals hp="2856.7687256316" hpRegen="8.5" mp="1574.0" mpRegen="3" />
<attack physical="856.44055895414" magical="584.837886935576" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="328.27073" magical="240.21427" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4027" level="1" /> <!-- Gludio Heal -->
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai type="MAGE" aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>INNADRILE_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="23" />
</collision>
</npc>
<npc id="35298" level="77" type="L2Defender" name="Court Guard">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="94" /> <!-- rhand: Bec de Corbin -->
<acquire exp="592" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2856.7687256316" hpRegen="8.5" mp="1574.0" mpRegen="3" />
<attack physical="856.44055895414" magical="584.837886935576" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
<defence physical="328.27073" magical="240.21427" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="11" /> <!-- Spears -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>INNADRILE_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="7" />
<height normal="24" />
</collision>
</npc>
<npc id="35299" level="75" type="L2Defender" name="Guard">
<race>CASTLE_GUARD</race>
<sex>MALE</sex>
<equipment rhand="93" /> <!-- rhand: Winged Spear -->
<acquire exp="562" sp="1" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="2676.65854" hpRegen="8.5" mp="1507.8" mpRegen="3" />
<attack physical="794.70901" magical="542.68324" random="30" critical="4" accuracy="0" attackSpeed="253" type="POLE" range="80" distance="80" width="120" />
<defence physical="319.24623" magical="233.61053" />
<attribute>
<defence fire="40" water="40" wind="40" earth="40" holy="40" dark="40" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
</stats>
<status undying="false" />
<skill_list>
<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
<skill id="4409" level="11" /> <!-- MP Increase (3x) -->
<skill id="4410" level="18" /> <!-- Extremely Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="11" /> <!-- Spears -->
<skill id="4416" level="22" /> <!-- Defending Army -->
</skill_list>
<ex_crt_effect>true</ex_crt_effect>
<s_npc_prop_hp_rate>8</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="1200" isAggressive="false">
<clan_list>
<clan>DOOR</clan>
<clan>INNADRILE_SIEGE</clan>
</clan_list>
</ai>
<collision>
<radius normal="8" />
<height normal="23.5" />
</collision>
</npc>
</list>