Files
l2j_mobius/trunk/dist/game/data_classic/stats/npcs/20200-20299.xml
2015-05-16 14:44:25 +00:00

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
<npc id="20200" level="31" type="L2Monster" name="Strain">
<parameters>
<param name="MoveAroundSocial" value="130" />
<param name="MoveAroundSocial1" value="130" />
<param name="MoveAroundSocial2" value="130" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="1660" sp="92" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="635.76437" hpRegen="4.5" mp="343.8" mpRegen="1.8" />
<attack physical="99.21986" magical="67.7543" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="121.98819" magical="81.2211098160515" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
</attribute>
<speed>
<walk ground="15" />
<run ground="120" />
</speed>
<hit_time>450</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="12" /> <!--Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!--Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!--Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!--Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="1" /> <!--Undead -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="236" max="471" chance="100" /> <!-- Adena -->
</group>
<group chance="0.8385000228881836">
<item id="433" min="1" max="1" chance="1.1833" /> <!-- Elven Tunic -->
<item id="434" min="1" max="1" chance="1.1833" /> <!-- White Tunic -->
<item id="1936" min="1" max="1" chance="37.2337" /> <!-- White Tunic Pattern -->
<item id="435" min="1" max="1" chance="1.1833" /> <!-- Mystic's Tunic -->
<item id="466" min="1" max="1" chance="1.8958" /> <!-- Elven Stockings -->
<item id="467" min="1" max="1" chance="1.8958" /> <!-- Dark Stockings -->
<item id="1933" min="1" max="1" chance="53.5289" /> <!-- Dark Stockings Fabric -->
<item id="468" min="1" max="1" chance="1.8959" /> <!-- Mystic's Stockings -->
</group>
<group chance="7.601099967956543">
<item id="1875" min="1" max="1" chance="2.9741" /> <!-- Stone of Purity -->
<item id="1879" min="1" max="1" chance="7.4354" /> <!-- Cokes -->
<item id="1885" min="1" max="1" chance="3.7177" /> <!-- High-Grade Suede -->
<item id="5550" min="1" max="1" chance="0.5948" /> <!-- Durable Metal Plate -->
<item id="5549" min="1" max="1" chance="4.4612" /> <!-- Metallic Thread -->
<item id="955" min="1" max="1" chance="0.1784" /> <!-- Scroll: Enchant Weapon (D-Grade) -->
<item id="2188" min="1" max="1" chance="3.1866" /> <!-- Recipe: Manticore Skin Gaiters -->
<item id="1834" min="1" max="1" chance="49.5692" /> <!-- Emergency Dressing -->
</group>
</death>
<corpse>
<item id="1877" min="1" max="1" chance="2.2339" /> <!-- Adamantite Nugget -->
<item id="1061" min="1" max="1" chance="33.8473" /> <!-- Greater Healing Potion -->
<item id="2183" min="1" max="1" chance="3.6742" /> <!-- Recipe: Mithril Banded Mail -->
</corpse>
</drop_lists>
<collision>
<radius normal="30" grown="15.5" />
<height normal="40" grown="48.5" />
</collision>
</npc>
<npc id="20201" level="32" type="L2Monster" name="Ghoul">
<parameters>
<param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="120" />
<param name="MoveAroundSocial2" value="120" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="DDMagicSlow" id="4248" level="3" /> <!-- NPC HP Drain - Slow -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="2502" sp="140" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="668.47132" hpRegen="4.5" mp="358.32" mpRegen="1.8" />
<attack physical="106.16525" magical="72.49711" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="125.57727" magical="83.6107570481808" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
</attribute>
<speed>
<walk ground="15" />
<run ground="15" />
</speed>
<hit_time>430</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4071" level="5" /> <!--Resist Bow/Crossbow Weapons -->
<skill id="4248" level="3" /> <!--NPC HP Drain - Slow -->
<skill id="4284" level="5" /> <!--Resist Bleed Attacks -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="12" /> <!--Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!--Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!--Slightly Weak P. Def. -->
<skill id="4413" level="18" /> <!--Extremely Strong M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="1" /> <!--Undead -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="280" max="562" chance="100" /> <!-- Adena -->
</group>
<group chance="0.12290000170469284">
<item id="392" min="1" max="1" chance="38.4307" /> <!-- Lion Skin Shirt -->
<item id="414" min="1" max="1" chance="61.5693" /> <!-- Lion Skin Gaiters -->
</group>
<group chance="4.3354997634887695">
<item id="1876" min="1" max="1" chance="23.9362" /> <!-- Mithril Ore -->
<item id="1880" min="1" max="1" chance="11.9681" /> <!-- Steel -->
<item id="1877" min="1" max="1" chance="4.7872" /> <!-- Adamantite Nugget -->
<item id="1881" min="1" max="1" chance="15.9574" /> <!-- Coarse Bone Powder -->
<item id="1882" min="1" max="1" chance="26.5957" /> <!-- Leather -->
<item id="737" min="1" max="1" chance="11.9681" /> <!-- Scroll of Resurrection -->
</group>
</death>
<corpse>
<item id="1870" min="1" max="1" chance="66.4672" /> <!-- Coal -->
<item id="466" min="1" max="1" chance="0.2769" /> <!-- Elven Stockings -->
<item id="1933" min="1" max="1" chance="7.8197" /> <!-- Dark Stockings Fabric -->
</corpse>
</drop_lists>
<collision>
<radius normal="13" />
<height normal="21" />
</collision>
</npc>
<npc id="20202" level="34" type="L2Monster" name="Dead Seeker">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="DDMagic1" id="4001" level="3" /> <!-- NPC Windstrike -->
<skill name="DDMagic2" id="4002" level="3" /> <!-- NPC HP Drain -->
<skill name="DeBuff" id="4076" level="2" /> <!-- Decrease Speed -->
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="1997" sp="116" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="736.96177" hpRegen="4.5" mp="387.72" mpRegen="1.8" />
<attack physical="121.20802" magical="82.76936" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="132.9486" magical="88.5186722618248" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="80" />
</speed>
<hit_time>500</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4001" level="3" /> <!--NPC Windstrike -->
<skill id="4002" level="3" /> <!--NPC HP Drain -->
<skill id="4076" level="2" /> <!--Decrease Speed -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="11" /> <!--Average P. Atk. -->
<skill id="4411" level="11" /> <!--Average M. Atk. -->
<skill id="4412" level="11" /> <!--Average P. Def. -->
<skill id="4413" level="11" /> <!--Average M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="4" /> <!--Animals -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="279" max="557" chance="100" /> <!-- Adena -->
</group>
<group chance="1.3299000263214111">
<item id="849" min="1" max="1" chance="2.6765" /> <!-- Tiger's Eye Earring -->
<item id="1901" min="1" max="1" chance="91.3106" /> <!-- Tiger's Eye Earring Stone -->
<item id="912" min="1" max="1" chance="2.0063" /> <!-- Near Forest Necklace -->
<item id="880" min="1" max="1" chance="4.0066" /> <!-- Black Pearl Ring -->
</group>
<group chance="6.043900012969971">
<item id="1874" min="1" max="1" chance="5.5417" /> <!-- Oriharukon Ore -->
<item id="1878" min="1" max="1" chance="33.2501" /> <!-- Braided Hemp -->
<item id="1884" min="1" max="1" chance="51.154" /> <!-- Cord -->
<item id="1889" min="1" max="1" chance="5.5417" /> <!-- Compound Braid -->
<item id="5220" min="1" max="1" chance="3.325" /> <!-- Metal Hardener -->
<item id="2272" min="1" max="1" chance="0.5938" /> <!-- Recipe: Sword of Revolution -->
<item id="2274" min="1" max="1" chance="0.5937" /> <!-- Recipe: Skull Breaker -->
</group>
</death>
<corpse>
<item id="2198" min="1" max="1" chance="1.3867" /> <!-- Recipe: Sage's Rag -->
<item id="1872" min="1" max="1" chance="88.192" /> <!-- Animal Bone -->
<item id="2154" min="1" max="1" chance="7.0818" /> <!-- Recipe: Elven Earring -->
</corpse>
</drop_lists>
<collision>
<radius normal="10" />
<height normal="33.5" />
</collision>
</npc>
<npc id="20203" level="20" type="L2Monster" name="Dion Grizzly">
<parameters>
<param name="MoveAroundSocial" value="100" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="705" sp="31" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="342.5127" hpRegen="2.5" mp="192.0" mpRegen="1.2" />
<attack physical="44.32863" magical="30.2707" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="86.87049" magical="57.8393570613084" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="40" />
<run ground="110" />
</speed>
<hit_time>340</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="124" max="215" chance="100" /> <!-- Adena -->
</group>
<group chance="0.03009999915957451">
<item id="176" min="1" max="1" chance="50" /> <!-- Apprentice's Staff -->
<item id="2501" min="1" max="1" chance="50" /> <!-- Bone Club -->
</group>
<group chance="10.63290023803711">
<item id="1867" min="1" max="1" chance="39.6392" /> <!-- Animal Skin -->
<item id="1872" min="1" max="1" chance="39.6392" /> <!-- Animal Bone -->
<item id="1882" min="1" max="1" chance="6.6065" /> <!-- Leather -->
<item id="2174" min="1" max="1" chance="12.9258" /> <!-- Recipe: Hard Leather Gaiters -->
<item id="5273" min="1" max="1" chance="1.1893" /> <!-- Recipe: Greater Spiritshot (D) Compressed Package(100%) -->
</group>
</death>
<corpse>
<item id="1882" min="1" max="1" chance="5.9453" /> <!-- Leather -->
<item id="1882" min="1" max="1" chance="5.9453" /> <!-- Leather -->
<item id="1897" min="1" max="1" chance="6.37" /> <!-- Necklace of Wisdom Chain -->
</corpse>
</drop_lists>
<collision>
<radius normal="21" />
<height normal="40" />
</collision>
</npc>
<npc id="20204" level="23" type="L2Monster" name="Bloody Bee">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="DeBuff" id="4035" level="2" /> <!-- Poison -->
</parameters>
<race>BUG</race>
<sex>MALE</sex>
<acquire exp="1147" sp="55" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="410.70422" hpRegen="3.5" mp="231.96" mpRegen="1.5" />
<attack physical="55.84125" magical="38.13234" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="95.64976" magical="63.6846860642986" />
<attribute>
<defence fire="-5" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="90" />
<run ground="90" />
</speed>
<hit_time>500</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4035" level="2" /> <!-- Poison -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="12" /> <!-- Bugs -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="188" max="333" chance="100" /> <!-- Adena -->
</group>
<group chance="0.9463000297546387">
<item id="846" min="1" max="1" chance="10.4521" /> <!-- Coral Earring -->
<item id="909" min="1" max="1" chance="7.8391" /> <!-- Blue Diamond Necklace -->
<item id="1898" min="1" max="1" chance="66.0305" /> <!-- Blue Diamond Necklace Gem -->
<item id="878" min="1" max="1" chance="15.6783" /> <!-- Blue Coral Ring -->
</group>
<group chance="27.228300094604492">
<item id="1867" min="1" max="1" chance="23.8284" /> <!-- Animal Skin -->
<item id="1872" min="1" max="1" chance="23.8284" /> <!-- Animal Bone -->
<item id="1882" min="1" max="1" chance="3.9714" /> <!-- Leather -->
<item id="3953" min="1" max="1" chance="0.7149" /> <!-- Recipe: Blessed Spiritshot D -->
<item id="1831" min="1" max="1" chance="47.6569" /> <!-- Antidote -->
</group>
</death>
<corpse>
<item id="1868" min="1" max="1" chance="82.368" /> <!-- Thread -->
<item id="2014" min="1" max="1" chance="0.4734" /> <!-- Iron Hammer Head -->
<item id="1867" min="1" max="1" chance="54.912" /> <!-- Animal Skin -->
</corpse>
</drop_lists>
<collision>
<radius normal="8" />
<height normal="24.5" />
</collision>
</npc>
<npc id="20205" level="24" type="L2Monster" name="Dire Wolf">
<parameters>
<param name="MoveAroundSocial" value="60" />
<param name="MoveAroundSocial1" value="60" />
<param name="MoveAroundSocial2" value="60" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="1145" sp="56" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="435.34437" hpRegen="3.5" mp="245.52" mpRegen="1.5" />
<attack physical="60.19687" magical="41.10666" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="98.70919" magical="65.7216907961494" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="24" />
<run ground="110" />
</speed>
<hit_time>390</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>WOLF</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="181" max="334" chance="100" /> <!-- Adena -->
</group>
<group chance="0.025599999353289604">
<item id="257" min="1" max="1" chance="100" /> <!-- Viper Fang -->
</group>
<group chance="26.62030029296875">
<item id="1868" min="1" max="1" chance="45.2034" /> <!-- Thread -->
<item id="1873" min="1" max="1" chance="9.0407" /> <!-- Silver Nugget -->
<item id="2255" min="1" max="1" chance="0.5526" /> <!-- Recipe: Saber -->
<item id="6037" min="1" max="1" chance="45.2033" /> <!-- Waking Scroll -->
</group>
</death>
<corpse>
<item id="1871" min="1" max="1" chance="40.7376" /> <!-- Charcoal -->
<item id="1928" min="1" max="1" chance="5.9341" /> <!-- Piece Bone Gaiters Fragment -->
<item id="1868" min="1" max="1" chance="81.4752" /> <!-- Thread -->
</corpse>
</drop_lists>
<collision>
<radius normal="13" />
<height normal="11" />
</collision>
</npc>
<npc id="20206" level="25" type="L2Monster" name="Cardiff Werewolf">
<parameters>
<param name="MoveAroundSocial" value="72" />
<param name="MoveAroundSocial1" value="72" />
<param name="MoveAroundSocial2" value="72" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<acquire exp="1179" sp="59" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="460.96247" hpRegen="3.5" mp="259.2" mpRegen="1.5" />
<attack physical="64.83203" magical="44.27187" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="101.83533" magical="67.8031159084826" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<hit_time>430</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="183" max="343" chance="100" /> <!-- Adena -->
</group>
<group chance="0.125900000333786">
<item id="391" min="1" max="1" chance="38.4419" /> <!-- Puma Skin Shirt -->
<item id="413" min="1" max="1" chance="61.5581" /> <!-- Puma Skin Gaiters -->
</group>
<group chance="19.6830997467041">
<item id="1869" min="1" max="1" chance="23.6964" /> <!-- Iron Ore -->
<item id="1864" min="1" max="1" chance="47.3928" /> <!-- Stem -->
<item id="1880" min="1" max="1" chance="2.3696" /> <!-- Steel -->
<item id="2182" min="1" max="1" chance="2.8447" /> <!-- Recipe: Scale Gaiters -->
</group>
</death>
<corpse>
<item id="2182" min="1" max="1" chance="4.9884" /> <!-- Recipe: Scale Gaiters -->
<item id="376" min="1" max="1" chance="0.2072" /> <!-- Iron Plate Gaiters -->
<item id="1899" min="1" max="1" chance="6.4927" /> <!-- Necklace of Devotion Chain -->
</corpse>
</drop_lists>
<collision>
<radius normal="10" />
<height normal="26" />
</collision>
</npc>
<npc id="20207" level="26" type="L2Monster" name="Ol Mahum Guerilla">
<parameters>
<param name="MoveAroundSocial" value="130" />
<param name="MoveAroundSocial1" value="130" />
<param name="MoveAroundSocial2" value="130" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="2" lhand="19" /> <!-- rhand: Long Sword lhand: Small Shield -->
<acquire exp="2359" sp="119" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="487.5704" hpRegen="3.5" mp="273.0" mpRegen="1.5" />
<attack physical="69.75926" magical="47.63653" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="105.02818" magical="69.9289432036824" shield="53" shieldRate="20" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="110" />
</speed>
<hit_time>460</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>OL_MAHUM</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="357" max="682" chance="100" /> <!-- Adena -->
</group>
<group chance="0.02930000051856041">
<item id="220" min="1" max="1" chance="100" /> <!-- Crafted Dagger -->
</group>
<group chance="22.237499237060547">
<item id="1865" min="1" max="1" chance="41.5043" /> <!-- Varnish -->
<item id="1870" min="1" max="1" chance="41.5043" /> <!-- Coal -->
<item id="1879" min="1" max="1" chance="6.9174" /> <!-- Cokes -->
<item id="1875" min="1" max="1" chance="2.767" /> <!-- Stone of Purity -->
<item id="2152" min="1" max="1" chance="7.307" /> <!-- Recipe: Enchanted Necklace -->
</group>
</death>
<corpse>
<item id="2263" min="1" max="1" chance="1.2768" /> <!-- Recipe: Dwarven Trident -->
<item id="2181" min="1" max="1" chance="8.2308" /> <!-- Recipe: White Tunic -->
<item id="2152" min="1" max="1" chance="14.4764" /> <!-- Recipe: Enchanted Necklace -->
</corpse>
</drop_lists>
<collision>
<radius normal="13.5" />
<height normal="25" />
</collision>
</npc>
<npc id="20208" level="27" type="L2Monster" name="Ol Mahum Raider">
<parameters>
<param name="MoveAroundSocial" value="130" />
<param name="MoveAroundSocial1" value="130" />
<param name="MoveAroundSocial2" value="130" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="10" /> <!-- rhand: Dagger -->
<acquire exp="2484" sp="127" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="515.17856" hpRegen="3.5" mp="286.92" mpRegen="1.5" />
<attack physical="74.99121" magical="51.20928" random="10" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="108.28767" magical="72.0991544841329" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="110" />
</speed>
<hit_time>460</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>OL_MAHUM</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="371" max="714" chance="100" /> <!-- Adena -->
</group>
<group chance="2.8726999759674072">
<item id="626" min="1" max="1" chance="6.6164" /> <!-- Bronze Shield -->
<item id="45" min="1" max="1" chance="4.6397" /> <!-- Bone Helmet -->
<item id="1932" min="1" max="1" chance="88.7439" /> <!-- Bone Helmet Design -->
</group>
<group chance="23.008899688720703">
<item id="1866" min="1" max="1" chance="23.2678" /> <!-- Suede -->
<item id="1871" min="1" max="1" chance="34.9017" /> <!-- Charcoal -->
<item id="5220" min="1" max="1" chance="1.3961" /> <!-- Metal Hardener -->
<item id="1885" min="1" max="1" chance="2.9085" /> <!-- High-Grade Suede -->
<item id="2180" min="1" max="1" chance="2.6242" /> <!-- Recipe: Scale Mail -->
</group>
</death>
<corpse>
<item id="1869" min="1" max="1" chance="85.8524" /> <!-- Iron Ore -->
<item id="1872" min="1" max="3" chance="57.2349" /> <!-- Animal Bone -->
<item id="1931" min="1" max="1" chance="11.2225" /> <!-- Leather Boots Lining -->
</corpse>
</drop_lists>
<collision>
<radius normal="13.5" />
<height normal="25" />
</collision>
</npc>
<npc id="20209" level="28" type="L2Monster" name="Ol Mahum Sniper">
<parameters>
<param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="120" />
<param name="MoveAroundSocial2" value="120" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="275" /> <!-- rhand: Long Bow -->
<acquire exp="2708" sp="142" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="543.79576" hpRegen="3.5" mp="300.96" mpRegen="1.5" />
<attack physical="80.54056" magical="54.99876" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="111.61368" magical="74.3136496629463" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="110" />
</speed>
<hit_time>930</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai type="ARCHER" aggroRange="500" clanHelpRange="300" dodge="15" isAggressive="false">
<clan_list>
<clan>OL_MAHUM</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="398" max="780" chance="100" /> <!-- Adena -->
</group>
<group chance="0.03310000151395798">
<item id="274" min="1" max="1" chance="100" /> <!-- Reinforced Bow -->
</group>
<group chance="38.133399963378906">
<item id="1867" min="1" max="1" chance="36.4802" /> <!-- Animal Skin -->
<item id="1872" min="1" max="1" chance="36.4802" /> <!-- Animal Bone -->
<item id="1882" min="1" max="1" chance="6.08" /> <!-- Leather -->
<item id="2178" min="1" max="1" chance="4.3776" /> <!-- Recipe: Dark Stockings -->
<item id="1061" min="1" max="1" chance="16.582" /> <!-- Greater Healing Potion -->
</group>
</death>
<corpse>
<item id="1889" min="1" max="1" chance="6.1967" /> <!-- Compound Braid -->
<item id="45" min="1" max="1" chance="0.7714" /> <!-- Bone Helmet -->
<item id="2178" min="1" max="1" chance="14.8721" /> <!-- Recipe: Dark Stockings -->
</corpse>
</drop_lists>
<collision>
<radius normal="14" />
<height normal="25" />
</collision>
</npc>
<npc id="20210" level="29" type="L2Monster" name="Ol Mahum Lieutenant">
<parameters>
<param name="MoveAroundSocial" value="130" />
<param name="MoveAroundSocial1" value="130" />
<param name="MoveAroundSocial2" value="130" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="68" lhand="19" /> <!-- rhand: Falchion lhand: Small Shield -->
<acquire exp="2775" sp="149" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="573.42917" hpRegen="3.5" mp="315.12" mpRegen="1.5" />
<attack physical="86.42002" magical="59.01367" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="115.00598" magical="76.5722740603874" shield="58" shieldRate="20" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="110" />
</speed>
<hit_time>460</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>OL_MAHUM</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="400" max="793" chance="100" /> <!-- Adena -->
</group>
<group chance="1.8948999643325806">
<item id="348" min="1" max="1" chance="1.3287" /> <!-- Scale Mail -->
<item id="1935" min="1" max="1" chance="38.0434" /> <!-- Scale Mail Fragment -->
<item id="377" min="1" max="1" chance="2.1247" /> <!-- Scale Gaiters -->
<item id="1937" min="1" max="1" chance="58.5032" /> <!-- Scale Gaiters Fragment -->
</group>
<group chance="23.043800354003906">
<item id="1868" min="1" max="1" chance="74.6589" /> <!-- Thread -->
<item id="1873" min="1" max="1" chance="14.9318" /> <!-- Silver Nugget -->
<item id="5549" min="1" max="1" chance="3.7329" /> <!-- Metallic Thread -->
<item id="1889" min="1" max="1" chance="2.4886" /> <!-- Compound Braid -->
<item id="2184" min="1" max="1" chance="3.9212" /> <!-- Recipe: Mithril Banded Gaiters -->
<item id="2274" min="1" max="1" chance="0.2666" /> <!-- Recipe: Skull Breaker -->
</group>
</death>
<corpse>
<item id="2183" min="1" max="1" chance="6.2137" /> <!-- Recipe: Mithril Banded Mail -->
<item id="377" min="1" max="1" chance="0.2947" /> <!-- Scale Gaiters -->
<item id="1900" min="1" max="1" chance="10.3336" /> <!-- Enchanted Necklace Chain -->
</corpse>
</drop_lists>
<collision>
<radius normal="13.5" />
<height normal="25" />
</collision>
</npc>
<npc id="20211" level="30" type="L2Monster" name="Ol Mahum Captain">
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="123" lhand="19" /> <!-- rhand: Saber lhand: Small Shield -->
<acquire exp="2980" sp="163" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="604.08419" hpRegen="3.5" mp="329.4" mpRegen="1.5" />
<attack physical="92.64226" magical="63.26266" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="118.46427" magical="78.8748547991048" shield="59" shieldRate="20" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="110" />
</speed>
<hit_time>630</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>OL_MAHUM</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="425" max="850" chance="100" /> <!-- Adena -->
</group>
<group chance="0.17170000076293945">
<item id="86" min="1" max="1" chance="1.2938" /> <!-- Tomahawk -->
<item id="179" min="1" max="1" chance="1.2938" /> <!-- Mace of Prayer -->
<item id="180" min="1" max="1" chance="1.2938" /> <!-- Mace of Judgment -->
<item id="2022" min="1" max="1" chance="49.929" /> <!-- Mace of Judgment Head -->
<item id="181" min="1" max="1" chance="1.2938" /> <!-- Mace of Miracle -->
<item id="182" min="1" max="1" chance="1.2938" /> <!-- Doom Hammer -->
<item id="183" min="1" max="1" chance="1.2938" /> <!-- Mystic Staff -->
<item id="184" min="1" max="1" chance="1.2938" /> <!-- Conjuror's Staff -->
<item id="2023" min="1" max="1" chance="39.7205" /> <!-- Conjuror's Staff Head -->
<item id="185" min="1" max="1" chance="1.2939" /> <!-- Staff of Mana -->
</group>
<group chance="28.724700927734375">
<item id="1869" min="1" max="1" chance="31.9405" /> <!-- Iron Ore -->
<item id="1864" min="1" max="1" chance="63.8811" /> <!-- Stem -->
<item id="1880" min="1" max="1" chance="3.1941" /> <!-- Steel -->
<item id="5550" min="1" max="1" chance="0.4259" /> <!-- Durable Metal Plate -->
<item id="2264" min="1" max="1" chance="0.3303" /> <!-- Recipe: Two-handed Sword -->
<item id="2280" min="1" max="1" chance="0.2281" /> <!-- Recipe: Crucifix of Blood -->
</group>
</death>
<corpse>
<item id="1869" min="1" max="3" chance="50.3685" /> <!-- Iron Ore -->
<item id="1865" min="1" max="3" chance="50.3685" /> <!-- Varnish -->
<item id="1869" min="1" max="3" chance="50.3685" /> <!-- Iron Ore -->
</corpse>
</drop_lists>
<collision>
<radius normal="14" grown="16" />
<height normal="27" grown="32" />
</collision>
</npc>
<npc id="20212" level="34" type="L2Monster" name="Bloody Axe Turmak" title="Ol Mahum Lord">
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="SelfRangeDDMagic" id="4033" level="3" /> <!-- NPC Burn -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="69" lhand="19" /> <!-- rhand: Bastard Sword lhand: Small Shield -->
<acquire exp="3527" sp="206" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="736.96177" hpRegen="4.5" mp="387.72" mpRegen="1.8" />
<attack physical="121.20802" magical="82.76936" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="132.9486" magical="88.5186722618248" shield="66" shieldRate="20" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="110" />
</speed>
<hit_time>630</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4033" level="3" /> <!-- NPC Burn -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>OL_MAHUM</clan>
</clan_list>
</ai>
<collision>
<radius normal="14" grown="16" />
<height normal="27" grown="32" />
</collision>
</npc>
<npc id="20213" level="40" type="L2Monster" name="Porta">
<parameters>
<param name="MoveAroundSocial" value="116" />
<param name="MoveAroundSocial1" value="116" />
<param name="MoveAroundSocial2" value="116" />
<param name="Attack_DecayRatio" value="30" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="SummonMagic" id="4161" level="1" /> <!-- Summon PC -->
<skill name="PhysicalSpecial" id="4073" level="4" /> <!-- Stun -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="10437" sp="646.8" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="966.57792" hpRegen="4.5" mp="478.8" mpRegen="1.8" />
<attack physical="176.36077" magical="120.43155" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="156.55035" magical="114.55675" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="23" />
<run ground="23" />
</speed>
<hit_time>410</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4071" level="1" /> <!-- Resist Bow/Crossbow Weapons -->
<skill id="4073" level="4" /> <!-- Stun -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="16" /> <!-- Very Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4436" level="5" /> <!-- Greater Resist Poison -->
<skill id="4437" level="5" /> <!-- Greater Resist Bleeding -->
<skill id="4438" level="5" /> <!-- Greater Resist Sleep -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="400" isAggressive="false">
<clan_list>
<clan>PORTA</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="1401" max="2796" chance="100" /> <!-- Adena -->
</group>
<group chance="4.685800075531006">
<item id="352" min="1" max="1" chance="0.5372" /> <!-- Brigandine Tunic -->
<item id="1941" min="1" max="1" chance="24.5361" /> <!-- Brigandine Temper -->
<item id="2377" min="1" max="1" chance="0.8593" /> <!-- Mithril Scale Gaiters -->
<item id="2918" min="1" max="1" chance="36.6041" /> <!-- Mithril Scale Gaiters Material -->
<item id="2378" min="1" max="1" chance="0.8593" /> <!-- Brigandine Gaiters -->
<item id="2919" min="1" max="1" chance="36.604" /> <!-- Brigandine Gaiters Material -->
</group>
<group chance="39.512298583984375">
<item id="1864" min="9" max="27" chance="6.0973" /> <!-- Stem -->
<item id="1869" min="2" max="6" chance="10.9751" /> <!-- Iron Ore -->
<item id="1878" min="1" max="1" chance="21.9503" /> <!-- Braided Hemp -->
<item id="1884" min="1" max="1" chance="33.7697" /> <!-- Cord -->
<item id="2983" min="1" max="1" chance="3.733" /> <!-- Recipe: Plate Helmet -->
<item id="2286" min="1" max="1" chance="0.3049" /> <!-- Recipe: Bonebreaker -->
<item id="2290" min="1" max="1" chance="0.3049" /> <!-- Recipe: Mithril Dagger -->
<item id="1341" min="80" max="240" chance="22.8648" /> <!-- Bone Arrow -->
</group>
</death>
<corpse>
<item id="2292" min="1" max="1" chance="1.8643" /> <!-- Recipe: Light Crossbow -->
<item id="1894" min="1" max="1" chance="11.7742" /> <!-- Crafted Leather -->
<item id="1884" min="1" max="5" chance="68.8339" /> <!-- Cord -->
</corpse>
</drop_lists>
<collision>
<radius normal="20" grown="25" />
<height normal="31" grown="37.5" />
</collision>
</npc>
<npc id="20214" level="41" type="L2Monster" name="Excuro">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="Skill03_Probablity" value="2000" />
<param name="Skill03_Type" value="2" />
<param name="Attack_DecayRatio" value="30" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="Skill01_ID" id="4087" level="4" /> <!-- NPC Blaze -->
<skill name="Skill03_ID" id="4046" level="4" /> <!-- Sleep -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="6668" sp="416.9" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1008.23781" hpRegen="5.5" mp="504.8" mpRegen="2.1" />
<attack physical="187.11878" magical="127.77787" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="160.69002" magical="117.58598" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="90" />
<run ground="90" />
</speed>
<hit_time>390</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4046" level="4" /> <!-- Sleep -->
<skill id="4087" level="4" /> <!-- NPC Blaze -->
<skill id="4093" level="1" /> <!-- Evasion -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="15" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="400" isAggressive="false">
<clan_list>
<clan>PORTA</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="883" max="1766" chance="100" /> <!-- Adena -->
</group>
<group chance="5.6743998527526855">
<item id="851" min="1" max="1" chance="0.6887" /> <!-- Omen Beast's Eye Earring -->
<item id="1905" min="1" max="1" chance="31.2519" /> <!-- Omen Beast's Eye Earring Gemstone -->
<item id="914" min="1" max="1" chance="0.5165" /> <!-- Necklace of Darkness -->
<item id="1907" min="1" max="1" chance="22.3492" /> <!-- Necklace of Darkness Gem -->
<item id="882" min="1" max="1" chance="1.033" /> <!-- Mithril Ring -->
<item id="1906" min="1" max="1" chance="44.1607" /> <!-- Mithril Ring Wire -->
</group>
<group chance="40.83660125732422">
<item id="1865" min="1" max="1" chance="44.6429" /> <!-- Varnish -->
<item id="1870" min="1" max="1" chance="44.6429" /> <!-- Coal -->
<item id="1879" min="1" max="1" chance="7.4405" /> <!-- Cokes -->
<item id="1875" min="1" max="1" chance="2.9762" /> <!-- Stone of Purity -->
<item id="1805" min="1" max="1" chance="0.1488" /> <!-- Recipe: Soulshot (C-Grade) -->
<item id="5269" min="1" max="1" chance="0.1487" /> <!-- Recipe: Greater Soulshot (C) Compressed Package(100%) -->
</group>
</death>
<corpse>
<item id="1877" min="1" max="1" chance="8.7132" /> <!-- Adamantite Nugget -->
<item id="2997" min="1" max="1" chance="17.288" /> <!-- Recipe: Karmian Gloves -->
<item id="1879" min="1" max="1" chance="36.3049" /> <!-- Cokes -->
</corpse>
</drop_lists>
<collision>
<radius normal="11" />
<height normal="20" />
</collision>
</npc>
<npc id="20215" level="42" type="L2Monster" name="Mordeo">
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<param name="IsAggressive" value="1" />
<param name="Attack_DecayRatio" value="30" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="Skill01_ID" id="4077" level="4" /> <!-- NPC Aura Burn -->
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="7708" sp="492.8" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1050.81652" hpRegen="5.5" mp="531.0" mpRegen="2.1" />
<attack physical="198.34591" magical="135.44454" random="10" critical="4" accuracy="4.75" attackSpeed="253" type="FIST" range="40" distance="80" width="120" />
<defence physical="164.88513" magical="120.65578" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="30" />
<run ground="120" />
</speed>
<hit_time>240</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4077" level="4" /> <!-- NPC Aura Burn -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="1" /> <!-- Bare Hands -->
<skill id="4416" level="3" /> <!-- Beasts -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="400">
<clan_list>
<clan>PORTA</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="1014" max="2049" chance="100" /> <!-- Adena -->
</group>
<group chance="0.5317000150680542">
<item id="297" min="1" max="1" chance="1.714" /> <!-- Glaive -->
<item id="2055" min="1" max="1" chance="98.286" /> <!-- Glaive Edge -->
</group>
<group chance="30.25160026550293">
<item id="1866" min="1" max="1" chance="34.8172" /> <!-- Suede -->
<item id="1871" min="1" max="1" chance="52.2257" /> <!-- Charcoal -->
<item id="5220" min="1" max="1" chance="2.089" /> <!-- Metal Hardener -->
<item id="1885" min="1" max="1" chance="4.3521" /> <!-- High-Grade Suede -->
<item id="2212" min="1" max="1" chance="1.8719" /> <!-- Recipe: Plated Leather Gaiters -->
<item id="2205" min="1" max="1" chance="1.6527" /> <!-- Recipe: Chain Gaiters -->
<item id="2989" min="1" max="1" chance="2.7633" /> <!-- Recipe: Chain Hood -->
<item id="2299" min="1" max="1" chance="0.2281" /> <!-- Recipe: Big Hammer -->
</group>
</death>
<corpse>
<item id="1872" min="1" max="7" chance="83.9007" /> <!-- Animal Bone -->
<item id="2206" min="1" max="1" chance="6.6412" /> <!-- Recipe: Mithril Shirt -->
<item id="4469" min="1" max="1" chance="1.4383" /> <!-- Dye of STR <Str+1 Con-1> -->
</corpse>
</drop_lists>
<collision>
<radius normal="14" grown="17" />
<height normal="14.5" grown="18" />
</collision>
</npc>
<npc id="20216" level="43" type="L2Monster" name="Ricenseo">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="AttackRange" value="2" />
<param name="Skill01_MainAttack" value="1" />
<param name="Skill03_Type" value="2" />
<param name="Attack_DecayRatio" value="30" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="Skill01_ID" id="4157" level="4" /> <!-- NPC Blaze - Magic -->
<skill name="Skill02_ID" id="4160" level="4" /> <!-- NPC Aura Burn - Magic -->
<skill name="Skill03_ID" id="4076" level="3" /> <!-- Decrease Speed -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="6863" sp="442.2" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1094.28943" hpRegen="5.5" mp="557.4" mpRegen="2.1" />
<attack physical="210.04832" magical="143.43577" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="169.13417" magical="123.76505" />
<attribute>
<defence fire="20" water="20" wind="-5" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="90" />
<run ground="90" />
</speed>
<hit_time>300</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4076" level="3" /> <!-- Decrease Speed -->
<skill id="4157" level="4" /> <!-- NPC Blaze - Magic -->
<skill id="4160" level="4" /> <!-- NPC Aura Burn - Magic -->
<skill id="4276" level="1" /> <!-- Weak Point against Bow/Crossbow Weapons -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4439" level="5" /> <!-- Greater Resist Hold -->
<skill id="4461" level="1" /> <!-- Weak Point against Daggers/Rapier Weapon -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="400" isAggressive="false">
<clan_list>
<clan>PORTA</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="889" max="1806" chance="100" /> <!-- Adena -->
</group>
<group chance="6.4532999992370605">
<item id="1125" min="1" max="1" chance="0.3879" /> <!-- Assault Boots -->
<item id="1957" min="1" max="1" chance="16.2787" /> <!-- Assault Boots Part -->
<item id="2427" min="1" max="1" chance="0.3879" /> <!-- Salamander Skin Boots -->
<item id="2931" min="1" max="1" chance="16.2787" /> <!-- Salamander Skin Boot Lining -->
<item id="2428" min="1" max="1" chance="0.3879" /> <!-- Plate Boots -->
<item id="2932" min="1" max="1" chance="16.2787" /> <!-- Plate Boots Design -->
<item id="61" min="1" max="1" chance="0.3879" /> <!-- Mithril Plate Gloves -->
<item id="1949" min="1" max="1" chance="16.2787" /> <!-- Mithril Gloves Design -->
<item id="607" min="1" max="1" chance="0.3879" /> <!-- Ogre Power Gauntlets -->
<item id="1963" min="1" max="1" chance="16.2787" /> <!-- Ogre Power Gauntlets Part -->
<item id="2451" min="1" max="1" chance="0.3879" /> <!-- Sage's Worn Gloves -->
<item id="2933" min="1" max="1" chance="16.2791" /> <!-- Sage's Worn Gloves Lining -->
</group>
<group chance="42.637298583984375">
<item id="1867" min="1" max="3" chance="29.4333" /> <!-- Animal Skin -->
<item id="1872" min="1" max="1" chance="58.8666" /> <!-- Animal Bone -->
<item id="1882" min="1" max="1" chance="9.8111" /> <!-- Leather -->
<item id="1894" min="1" max="1" chance="1.5491" /> <!-- Crafted Leather -->
<item id="2314" min="1" max="1" chance="0.1928" /> <!-- Recipe: Body Slasher -->
<item id="5269" min="1" max="1" chance="0.1471" /> <!-- Recipe: Greater Soulshot (C) Compressed Package(100%) -->
</group>
</death>
<corpse>
<item id="2297" min="1" max="1" chance="0.9822" /> <!-- Recipe: Flamberge -->
<item id="2933" min="1" max="1" chance="25.103" /> <!-- Sage's Worn Gloves Lining -->
<item id="1905" min="1" max="1" chance="21.8797" /> <!-- Omen Beast's Eye Earring Gemstone -->
</corpse>
</drop_lists>
<collision>
<radius normal="21" />
<height normal="43" />
</collision>
</npc>
<npc id="20217" level="44" type="L2Monster" name="Krator">
<parameters>
<param name="MoveAroundSocial" value="116" />
<param name="MoveAroundSocial1" value="116" />
<param name="MoveAroundSocial2" value="116" />
<param name="IsAggressive" value="1" />
<param name="AttackRange" value="2" />
<param name="Skill02_Check_Dist" value="1" />
<param name="Skill02_Dist_Min" value="700" />
<param name="Attack_DecayRatio" value="30" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="Skill02_ID" id="4247" level="4" /> <!-- NPC Windstrike - Slow -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="7996" sp="522.5" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1138.62924" hpRegen="5.5" mp="584.0" mpRegen="2.1" />
<attack physical="222.23112" magical="151.75505" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="173.43552" magical="126.91259" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="23" />
<run ground="23" />
</speed>
<hit_time>410</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4071" level="1" /> <!-- Resist Bow/Crossbow Weapons -->
<skill id="4247" level="4" /> <!-- NPC Windstrike - Slow -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="16" /> <!-- Very Strong P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4436" level="5" /> <!-- Greater Resist Poison -->
<skill id="4437" level="5" /> <!-- Greater Resist Bleeding -->
<skill id="4438" level="5" /> <!-- Greater Resist Sleep -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="400" isAggressive="false">
<clan_list>
<clan>PORTA</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="1032" max="2115" chance="100" /> <!-- Adena -->
</group>
<group chance="5.695799827575684">
<item id="62" min="1" max="1" chance="0.2489" /> <!-- Reinforced Mithril Boots -->
<item id="1958" min="1" max="1" chance="10.8622" /> <!-- Reinforced Mithril Boots Design -->
<item id="2429" min="1" max="1" chance="0.2489" /> <!-- Chain Boots -->
<item id="2937" min="1" max="1" chance="10.8622" /> <!-- Chain Boots Part -->
<item id="2430" min="1" max="1" chance="0.2489" /> <!-- Karmian Boots -->
<item id="2938" min="1" max="1" chance="10.8622" /> <!-- Karmian Boots Fabric -->
<item id="2431" min="1" max="1" chance="0.2489" /> <!-- Plated Leather Boots -->
<item id="2939" min="1" max="1" chance="10.8622" /> <!-- Plate Leather Boots Lining -->
<item id="2432" min="1" max="1" chance="0.2489" /> <!-- Dwarven Chain Boots -->
<item id="2940" min="1" max="1" chance="10.8622" /> <!-- Dwarven Chain Boots Part -->
<item id="2433" min="1" max="1" chance="0.2489" /> <!-- Boots of Seal -->
<item id="2941" min="1" max="1" chance="10.8622" /> <!-- Boots of Seal Pattern -->
<item id="2452" min="1" max="1" chance="0.2489" /> <!-- Reinforced Mithril Gloves -->
<item id="2942" min="1" max="1" chance="10.8622" /> <!-- Reinforced Mithril Gloves Design -->
<item id="2453" min="1" max="1" chance="0.2489" /> <!-- Chain Gloves -->
<item id="2943" min="1" max="1" chance="10.8622" /> <!-- Chain Gloves Design -->
<item id="2454" min="1" max="1" chance="0.2489" /> <!-- Karmian Gloves -->
<item id="2944" min="1" max="1" chance="10.8623" /> <!-- Karmian Gloves Fabric -->
</group>
<group chance="27.849000930786133">
<item id="1868" min="1" max="1" chance="74.1443" /> <!-- Thread -->
<item id="1873" min="1" max="1" chance="14.8289" /> <!-- Silver Nugget -->
<item id="5549" min="1" max="1" chance="3.7072" /> <!-- Metallic Thread -->
<item id="1889" min="1" max="1" chance="2.4715" /> <!-- Compound Braid -->
<item id="2163" min="1" max="1" chance="1.8914" /> <!-- Recipe: Earring of Protection -->
<item id="2225" min="1" max="1" chance="0.8059" /> <!-- Recipe: Demon's Stockings -->
<item id="2321" min="1" max="1" chance="0.1292" /> <!-- Recipe: Stiletto -->
<item id="5279" min="1" max="1" chance="0.1236" /> <!-- Recipe: Greater Blessed Spiritshot (C) Compressed Package(100%) -->
</group>
</death>
<corpse>
<item id="1873" min="1" max="3" chance="52.4276" /> <!-- Silver Nugget -->
<item id="2075" min="1" max="1" chance="2.056" /> <!-- Orcish Glaive Blade -->
<item id="2163" min="1" max="1" chance="13.3744" /> <!-- Recipe: Earring of Protection -->
</corpse>
</drop_lists>
<collision>
<radius normal="20" grown="25" />
<height normal="31" grown="37.5" />
</collision>
</npc>
<npc id="20218" level="45" type="L2Monster" name="Premo">
<parameters>
<param name="MoveAroundSocial" value="135" />
<param name="MoveAroundSocial1" value="135" />
<param name="MoveAroundSocial2" value="135" />
<param name="Skill02_Probablity" value="1000" />
<param name="Attack_DecayRatio" value="30" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="Skill01_ID" id="4032" level="4" /> <!-- NPC Strike -->
<skill name="Skill02_ID" id="4073" level="4" /> <!-- Stun -->
</parameters>
<race>GIANT</race>
<sex>MALE</sex>
<acquire exp="8302" sp="552.2" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1183.80594" hpRegen="5.5" mp="610.8" mpRegen="2.1" />
<attack physical="234.89829" magical="160.40508" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="177.78746" magical="130.09715" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="55" />
<run ground="110" />
</speed>
<hit_time>610</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="4" /> <!-- NPC Strike -->
<skill id="4073" level="4" /> <!-- Stun -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="11" /> <!-- Giants -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="400" isAggressive="false">
<clan_list>
<clan>PORTA</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="1078" max="2190" chance="100" /> <!-- Adena -->
</group>
<group chance="5.15939998626709">
<item id="631" min="1" max="1" chance="0.816" /> <!-- Eldarake -->
<item id="1964" min="1" max="1" chance="33.6273" /> <!-- Eldarake Temper -->
<item id="2495" min="1" max="1" chance="0.816" /> <!-- Chain Shield -->
<item id="2945" min="1" max="1" chance="33.6273" /> <!-- Chain Shield Fragment -->
<item id="2413" min="1" max="1" chance="0.5712" /> <!-- Chain Hood -->
<item id="2936" min="1" max="1" chance="30.5422" /> <!-- Chain Hood Pattern -->
</group>
<group chance="44.72549819946289">
<item id="1864" min="1" max="1" chance="48.007" /> <!-- Stem -->
<item id="1869" min="1" max="1" chance="24.0035" /> <!-- Iron Ore -->
<item id="1878" min="1" max="1" chance="9.6014" /> <!-- Braided Hemp -->
<item id="1884" min="1" max="1" chance="14.7714" /> <!-- Cord -->
<item id="4039" min="1" max="1" chance="0.8001" /> <!-- Mold Glue -->
<item id="2320" min="1" max="1" chance="0.0836" /> <!-- Recipe: Cursed Staff -->
<item id="2319" min="1" max="1" chance="0.0836" /> <!-- Recipe: Raid Sword -->
<item id="2217" min="1" max="1" chance="1.4203" /> <!-- Recipe: Knight's Shield -->
</group>
</death>
<corpse>
<item id="1876" min="1" max="1" chance="54.5172" /> <!-- Mithril Ore -->
<item id="2073" min="1" max="1" chance="2.1069" /> <!-- Chakram Edge -->
<item id="1908" min="1" max="1" chance="25.8131" /> <!-- Moonstone Earring Wire -->
</corpse>
</drop_lists>
<collision>
<radius normal="21" grown="25" />
<height normal="35" grown="43" />
</collision>
</npc>
<npc id="20219" level="46" type="L2Monster" name="Validus">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="AttackRange" value="2" />
<param name="Skill03_Probablity" value="2000" />
<param name="Skill03_Type" value="2" />
<param name="Skill03_HPTarget" value="0" />
<param name="Skill03_LowHP" value="50" />
<param name="Attack_DecayRatio" value="30" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="Skill01_ID" id="4032" level="4" /> <!-- NPC Strike -->
<skill name="Skill02_ID" id="4077" level="4" /> <!-- NPC Aura Burn -->
<skill name="Skill03_ID" id="4046" level="4" /> <!-- Sleep -->
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="9347" sp="634.8" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1229.78678" hpRegen="5.5" mp="637.8" mpRegen="2.1" />
<attack physical="248.0526" magical="169.38777" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="182.18816" magical="133.31739" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="70" />
<run ground="110" />
</speed>
<hit_time>300</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="4" /> <!-- NPC Strike -->
<skill id="4046" level="4" /> <!-- Sleep -->
<skill id="4077" level="4" /> <!-- NPC Aura Burn -->
<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4444" level="1" /> <!-- Higher Resist Bow/Crossbow Weapons -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="400" isAggressive="false">
<clan_list>
<clan>TORFE</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="1209" max="2473" chance="100" /> <!-- Adena -->
</group>
<group chance="0.5220999717712402">
<item id="281" min="1" max="1" chance="1.5765" /> <!-- Crystallized Ice Bow -->
<item id="2074" min="1" max="1" chance="98.4235" /> <!-- Crystallized Ice Bow Shaft -->
</group>
<group chance="29.117900848388672">
<item id="1870" min="1" max="1" chance="45.3022" /> <!-- Coal -->
<item id="1865" min="1" max="1" chance="45.3022" /> <!-- Varnish -->
<item id="1874" min="1" max="1" chance="3.0201" /> <!-- Oriharukon Ore -->
<item id="4043" min="1" max="1" chance="1.5101" /> <!-- Asofe -->
<item id="4039" min="1" max="1" chance="1.5101" /> <!-- Mold Glue -->
<item id="2230" min="1" max="1" chance="0.8779" /> <!-- Recipe: Theca Leather Gaiters -->
<item id="2326" min="1" max="1" chance="0.1578" /> <!-- Recipe: Horn of Glory -->
</group>
</death>
<corpse>
<item id="1873" min="1" max="3" chance="61.4037" /> <!-- Silver Nugget -->
<item id="2060" min="1" max="1" chance="2.4378" /> <!-- Stormbringer Blade -->
<item id="2164" min="1" max="1" chance="23.6168" /> <!-- Recipe: Ring of Protection -->
</corpse>
</drop_lists>
<collision>
<radius normal="15" />
<height normal="29" />
</collision>
</npc>
<npc id="20220" level="47" type="L2Monster" name="Dicor">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="IsAggressive" value="1" />
<param name="AttackRange" value="2" />
<param name="Skill01_MainAttack" value="1" />
<param name="Skill03_Type" value="2" />
<param name="Attack_DecayRatio" value="30" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="Skill01_ID" id="4155" level="4" /> <!-- NPC Twister - Magic -->
<skill name="Skill02_ID" id="4160" level="4" /> <!-- NPC Aura Burn - Magic -->
<skill name="Skill03_ID" id="4098" level="4" /> <!-- Silence -->
</parameters>
<race>PLANT</race>
<sex>FEMALE</sex>
<acquire exp="9429" sp="646.3" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1276.53628" hpRegen="5.5" mp="665.0" mpRegen="2.1" />
<attack physical="261.69549" magical="178.7041" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="186.63569" magical="136.5719" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="-25" water="20" wind="20" earth="20" holy="-32" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="120" />
</speed>
<hit_time>130</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4098" level="4" /> <!-- Silence -->
<skill id="4155" level="4" /> <!-- NPC Twister - Magic -->
<skill id="4160" level="4" /> <!-- NPC Aura Burn - Magic -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="13" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="14" /> <!-- Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="5" /> <!-- Plants -->
<skill id="4454" level="1" /> <!-- Hold Attack Weak Point -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="400">
<clan_list>
<clan>TORFE</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="1221" max="2490" chance="100" /> <!-- Adena -->
</group>
<group chance="5.552000045776367">
<item id="1126" min="1" max="1" chance="0.332" /> <!-- Crimson Boots -->
<item id="1974" min="1" max="1" chance="17.2969" /> <!-- Crimson Boot Fabric -->
<item id="2434" min="1" max="1" chance="0.332" /> <!-- Rind Leather Boots -->
<item id="2948" min="1" max="1" chance="17.2969" /> <!-- Rind Leather Boots Lining -->
<item id="2455" min="1" max="1" chance="0.3595" /> <!-- Plated Leather Gloves -->
<item id="2946" min="1" max="1" chance="11.4958" /> <!-- Plate Leather Gloves Design -->
<item id="2456" min="1" max="1" chance="0.332" /> <!-- Dwarven Chain Gloves -->
<item id="2949" min="1" max="1" chance="17.2969" /> <!-- Dwarven Chain Gloves Design -->
<item id="2457" min="1" max="1" chance="0.332" /> <!-- Gloves of Seal -->
<item id="2950" min="1" max="1" chance="17.2969" /> <!-- Gloves of Seal Pattern -->
<item id="2458" min="1" max="1" chance="0.332" /> <!-- Rind Leather Gloves -->
<item id="2951" min="1" max="1" chance="17.2971" /> <!-- Rind Leather Gloves Design -->
</group>
<group chance="20.377300262451172">
<item id="1871" min="1" max="1" chance="56.0382" /> <!-- Charcoal -->
<item id="1866" min="1" max="1" chance="37.3588" /> <!-- Suede -->
<item id="1877" min="1" max="1" chance="2.2415" /> <!-- Adamantite Nugget -->
<item id="4041" min="1" max="1" chance="0.4873" /> <!-- Mold Hardener -->
<item id="4040" min="1" max="1" chance="1.1208" /> <!-- Mold Lubricant -->
<item id="951" min="1" max="1" chance="0.1019" /> <!-- Scroll: Enchant Weapon (C-Grade) -->
<item id="2343" min="1" max="1" chance="0.1303" /> <!-- Recipe: Mace of Underworld -->
<item id="2345" min="1" max="1" chance="0.1303" /> <!-- Recipe: Dark Screamer -->
</group>
</death>
<corpse>
<item id="1895" min="1" max="1" chance="88.3618" /> <!-- Metallic Fiber -->
<item id="2944" min="1" max="1" chance="27.7992" /> <!-- Karmian Gloves Fabric -->
<item id="1911" min="1" max="1" chance="23.0023" /> <!-- Earring of Protection Gemstone -->
</corpse>
</drop_lists>
<collision>
<radius normal="12" />
<height normal="25.5" />
</collision>
</npc>
<npc id="20221" level="48" type="L2Monster" name="Perum">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="Attack_DecayRatio" value="30" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="SummonMagic" id="4161" level="1" /> <!-- Summon PC -->
<skill name="PhysicalSpecial" id="4073" level="4" /> <!-- Stun -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="13708" sp="954.5" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1324.01623" hpRegen="5.5" mp="692.4" mpRegen="2.1" />
<attack physical="275.82705" magical="188.35412" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="191.12803" magical="139.8592" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="20" />
<run ground="20" />
</speed>
<hit_time>410</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4071" level="1" /> <!-- Resist Bow/Crossbow Weapons -->
<skill id="4073" level="4" /> <!-- Stun -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="11" /> <!-- HP Increase (3x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="14" /> <!-- Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="13" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4436" level="5" /> <!-- Greater Resist Poison -->
<skill id="4437" level="5" /> <!-- Greater Resist Bleeding -->
<skill id="4438" level="5" /> <!-- Greater Resist Sleep -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>3</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>TORFE</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="1763" max="3583" chance="100" /> <!-- Adena -->
</group>
<group chance="8.002699851989746">
<item id="1126" min="1" max="1" chance="0.332" /> <!-- Crimson Boots -->
<item id="1974" min="1" max="1" chance="17.2969" /> <!-- Crimson Boot Fabric -->
<item id="2434" min="1" max="1" chance="0.332" /> <!-- Rind Leather Boots -->
<item id="2948" min="1" max="1" chance="17.2969" /> <!-- Rind Leather Boots Lining -->
<item id="2455" min="1" max="1" chance="0.3595" /> <!-- Plated Leather Gloves -->
<item id="2946" min="1" max="1" chance="11.4958" /> <!-- Plate Leather Gloves Design -->
<item id="2456" min="1" max="1" chance="0.332" /> <!-- Dwarven Chain Gloves -->
<item id="2949" min="1" max="1" chance="17.2969" /> <!-- Dwarven Chain Gloves Design -->
<item id="2457" min="1" max="1" chance="0.332" /> <!-- Gloves of Seal -->
<item id="2950" min="1" max="1" chance="17.2969" /> <!-- Gloves of Seal Pattern -->
<item id="2458" min="1" max="1" chance="0.332" /> <!-- Rind Leather Gloves -->
<item id="2951" min="1" max="1" chance="17.2971" /> <!-- Rind Leather Gloves Design -->
</group>
<group chance="49.979698181152344">
<item id="1872" min="1" max="1" chance="37.6368" /> <!-- Animal Bone -->
<item id="1867" min="1" max="1" chance="37.6368" /> <!-- Animal Skin -->
<item id="1881" min="1" max="1" chance="3.7637" /> <!-- Coarse Bone Powder -->
<item id="1875" min="1" max="1" chance="1.8818" /> <!-- Stone of Purity -->
<item id="4041" min="1" max="1" chance="0.2455" /> <!-- Mold Hardener -->
<item id="2334" min="1" max="1" chance="0.0656" /> <!-- Recipe: Sword of Whispering Death -->
<item id="2351" min="1" max="1" chance="0.0591" /> <!-- Recipe: Scorpion -->
<item id="3005" min="1" max="1" chance="1.1521" /> <!-- Recipe: Demon's Boots -->
<item id="1539" min="1" max="1" chance="6.273" /> <!-- Greater Healing Potion -->
</group>
</death>
<corpse>
<item id="2352" min="1" max="1" chance="0.9326" /> <!-- Recipe: Widow Maker -->
<item id="2073" min="1" max="1" chance="3.4456" /> <!-- Chakram Edge -->
<item id="951" min="1" max="1" chance="0.8105" /> <!-- Scroll: Enchant Weapon (C-Grade) -->
</corpse>
</drop_lists>
<collision>
<radius normal="18" />
<height normal="34" />
</collision>
</npc>
<npc id="20222" level="49" type="L2Monster" name="Torfe">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="AttackRange" value="2" />
<param name="Skill03_Type" value="2" />
<param name="Attack_DecayRatio" value="30" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="Skill01_ID" id="4032" level="4" /> <!-- NPC Strike -->
<skill name="Skill02_ID" id="4002" level="4" /> <!-- NPC HP Drain -->
<skill name="Skill03_ID" id="4047" level="4" /> <!-- Hold -->
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="10329" sp="730.25" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1372.18568" hpRegen="5.5" mp="720.0" mpRegen="2.1" />
<attack physical="290.44588" magical="198.33688" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="195.66302" magical="143.17771" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="70" />
<run ground="110" />
</speed>
<hit_time>300</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4002" level="4" /> <!-- NPC HP Drain -->
<skill id="4032" level="4" /> <!-- NPC Strike -->
<skill id="4047" level="4" /> <!-- Hold -->
<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="13" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="13" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="3" /> <!-- Beasts -->
<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>TORFE</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="1340" max="2733" chance="100" /> <!-- Adena -->
</group>
<group chance="5.438399791717529">
<item id="2496" min="1" max="1" chance="0.7677" /> <!-- Dwarven Chain Shield -->
<item id="2947" min="1" max="1" chance="32.9277" /> <!-- Dwarven Chain Shield Fragment -->
<item id="632" min="1" max="1" chance="0.7087" /> <!-- Knight's Shield -->
<item id="1972" min="1" max="1" chance="36.879" /> <!-- Knight's Shield Fragment -->
<item id="500" min="1" max="1" chance="0.4962" /> <!-- Great Helmet -->
<item id="1971" min="1" max="1" chance="28.2207" /> <!-- Great Helmet Material -->
</group>
<group chance="40.29410171508789">
<item id="1873" min="1" max="1" chance="12.4442" /> <!-- Silver Nugget -->
<item id="1868" min="1" max="1" chance="62.2212" /> <!-- Thread -->
<item id="1876" min="1" max="1" chance="6.2221" /> <!-- Mithril Ore -->
<item id="1895" min="1" max="1" chance="8.8887" /> <!-- Metallic Fiber -->
<item id="4042" min="1" max="1" chance="0.5185" /> <!-- Enria -->
<item id="3006" min="1" max="1" chance="1.2698" /> <!-- Recipe: Demon's Gloves -->
<item id="2222" min="1" max="1" chance="0.1944" /> <!-- Recipe: Composite Armor -->
<item id="1539" min="1" max="1" chance="6.9137" /> <!-- Greater Healing Potion -->
</group>
</death>
<corpse>
<item id="1876" min="1" max="1" chance="67.9016" /> <!-- Mithril Ore -->
<item id="2168" min="1" max="1" chance="8.6389" /> <!-- Recipe: Necklace of Mermaid -->
<item id="1895" min="1" max="3" chance="48.5011" /> <!-- Metallic Fiber -->
</corpse>
</drop_lists>
<collision>
<radius normal="15" />
<height normal="29" />
</collision>
</npc>
<npc id="20223" level="20" type="L2Monster" name="Mandragora Sprout">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<skill name="DDMagic1" id="4001" level="2" /> <!-- NPC Windstrike -->
<skill name="DDMagic2" id="4002" level="2" /> <!-- NPC HP Drain -->
<skill name="DeBuff" id="4104" level="2" /> <!-- Flame -->
</parameters>
<race>PLANT</race>
<sex>FEMALE</sex>
<acquire exp="783" sp="35" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="342.5127" hpRegen="2.5" mp="192.0" mpRegen="1.2" />
<attack physical="44.32863" magical="30.2707" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="86.87049" magical="57.8393570613084" />
<attribute>
<defence fire="-34" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="80" />
</speed>
<hit_time>280</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4001" level="2" /> <!--NPC Windstrike -->
<skill id="4002" level="2" /> <!--NPC HP Drain -->
<skill id="4104" level="2" /> <!--Flame -->
<skill id="4277" level="5" /> <!--Resist Poison Attacks -->
<skill id="4408" level="1" /> <!--HP Increase (1x) -->
<skill id="4409" level="1" /> <!--MP Increase (1x) -->
<skill id="4410" level="12" /> <!--Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!--Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!--Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!--Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!--Standard Type -->
<skill id="4415" level="3" /> <!--One-handed Sword -->
<skill id="4416" level="5" /> <!--Plants -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="1000" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>MANDRAGORA</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="137" max="239" chance="100" /> <!-- Adena -->
</group>
<group chance="1.462399959564209">
<item id="845" min="1" max="1" chance="8.7774" /> <!-- Cat's Eye Earring -->
<item id="908" min="1" max="1" chance="6.5831" /> <!-- Necklace of Wisdom -->
<item id="1897" min="1" max="1" chance="71.4734" /> <!-- Necklace of Wisdom Chain -->
<item id="877" min="1" max="1" chance="13.1661" /> <!-- Ring of Wisdom -->
</group>
<group chance="18.49489974975586">
<item id="1864" min="1" max="1" chance="47.472" /> <!-- Stem -->
<item id="1869" min="1" max="1" chance="23.736" /> <!-- Iron Ore -->
<item id="1878" min="1" max="1" chance="9.4944" /> <!-- Braided Hemp -->
<item id="2175" min="1" max="1" chance="19.2976" /> <!-- Recipe: Boots -->
</group>
</death>
<corpse>
<item id="734" min="1" max="1" chance="4.9539" /> <!-- Haste Potion -->
<item id="2011" min="1" max="1" chance="0.6781" /> <!-- Short Spear Edge -->
<item id="1864" min="1" max="1" chance="59.4474" /> <!-- Stem -->
</corpse>
</drop_lists>
<collision>
<radius normal="14" />
<height normal="17.8" />
</collision>
</npc>
<npc id="20224" level="22" type="L2Monster" name="Ol Mahum Ranger">
<parameters>
<param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="120" />
<param name="MoveAroundSocial2" value="120" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<skill name="PhysicalSpecial" id="4040" level="2" /> <!-- NPC Bow Attack -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="13" /> <!-- rhand: Short Bow -->
<acquire exp="1270" sp="60" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="387.02878" hpRegen="3.5" mp="218.52" mpRegen="1.5" />
<attack physical="51.75278" magical="35.34044" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="92.65694" magical="61.6920289224665" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="110" />
</speed>
<hit_time>930</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4040" level="2" /> <!-- NPC Bow Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai type="ARCHER" aggroRange="500" clanHelpRange="300" dodge="15" isAggressive="false">
<clan_list>
<clan>OL_MAHUM</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="212" max="381" chance="100" /> <!-- Adena -->
</group>
<group chance="1.56659996509552">
<item id="27" min="1" max="1" chance="3.1003" /> <!-- Hard Leather Shirt -->
<item id="1927" min="1" max="1" chance="35.1206" /> <!-- Hard Leather Shirt Pattern -->
<item id="33" min="1" max="1" chance="4.9744" /> <!-- Hard Leather Gaiters -->
<item id="1929" min="1" max="1" chance="56.8047" /> <!-- Hard Leather Gaiters Material -->
</group>
<group chance="15.890600204467773">
<item id="1872" min="1" max="1" chance="46.2963" /> <!-- Animal Bone -->
<item id="1867" min="1" max="1" chance="46.2963" /> <!-- Animal Skin -->
<item id="1881" min="1" max="1" chance="4.6296" /> <!-- Coarse Bone Powder -->
<item id="5153" min="1" max="1" chance="1.3889" /> <!-- Recipe: Soulshot (D) Compressed Package (100%) -->
<item id="5268" min="1" max="1" chance="1.3889" /> <!-- Recipe: Greater Soulshot (D) Compressed Package (100%) -->
</group>
</death>
<corpse>
<item id="2178" min="1" max="1" chance="7.4717" /> <!-- Recipe: Dark Stockings -->
<item id="1865" min="1" max="1" chance="46.6983" /> <!-- Varnish -->
<item id="1898" min="1" max="1" chance="4.7969" /> <!-- Blue Diamond Necklace Gem -->
</corpse>
</drop_lists>
<collision>
<radius normal="14" />
<height normal="25" />
</collision>
</npc>
<npc id="20225" level="25" type="L2Monster" name="Giant Mist Leech">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="DDMagic1" id="4002" level="2" /> <!-- NPC HP Drain -->
<skill name="DDMagic2" id="4039" level="2" /> <!-- NPC MP Drain -->
<skill name="DeBuff" id="4038" level="3" /> <!-- Decrease Atk. Spd. -->
</parameters>
<race>BUG</race>
<sex>MALE</sex>
<acquire exp="1190" sp="60" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="460.96247" hpRegen="3.5" mp="259.2" mpRegen="1.5" />
<attack physical="64.83203" magical="44.27187" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="101.83533" magical="67.8031159084826" />
<attribute>
<defence fire="-5" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="110" />
</speed>
<hit_time>650</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4002" level="2" /> <!-- NPC HP Drain -->
<skill id="4038" level="3" /> <!-- Decrease Atk. Spd. -->
<skill id="4039" level="2" /> <!-- NPC MP Drain -->
<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="12" /> <!-- Bugs -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>GIANT_LEECH</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="185" max="346" chance="100" /> <!-- Adena -->
</group>
<group chance="1.6857999563217163">
<item id="40" min="1" max="1" chance="4.3392" /> <!-- Leather Boots -->
<item id="1931" min="1" max="1" chance="45.6608" /> <!-- Leather Boots Lining -->
<item id="604" min="1" max="1" chance="4.3392" /> <!-- Crafted Leather Gloves -->
<item id="1934" min="1" max="1" chance="45.6608" /> <!-- Crafted Leather Gloves Lining -->
</group>
<group chance="8.924300193786621">
<item id="1865" min="1" max="1" chance="43.9887" /> <!-- Varnish -->
<item id="1870" min="1" max="1" chance="43.9887" /> <!-- Coal -->
<item id="1879" min="1" max="1" chance="7.3314" /> <!-- Cokes -->
<item id="1875" min="1" max="1" chance="2.9326" /> <!-- Stone of Purity -->
<item id="2259" min="1" max="1" chance="0.6831" /> <!-- Recipe: Spinebone Sword -->
<item id="5437" min="1" max="1" chance="1.0755" /> <!-- Recipe: Heavy Sword(100%) -->
</group>
</death>
<corpse>
<item id="2259" min="1" max="1" chance="0.6517" /> <!-- Recipe: Spinebone Sword -->
<item id="1931" min="1" max="1" chance="5.4861" /> <!-- Leather Boots Lining -->
<item id="2152" min="1" max="1" chance="7.3889" /> <!-- Recipe: Enchanted Necklace -->
</corpse>
</drop_lists>
<collision>
<radius normal="70" />
<height normal="29" />
</collision>
</npc>
<npc id="20226" level="26" type="L2Monster" name="Gray Ant">
<parameters>
<param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="120" />
<param name="MoveAroundSocial2" value="120" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
</parameters>
<race>BUG</race>
<sex>MALE</sex>
<acquire exp="1268" sp="64" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="487.5704" hpRegen="3.5" mp="273.0" mpRegen="1.5" />
<attack physical="69.75926" magical="47.63653" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="105.02818" magical="69.9289432036824" />
<attribute>
<defence fire="-5" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="40" />
<run ground="130" />
</speed>
<hit_time>260</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="12" /> <!-- Bugs -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>ANT</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="192" max="367" chance="100" /> <!-- Adena -->
</group>
<group chance="0.19439999759197235">
<item id="123" min="1" max="1" chance="2.0254" /> <!-- Saber -->
<item id="2017" min="1" max="1" chance="42.3911" /> <!-- Saber Blade -->
<item id="5285" min="1" max="1" chance="2.0254" /> <!-- Heavy Sword -->
<item id="5531" min="1" max="1" chance="53.5581" /> <!-- Heavy Sword Edge -->
</group>
<group chance="11.578300476074219">
<item id="1866" min="1" max="1" chance="35.7143" /> <!-- Suede -->
<item id="1871" min="1" max="1" chance="53.5714" /> <!-- Charcoal -->
<item id="5220" min="1" max="1" chance="2.1429" /> <!-- Metal Hardener -->
<item id="2178" min="1" max="1" chance="8.5714" /> <!-- Recipe: Dark Stockings -->
</group>
</death>
<corpse>
<item id="1868" min="1" max="1" chance="88.4148" /> <!-- Thread -->
<item id="413" min="1" max="1" chance="0.2937" /> <!-- Puma Skin Gaiters -->
<item id="1899" min="1" max="1" chance="6.9074" /> <!-- Necklace of Devotion Chain -->
</corpse>
</drop_lists>
<collision>
<radius normal="26" />
<height normal="15" />
</collision>
</npc>
<npc id="20227" level="27" type="L2Monster" name="Mist Horror Ripper">
<parameters>
<param name="MoveAroundSocial" value="110" />
<param name="MoveAroundSocial1" value="110" />
<param name="MoveAroundSocial2" value="110" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="DDMagic" id="4002" level="2" /> <!-- NPC HP Drain -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="1349" sp="70" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="515.17856" hpRegen="3.5" mp="286.92" mpRegen="1.5" />
<attack physical="74.99121" magical="51.20928" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="108.28767" magical="72.0991544841329" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
</attribute>
<speed>
<walk ground="100" />
<run ground="100" />
</speed>
<hit_time>370</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4002" level="2" /> <!-- NPC HP Drain -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="201" max="388" chance="100" /> <!-- Adena -->
</group>
<group chance="0.1412000060081482">
<item id="391" min="1" max="1" chance="38.4419" /> <!-- Puma Skin Shirt -->
<item id="413" min="1" max="1" chance="61.5581" /> <!-- Puma Skin Gaiters -->
</group>
<group chance="16.075199127197266">
<item id="1867" min="1" max="1" chance="43.3982" /> <!-- Animal Skin -->
<item id="1872" min="1" max="1" chance="43.3982" /> <!-- Animal Bone -->
<item id="1882" min="1" max="1" chance="7.233" /> <!-- Leather -->
<item id="2181" min="1" max="1" chance="3.2581" /> <!-- Recipe: White Tunic -->
<item id="6035" min="1" max="1" chance="2.7125" /> <!-- Magic Haste Potion -->
</group>
</death>
<corpse>
<item id="2260" min="1" max="1" chance="0.7238" /> <!-- Recipe: Mace of Judgment -->
<item id="1899" min="1" max="1" chance="7.2835" /> <!-- Necklace of Devotion Chain -->
<item id="2178" min="1" max="1" chance="7.4583" /> <!-- Recipe: Dark Stockings -->
</corpse>
</drop_lists>
<collision>
<radius normal="20" />
<height normal="35" grown="42" />
</collision>
</npc>
<npc id="20228" level="28" type="L2Monster" name="Giant Crimson Ant">
<parameters>
<param name="MoveAroundSocial" value="100" />
<param name="MoveAroundSocial1" value="100" />
<param name="MoveAroundSocial2" value="100" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="DeBuff" id="4035" level="2" /> <!-- Poison -->
</parameters>
<race>BUG</race>
<sex>MALE</sex>
<acquire exp="1555" sp="82" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="543.79576" hpRegen="3.5" mp="300.96" mpRegen="1.5" />
<attack physical="80.54056" magical="54.99876" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="111.61368" magical="74.3136496629463" />
<attribute>
<defence fire="-5" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="130" />
</speed>
<hit_time>610</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4035" level="2" /> <!-- Poison -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="12" /> <!-- Bugs -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>ANT</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="229" max="448" chance="100" /> <!-- Adena -->
</group>
<group chance="1.4052000045776367">
<item id="847" min="1" max="1" chance="5.1488" /> <!-- Red Crescent Earring -->
<item id="910" min="1" max="1" chance="3.8616" /> <!-- Necklace of Devotion -->
<item id="1899" min="1" max="1" chance="83.2663" /> <!-- Necklace of Devotion Chain -->
<item id="890" min="1" max="1" chance="7.7233" /> <!-- Ring of Devotion -->
</group>
<group chance="26.50079917907715">
<item id="1868" min="1" max="1" chance="37.6753" /> <!-- Thread -->
<item id="1873" min="1" max="1" chance="7.5351" /> <!-- Silver Nugget -->
<item id="5549" min="1" max="1" chance="1.8838" /> <!-- Metallic Thread -->
<item id="1889" min="1" max="1" chance="1.2558" /> <!-- Compound Braid -->
<item id="2180" min="1" max="1" chance="1.4164" /> <!-- Recipe: Scale Mail -->
<item id="1831" min="1" max="1" chance="50.2336" /> <!-- Antidote -->
</group>
</death>
<corpse>
<item id="2180" min="1" max="1" chance="4.0128" /> <!-- Recipe: Scale Mail -->
<item id="1884" min="1" max="1" chance="32.8429" /> <!-- Cord -->
<item id="1931" min="1" max="1" chance="6.9764" /> <!-- Leather Boots Lining -->
</corpse>
</drop_lists>
<collision>
<radius normal="35" grown="42" />
<height normal="17" grown="21" />
</collision>
</npc>
<npc id="20229" level="30" type="L2Monster" name="Weird Wasp">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="DeBuff" id="4035" level="3" /> <!-- Poison -->
</parameters>
<race>BUG</race>
<sex>MALE</sex>
<acquire exp="1744" sp="95" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="604.08419" hpRegen="3.5" mp="329.4" mpRegen="1.5" />
<attack physical="92.64226" magical="63.26266" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="118.46427" magical="78.8748547991048" />
<attribute>
<defence fire="-5" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="90" />
<run ground="90" />
</speed>
<hit_time>500</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4035" level="3" /> <!-- Poison -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="12" /> <!-- Bugs -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="249" max="498" chance="100" /> <!-- Adena -->
</group>
<group chance="1.041599988937378">
<item id="848" min="1" max="1" chance="4.7174" /> <!-- Enchanted Earring -->
<item id="911" min="1" max="1" chance="3.5407" /> <!-- Enchanted Necklace -->
<item id="1900" min="1" max="1" chance="84.6442" /> <!-- Enchanted Necklace Chain -->
<item id="879" min="1" max="1" chance="7.0977" /> <!-- Enchanted Ring -->
</group>
<group chance="19.533100128173828">
<item id="1869" min="1" max="1" chance="23.5742" /> <!-- Iron Ore -->
<item id="1864" min="1" max="1" chance="47.1484" /> <!-- Stem -->
<item id="1880" min="1" max="1" chance="2.3574" /> <!-- Steel -->
<item id="5550" min="1" max="1" chance="0.3143" /> <!-- Durable Metal Plate -->
<item id="2265" min="1" max="1" chance="0.2438" /> <!-- Recipe: Spiked Club -->
<item id="2274" min="1" max="1" chance="0.1684" /> <!-- Recipe: Skull Breaker -->
<item id="1832" min="1" max="1" chance="26.1935" /> <!-- Greater Antidote -->
</group>
</death>
<corpse>
<item id="1061" min="1" max="1" chance="35.749" /> <!-- Greater Healing Potion -->
<item id="414" min="1" max="1" chance="0.2458" /> <!-- Lion Skin Gaiters -->
<item id="1864" min="1" max="3" chance="58.9858" /> <!-- Stem -->
</corpse>
</drop_lists>
<collision>
<radius normal="8" />
<height normal="24.5" />
</collision>
</npc>
<npc id="20230" level="31" type="L2Monster" name="Marsh Stakato Worker">
<parameters>
<param name="MoveAroundSocial" value="57" />
<param name="MoveAroundSocial1" value="62" />
<param name="MoveAroundSocial2" value="57" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="PhysicalSpecial" id="4032" level="3" /> <!-- NPC Strike -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="153" /> <!-- rhand: Sigil -->
<acquire exp="1995" sp="110" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="635.76437" hpRegen="4.5" mp="343.8" mpRegen="1.8" />
<attack physical="99.21986" magical="67.7543" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="121.98819" magical="81.2211098160515" />
<attribute>
<defence fire="-5" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="20" />
<run ground="140" />
</speed>
<hit_time>590</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="3" /> <!-- NPC Strike -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>STAKATO</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="284" max="566" chance="100" /> <!-- Adena -->
</group>
<group chance="0.014800000004470348">
<item id="292" min="1" max="1" chance="100" /> <!-- Pike -->
</group>
<group chance="19.257299423217773">
<item id="1870" min="1" max="1" chance="47.619" /> <!-- Coal -->
<item id="1865" min="1" max="1" chance="47.619" /> <!-- Varnish -->
<item id="1874" min="1" max="1" chance="3.1746" /> <!-- Oriharukon Ore -->
<item id="956" min="1" max="1" chance="1.5874" /> <!-- Scroll: Enchant Armor (D-Grade) -->
</group>
</death>
<corpse>
<item id="1834" min="1" max="1" chance="74.5819" /> <!-- Emergency Dressing -->
<item id="434" min="1" max="1" chance="0.1746" /> <!-- White Tunic -->
<item id="1870" min="1" max="1" chance="67.1237" /> <!-- Coal -->
</corpse>
</drop_lists>
<collision>
<radius normal="9" />
<height normal="21" />
</collision>
</npc>
<npc id="20231" level="32" type="L2Monster" name="Toad Lord">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="DeBuff" id="4035" level="3" /> <!-- Poison -->
</parameters>
<race>ANIMAL</race>
<sex>MALE</sex>
<acquire exp="1946" sp="109" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="668.47132" hpRegen="4.5" mp="358.32" mpRegen="1.8" />
<attack physical="106.16525" magical="72.49711" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="125.57727" magical="83.6107570481808" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="100" />
</speed>
<hit_time>350</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4035" level="3" /> <!-- Poison -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="4" /> <!-- Animals -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="274" max="550" chance="100" /> <!-- Adena -->
</group>
<group chance="0.2777000069618225">
<item id="1123" min="1" max="1" chance="50" /> <!-- Blue Buckskin Boots -->
<item id="605" min="1" max="1" chance="50" /> <!-- Leather Gauntlets -->
</group>
<group chance="16.75659942626953">
<item id="1871" min="1" max="1" chance="35.3492" /> <!-- Charcoal -->
<item id="1866" min="1" max="1" chance="23.5661" /> <!-- Suede -->
<item id="1877" min="1" max="1" chance="1.414" /> <!-- Adamantite Nugget -->
<item id="955" min="1" max="1" chance="0.1414" /> <!-- Scroll: Enchant Weapon (D-Grade) -->
<item id="2277" min="1" max="1" chance="0.2525" /> <!-- Recipe: Bich'hwa -->
<item id="1832" min="1" max="1" chance="39.2768" /> <!-- Greater Antidote -->
</group>
</death>
<corpse>
<item id="1832" min="1" max="1" chance="72.2627" /> <!-- Greater Antidote -->
<item id="2282" min="1" max="1" chance="0.4645" /> <!-- Recipe: Cursed Maingauche -->
<item id="1877" min="1" max="1" chance="2.6015" /> <!-- Adamantite Nugget -->
</corpse>
</drop_lists>
<collision>
<radius normal="20" />
<height normal="10" />
</collision>
</npc>
<npc id="20232" level="33" type="L2Monster" name="Marsh Stakato Soldier">
<parameters>
<param name="MoveAroundSocial" value="57" />
<param name="MoveAroundSocial1" value="62" />
<param name="MoveAroundSocial2" value="57" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="217" /> <!-- rhand: Shining Knife -->
<acquire exp="1900" sp="109" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="702.20463" hpRegen="4.5" mp="372.96" mpRegen="1.8" />
<attack physical="113.49065" magical="77.49941" random="10" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="129.23095" magical="86.043423444366" />
<attribute>
<defence fire="-5" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="30" />
<run ground="155" />
</speed>
<hit_time>740</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>STAKATO</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="268" max="535" chance="100" /> <!-- Adena -->
</group>
<group chance="0.1395999938249588">
<item id="628" min="1" max="1" chance="58.8353" /> <!-- Hoplon -->
<item id="47" min="1" max="1" chance="41.1647" /> <!-- Helmet -->
</group>
<group chance="17.29050064086914">
<item id="1872" min="1" max="1" chance="43.2825" /> <!-- Animal Bone -->
<item id="1867" min="1" max="1" chance="43.2825" /> <!-- Animal Skin -->
<item id="1881" min="1" max="1" chance="4.3283" /> <!-- Coarse Bone Powder -->
<item id="1875" min="1" max="1" chance="2.1641" /> <!-- Stone of Purity -->
<item id="2156" min="1" max="1" chance="2.597" /> <!-- Recipe: Elven Necklace -->
<item id="2191" min="1" max="1" chance="4.3456" /> <!-- Recipe: RIP Gauntlets -->
</group>
</death>
<corpse>
<item id="2147" min="1" max="1" chance="4.5242" /> <!-- Recipe: Blacksmith's frame -->
<item id="2027" min="1" max="1" chance="0.8298" /> <!-- Spiked Club Head -->
<item id="1901" min="1" max="1" chance="8.7485" /> <!-- Tiger's Eye Earring Stone -->
</corpse>
</drop_lists>
<collision>
<radius normal="10" grown="18" />
<height normal="25" grown="30.8" />
</collision>
</npc>
<npc id="20233" level="34" type="L2Monster" name="Marsh Spider">
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="DeBuff" id="4035" level="3" /> <!-- Poison -->
</parameters>
<race>BUG</race>
<sex>MALE</sex>
<acquire exp="2241" sp="131" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="736.96177" hpRegen="4.5" mp="387.72" mpRegen="1.8" />
<attack physical="121.20802" magical="82.76936" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="132.9486" magical="88.5186722618248" />
<attribute>
<defence fire="-5" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="60" />
<run ground="140" />
</speed>
<hit_time>650</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4035" level="3" /> <!-- Poison -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="12" /> <!-- Bugs -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="313" max="625" chance="100" /> <!-- Adena -->
</group>
<group chance="1.4922000169754028">
<item id="849" min="1" max="1" chance="2.6765" /> <!-- Tiger's Eye Earring -->
<item id="1901" min="1" max="1" chance="91.3106" /> <!-- Tiger's Eye Earring Stone -->
<item id="912" min="1" max="1" chance="2.0063" /> <!-- Near Forest Necklace -->
<item id="880" min="1" max="1" chance="4.0066" /> <!-- Black Pearl Ring -->
</group>
<group chance="21.50320053100586">
<item id="1873" min="1" max="1" chance="10.4858" /> <!-- Silver Nugget -->
<item id="1868" min="1" max="1" chance="52.429" /> <!-- Thread -->
<item id="1876" min="1" max="1" chance="5.2429" /> <!-- Mithril Ore -->
<item id="2273" min="1" max="1" chance="0.1872" /> <!-- Recipe: Tarbar -->
<item id="2274" min="1" max="1" chance="0.1872" /> <!-- Recipe: Skull Breaker -->
<item id="2975" min="1" max="1" chance="2.3406" /> <!-- Recipe: Brigandine Helmet -->
<item id="1832" min="1" max="1" chance="29.1273" /> <!-- Greater Antidote -->
</group>
</death>
<corpse>
<item id="2280" min="1" max="1" chance="0.5301" /> <!-- Recipe: Crucifix of Blood -->
<item id="955" min="1" max="1" chance="0.2969" /> <!-- Scroll: Enchant Weapon (D-Grade) -->
<item id="2154" min="1" max="1" chance="7.9458" /> <!-- Recipe: Elven Earring -->
</corpse>
</drop_lists>
<collision>
<radius normal="27" />
<height normal="25.5" />
</collision>
</npc>
<npc id="20234" level="35" type="L2Monster" name="Marsh Stakato Drone">
<parameters>
<param name="MoveAroundSocial" value="20" />
<param name="MoveAroundSocial1" value="60" />
<param name="MoveAroundSocial2" value="20" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="Buff" id="4028" level="2" /> <!-- NPC Might -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="219" /> <!-- rhand: Sword Breaker -->
<acquire exp="2267" sp="134" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="772.73802" hpRegen="4.5" mp="402.6" mpRegen="1.8" />
<attack physical="129.32896" magical="88.31491" random="10" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="136.72948" magical="91.0360303625432" />
<attribute>
<defence fire="-5" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="174" />
</speed>
<hit_time>390</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4028" level="2" /> <!-- NPC Might -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>STAKATO</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="316" max="631" chance="100" /> <!-- Adena -->
</group>
<group chance="0.010700000450015068">
<item id="293" min="1" max="1" chance="50" /> <!-- War Hammer -->
<item id="296" min="1" max="1" chance="50" /> <!-- Dwarven Pike -->
</group>
<group chance="22.337200164794922">
<item id="1873" min="1" max="1" chance="14.2587" /> <!-- Silver Nugget -->
<item id="1868" min="1" max="1" chance="71.2937" /> <!-- Thread -->
<item id="1876" min="1" max="1" chance="7.1294" /> <!-- Mithril Ore -->
<item id="2979" min="1" max="1" chance="4.772" /> <!-- Recipe: Manticore Skin Gloves -->
<item id="2188" min="1" max="1" chance="2.5462" /> <!-- Recipe: Manticore Skin Gaiters -->
</group>
</death>
<corpse>
<item id="1879" min="1" max="1" chance="12.4798" /> <!-- Cokes -->
<item id="2971" min="1" max="1" chance="4.0042" /> <!-- Recipe: Mithril Scale Gaiters -->
<item id="1938" min="1" max="1" chance="5.0339" /> <!-- Mithril Banded Mail Material -->
</corpse>
</drop_lists>
<collision>
<radius normal="9" grown="11" />
<height normal="24" grown="26.4" />
</collision>
</npc>
<npc id="20235" level="45" type="L2Monster" name="Shackle">
<parameters>
<param name="MoveAroundSocial" value="130" />
<param name="MoveAroundSocial1" value="130" />
<param name="MoveAroundSocial2" value="130" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DDMagic" id="4002" level="4" /> <!-- NPC HP Drain -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="3569" sp="248" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1183.80594" hpRegen="5.5" mp="610.8" mpRegen="2.1" />
<attack physical="234.89829" magical="160.40508" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="177.78746" magical="118.372898457316" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
</attribute>
<speed>
<walk ground="15" />
<run ground="174" />
</speed>
<hit_time>450</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4002" level="4" /> <!-- NPC HP Drain -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="470" max="955" chance="100" /> <!-- Adena -->
</group>
<group chance="0.22339999675750732">
<item id="96" min="1" max="1" chance="0.4753" /> <!-- Scythe -->
<item id="2062" min="1" max="1" chance="32.858" /> <!-- Scythe Edge -->
<item id="298" min="1" max="1" chance="0.4753" /> <!-- Orcish Glaive -->
<item id="2075" min="1" max="1" chance="32.858" /> <!-- Orcish Glaive Blade -->
<item id="302" min="1" max="1" chance="0.4753" /> <!-- Body Slasher -->
<item id="2076" min="1" max="1" chance="32.8581" /> <!-- Body Slasher Blade -->
</group>
<group chance="12.501099586486816">
<item id="1870" min="1" max="1" chance="44.9265" /> <!-- Coal -->
<item id="1865" min="1" max="1" chance="44.9265" /> <!-- Varnish -->
<item id="1874" min="1" max="1" chance="2.9951" /> <!-- Oriharukon Ore -->
<item id="4043" min="1" max="1" chance="1.4976" /> <!-- Asofe -->
<item id="4039" min="1" max="1" chance="1.4976" /> <!-- Mold Glue -->
<item id="2216" min="1" max="1" chance="1.8565" /> <!-- Recipe: Great Helmet -->
</group>
</death>
<corpse>
<item id="2074" min="1" max="1" chance="0.8417" /> <!-- Crystallized Ice Bow Shaft -->
<item id="2340" min="1" max="1" chance="0.2764" /> <!-- Recipe: Pa'agrian Hammer -->
<item id="2163" min="1" max="1" chance="6.063" /> <!-- Recipe: Earring of Protection -->
</corpse>
</drop_lists>
<collision>
<radius normal="30" grown="15.5" />
<height normal="40" grown="48.5" />
</collision>
</npc>
<npc id="20236" level="46" type="L2Monster" name="Cave Servant">
<parameters>
<param name="MoveAroundSocial" value="167" />
<param name="MoveAroundSocial1" value="167" />
<param name="MoveAroundSocial2" value="167" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="79" lhand="945" /> <!-- rhand: Sword of Damascus lhand: Skeleton Buckler -->
<acquire exp="3693" sp="262" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1229.78678" hpRegen="5.5" mp="637.8" mpRegen="2.1" />
<attack physical="248.0526" magical="169.38777" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="182.18816" magical="121.302932993263" shield="91" shieldRate="20" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
</attribute>
<speed>
<walk ground="60" />
<run ground="174" />
</speed>
<hit_time>300</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>CAVE_SERVANT</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="484" max="990" chance="100" /> <!-- Adena -->
</group>
<group chance="2.671600103378296">
<item id="62" min="1" max="1" chance="0.2489" /> <!-- Reinforced Mithril Boots -->
<item id="1958" min="1" max="1" chance="10.8622" /> <!-- Reinforced Mithril Boots Design -->
<item id="2429" min="1" max="1" chance="0.2489" /> <!-- Chain Boots -->
<item id="2937" min="1" max="1" chance="10.8622" /> <!-- Chain Boots Part -->
<item id="2430" min="1" max="1" chance="0.2489" /> <!-- Karmian Boots -->
<item id="2938" min="1" max="1" chance="10.8622" /> <!-- Karmian Boots Fabric -->
<item id="2431" min="1" max="1" chance="0.2489" /> <!-- Plated Leather Boots -->
<item id="2939" min="1" max="1" chance="10.8622" /> <!-- Plate Leather Boots Lining -->
<item id="2432" min="1" max="1" chance="0.2489" /> <!-- Dwarven Chain Boots -->
<item id="2940" min="1" max="1" chance="10.8622" /> <!-- Dwarven Chain Boots Part -->
<item id="2433" min="1" max="1" chance="0.2489" /> <!-- Boots of Seal -->
<item id="2941" min="1" max="1" chance="10.8622" /> <!-- Boots of Seal Pattern -->
<item id="2452" min="1" max="1" chance="0.2489" /> <!-- Reinforced Mithril Gloves -->
<item id="2942" min="1" max="1" chance="10.8622" /> <!-- Reinforced Mithril Gloves Design -->
<item id="2453" min="1" max="1" chance="0.2489" /> <!-- Chain Gloves -->
<item id="2943" min="1" max="1" chance="10.8622" /> <!-- Chain Gloves Design -->
<item id="2454" min="1" max="1" chance="0.2489" /> <!-- Karmian Gloves -->
<item id="2944" min="1" max="1" chance="10.8623" /> <!-- Karmian Gloves Fabric -->
</group>
<group chance="12.934599876403809">
<item id="1870" min="1" max="1" chance="44.9265" /> <!-- Coal -->
<item id="1865" min="1" max="1" chance="44.9265" /> <!-- Varnish -->
<item id="1874" min="1" max="1" chance="2.9951" /> <!-- Oriharukon Ore -->
<item id="4043" min="1" max="1" chance="1.4976" /> <!-- Asofe -->
<item id="4039" min="1" max="1" chance="1.4976" /> <!-- Mold Glue -->
<item id="2216" min="1" max="1" chance="1.8565" /> <!-- Recipe: Great Helmet -->
</group>
</death>
<corpse>
<item id="2219" min="1" max="1" chance="7.637" /> <!-- Recipe: Crimson Boots -->
<item id="3021" min="1" max="1" chance="0.4284" /> <!-- Recipe: Dwarven War Hammer -->
<item id="1908" min="1" max="1" chance="11.6435" /> <!-- Moonstone Earring Wire -->
</corpse>
</drop_lists>
<collision>
<radius normal="11" grown="13" />
<height normal="25" grown="31" />
</collision>
</npc>
<npc id="20237" level="47" type="L2Monster" name="Cave Servant Archer">
<parameters>
<param name="MoveAroundSocial" value="157" />
<param name="MoveAroundSocial1" value="157" />
<param name="MoveAroundSocial2" value="157" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<skill name="PhysicalSpecial" id="4040" level="4" /> <!-- NPC Bow Attack -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="14" /> <!-- rhand: Bow -->
<acquire exp="4971" sp="356" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1276.53628" hpRegen="5.5" mp="665.0" mpRegen="2.1" />
<attack physical="261.69549" magical="178.7041" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="186.63569" magical="124.264149144103" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
</attribute>
<speed>
<walk ground="40" />
<run ground="174" />
</speed>
<hit_time>800</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4040" level="4" /> <!-- NPC Bow Attack -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai type="ARCHER" aggroRange="500" clanHelpRange="300" dodge="15" isAggressive="false">
<clan_list>
<clan>CAVE_SERVANT</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="653" max="1332" chance="100" /> <!-- Adena -->
</group>
<group chance="0.25679999589920044">
<item id="282" min="1" max="1" chance="0.6457" /> <!-- Elemental Bow -->
<item id="2085" min="1" max="1" chance="49.3543" /> <!-- Crossbow Shaft -->
<item id="285" min="1" max="1" chance="0.6457" /> <!-- Noble Elven Bow -->
<item id="2086" min="1" max="1" chance="49.3543" /> <!-- Noble Elven Bow Shaft -->
</group>
<group chance="31.886699676513672">
<item id="1869" min="1" max="1" chance="19.1496" /> <!-- Iron Ore -->
<item id="1864" min="1" max="1" chance="38.2992" /> <!-- Stem -->
<item id="1880" min="1" max="1" chance="1.915" /> <!-- Steel -->
<item id="5550" min="1" max="1" chance="0.2553" /> <!-- Durable Metal Plate -->
<item id="4043" min="1" max="1" chance="0.6383" /> <!-- Asofe -->
<item id="952" min="1" max="1" chance="0.2553" /> <!-- Scroll: Enchant Armor (C-Grade) -->
<item id="2230" min="1" max="1" chance="0.3711" /> <!-- Recipe: Theca Leather Gaiters -->
<item id="1342" min="10" max="30" chance="38.2991" /> <!-- Steel Arrow -->
</group>
</death>
<corpse>
<item id="2329" min="1" max="1" chance="0.3846" /> <!-- Recipe: Tsurugi -->
<item id="3010" min="1" max="1" chance="4.4939" /> <!-- Recipe: Composite Helmet -->
<item id="951" min="1" max="1" chance="0.3007" /> <!-- Scroll: Enchant Weapon (C-Grade) -->
</corpse>
</drop_lists>
<collision>
<radius normal="11" />
<height normal="27" />
</collision>
</npc>
<npc id="20238" level="48" type="L2Monster" name="Cave Servant Warrior">
<parameters>
<param name="MoveAroundSocial" value="167" />
<param name="MoveAroundSocial1" value="167" />
<param name="MoveAroundSocial2" value="167" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4075" level="4" /> <!-- Stun -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="77" lhand="2495" /> <!-- rhand: Tsurugi lhand: Chain Shield -->
<acquire exp="4785" sp="349" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1324.01623" hpRegen="5.5" mp="692.4" mpRegen="2.1" />
<attack physical="275.82705" magical="188.35412" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="191.12803" magical="127.255200286259" shield="96" shieldRate="20" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
</attribute>
<speed>
<walk ground="60" />
<run ground="174" />
</speed>
<hit_time>300</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4075" level="4" /> <!-- Stun -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>CAVE_SERVANT</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="630" max="1281" chance="100" /> <!-- Adena -->
</group>
<group chance="1.118299961090088">
<item id="355" min="1" max="1" chance="0.637" /> <!-- Dwarven Chain Mail Shirt -->
<item id="1968" min="1" max="1" chance="38.028" /> <!-- Dwarven Chain Mail Shirt Material -->
<item id="382" min="1" max="1" chance="1.0192" /> <!-- Dwarven Chain Gaiters -->
<item id="1969" min="1" max="1" chance="60.3158" /> <!-- Dwarven Chain Gaiters Material -->
</group>
<group chance="12.588800430297852">
<item id="1871" min="1" max="1" chance="46.7328" /> <!-- Charcoal -->
<item id="1866" min="1" max="1" chance="31.1552" /> <!-- Suede -->
<item id="1877" min="1" max="1" chance="1.8693" /> <!-- Adamantite Nugget -->
<item id="4041" min="1" max="1" chance="0.4064" /> <!-- Mold Hardener -->
<item id="4040" min="1" max="1" chance="0.9347" /> <!-- Mold Lubricant -->
<item id="2335" min="1" max="1" chance="0.1087" /> <!-- Recipe: War Axe -->
</group>
</death>
<corpse>
<item id="2357" min="1" max="1" chance="0.2599" /> <!-- Recipe: Crystal Dagger -->
<item id="1877" min="1" max="1" chance="6.3734" /> <!-- Adamantite Nugget -->
<item id="4041" min="1" max="1" chance="1.3855" /> <!-- Mold Hardener -->
</corpse>
</drop_lists>
<collision>
<radius normal="11" grown="13" />
<height normal="25" grown="31" />
</collision>
</npc>
<npc id="20239" level="49" type="L2Monster" name="Cave Servant Captain">
<parameters>
<param name="MoveAroundSocial" value="110" />
<param name="MoveAroundSocial1" value="110" />
<param name="MoveAroundSocial2" value="110" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4075" level="4" /> <!-- Stun -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="73" lhand="2495" /> <!-- rhand: Shamshir lhand: Chain Shield -->
<acquire exp="5086" sp="376" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1372.18568" hpRegen="5.5" mp="720.0" mpRegen="2.1" />
<attack physical="290.44588" magical="198.33688" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="195.66302" magical="130.274648808072" shield="98" shieldRate="20" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
</attribute>
<speed>
<walk ground="60" />
<run ground="174" />
</speed>
<hit_time>300</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4075" level="4" /> <!-- Stun -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>CAVE_SERVANT</clan>
<ignore_npc_id>20236</ignore_npc_id> <!-- Cave Servant -->
<ignore_npc_id>20237</ignore_npc_id> <!-- Cave Servant Archer -->
<ignore_npc_id>20238</ignore_npc_id> <!-- Cave Servant Warrior -->
<ignore_npc_id>20272</ignore_npc_id> <!-- Cave Servant -->
<ignore_npc_id>20273</ignore_npc_id> <!-- Cave Servant Archer -->
<ignore_npc_id>20274</ignore_npc_id> <!-- Cave Servant Warrior -->
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="669" max="1365" chance="100" /> <!-- Adena -->
</group>
<group chance="0.25290000438690186">
<item id="73" min="1" max="1" chance="0.336" /> <!-- Shamshir -->
<item id="2077" min="1" max="1" chance="24.664" /> <!-- Shamshir Blade -->
<item id="74" min="1" max="1" chance="0.336" /> <!-- Katana -->
<item id="2078" min="1" max="1" chance="24.664" /> <!-- Katana Blade -->
<item id="131" min="1" max="1" chance="0.336" /> <!-- Spirit Sword -->
<item id="2080" min="1" max="1" chance="24.664" /> <!-- Spirit Sword Blade -->
<item id="133" min="1" max="1" chance="0.336" /> <!-- Raid Sword -->
<item id="2081" min="1" max="1" chance="24.664" /> <!-- Raid Sword Blade -->
</group>
<group chance="18.58880043029785">
<item id="1872" min="1" max="1" chance="44.8961" /> <!-- Animal Bone -->
<item id="1867" min="1" max="1" chance="44.8961" /> <!-- Animal Skin -->
<item id="1881" min="1" max="1" chance="4.4896" /> <!-- Coarse Bone Powder -->
<item id="1875" min="1" max="1" chance="2.2448" /> <!-- Stone of Purity -->
<item id="4041" min="1" max="1" chance="0.2928" /> <!-- Mold Hardener -->
<item id="3007" min="1" max="1" chance="1.2244" /> <!-- Recipe: Theca Leather Boots -->
<item id="2351" min="1" max="1" chance="0.0704" /> <!-- Recipe: Scorpion -->
<item id="952" min="1" max="1" chance="0.449" /> <!-- Scroll: Enchant Armor (C-Grade) -->
</group>
</death>
<corpse>
<item id="3007" min="1" max="1" chance="6.1644" /> <!-- Recipe: Theca Leather Boots -->
<item id="2079" min="1" max="1" chance="1.1647" /> <!-- Bec De Corbin Blade -->
<item id="1867" min="1" max="5" chance="75.3426" /> <!-- Animal Skin -->
</corpse>
</drop_lists>
<collision>
<radius normal="11" grown="13" />
<height normal="27" grown="34" />
</collision>
</npc>
<npc id="20240" level="51" type="L2Monster" name="Royal Cave Servant">
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4067" level="5" /> <!-- NPC Mortal Blow -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="946" lhand="945" /> <!-- rhand: Skeleton Dagger lhand: Skeleton Buckler -->
<acquire exp="5455" sp="416" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1470.41596" hpRegen="6.5" mp="775.8" mpRegen="2.4" />
<attack physical="321.13207" magical="219.29157" random="10" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="204.85194" magical="136.392732777413" shield="102" shieldRate="20" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
</attribute>
<speed>
<walk ground="80" />
<run ground="174" />
</speed>
<hit_time>520</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4067" level="5" /> <!-- NPC Mortal Blow -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="400" isAggressive="false">
<clan_list>
<clan>CAVE_SERVANT</clan>
<ignore_npc_id>20236</ignore_npc_id> <!-- Cave Servant -->
<ignore_npc_id>20237</ignore_npc_id> <!-- Cave Servant Archer -->
<ignore_npc_id>20238</ignore_npc_id> <!-- Cave Servant Warrior -->
<ignore_npc_id>20239</ignore_npc_id> <!-- Cave Servant Captain -->
<ignore_npc_id>20272</ignore_npc_id> <!-- Cave Servant -->
<ignore_npc_id>20273</ignore_npc_id> <!-- Cave Servant Archer -->
<ignore_npc_id>20274</ignore_npc_id> <!-- Cave Servant Warrior -->
<ignore_npc_id>20275</ignore_npc_id> <!-- Cave Servant Captain -->
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="722" max="1466" chance="100" /> <!-- Adena -->
</group>
<group chance="0.20419999957084656">
<item id="265" min="1" max="1" chance="1.1174" /> <!-- Fisted Blade -->
<item id="2108" min="1" max="1" chance="98.8826" /> <!-- Fisted Blade Piece -->
</group>
<group chance="28.182300567626953">
<item id="1864" min="1" max="1" chance="48.6314" /> <!-- Stem -->
<item id="1869" min="1" max="1" chance="24.3157" /> <!-- Iron Ore -->
<item id="1878" min="1" max="1" chance="9.7263" /> <!-- Braided Hemp -->
<item id="1884" min="1" max="1" chance="14.9635" /> <!-- Cord -->
<item id="4039" min="1" max="1" chance="0.8105" /> <!-- Mold Glue -->
<item id="3022" min="1" max="1" chance="0.0397" /> <!-- Recipe: Yaksa Mace -->
<item id="3019" min="1" max="1" chance="0.6484" /> <!-- Recipe: Full Plate Shield -->
</group>
</death>
<corpse>
<item id="2092" min="1" max="1" chance="0.9934" /> <!-- Homunkulus's Sword Blade -->
<item id="2353" min="1" max="1" chance="0.2974" /> <!-- Recipe: Samurai Longsword -->
<item id="4601" min="1" max="1" chance="0.4051" /> <!-- Greater Dye of STR <Str+3 Con-3> -->
</corpse>
</drop_lists>
<collision>
<radius normal="11" />
<height normal="28.5" />
</collision>
</npc>
<npc id="20241" level="52" type="L2Monster" name="Hunter Gargoyle">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="PhysicalSpecial" id="4032" level="5" /> <!-- NPC Strike -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="5420" sp="419" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1520.38155" hpRegen="6.5" mp="804.0" mpRegen="2.4" />
<attack physical="337.18867" magical="230.25615" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="209.50106" magical="153.30378" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="100" />
<run ground="100" />
</speed>
<hit_time>370</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="5" /> <!-- NPC Strike -->
<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
<skill id="5620" level="6" /> <!-- Short-Range Physical Attack Weakness -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="720" max="1455" chance="100" /> <!-- Adena -->
</group>
<group chance="2.3696000576019287">
<item id="854" min="1" max="1" chance="0.4653" /> <!-- Earring of Seal -->
<item id="1914" min="1" max="1" chance="29.614" /> <!-- Earring of Seal Gemstone -->
<item id="917" min="1" max="1" chance="0.349" /> <!-- Necklace of Mermaid -->
<item id="1916" min="1" max="1" chance="22.431" /> <!-- Necklace of Mermaid Teardrop -->
<item id="885" min="1" max="1" chance="0.6977" /> <!-- Ring of Ages -->
<item id="1915" min="1" max="1" chance="46.443" /> <!-- Ring of Ages Gemstone -->
</group>
<group chance="16.979000091552734">
<item id="1872" min="1" max="1" chance="45.2756" /> <!-- Animal Bone -->
<item id="1867" min="1" max="1" chance="45.2756" /> <!-- Animal Skin -->
<item id="1881" min="1" max="1" chance="4.5276" /> <!-- Coarse Bone Powder -->
<item id="1875" min="1" max="1" chance="2.2638" /> <!-- Stone of Purity -->
<item id="4041" min="1" max="1" chance="0.2953" /> <!-- Mold Hardener -->
<item id="4604" min="1" max="1" chance="0.0755" /> <!-- Greater Dye of CON <Con+3 Dex-3> -->
<item id="4609" min="1" max="1" chance="0.0755" /> <!-- Greater Dye of MEN <Men+3 Int-3> -->
<item id="3014" min="1" max="1" chance="0.9485" /> <!-- Recipe: Full Plate Boots -->
<item id="2359" min="1" max="1" chance="0.0554" /> <!-- Recipe: Eminence Bow -->
</group>
</death>
<corpse>
<item id="2100" min="1" max="1" chance="1.0217" /> <!-- Paradia Staff Head -->
<item id="3015" min="1" max="1" chance="5.0627" /> <!-- Recipe: Drake Leather Gloves -->
<item id="1539" min="1" max="1" chance="40.2767" /> <!-- Greater Healing Potion -->
</corpse>
</drop_lists>
<collision>
<radius normal="25" />
<height normal="65" />
</collision>
</npc>
<npc id="20242" level="53" type="L2Monster" name="Dustwind Gargoyle">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4073" level="5" /> <!-- Stun -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="5776" sp="454" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1570.8463" hpRegen="6.5" mp="832.4" mpRegen="2.4" />
<attack physical="353.71092" magical="241.5387" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="214.18326" magical="142.605626325743" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="100" />
<run ground="174" />
</speed>
<hit_time>370</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4073" level="5" /> <!-- Stun -->
<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="766" max="1556" chance="100" /> <!-- Adena -->
</group>
<group chance="0.8590999841690063">
<item id="400" min="1" max="1" chance="0.4366" /> <!-- Theca Leather Armor -->
<item id="1984" min="1" max="1" chance="29.7131" /> <!-- Theca Leather Armor Pattern -->
<item id="401" min="1" max="1" chance="0.2067" /> <!-- Drake Leather Armor -->
<item id="1987" min="1" max="1" chance="21.1476" /> <!-- Drake Leather Armor Texture -->
<item id="420" min="1" max="1" chance="0.6988" /> <!-- Theca Leather Gaiters -->
<item id="1985" min="1" max="1" chance="47.7972" /> <!-- Theca Leather Gaiters Pattern -->
</group>
<group chance="16.17060089111328">
<item id="1872" min="1" max="1" chance="42.0808" /> <!-- Animal Bone -->
<item id="1867" min="1" max="1" chance="42.0808" /> <!-- Animal Skin -->
<item id="1881" min="1" max="1" chance="4.2081" /> <!-- Coarse Bone Powder -->
<item id="1875" min="1" max="1" chance="2.104" /> <!-- Stone of Purity -->
<item id="4041" min="1" max="1" chance="0.2744" /> <!-- Mold Hardener -->
<item id="3034" min="1" max="1" chance="0.0631" /> <!-- Recipe: Spiritshot B -->
<item id="5270" min="1" max="1" chance="0.0631" /> <!-- Recipe: Greater Soulshot (B) Compressed Package(100%) -->
<item id="4959" min="1" max="1" chance="0.6081" /> <!-- Recipe: Sealed Avadon Boots (60%) -->
<item id="4941" min="1" max="1" chance="0.2428" /> <!-- Recipe: Zubei's Gaiters (60%) -->
</group>
</death>
<corpse>
<item id="1985" min="1" max="1" chance="6.6727" /> <!-- Theca Leather Gaiters Pattern -->
<item id="1868" min="1" max="9" chance="77.4035" /> <!-- Thread -->
<item id="1918" min="1" max="1" chance="8.3806" /> <!-- Nassen's Earring Gemstone -->
</corpse>
</drop_lists>
<collision>
<radius normal="25" />
<height normal="65" />
</collision>
</npc>
<npc id="20243" level="54" type="L2Monster" name="Thunder Wyrm">
<parameters>
<param name="MoveAroundSocial" value="60" />
<param name="MoveAroundSocial1" value="60" />
<param name="MoveAroundSocial2" value="60" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<acquire exp="5139" sp="409" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1621.75618" hpRegen="6.5" mp="861.0" mpRegen="2.4" />
<attack physical="370.68904" magical="253.13256" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="218.89589" magical="145.743350252286" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="70" />
<run ground="174" />
</speed>
<hit_time>190</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4071" level="5" /> <!-- Resist Bow/Crossbow Weapons -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="10" /> <!-- Dragons -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="682" max="1388" chance="100" /> <!-- Adena -->
</group>
<group chance="0.15279999375343323">
<item id="203" min="1" max="1" chance="0.2267" /> <!-- Pa'agrian Axe -->
<item id="2112" min="1" max="1" chance="20.1903" /> <!-- Pa'agrian Axe Blade -->
<item id="204" min="1" max="1" chance="0.1769" /> <!-- Deadman's Staff -->
<item id="2116" min="1" max="1" chance="19.616" /> <!-- Deadman's Staff Head -->
<item id="205" min="1" max="1" chance="0.1769" /> <!-- Ghoul's Staff -->
<item id="2117" min="1" max="1" chance="19.616" /> <!-- Ghoul's Staff Head -->
<item id="206" min="1" max="1" chance="0.1769" /> <!-- Demon's Staff -->
<item id="2118" min="1" max="1" chance="19.616" /> <!-- Demon's Staff Head -->
<item id="2503" min="1" max="1" chance="0.1769" /> <!-- Yaksa Mace -->
<item id="2969" min="1" max="1" chance="20.0274" /> <!-- Yaksa Mace Head -->
</group>
<group chance="16.93440055847168">
<item id="1869" min="1" max="1" chance="31.3507" /> <!-- Iron Ore -->
<item id="1864" min="1" max="1" chance="62.7013" /> <!-- Stem -->
<item id="1880" min="1" max="1" chance="3.1351" /> <!-- Steel -->
<item id="5550" min="1" max="1" chance="0.418" /> <!-- Durable Metal Plate -->
<item id="4043" min="1" max="1" chance="1.045" /> <!-- Asofe -->
<item id="4144" min="1" max="1" chance="0.3222" /> <!-- Recipe: Zubei's Leather Gaiters (100%) -->
<item id="4184" min="1" max="1" chance="0.0361" /> <!-- Recipe: Sprite's Staff (100%) -->
<item id="5155" min="1" max="1" chance="0.0627" /> <!-- Recipe: Soulshot (B) Compressed Package (100%) -->
</group>
</death>
<corpse>
<item id="4599" min="1" max="1" chance="0.5751" /> <!-- Greater Dye of WIT <Wit+2 Int-2> -->
<item id="1873" min="1" max="1" chance="69.0175" /> <!-- Silver Nugget -->
<item id="1806" min="1" max="1" chance="0.3451" /> <!-- Recipe: Soulshot (B-Grade) -->
</corpse>
</drop_lists>
<collision>
<radius normal="29" />
<height normal="72" />
</collision>
</npc>
<npc id="20244" level="55" type="L2Monster" name="Maluk Succubus">
<parameters>
<param name="MoveAroundSocial" value="110" />
<param name="MoveAroundSocial1" value="110" />
<param name="MoveAroundSocial2" value="110" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DDMagic" id="4039" level="5" /> <!-- NPC MP Drain -->
</parameters>
<race>DEMONIC</race>
<sex>FEMALE</sex>
<acquire exp="5279" sp="426" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="148.899508363765" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" />
</attribute>
<speed>
<walk ground="60" />
<run ground="174" />
</speed>
<hit_time>840</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4039" level="5" /> <!-- NPC MP Drain -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="9" /> <!-- Demons -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>SUCCUBUS</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="701" max="1428" chance="100" /> <!-- Adena -->
</group>
<group chance="0.7875000238418579">
<item id="400" min="1" max="1" chance="0.4366" /> <!-- Theca Leather Armor -->
<item id="1984" min="1" max="1" chance="29.7131" /> <!-- Theca Leather Armor Pattern -->
<item id="401" min="1" max="1" chance="0.2067" /> <!-- Drake Leather Armor -->
<item id="1987" min="1" max="1" chance="21.1476" /> <!-- Drake Leather Armor Texture -->
<item id="420" min="1" max="1" chance="0.6988" /> <!-- Theca Leather Gaiters -->
<item id="1985" min="1" max="1" chance="47.7972" /> <!-- Theca Leather Gaiters Pattern -->
</group>
<group chance="15.878000259399414">
<item id="1872" min="1" max="1" chance="45.8359" /> <!-- Animal Bone -->
<item id="1867" min="1" max="1" chance="45.8359" /> <!-- Animal Skin -->
<item id="1881" min="1" max="1" chance="4.5836" /> <!-- Coarse Bone Powder -->
<item id="1875" min="1" max="1" chance="2.2918" /> <!-- Stone of Purity -->
<item id="4041" min="1" max="1" chance="0.2989" /> <!-- Mold Hardener -->
<item id="4185" min="1" max="1" chance="0.0396" /> <!-- Recipe: Keshanberk (100%) -->
<item id="5436" min="1" max="1" chance="0.0561" /> <!-- Recipe: Berserker Blade(100%) -->
</group>
</death>
<corpse>
<item id="3955" min="1" max="1" chance="0.3548" /> <!-- Recipe: Blessed Spiritshot B -->
<item id="2117" min="1" max="1" chance="0.8346" /> <!-- Ghoul's Staff Head -->
<item id="4592" min="1" max="1" chance="0.5913" /> <!-- Greater Dye of CON <Con+2 Dex-2> -->
</corpse>
</drop_lists>
<collision>
<radius normal="10" />
<height normal="36" />
</collision>
</npc>
<npc id="20245" level="56" type="L2Monster" name="Maluk Succubus Turen">
<parameters>
<param name="MoveAroundSocial" value="110" />
<param name="MoveAroundSocial1" value="110" />
<param name="MoveAroundSocial2" value="110" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DDMagic" id="4034" level="5" /> <!-- Decrease Speed -->
</parameters>
<race>DEMONIC</race>
<sex>FEMALE</sex>
<acquire exp="5473" sp="450" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1724.6831" hpRegen="6.5" mp="918.8" mpRegen="2.4" />
<attack physical="405.96455" magical="277.22116" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="228.40135" magical="152.072199009316" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" />
</attribute>
<speed>
<walk ground="60" />
<run ground="174" />
</speed>
<hit_time>840</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4034" level="5" /> <!-- Decrease Speed -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="9" /> <!-- Demons -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>SUCCUBUS</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="727" max="1485" chance="100" /> <!-- Adena -->
</group>
<group chance="1.686400055885315">
<item id="4101" min="1" max="1" chance="23.3935" /> <!-- Zubei's Shield Fragment -->
<item id="4439" min="1" max="1" chance="27.8302" /> <!-- Avadon Shield Fragment -->
<item id="4102" min="1" max="1" chance="18.1243" /> <!-- Zubei's Helmet Design -->
<item id="4072" min="1" max="1" chance="18.1244" /> <!-- Avadon Circlet Pattern -->
</group>
<group chance="17.3080997467041">
<item id="1864" min="1" max="1" chance="48.3914" /> <!-- Stem -->
<item id="1869" min="1" max="1" chance="24.1957" /> <!-- Iron Ore -->
<item id="1878" min="1" max="1" chance="9.6783" /> <!-- Braided Hemp -->
<item id="1884" min="1" max="1" chance="14.8897" /> <!-- Cord -->
<item id="4039" min="1" max="1" chance="0.8065" /> <!-- Mold Glue -->
<item id="4945" min="1" max="1" chance="0.1861" /> <!-- Recipe: Avadon Gaiters (60%) -->
<item id="4999" min="1" max="1" chance="0.3009" /> <!-- Recipe: Sealed Doom Boots (60%) -->
<item id="6036" min="1" max="1" chance="0.8066" /> <!-- Greater Magic Haste Potion -->
</group>
</death>
<corpse>
<item id="1895" min="1" max="1" chance="52.6594" /> <!-- Metallic Fiber -->
<item id="4071" min="1" max="1" chance="3.3383" /> <!-- Avadon Robe Fabric -->
<item id="4129" min="1" max="1" chance="1.9947" /> <!-- Recipe: Earrings of Black Ore (100%) -->
</corpse>
</drop_lists>
<collision>
<radius normal="10" />
<height normal="36" />
</collision>
</npc>
<npc id="20246" level="58" type="L2Monster" name="Cave Keeper">
<parameters>
<param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="120" />
<param name="MoveAroundSocial2" value="120" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4032" level="5" /> <!-- NPC Strike -->
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<equipment rhand="223" /> <!-- rhand: Kukuri -->
<acquire exp="6986" sp="590" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1828.68266" hpRegen="6.5" mp="977.4" mpRegen="2.4" />
<attack physical="442.8992" magical="302.44274" random="10" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="237.99429" magical="158.459289236126" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="70" />
<run ground="174" />
</speed>
<hit_time>460</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="5" /> <!-- NPC Strike -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="3" /> <!-- Beasts -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>CAVE_SERVANT</clan>
<ignore_npc_id>20236</ignore_npc_id> <!-- Cave Servant -->
<ignore_npc_id>20237</ignore_npc_id> <!-- Cave Servant Archer -->
<ignore_npc_id>20238</ignore_npc_id> <!-- Cave Servant Warrior -->
<ignore_npc_id>20239</ignore_npc_id> <!-- Cave Servant Captain -->
<ignore_npc_id>20240</ignore_npc_id> <!-- Royal Cave Servant -->
<ignore_npc_id>20272</ignore_npc_id> <!-- Cave Servant -->
<ignore_npc_id>20273</ignore_npc_id> <!-- Cave Servant Archer -->
<ignore_npc_id>20274</ignore_npc_id> <!-- Cave Servant Warrior -->
<ignore_npc_id>20275</ignore_npc_id> <!-- Cave Servant Captain -->
<ignore_npc_id>20276</ignore_npc_id> <!-- Royal Cave Servant -->
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="933" max="1900" chance="100" /> <!-- Adena -->
</group>
<group chance="2.091900110244751">
<item id="4049" min="1" max="1" chance="29.1581" /> <!-- Adamantite Earring Gemstone -->
<item id="4051" min="1" max="1" chance="21.559" /> <!-- Adamantite Necklace Chain -->
<item id="4050" min="1" max="1" chance="34.4424" /> <!-- Adamantite Ring Wire -->
</group>
<group chance="18.552799224853516">
<item id="1869" min="1" max="1" chance="31.3398" /> <!-- Iron Ore -->
<item id="1864" min="1" max="1" chance="62.6796" /> <!-- Stem -->
<item id="1880" min="1" max="1" chance="3.134" /> <!-- Steel -->
<item id="5550" min="1" max="1" chance="0.4179" /> <!-- Durable Metal Plate -->
<item id="4043" min="1" max="1" chance="1.0447" /> <!-- Asofe -->
<item id="4969" min="1" max="1" chance="0.0361" /> <!-- Recipe: Hell Knife (60%) -->
<item id="4176" min="1" max="1" chance="0.3898" /> <!-- Recipe: Sealed Doom Boots (100%) -->
<item id="4157" min="1" max="1" chance="0.1559" /> <!-- Recipe: Blue Wolf Gaiters (100%) -->
</group>
</death>
<corpse>
<item id="2964" min="1" max="1" chance="12.862" /> <!-- Divine Gloves Pattern -->
<item id="4049" min="1" max="1" chance="12.3897" /> <!-- Adamantite Earring Gemstone -->
<item id="947" min="1" max="1" chance="0.0945" /> <!-- Scroll: Enchant Weapon (B-Grade) -->
</corpse>
</drop_lists>
<collision>
<radius normal="17" />
<height normal="46" />
</collision>
</npc>
<npc id="20248" level="31" type="L2Monster" name="Turak Bugbear">
<parameters>
<param name="MoveAroundSocial" value="124" />
<param name="MoveAroundSocial1" value="124" />
<param name="MoveAroundSocial2" value="124" />
<param name="MaxRoarCount" value="2" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="Fury" id="4317" level="1" /> <!-- Increase Rage Might -->
</parameters>
<race>GIANT</race>
<sex>MALE</sex>
<equipment rhand="88" /> <!-- rhand: Morning Star -->
<acquire exp="1677" sp="94" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="635.76437" hpRegen="4.5" mp="343.8" mpRegen="1.8" />
<attack physical="99.21986" magical="67.7543" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="121.98819" magical="81.2211098160515" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="55" />
<run ground="130" />
</speed>
<hit_time>280</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4317" level="1" /> <!-- Increase Rage Might -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="11" /> <!-- Giants -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>BUGBEAR</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="239" max="476" chance="100" /> <!-- Adena -->
</group>
<group chance="0.09619999676942825">
<item id="86" min="1" max="1" chance="1.2938" /> <!-- Tomahawk -->
<item id="179" min="1" max="1" chance="1.2938" /> <!-- Mace of Prayer -->
<item id="180" min="1" max="1" chance="1.2938" /> <!-- Mace of Judgment -->
<item id="2022" min="1" max="1" chance="49.929" /> <!-- Mace of Judgment Head -->
<item id="181" min="1" max="1" chance="1.2938" /> <!-- Mace of Miracle -->
<item id="182" min="1" max="1" chance="1.2938" /> <!-- Doom Hammer -->
<item id="183" min="1" max="1" chance="1.2938" /> <!-- Mystic Staff -->
<item id="184" min="1" max="1" chance="1.2938" /> <!-- Conjuror's Staff -->
<item id="2023" min="1" max="1" chance="39.7205" /> <!-- Conjuror's Staff Head -->
<item id="185" min="1" max="1" chance="1.2939" /> <!-- Staff of Mana -->
</group>
<group chance="13.364100456237793">
<item id="1870" min="1" max="1" chance="38.4414" /> <!-- Coal -->
<item id="1865" min="1" max="1" chance="38.4414" /> <!-- Varnish -->
<item id="1874" min="1" max="1" chance="2.5628" /> <!-- Oriharukon Ore -->
<item id="1829" min="1" max="1" chance="15.3766" /> <!-- Scroll of Escape: Clan Hall -->
<item id="2274" min="1" max="1" chance="0.2746" /> <!-- Recipe: Skull Breaker -->
<item id="2192" min="1" max="1" chance="4.9032" /> <!-- Recipe: Kite Shield -->
</group>
</death>
<corpse>
<item id="2250" min="1" max="1" chance="14.1016" /> <!-- Recipe: Bone Arrow -->
<item id="955" min="1" max="1" chance="0.2256" /> <!-- Scroll: Enchant Weapon (D-Grade) -->
<item id="1865" min="1" max="1" chance="56.4065" /> <!-- Varnish -->
</corpse>
</drop_lists>
<collision>
<radius normal="17" />
<height normal="35" />
</collision>
</npc>
<npc id="20249" level="33" type="L2Monster" name="Turak Bugbear Warrior">
<parameters>
<param name="MoveAroundSocial" value="124" />
<param name="MoveAroundSocial1" value="124" />
<param name="MoveAroundSocial2" value="124" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
</parameters>
<race>GIANT</race>
<sex>MALE</sex>
<equipment rhand="73" /> <!-- rhand: Shamshir -->
<acquire exp="3605" sp="206" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="702.20463" hpRegen="4.5" mp="372.96" mpRegen="1.8" />
<attack physical="113.49065" magical="77.49941" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="129.23095" magical="86.043423444366" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="55" />
<run ground="130" />
</speed>
<hit_time>280</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="11" /> <!-- Giants -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>BUGBEAR</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="508" max="1015" chance="100" /> <!-- Adena -->
</group>
<group chance="0.01720000058412552">
<item id="260" min="1" max="1" chance="100" /> <!-- Triple-Edged Jamadhr -->
</group>
<group chance="44.64929962158203">
<item id="1868" min="1" max="1" chance="40.8849" /> <!-- Thread -->
<item id="1873" min="1" max="1" chance="8.177" /> <!-- Silver Nugget -->
<item id="5549" min="1" max="1" chance="2.0442" /> <!-- Metallic Thread -->
<item id="1889" min="1" max="1" chance="1.3628" /> <!-- Compound Braid -->
<item id="2186" min="1" max="1" chance="0.6837" /> <!-- Recipe: Brigandine Tunic -->
<item id="1341" min="20" max="60" chance="34.0709" /> <!-- Bone Arrow -->
</group>
</death>
<corpse>
<item id="1873" min="1" max="1" chance="48.0668" /> <!-- Silver Nugget -->
<item id="1865" min="1" max="3" chance="60.0835" /> <!-- Varnish -->
<item id="1873" min="1" max="1" chance="48.0668" /> <!-- Silver Nugget -->
</corpse>
</drop_lists>
<collision>
<radius normal="17" />
<height normal="35" />
</collision>
</npc>
<npc id="20250" level="27" type="L2Monster" name="Glass Jaguar">
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<acquire exp="1322" sp="67" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="515.17856" hpRegen="3.5" mp="286.92" mpRegen="1.5" />
<attack physical="74.99121" magical="51.20928" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="108.28767" magical="72.0991544841329" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="30" />
<run ground="120" />
</speed>
<hit_time>240</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="3" /> <!-- Beasts -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="197" max="380" chance="100" /> <!-- Adena -->
</group>
<group chance="1.2031999826431274">
<item id="847" min="1" max="1" chance="5.1488" /> <!-- Red Crescent Earring -->
<item id="910" min="1" max="1" chance="3.8616" /> <!-- Necklace of Devotion -->
<item id="1899" min="1" max="1" chance="83.2663" /> <!-- Necklace of Devotion Chain -->
<item id="890" min="1" max="1" chance="7.7233" /> <!-- Ring of Devotion -->
</group>
<group chance="11.342599868774414">
<item id="1870" min="1" max="1" chance="45.225" /> <!-- Coal -->
<item id="1865" min="1" max="1" chance="45.225" /> <!-- Varnish -->
<item id="1874" min="1" max="1" chance="3.015" /> <!-- Oriharukon Ore -->
<item id="2182" min="1" max="1" chance="5.4292" /> <!-- Recipe: Scale Gaiters -->
<item id="5437" min="1" max="1" chance="1.1058" /> <!-- Recipe: Heavy Sword(100%) -->
</group>
</death>
<corpse>
<item id="1884" min="1" max="1" chance="28.1232" /> <!-- Cord -->
<item id="2259" min="1" max="1" chance="0.7096" /> <!-- Recipe: Spinebone Sword -->
<item id="1899" min="1" max="1" chance="7.1407" /> <!-- Necklace of Devotion Chain -->
</corpse>
</drop_lists>
<collision>
<radius normal="14" grown="17" />
<height normal="14.5" grown="18" />
</collision>
</npc>
<npc id="20251" level="28" type="L2Monster" name="Delu Lizardman">
<parameters>
<param name="MoveAroundSocial" value="58" />
<param name="MoveAroundSocial1" value="58" />
<param name="MoveAroundSocial2" value="58" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="1" lhand="19" /> <!-- rhand: Short Sword lhand: Small Shield -->
<acquire exp="1399" sp="73" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="543.79576" hpRegen="3.5" mp="300.96" mpRegen="1.5" />
<attack physical="80.54056" magical="54.99876" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="111.61368" magical="74.3136496629463" shield="56" shieldRate="20" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="43" />
<run ground="130" />
</speed>
<hit_time>480</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="206" max="403" chance="100" /> <!-- Adena -->
</group>
<group chance="0.21130000054836273">
<item id="123" min="1" max="1" chance="2.0254" /> <!-- Saber -->
<item id="2017" min="1" max="1" chance="42.3911" /> <!-- Saber Blade -->
<item id="5285" min="1" max="1" chance="2.0254" /> <!-- Heavy Sword -->
<item id="5531" min="1" max="1" chance="53.5581" /> <!-- Heavy Sword Edge -->
</group>
<group chance="12.17770004272461">
<item id="1871" min="1" max="1" chance="55.3475" /> <!-- Charcoal -->
<item id="1866" min="1" max="1" chance="36.8983" /> <!-- Suede -->
<item id="1877" min="1" max="1" chance="2.2139" /> <!-- Adamantite Nugget -->
<item id="2181" min="1" max="1" chance="5.5403" /> <!-- Recipe: White Tunic -->
</group>
</death>
<corpse>
<item id="1880" min="1" max="1" chance="4.8038" /> <!-- Steel -->
<item id="2017" min="1" max="1" chance="0.6384" /> <!-- Saber Blade -->
<item id="2152" min="1" max="1" chance="8.4573" /> <!-- Recipe: Enchanted Necklace -->
</corpse>
</drop_lists>
<collision>
<radius normal="10" />
<height normal="23" />
</collision>
</npc>
<npc id="20252" level="29" type="L2Monster" name="Delu Lizardman Scout">
<parameters>
<param name="MoveAroundSocial" value="58" />
<param name="MoveAroundSocial1" value="58" />
<param name="MoveAroundSocial2" value="58" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="123" /> <!-- rhand: Saber -->
<acquire exp="1477" sp="79" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="573.42917" hpRegen="3.5" mp="315.12" mpRegen="1.5" />
<attack physical="86.42002" magical="59.01367" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="115.00598" magical="76.5722740603874" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="43" />
<run ground="130" />
</speed>
<hit_time>480</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="213" max="422" chance="100" /> <!-- Adena -->
</group>
<group chance="0.21459999680519104">
<item id="1123" min="1" max="1" chance="50" /> <!-- Blue Buckskin Boots -->
<item id="605" min="1" max="1" chance="50" /> <!-- Leather Gauntlets -->
</group>
<group chance="14.133000373840332">
<item id="1872" min="1" max="1" chance="32.3994" /> <!-- Animal Bone -->
<item id="1867" min="1" max="1" chance="32.3994" /> <!-- Animal Skin -->
<item id="1881" min="1" max="1" chance="3.2399" /> <!-- Coarse Bone Powder -->
<item id="1875" min="1" max="1" chance="1.62" /> <!-- Stone of Purity -->
<item id="2185" min="1" max="1" chance="4.7834" /> <!-- Recipe: Iron Boots -->
<item id="2274" min="1" max="1" chance="0.1736" /> <!-- Recipe: Skull Breaker -->
<item id="2187" min="1" max="1" chance="1.0848" /> <!-- Recipe: Manticore Skin Shirt -->
</group>
</death>
<corpse>
<item id="1865" min="1" max="1" chance="50.2762" /> <!-- Varnish -->
<item id="1900" min="1" max="1" chance="5.5007" /> <!-- Enchanted Necklace Chain -->
<item id="1061" min="1" max="1" chance="30.4704" /> <!-- Greater Healing Potion -->
</corpse>
</drop_lists>
<collision>
<radius normal="10" />
<height normal="23" />
</collision>
</npc>
<npc id="20253" level="30" type="L2Monster" name="Delu Lizardman Warrior">
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="16" /> <!-- rhand: Great Spear -->
<acquire exp="1586" sp="86" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="604.08419" hpRegen="3.5" mp="329.4" mpRegen="1.5" />
<attack physical="92.64226" magical="63.26266" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="118.46427" magical="78.8748547991048" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="52" />
<run ground="130" />
</speed>
<hit_time>590</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" />
<drop_lists>
<death>
<group chance="70">
<item id="57" min="226" max="452" chance="100" /> <!-- Adena -->
</group>
<group chance="1.0757999420166016">
<item id="348" min="1" max="1" chance="1.3287" /> <!-- Scale Mail -->
<item id="1935" min="1" max="1" chance="38.0434" /> <!-- Scale Mail Fragment -->
<item id="377" min="1" max="1" chance="2.1247" /> <!-- Scale Gaiters -->
<item id="1937" min="1" max="1" chance="58.5032" /> <!-- Scale Gaiters Fragment -->
</group>
<group chance="15.611700057983398">
<item id="1873" min="1" max="1" chance="15.016" /> <!-- Silver Nugget -->
<item id="1868" min="1" max="1" chance="75.0802" /> <!-- Thread -->
<item id="1876" min="1" max="1" chance="7.508" /> <!-- Mithril Ore -->
<item id="2266" min="1" max="1" chance="0.3882" /> <!-- Recipe: Shilen Knife -->
<item id="2971" min="1" max="1" chance="2.0076" /> <!-- Recipe: Mithril Scale Gaiters -->
</group>
</death>
<corpse>
<item id="2265" min="1" max="1" chance="0.5545" /> <!-- Recipe: Spiked Club -->
<item id="2153" min="1" max="1" chance="8.3396" /> <!-- Recipe: Tiger's Eye Earring -->
<item id="1900" min="1" max="1" chance="5.8669" /> <!-- Enchanted Necklace Chain -->
</corpse>
</drop_lists>
<collision>
<radius normal="12" />
<height normal="30" />
</collision>
</npc>
<npc id="20254" level="28" type="L2Monster" name="Skeleton Axeman">
<parameters>
<param name="MoveAroundSocial" value="167" />
<param name="MoveAroundSocial1" value="167" />
<param name="MoveAroundSocial2" value="167" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="86" /> <!-- rhand: Tomahawk -->
<acquire exp="1442" sp="76" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="543.79576" hpRegen="3.5" mp="300.96" mpRegen="1.5" />
<attack physical="80.54056" magical="54.99876" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="111.61368" magical="74.3136496629463" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
</attribute>
<speed>
<walk ground="60" />
<run ground="140" />
</speed>
<hit_time>300</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="11" /> <!-- Average P. Atk. -->
<skill id="4411" level="11" /> <!-- Average M. Atk. -->
<skill id="4412" level="11" /> <!-- Average P. Def. -->
<skill id="4413" level="11" /> <!-- Average M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>SKELETON</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="212" max="415" chance="100" /> <!-- Adena -->
</group>
<group chance="0.3075000047683716">
<item id="291" min="1" max="1" chance="2.8677" /> <!-- Trident -->
<item id="2019" min="1" max="1" chance="97.1323" /> <!-- Trident Edge -->
</group>
<group chance="3.7755000591278076">
<item id="1876" min="1" max="1" chance="24.5217" /> <!-- Mithril Ore -->
<item id="1880" min="1" max="1" chance="12.2609" /> <!-- Steel -->
<item id="1877" min="1" max="1" chance="4.9043" /> <!-- Adamantite Nugget -->
<item id="1881" min="1" max="1" chance="16.3478" /> <!-- Coarse Bone Powder -->
<item id="1882" min="1" max="1" chance="27.2464" /> <!-- Leather -->
<item id="2182" min="1" max="1" chance="14.7189" /> <!-- Recipe: Scale Gaiters -->
</group>
</death>
<corpse>
<item id="2181" min="1" max="1" chance="4.9538" /> <!-- Recipe: White Tunic -->
<item id="2262" min="1" max="1" chance="0.7685" /> <!-- Recipe: Elven Bow -->
<item id="1899" min="1" max="1" chance="7.7326" /> <!-- Necklace of Devotion Chain -->
</corpse>
</drop_lists>
<collision>
<radius normal="11" grown="13" />
<height normal="25" grown="31" />
</collision>
</npc>
<npc id="20255" level="31" type="L2Monster" name="Batur Orc">
<parameters>
<param name="MoveAroundSocial" value="35" />
<param name="MoveAroundSocial1" value="35" />
<param name="MoveAroundSocial2" value="35" />
<param name="AttackLowHP" value="1" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="123" /> <!-- rhand: Saber -->
<acquire exp="1397" sp="78" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="635.76437" hpRegen="4.5" mp="343.8" mpRegen="1.8" />
<attack physical="99.21986" magical="67.7543" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="121.98819" magical="81.2211098160515" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="130" />
</speed>
<hit_time>460</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>ORC</clan>
</clan_list>
</ai>
<collision>
<radius normal="9" />
<height normal="21.5" />
</collision>
</npc>
<npc id="20256" level="32" type="L2Monster" name="Batur Orc Archer">
<parameters>
<param name="MoveAroundSocial" value="70" />
<param name="MoveAroundSocial1" value="70" />
<param name="MoveAroundSocial2" value="70" />
<param name="SetHateGroup" value="FIGHTER_GROUP" />
<param name="SetHateGroupRatio" value="15" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<skill name="PhysicalSpecial" id="4040" level="3" /> <!-- NPC Bow Attack -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="13" /> <!-- rhand: Short Bow -->
<acquire exp="1920" sp="108" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="668.47132" hpRegen="4.5" mp="358.32" mpRegen="1.8" />
<attack physical="106.16525" magical="72.49711" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="125.57727" magical="83.6107570481808" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="45" />
<run ground="130" />
</speed>
<hit_time>960</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4040" level="3" /> <!-- NPC Bow Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai type="ARCHER" aggroRange="500" clanHelpRange="300" dodge="15" isAggressive="false">
<clan_list>
<clan>ORC</clan>
</clan_list>
</ai>
<collision>
<radius normal="11" />
<height normal="21.5" />
</collision>
</npc>
<npc id="20257" level="33" type="L2Monster" name="Batur Orc Warrior">
<parameters>
<param name="MoveAroundSocial" value="60" />
<param name="MoveAroundSocial1" value="60" />
<param name="MoveAroundSocial2" value="60" />
<param name="SetHateGroup" value="MAGE_GROUP" />
<param name="SetHateGroupRatio" value="15" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4032" level="3" /> <!-- NPC Strike -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="123" lhand="19" /> <!-- rhand: Saber lhand: Small Shield -->
<acquire exp="1922" sp="110" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="702.20463" hpRegen="4.5" mp="372.96" mpRegen="1.8" />
<attack physical="113.49065" magical="77.49941" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="129.23095" magical="86.043423444366" shield="65" shieldRate="20" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="120" />
</speed>
<hit_time>300</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="3" /> <!-- NPC Strike -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>ORC</clan>
</clan_list>
</ai>
<collision>
<radius normal="10" />
<height normal="20" />
</collision>
</npc>
<npc id="20258" level="34" type="L2Monster" name="Batur Orc Shaman">
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<param name="SetHateOccupationRatio" value="10" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<skill name="W_LongRangeDDMagic" id="4152" level="3" /> <!-- NPC HP Drain - Magic -->
<skill name="W_ShortRangeDDMagic" id="4160" level="3" /> <!-- NPC Aura Burn - Magic -->
<skill name="DeBuff" id="4076" level="2" /> <!-- Decrease Speed -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="7" /> <!-- rhand: Apprentice's Rod -->
<acquire exp="1681" sp="98" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="736.96177" hpRegen="4.5" mp="387.72" mpRegen="1.8" />
<attack physical="121.20802" magical="82.76936" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="132.9486" magical="88.5186722618248" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<hit_time>300</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4076" level="2" /> <!-- Decrease Speed -->
<skill id="4152" level="3" /> <!-- NPC HP Drain - Magic -->
<skill id="4160" level="3" /> <!-- NPC Aura Burn - Magic -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>ORC</clan>
</clan_list>
</ai>
<collision>
<radius normal="11" />
<height normal="16" />
</collision>
</npc>
<npc id="20259" level="35" type="L2Monster" name="Batur Orc Prefect">
<parameters>
<param name="MoveAroundSocial" value="60" />
<param name="MoveAroundSocial1" value="60" />
<param name="MoveAroundSocial2" value="60" />
<param name="SetHateOccupationRatio" value="10" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="PhysicalSpecial" id="4032" level="3" /> <!-- NPC Strike -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="79" /> <!-- rhand: Sword of Damascus -->
<acquire exp="2162" sp="128" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="772.73802" hpRegen="4.5" mp="402.6" mpRegen="1.8" />
<attack physical="129.32896" magical="88.31491" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="136.72948" magical="91.0360303625432" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="140" />
</speed>
<hit_time>280</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="3" /> <!-- NPC Strike -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>ORC</clan>
</clan_list>
</ai>
<collision>
<radius normal="12" grown="14.5" />
<height normal="24" grown="28.8" />
</collision>
</npc>
<npc id="20260" level="14" type="L2Monster" name="Orc Hero">
<parameters>
<param name="MoveAroundSocial" value="70" />
<param name="MoveAroundSocial1" value="70" />
<param name="MoveAroundSocial2" value="70" />
<param name="SetHateOccupationRatio" value="10" />
<skill name="Buff" id="4028" level="1" /> <!-- NPC Might -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="2" /> <!-- rhand: Long Sword -->
<acquire exp="435" sp="17" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="230.38548" hpRegen="2.5" mp="140.88" mpRegen="1.2" />
<attack physical="27.24646" magical="18.6058" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="71.08179" magical="47.3270583783809" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="45" />
<run ground="130" />
</speed>
<hit_time>760</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4028" level="1" /> <!-- NPC Might -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>ORC</clan>
</clan_list>
</ai>
<collision>
<radius normal="10" grown="12" />
<height normal="23" grown="27.6" />
</collision>
</npc>
<npc id="20261" level="17" type="L2Monster" name="Orc Shaman">
<parameters>
<param name="MoveAroundSocial" value="70" />
<param name="MoveAroundSocial1" value="70" />
<param name="MoveAroundSocial2" value="70" />
<param name="SetHateOccupationRatio" value="10" />
<skill name="DeBuff" id="4037" level="1" /> <!-- Decrease P. Atk. -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="7" /> <!-- rhand: Apprentice's Rod -->
<acquire exp="504" sp="21" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="282.57403" hpRegen="2.5" mp="166.08" mpRegen="1.2" />
<attack physical="34.8979" magical="23.83074" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="78.68469" magical="52.3891528929827" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="45" />
<run ground="120" />
</speed>
<hit_time>260</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4037" level="1" /> <!-- Decrease P. Atk. -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>ORC</clan>
</clan_list>
</ai>
<collision>
<radius normal="9" />
<height normal="22" />
</collision>
</npc>
<npc id="20265" level="22" type="L2Monster" name="Monster Eye Searcher">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<skill name="W_LongRangeDDMagic" id="4151" level="2" /> <!-- NPC Windstrike - Magic -->
<skill name="W_ShortRangeDDMagic" id="4160" level="2" /> <!-- NPC Aura Burn - Magic -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="1833" sp="86" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="387.02878" hpRegen="3.5" mp="218.52" mpRegen="1.5" />
<attack physical="51.75278" magical="35.34044" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="92.65694" magical="61.6920289224665" />
<attribute>
<defence fire="20" water="20" wind="-5" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="90" />
<run ground="159" />
</speed>
<hit_time>300</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4151" level="2" /> <!-- NPC Windstrike - Magic -->
<skill id="4160" level="2" /> <!-- NPC Aura Burn - Magic -->
<skill id="4276" level="1" /> <!-- Weak Point against Bow/Crossbow Weapons -->
<skill id="4408" level="10" /> <!-- HP Increase (2x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<s_npc_prop_hp_rate>2</s_npc_prop_hp_rate>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="306" max="549" chance="100" /> <!-- Adena -->
</group>
<group chance="0.2637999951839447">
<item id="219" min="1" max="1" chance="8.0235" /> <!-- Sword Breaker -->
<item id="2015" min="1" max="1" chance="91.9765" /> <!-- Sword Breaker Edge -->
</group>
<group chance="23.503599166870117">
<item id="1867" min="1" max="1" chance="45.1466" /> <!-- Animal Skin -->
<item id="1872" min="1" max="1" chance="45.1466" /> <!-- Animal Bone -->
<item id="1882" min="1" max="1" chance="7.5244" /> <!-- Leather -->
<item id="5158" min="1" max="1" chance="1.3544" /> <!-- Recipe: Spiritshot (D) Compressed Package (100%) -->
<item id="8294" min="1" max="1" chance="0.828" /> <!-- Recipe: Steel Sword (100%) -->
</group>
</death>
<corpse>
<item id="1866" min="1" max="1" chance="44.9035" /> <!-- Suede -->
<item id="2015" min="1" max="1" chance="0.8214" /> <!-- Sword Breaker Edge -->
<item id="1872" min="1" max="1" chance="89.8071" /> <!-- Animal Bone -->
</corpse>
</drop_lists>
<collision>
<radius normal="21" />
<height normal="43" />
</collision>
</npc>
<npc id="20266" level="25" type="L2Monster" name="Monster Eye Gazer">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<skill name="W_LongRangeDDMagic" id="4155" level="2" /> <!-- NPC Twister - Magic -->
<skill name="W_ShortRangeDDMagic" id="4160" level="2" /> <!-- NPC Aura Burn - Magic -->
<skill name="DeBuff" id="4076" level="2" /> <!-- Decrease Speed -->
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="1190" sp="60" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="460.96247" hpRegen="3.5" mp="259.2" mpRegen="1.5" />
<attack physical="64.83203" magical="44.27187" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="101.83533" magical="67.8031159084826" />
<attribute>
<defence fire="20" water="20" wind="-5" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="90" />
<run ground="159" />
</speed>
<hit_time>300</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4076" level="2" /> <!-- Decrease Speed -->
<skill id="4155" level="2" /> <!-- NPC Twister - Magic -->
<skill id="4160" level="2" /> <!-- NPC Aura Burn - Magic -->
<skill id="4276" level="1" /> <!-- Weak Point against Bow/Crossbow Weapons -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="185" max="346" chance="100" /> <!-- Adena -->
</group>
<group chance="0.12710000574588776">
<item id="432" min="1" max="1" chance="38.4419" /> <!-- Cursed Tunic -->
<item id="465" min="1" max="1" chance="61.5581" /> <!-- Cursed Stockings -->
</group>
<group chance="3.075000047683716">
<item id="1874" min="1" max="1" chance="12.7666" /> <!-- Oriharukon Ore -->
<item id="1878" min="1" max="1" chance="76.5998" /> <!-- Braided Hemp -->
<item id="5220" min="1" max="1" chance="7.66" /> <!-- Metal Hardener -->
<item id="2260" min="1" max="1" chance="2.9736" /> <!-- Recipe: Mace of Judgment -->
</group>
</death>
<corpse>
<item id="1866" min="1" max="1" chance="27.9792" /> <!-- Suede -->
<item id="2180" min="1" max="1" chance="3.1555" /> <!-- Recipe: Scale Mail -->
<item id="1878" min="1" max="1" chance="16.7875" /> <!-- Braided Hemp -->
</corpse>
</drop_lists>
<collision>
<radius normal="21" />
<height normal="43" />
</collision>
</npc>
<npc id="20267" level="31" type="L2Monster" name="Breka Orc">
<parameters>
<param name="MoveAroundSocial" value="35" />
<param name="MoveAroundSocial1" value="35" />
<param name="MoveAroundSocial2" value="35" />
<param name="DaggerBackAttack" value="1" />
<param name="MaxRoarCount" value="1" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="Fury" id="4317" level="1" /> <!-- Increase Rage Might -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="215" /> <!-- rhand: Doom Dagger -->
<acquire exp="1677" sp="94" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="635.76437" hpRegen="4.5" mp="343.8" mpRegen="1.8" />
<attack physical="99.21986" magical="67.7543" random="10" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="121.98819" magical="81.2211098160515" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="130" />
</speed>
<hit_time>460</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4317" level="1" /> <!-- Increase Rage Might -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>ORC</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="239" max="476" chance="100" /> <!-- Adena -->
</group>
<group chance="0.08780000358819962">
<item id="69" min="1" max="1" chance="2.8343" /> <!-- Bastard Sword -->
<item id="125" min="1" max="1" chance="2.8343" /> <!-- Spinebone Sword -->
<item id="2021" min="1" max="1" chance="88.6626" /> <!-- Spinebone Sword Blade -->
<item id="126" min="1" max="1" chance="2.8343" /> <!-- Artisan's Sword -->
<item id="128" min="1" max="1" chance="2.8345" /> <!-- Knight's Sword -->
</group>
<group chance="17.031200408935547">
<item id="1873" min="1" max="1" chance="14.4788" /> <!-- Silver Nugget -->
<item id="1868" min="1" max="1" chance="72.3939" /> <!-- Thread -->
<item id="1876" min="1" max="1" chance="7.2394" /> <!-- Mithril Ore -->
<item id="2153" min="1" max="1" chance="5.6294" /> <!-- Recipe: Tiger's Eye Earring -->
<item id="2274" min="1" max="1" chance="0.2585" /> <!-- Recipe: Skull Breaker -->
</group>
</death>
<corpse>
<item id="2203" min="1" max="1" chance="12.289" /> <!-- Recipe: Reinforced Mithril Boots -->
<item id="1882" min="1" max="1" chance="12.5348" /> <!-- Leather -->
<item id="1061" min="1" max="1" chance="34.1857" /> <!-- Greater Healing Potion -->
</corpse>
</drop_lists>
<collision>
<radius normal="9" />
<height normal="21.5" />
</collision>
</npc>
<npc id="20268" level="32" type="L2Monster" name="Breka Orc Archer">
<parameters>
<param name="MoveAroundSocial" value="70" />
<param name="MoveAroundSocial1" value="70" />
<param name="MoveAroundSocial2" value="70" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<skill name="PhysicalSpecial" id="4040" level="3" /> <!-- NPC Bow Attack -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="275" /> <!-- rhand: Long Bow -->
<acquire exp="2304" sp="130" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="668.47132" hpRegen="4.5" mp="358.32" mpRegen="1.8" />
<attack physical="106.16525" magical="72.49711" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="125.57727" magical="83.6107570481808" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="45" />
<run ground="130" />
</speed>
<hit_time>960</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4040" level="3" /> <!-- NPC Bow Attack -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai type="ARCHER" aggroRange="500" clanHelpRange="300" dodge="15" isAggressive="false">
<clan_list>
<clan>ORC</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="324" max="651" chance="100" /> <!-- Adena -->
</group>
<group chance="0.2110999971628189">
<item id="275" min="1" max="1" chance="2.6815" /> <!-- Long Bow -->
<item id="276" min="1" max="1" chance="2.6815" /> <!-- Elven Bow -->
<item id="2024" min="1" max="1" chance="94.637" /> <!-- Elven Bow Shaft -->
</group>
<group chance="24.406999588012695">
<item id="1872" min="1" max="1" chance="45.977" /> <!-- Animal Bone -->
<item id="1867" min="1" max="1" chance="45.977" /> <!-- Animal Skin -->
<item id="1881" min="1" max="1" chance="4.5977" /> <!-- Coarse Bone Powder -->
<item id="1875" min="1" max="1" chance="2.2989" /> <!-- Stone of Purity -->
<item id="956" min="1" max="1" chance="1.1494" /> <!-- Scroll: Enchant Armor (D-Grade) -->
</group>
</death>
<corpse>
<item id="1878" min="1" max="1" chance="30.8026" /> <!-- Braided Hemp -->
<item id="1878" min="1" max="1" chance="30.8026" /> <!-- Braided Hemp -->
<item id="1900" min="1" max="1" chance="8.4252" /> <!-- Enchanted Necklace Chain -->
</corpse>
</drop_lists>
<collision>
<radius normal="11" />
<height normal="21.5" />
</collision>
</npc>
<npc id="20269" level="34" type="L2Monster" name="Breka Orc Shaman">
<parameters>
<param name="MoveAroundSocial" value="90" />
<param name="MoveAroundSocial1" value="90" />
<param name="MoveAroundSocial2" value="90" />
<param name="HelpHeroSilhouette" value="21260" /> <!-- Betrayer Orc Hero -->
<param name="HelpHeroAI" value="betrayer_orc_hero" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<skill name="W_LongRangeDDMagic" id="4153" level="3" /> <!-- Decrease Speed -->
<skill name="W_ShortRangeDDMagic" id="4160" level="3" /> <!-- NPC Aura Burn - Magic -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="7" /> <!-- rhand: Apprentice's Rod -->
<acquire exp="2017" sp="118" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="736.96177" hpRegen="4.5" mp="387.72" mpRegen="1.8" />
<attack physical="121.20802" magical="82.76936" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="132.9486" magical="88.5186722618248" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="50" />
<run ground="120" />
</speed>
<hit_time>300</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4153" level="3" /> <!-- Decrease Speed -->
<skill id="4160" level="3" /> <!-- NPC Aura Burn - Magic -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>ORC</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="282" max="563" chance="100" /> <!-- Adena -->
</group>
<group chance="0.1615000069141388">
<item id="157" min="1" max="1" chance="1.9724" /> <!-- Spiked Club -->
<item id="2027" min="1" max="1" chance="96.0552" /> <!-- Spiked Club Head -->
<item id="186" min="1" max="1" chance="1.9724" /> <!-- Staff of Magic -->
</group>
<group chance="4.740499973297119">
<item id="1875" min="1" max="1" chance="6.244" /> <!-- Stone of Purity -->
<item id="1879" min="1" max="1" chance="15.6099" /> <!-- Cokes -->
<item id="1885" min="1" max="1" chance="7.805" /> <!-- High-Grade Suede -->
<item id="5550" min="1" max="1" chance="1.2488" /> <!-- Durable Metal Plate -->
<item id="5549" min="1" max="1" chance="9.3659" /> <!-- Metallic Thread -->
<item id="2275" min="1" max="1" chance="0.669" /> <!-- Recipe: Heavy Bone Club -->
<item id="2286" min="1" max="1" chance="0.5203" /> <!-- Recipe: Bonebreaker -->
</group>
</death>
<corpse>
<item id="1879" min="1" max="1" chance="11.1342" /> <!-- Cokes -->
<item id="2029" min="1" max="1" chance="0.7969" /> <!-- Gastraphetes Shaft -->
<item id="2154" min="1" max="1" chance="7.1526" /> <!-- Recipe: Elven Earring -->
</corpse>
</drop_lists>
<collision>
<radius normal="11" />
<height normal="16" />
</collision>
</npc>
<npc id="20270" level="35" type="L2Monster" name="Breka Orc Prefect">
<parameters>
<param name="MoveAroundSocial" value="60" />
<param name="MoveAroundSocial1" value="60" />
<param name="MoveAroundSocial2" value="60" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="PhysicalSpecial" id="4032" level="3" /> <!-- NPC Strike -->
<skill name="SpecialSkill" id="4318" level="1" /> <!-- Ultimate Buff -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="79" /> <!-- rhand: Sword of Damascus -->
<acquire exp="2856" sp="169" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="772.73802" hpRegen="4.5" mp="402.6" mpRegen="1.8" />
<attack physical="129.32896" magical="88.31491" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="136.72948" magical="91.0360303625432" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="174" />
</speed>
<hit_time>280</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="3" /> <!-- NPC Strike -->
<skill id="4318" level="1" /> <!-- Ultimate Buff -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>ORC</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="398" max="795" chance="100" /> <!-- Adena -->
</group>
<group chance="1.3702000379562378">
<item id="393" min="1" max="1" chance="1.0427" /> <!-- Mithril Banded Mail -->
<item id="1938" min="1" max="1" chance="41.0057" /> <!-- Mithril Banded Mail Material -->
<item id="394" min="1" max="1" chance="1.0427" /> <!-- Reinforced Leather Shirt -->
<item id="415" min="1" max="1" chance="1.6666" /> <!-- Mithril Banded Gaiters -->
<item id="1939" min="1" max="1" chance="53.5758" /> <!-- Mithril Banded Gaiters Material -->
<item id="416" min="1" max="1" chance="1.6665" /> <!-- Reinforced Leather Gaiters -->
</group>
<group chance="38.78670120239258">
<item id="1870" min="1" max="1" chance="25.8585" /> <!-- Coal -->
<item id="1865" min="1" max="1" chance="25.8585" /> <!-- Varnish -->
<item id="1874" min="1" max="1" chance="1.7239" /> <!-- Oriharukon Ore -->
<item id="2980" min="1" max="1" chance="3.4616" /> <!-- Recipe: Brigandine Gauntlets -->
<item id="1341" min="20" max="60" chance="43.0975" /> <!-- Bone Arrow -->
</group>
</death>
<corpse>
<item id="2972" min="1" max="1" chance="5.0438" /> <!-- Recipe: Brigandine Gaiters -->
<item id="2976" min="1" max="1" chance="12.6263" /> <!-- Recipe: Manticore Skin Boots -->
<item id="1901" min="1" max="1" chance="13.0274" /> <!-- Tiger's Eye Earring Stone -->
</corpse>
</drop_lists>
<collision>
<radius normal="12" grown="14.5" />
<height normal="24" grown="28.8" />
</collision>
</npc>
<npc id="20271" level="33" type="L2Monster" name="Breka Orc Warrior">
<parameters>
<param name="MoveAroundSocial" value="60" />
<param name="MoveAroundSocial1" value="60" />
<param name="MoveAroundSocial2" value="60" />
<param name="Attack_DecayRatio" value="8" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="PhysicalSpecial" id="4032" level="3" /> <!-- NPC Strike -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="123" lhand="20" /> <!-- rhand: Saber lhand: Buckler -->
<acquire exp="2306" sp="132" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="702.20463" hpRegen="4.5" mp="372.96" mpRegen="1.8" />
<attack physical="113.49065" magical="77.49941" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="129.23095" magical="86.043423444366" shield="65" shieldRate="20" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="80" />
<run ground="120" />
</speed>
<hit_time>300</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="3" /> <!-- NPC Strike -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>ORC</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="325" max="650" chance="100" /> <!-- Adena -->
</group>
<group chance="1.545799970626831">
<item id="849" min="1" max="1" chance="2.6765" /> <!-- Tiger's Eye Earring -->
<item id="1901" min="1" max="1" chance="91.3106" /> <!-- Tiger's Eye Earring Stone -->
<item id="912" min="1" max="1" chance="2.0063" /> <!-- Near Forest Necklace -->
<item id="880" min="1" max="1" chance="4.0066" /> <!-- Black Pearl Ring -->
</group>
<group chance="6.3668999671936035">
<item id="1874" min="1" max="1" chance="5.3502" /> <!-- Oriharukon Ore -->
<item id="1878" min="1" max="1" chance="32.1012" /> <!-- Braided Hemp -->
<item id="1884" min="1" max="1" chance="49.3865" /> <!-- Cord -->
<item id="1889" min="1" max="1" chance="5.3502" /> <!-- Compound Braid -->
<item id="5220" min="1" max="1" chance="3.2101" /> <!-- Metal Hardener -->
<item id="2187" min="1" max="1" chance="3.5827" /> <!-- Recipe: Manticore Skin Shirt -->
<item id="2293" min="1" max="1" chance="0.4459" /> <!-- Recipe: Glaive -->
<item id="2269" min="1" max="1" chance="0.5732" /> <!-- Recipe: Morning Star -->
</group>
</death>
<corpse>
<item id="1882" min="1" max="1" chance="17.0847" /> <!-- Leather -->
<item id="2271" min="1" max="1" chance="0.5492" /> <!-- Recipe: Winged Spear -->
<item id="2155" min="1" max="1" chance="12.3405" /> <!-- Recipe: Elven Ring -->
</corpse>
</drop_lists>
<collision>
<radius normal="10" />
<height normal="20" />
</collision>
</npc>
<npc id="20272" level="46" type="L2Monster" name="Cave Servant">
<parameters>
<param name="MoveAroundSocial" value="167" />
<param name="MoveAroundSocial1" value="167" />
<param name="MoveAroundSocial2" value="167" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="79" lhand="945" /> <!-- rhand: Sword of Damascus lhand: Skeleton Buckler -->
<acquire exp="3077" sp="218" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1229.78678" hpRegen="5.5" mp="637.8" mpRegen="2.1" />
<attack physical="248.0526" magical="169.38777" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="182.18816" magical="121.302932993263" shield="91" shieldRate="20" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
</attribute>
<speed>
<walk ground="60" />
<run ground="140" />
</speed>
<hit_time>300</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>CAVE_SERVANT</clan>
</clan_list>
</ai>
<collision>
<radius normal="11" grown="13" />
<height normal="25" grown="31" />
</collision>
</npc>
<npc id="20273" level="47" type="L2Monster" name="Cave Servant Archer">
<parameters>
<param name="MoveAroundSocial" value="157" />
<param name="MoveAroundSocial1" value="157" />
<param name="MoveAroundSocial2" value="157" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="275" /> <!-- rhand: Long Bow -->
<acquire exp="3309" sp="238" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1276.53628" hpRegen="5.5" mp="665.0" mpRegen="2.1" />
<attack physical="261.69549" magical="178.7041" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="186.63569" magical="124.264149144103" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
</attribute>
<speed>
<walk ground="40" />
<run ground="140" />
</speed>
<hit_time>800</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai type="ARCHER" aggroRange="500" clanHelpRange="300" dodge="15" isAggressive="false">
<clan_list>
<clan>CAVE_SERVANT</clan>
</clan_list>
</ai>
<collision>
<radius normal="11" />
<height normal="27" />
</collision>
</npc>
<npc id="20274" level="48" type="L2Monster" name="Cave Servant Warrior">
<parameters>
<param name="MoveAroundSocial" value="167" />
<param name="MoveAroundSocial1" value="167" />
<param name="MoveAroundSocial2" value="167" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="77" /> <!-- rhand: Tsurugi -->
<acquire exp="3350" sp="245" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1324.01623" hpRegen="5.5" mp="692.4" mpRegen="2.1" />
<attack physical="275.82705" magical="188.35412" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="191.12803" magical="127.255200286259" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
</attribute>
<speed>
<walk ground="60" />
<run ground="140" />
</speed>
<hit_time>300</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>CAVE_SERVANT</clan>
</clan_list>
</ai>
<collision>
<radius normal="11" grown="13" />
<height normal="25" grown="31" />
</collision>
</npc>
<npc id="20275" level="49" type="L2Monster" name="Cave Servant Captain">
<parameters>
<param name="MoveAroundSocial" value="110" />
<param name="MoveAroundSocial1" value="110" />
<param name="MoveAroundSocial2" value="110" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="73" /> <!-- rhand: Shamshir -->
<acquire exp="3561" sp="263" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1372.18568" hpRegen="5.5" mp="720.0" mpRegen="2.1" />
<attack physical="290.44588" magical="198.33688" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="195.66302" magical="130.274648808072" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
</attribute>
<speed>
<walk ground="60" />
<run ground="140" />
</speed>
<hit_time>300</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>CAVE_SERVANT</clan>
<ignore_npc_id>20236</ignore_npc_id> <!-- Cave Servant -->
<ignore_npc_id>20237</ignore_npc_id> <!-- Cave Servant Archer -->
<ignore_npc_id>20238</ignore_npc_id> <!-- Cave Servant Warrior -->
<ignore_npc_id>20272</ignore_npc_id> <!-- Cave Servant -->
<ignore_npc_id>20273</ignore_npc_id> <!-- Cave Servant Archer -->
<ignore_npc_id>20274</ignore_npc_id> <!-- Cave Servant Warrior -->
</clan_list>
</ai>
<collision>
<radius normal="11" grown="13" />
<height normal="27" grown="34" />
</collision>
</npc>
<npc id="20276" level="51" type="L2Monster" name="Royal Cave Servant">
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="SleepMagic" id="4046" level="5" /> <!-- Sleep -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="946" lhand="945" /> <!-- rhand: Skeleton Dagger lhand: Skeleton Buckler -->
<acquire exp="3782" sp="288" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1470.41596" hpRegen="6.5" mp="775.8" mpRegen="2.4" />
<attack physical="321.13207" magical="219.29157" random="10" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="204.85194" magical="136.392732777413" shield="102" shieldRate="20" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
</attribute>
<speed>
<walk ground="80" />
<run ground="120" />
</speed>
<hit_time>520</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4046" level="5" /> <!-- Sleep -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>CAVE_SERVANT</clan>
<ignore_npc_id>20236</ignore_npc_id> <!-- Cave Servant -->
<ignore_npc_id>20237</ignore_npc_id> <!-- Cave Servant Archer -->
<ignore_npc_id>20238</ignore_npc_id> <!-- Cave Servant Warrior -->
<ignore_npc_id>20239</ignore_npc_id> <!-- Cave Servant Captain -->
<ignore_npc_id>20272</ignore_npc_id> <!-- Cave Servant -->
<ignore_npc_id>20273</ignore_npc_id> <!-- Cave Servant Archer -->
<ignore_npc_id>20274</ignore_npc_id> <!-- Cave Servant Warrior -->
<ignore_npc_id>20275</ignore_npc_id> <!-- Cave Servant Captain -->
</clan_list>
</ai>
<collision>
<radius normal="11" />
<height normal="28.5" />
</collision>
</npc>
<npc id="20277" level="58" type="L2Monster" name="Cave Keeper">
<parameters>
<param name="MoveAroundSocial" value="120" />
<param name="MoveAroundSocial1" value="120" />
<param name="MoveAroundSocial2" value="120" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DDMagic" id="4002" level="5" /> <!-- NPC HP Drain -->
</parameters>
<race>BEAST</race>
<sex>MALE</sex>
<equipment rhand="223" /> <!-- rhand: Kukuri -->
<acquire exp="4892" sp="413" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1828.68266" hpRegen="6.5" mp="977.4" mpRegen="2.4" />
<attack physical="442.8992" magical="302.44274" random="10" critical="8" accuracy="0" attackSpeed="253" type="DAGGER" range="40" distance="80" width="120" />
<defence physical="237.99429" magical="158.459289236126" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="70" />
<run ground="110" />
</speed>
<hit_time>460</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4002" level="5" /> <!-- NPC HP Drain -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="7" /> <!-- Daggers -->
<skill id="4416" level="3" /> <!-- Beasts -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>CAVE_SERVANT</clan>
<ignore_npc_id>20236</ignore_npc_id> <!-- Cave Servant -->
<ignore_npc_id>20237</ignore_npc_id> <!-- Cave Servant Archer -->
<ignore_npc_id>20238</ignore_npc_id> <!-- Cave Servant Warrior -->
<ignore_npc_id>20239</ignore_npc_id> <!-- Cave Servant Captain -->
<ignore_npc_id>20240</ignore_npc_id> <!-- Royal Cave Servant -->
<ignore_npc_id>20272</ignore_npc_id> <!-- Cave Servant -->
<ignore_npc_id>20273</ignore_npc_id> <!-- Cave Servant Archer -->
<ignore_npc_id>20274</ignore_npc_id> <!-- Cave Servant Warrior -->
<ignore_npc_id>20275</ignore_npc_id> <!-- Cave Servant Captain -->
<ignore_npc_id>20276</ignore_npc_id> <!-- Royal Cave Servant -->
</clan_list>
</ai>
<collision>
<radius normal="17" />
<height normal="46" />
</collision>
</npc>
<npc id="20279" level="45" type="L2Monster" name="Shackle">
<parameters>
<param name="MoveAroundSocial" value="130" />
<param name="MoveAroundSocial1" value="130" />
<param name="MoveAroundSocial2" value="130" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="DDMagic" id="4002" level="4" /> <!-- NPC HP Drain -->
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<acquire exp="2974" sp="206" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1183.80594" hpRegen="5.5" mp="610.8" mpRegen="2.1" />
<attack physical="234.89829" magical="160.40508" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="177.78746" magical="118.372898457316" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
</attribute>
<speed>
<walk ground="15" />
<run ground="120" />
</speed>
<hit_time>450</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4002" level="4" /> <!-- NPC HP Drain -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="30" grown="15.5" />
<height normal="40" grown="48.5" />
</collision>
</npc>
<npc id="20280" level="50" type="L2Monster" name="Headless Knight">
<parameters>
<param name="MoveAroundSocial" value="110" />
<param name="MoveAroundSocial1" value="110" />
<param name="MoveAroundSocial2" value="110" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>UNDEAD</race>
<sex>MALE</sex>
<equipment rhand="124" /> <!-- rhand: Two-Handed Sword -->
<acquire exp="3708" sp="280" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1421.00103" hpRegen="5.5" mp="747.8" mpRegen="2.1" />
<attack physical="305.54906" magical="208.6504" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="200.23844" magical="133.321011603844" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-32" dark="53" />
</attribute>
<speed>
<walk ground="70" />
<run ground="110" />
</speed>
<hit_time>520</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="1" /> <!-- Undead -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>ALL</clan>
</clan_list>
</ai>
<collision>
<radius normal="21" />
<height normal="31" />
</collision>
</npc>
<npc id="20281" level="53" type="L2Monster" name="Dustwind Gargoyle">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="4044" sp="318" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1570.8463" hpRegen="6.5" mp="832.4" mpRegen="2.4" />
<attack physical="353.71092" magical="241.5387" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="214.18326" magical="142.605626325743" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="100" />
<run ground="100" />
</speed>
<hit_time>370</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="25" />
<height normal="65" />
</collision>
</npc>
<npc id="20282" level="54" type="L2Monster" name="Thunder Wyrm">
<parameters>
<param name="MoveAroundSocial" value="60" />
<param name="MoveAroundSocial1" value="60" />
<param name="MoveAroundSocial2" value="60" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<acquire exp="4283" sp="342" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1621.75618" hpRegen="6.5" mp="861.0" mpRegen="2.4" />
<attack physical="370.68904" magical="253.13256" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="218.89589" magical="145.743350252286" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="70" />
<run ground="70" />
</speed>
<hit_time>190</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="10" /> <!-- Dragons -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" />
<collision>
<radius normal="29" />
<height normal="72" />
</collision>
</npc>
<npc id="20283" level="55" type="L2Monster" name="Maluk Succubus">
<parameters>
<param name="MoveAroundSocial" value="110" />
<param name="MoveAroundSocial1" value="110" />
<param name="MoveAroundSocial2" value="110" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="SleepMagic" id="4046" level="5" /> <!-- Sleep -->
</parameters>
<race>DEMONIC</race>
<sex>FEMALE</sex>
<acquire exp="4399" sp="355" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1673.05473" hpRegen="6.5" mp="889.8" mpRegen="2.4" />
<attack physical="388.11142" magical="265.02979" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="223.6362" magical="148.899508363765" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" />
</attribute>
<speed>
<walk ground="60" />
<run ground="100" />
</speed>
<hit_time>840</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4046" level="5" /> <!-- Sleep -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="9" /> <!-- Demons -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>SUCCUBUS</clan>
</clan_list>
</ai>
<collision>
<radius normal="10" />
<height normal="36" />
</collision>
</npc>
<npc id="20284" level="56" type="L2Monster" name="Maluk Succubus Turen">
<parameters>
<param name="MoveAroundSocial" value="110" />
<param name="MoveAroundSocial1" value="110" />
<param name="MoveAroundSocial2" value="110" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="SleepMagic" id="4046" level="5" /> <!-- Sleep -->
</parameters>
<race>DEMONIC</race>
<sex>FEMALE</sex>
<acquire exp="4560" sp="374" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1724.6831" hpRegen="6.5" mp="918.8" mpRegen="2.4" />
<attack physical="405.96455" magical="277.22116" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="228.40135" magical="152.072199009316" />
<attribute>
<attack type="UNHOLY" value="20" />
<defence fire="20" water="20" wind="20" earth="20" holy="-13" dark="184" />
</attribute>
<speed>
<walk ground="60" />
<run ground="100" />
</speed>
<hit_time>840</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4046" level="5" /> <!-- Sleep -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="9" /> <!-- Demons -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>SUCCUBUS</clan>
</clan_list>
</ai>
<collision>
<radius normal="10" />
<height normal="36" />
</collision>
</npc>
<npc id="20285" level="57" type="L2Monster" name="Drake">
<parameters>
<param name="MoveAroundSocial" value="60" />
<param name="MoveAroundSocial1" value="60" />
<param name="MoveAroundSocial2" value="60" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>DRAGON</race>
<sex>MALE</sex>
<acquire exp="4819" sp="401" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1776.58018" hpRegen="6.5" mp="948.0" mpRegen="2.4" />
<attack physical="424.23295" magical="289.69611" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="233.18839" magical="155.259456846417" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="70" />
<run ground="70" />
</speed>
<hit_time>840</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="10" /> <!-- Dragons -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>DRAGON</clan>
</clan_list>
</ai>
<collision>
<radius normal="30" />
<height normal="100" />
</collision>
</npc>
<npc id="20286" level="52" type="L2Monster" name="Hunter Gargoyle">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>CONSTRUCT</race>
<sex>MALE</sex>
<acquire exp="3893" sp="301" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1520.38155" hpRegen="6.5" mp="804.0" mpRegen="2.4" />
<attack physical="337.18867" magical="230.25615" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="209.50106" magical="139.488165444537" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="100" />
<run ground="100" />
</speed>
<hit_time>370</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4273" level="3" /> <!-- Resist Daggers/Rapier Weapon -->
<skill id="4274" level="1" /> <!-- Blunt Weapon Weak Point -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="2" /> <!-- Magic Creatures -->
<skill id="4444" level="2" /> <!-- Higher Resist Bow/Crossbow Weapons -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false" />
<collision>
<radius normal="25" />
<height normal="65" />
</collision>
</npc>
<npc id="20287" level="59" type="L2Monster" name="Cave Maiden">
<parameters>
<param name="MoveAroundSocial" value="0" />
<param name="MoveAroundSocial1" value="0" />
<param name="MoveAroundSocial2" value="0" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>BEAST</race>
<sex>FEMALE</sex>
<equipment rhand="68" /> <!-- rhand: Falchion -->
<acquire exp="5112" sp="437" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="1880.92519" hpRegen="6.5" mp="1007.0" mpRegen="2.4" />
<attack physical="461.94387" magical="315.44778" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="242.81593" magical="161.669585254993" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="70" />
<run ground="120" />
</speed>
<hit_time>430</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="3" /> <!-- Beasts -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<ignore_npc_id>20236</ignore_npc_id> <!-- Cave Servant -->
<ignore_npc_id>20237</ignore_npc_id> <!-- Cave Servant Archer -->
<ignore_npc_id>20238</ignore_npc_id> <!-- Cave Servant Warrior -->
<ignore_npc_id>20239</ignore_npc_id> <!-- Cave Servant Captain -->
<ignore_npc_id>20240</ignore_npc_id> <!-- Royal Cave Servant -->
<ignore_npc_id>20246</ignore_npc_id> <!-- Cave Keeper -->
<ignore_npc_id>20272</ignore_npc_id> <!-- Cave Servant -->
<ignore_npc_id>20273</ignore_npc_id> <!-- Cave Servant Archer -->
<ignore_npc_id>20274</ignore_npc_id> <!-- Cave Servant Warrior -->
<ignore_npc_id>20275</ignore_npc_id> <!-- Cave Servant Captain -->
<ignore_npc_id>20276</ignore_npc_id> <!-- Royal Cave Servant -->
<ignore_npc_id>20277</ignore_npc_id> <!-- Cave Keeper -->
</clan_list>
</ai>
<collision>
<radius normal="25" />
<height normal="65" />
</collision>
</npc>
<npc id="20291" level="21" type="L2Monster" name="Enku Orc Hero">
<parameters>
<param name="MoveAroundSocial" value="70" />
<param name="MoveAroundSocial1" value="70" />
<param name="MoveAroundSocial2" value="70" />
<param name="SoulShot" value="200" />
<param name="SoulShotRate" value="5" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="10" />
<param name="LongRangeGuardRate" value="10" />
<skill name="PhysicalSpecial" id="4032" level="2" /> <!-- NPC Strike -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="2" /> <!-- rhand: Long Sword -->
<acquire exp="1113" sp="52" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="364.30351" hpRegen="3.5" mp="205.2" mpRegen="1.5" />
<attack physical="47.91924" magical="32.72263" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="89.73059" magical="59.7436374813816" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="45" />
<run ground="130" />
</speed>
<hit_time>760</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4032" level="2" /> <!-- NPC Strike -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>ORC</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="189" max="337" chance="100" /> <!-- Adena -->
</group>
<group chance="1.3914999961853027">
<item id="27" min="1" max="1" chance="3.1003" /> <!-- Hard Leather Shirt -->
<item id="1927" min="1" max="1" chance="35.1206" /> <!-- Hard Leather Shirt Pattern -->
<item id="33" min="1" max="1" chance="4.9744" /> <!-- Hard Leather Gaiters -->
<item id="1929" min="1" max="1" chance="56.8047" /> <!-- Hard Leather Gaiters Material -->
</group>
<group chance="17.59939956665039">
<item id="1864" min="1" max="1" chance="55.693" /> <!-- Stem -->
<item id="1869" min="1" max="1" chance="27.8465" /> <!-- Iron Ore -->
<item id="1878" min="1" max="1" chance="11.1386" /> <!-- Braided Hemp -->
<item id="2257" min="1" max="1" chance="0.6808" /> <!-- Recipe: Trident -->
<item id="734" min="1" max="1" chance="4.6411" /> <!-- Haste Potion -->
</group>
</death>
<corpse>
<item id="1879" min="1" max="1" chance="6.913" /> <!-- Cokes -->
<item id="2255" min="1" max="1" chance="1.0141" /> <!-- Recipe: Saber -->
<item id="1898" min="1" max="1" chance="4.2607" /> <!-- Blue Diamond Necklace Gem -->
</corpse>
</drop_lists>
<collision>
<radius normal="10" grown="12" />
<height normal="23" grown="27.6" />
</collision>
</npc>
<npc id="20292" level="20" type="L2Monster" name="Enku Orc Shaman">
<parameters>
<param name="MoveAroundSocial" value="70" />
<param name="MoveAroundSocial1" value="70" />
<param name="MoveAroundSocial2" value="70" />
<skill name="W_LongRangeDDMagic" id="4151" level="2" /> <!-- NPC Windstrike - Magic -->
<skill name="W_ShortRangeDDMagic" id="4160" level="2" /> <!-- NPC Aura Burn - Magic -->
<skill name="MagicHeal" id="4065" level="2" /> <!-- NPC Heal -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="7" /> <!-- rhand: Apprentice's Rod -->
<acquire exp="813" sp="36" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="342.5127" hpRegen="2.5" mp="192.0" mpRegen="1.2" />
<attack physical="44.32863" magical="30.2707" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="86.87049" magical="57.8393570613084" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="45" />
<run ground="120" />
</speed>
<hit_time>260</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4065" level="2" /> <!-- NPC Heal -->
<skill id="4151" level="2" /> <!-- NPC Windstrike - Magic -->
<skill id="4160" level="2" /> <!-- NPC Aura Burn - Magic -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>ORC</clan>
</clan_list>
</ai>
<drop_lists>
<death>
<group chance="70">
<item id="57" min="142" max="248" chance="100" /> <!-- Adena -->
</group>
<group chance="1.5168999433517456">
<item id="845" min="1" max="1" chance="8.7774" /> <!-- Cat's Eye Earring -->
<item id="908" min="1" max="1" chance="6.5831" /> <!-- Necklace of Wisdom -->
<item id="1897" min="1" max="1" chance="71.4734" /> <!-- Necklace of Wisdom Chain -->
<item id="877" min="1" max="1" chance="13.1661" /> <!-- Ring of Wisdom -->
</group>
<group chance="7.958099842071533">
<item id="1871" min="1" max="1" chance="57.2197" /> <!-- Charcoal -->
<item id="1866" min="1" max="1" chance="38.1465" /> <!-- Suede -->
<item id="2252" min="1" max="1" chance="2.3451" /> <!-- Recipe: Iron Hammer -->
<item id="5158" min="1" max="1" chance="2.2887" /> <!-- Recipe: Spiritshot (D) Compressed Package (100%) -->
</group>
</death>
<corpse>
<item id="2150" min="1" max="1" chance="14.4749" /> <!-- Recipe: Blue Diamond Necklace -->
<item id="2139" min="1" max="1" chance="6.1663" /> <!-- Recipe: Steel Mold -->
<item id="5220" min="1" max="1" chance="1.2333" /> <!-- Metal Hardener -->
</corpse>
</drop_lists>
<collision>
<radius normal="9" />
<height normal="22" />
</collision>
</npc>
<npc id="20293" level="20" type="L2Monster" name="Virud Lizardman">
<parameters>
<param name="MoveAroundSocial" value="58" />
<param name="MoveAroundSocial1" value="58" />
<param name="MoveAroundSocial2" value="58" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="291" /> <!-- rhand: Trident -->
<acquire exp="593" sp="26" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="342.5127" hpRegen="2.5" mp="192.0" mpRegen="1.2" />
<attack physical="44.32863" magical="30.2707" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="86.87049" magical="57.8393570613084" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="43" />
<run ground="130" />
</speed>
<hit_time>480</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>LIZARDMAN</clan>
</clan_list>
</ai>
<collision>
<radius normal="10" />
<height normal="23" />
</collision>
</npc>
<npc id="20294" level="24" type="L2Monster" name="Virud Lizardman Matriarch">
<parameters>
<param name="MoveAroundSocial" value="65" />
<param name="MoveAroundSocial1" value="40" />
<param name="MoveAroundSocial2" value="65" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
<skill name="SelfRangeDDMagic" id="4033" level="2" /> <!-- NPC Burn -->
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="2" lhand="19" /> <!-- rhand: Long Sword lhand: Small Shield -->
<acquire exp="1142" sp="56" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="435.34437" hpRegen="3.5" mp="245.52" mpRegen="1.5" />
<attack physical="60.19687" magical="41.10666" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="98.70919" magical="65.7216907961494" shield="49" shieldRate="20" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="56" />
<run ground="130" />
</speed>
<hit_time>650</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4033" level="2" /> <!-- NPC Burn -->
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>LIZARDMAN</clan>
</clan_list>
</ai>
<collision>
<radius normal="13" />
<height normal="37" />
</collision>
</npc>
<npc id="20295" level="22" type="L2Monster" name="Virud Lizardman Warrior">
<parameters>
<param name="MoveAroundSocial" value="80" />
<param name="MoveAroundSocial1" value="80" />
<param name="MoveAroundSocial2" value="80" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="16" /> <!-- rhand: Great Spear -->
<acquire exp="837" sp="40" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="387.02878" hpRegen="3.5" mp="218.52" mpRegen="1.5" />
<attack physical="51.75278" magical="35.34044" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="92.65694" magical="61.6920289224665" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="52" />
<run ground="130" />
</speed>
<hit_time>590</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="12" /> <!-- Slightly Strong P. Atk. -->
<skill id="4411" level="12" /> <!-- Slightly Strong M. Atk. -->
<skill id="4412" level="10" /> <!-- Slightly Weak P. Def. -->
<skill id="4413" level="10" /> <!-- Slightly Weak M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300">
<clan_list>
<clan>LIZARDMAN</clan>
</clan_list>
</ai>
<collision>
<radius normal="12" />
<height normal="30" />
</collision>
</npc>
<npc id="20296" level="21" type="L2Monster" name="Virud Lizardman Scout">
<parameters>
<param name="MoveAroundSocial" value="139" />
<param name="MoveAroundSocial1" value="35" />
<param name="MoveAroundSocial2" value="139" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="2507" /> <!-- rhand: Lizardspear -->
<acquire exp="787" sp="36" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="364.30351" hpRegen="3.5" mp="205.2" mpRegen="1.5" />
<attack physical="47.91924" magical="32.72263" random="10" critical="8" accuracy="0" attackSpeed="253" reuseDelay="1500" type="BOW" range="1100" distance="10" width="0" />
<defence physical="89.73059" magical="59.7436374813816" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="43" />
<run ground="130" />
</speed>
<hit_time>720</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="9" /> <!-- Bows -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>LIZARDMAN</clan>
</clan_list>
</ai>
<collision>
<radius normal="10" grown="12" />
<height normal="22" grown="27" />
</collision>
</npc>
<npc id="20297" level="23" type="L2Monster" name="Virud Lizardman Shaman">
<parameters>
<param name="MoveAroundSocial" value="75" />
<param name="MoveAroundSocial1" value="75" />
<param name="MoveAroundSocial2" value="75" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="7" /> <!-- rhand: Apprentice's Rod -->
<acquire exp="878" sp="42" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="410.70422" hpRegen="3.5" mp="231.96" mpRegen="1.5" />
<attack physical="55.84125" magical="38.13234" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="95.64976" magical="63.6846860642986" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="43" />
<run ground="120" />
</speed>
<hit_time>480</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>LIZARDMAN</clan>
</clan_list>
</ai>
<collision>
<radius normal="10" />
<height normal="29" />
</collision>
</npc>
<npc id="20298" level="23" type="L2Monster" name="Virud Lizardman Shaman">
<parameters>
<param name="MoveAroundSocial" value="75" />
<param name="MoveAroundSocial1" value="75" />
<param name="MoveAroundSocial2" value="75" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="7" /> <!-- rhand: Apprentice's Rod -->
<acquire exp="878" sp="42" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="410.70422" hpRegen="3.5" mp="231.96" mpRegen="1.5" />
<attack physical="55.84125" magical="38.13234" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
<defence physical="95.64976" magical="63.6846860642986" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="43" />
<run ground="120" />
</speed>
<hit_time>480</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="5" /> <!-- Blunt Weapons -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai type="BALANCED" aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>LIZARDMAN</clan>
</clan_list>
</ai>
<collision>
<radius normal="10" />
<height normal="29" />
</collision>
</npc>
<npc id="20299" level="40" type="L2Monster" name="Zenta Lizardman">
<parameters>
<param name="MoveAroundSocial" value="60" />
<param name="MoveAroundSocial1" value="60" />
<param name="MoveAroundSocial2" value="60" />
<param name="SoulShot" value="100" />
<param name="SoulShotRate" value="10" />
<param name="SpiritShot" value="100" />
<param name="SpiritShotRate" value="5" />
<param name="LongRangeGuardRate" value="5" />
</parameters>
<race>HUMANOID</race>
<sex>MALE</sex>
<equipment rhand="68" /> <!-- rhand: Falchion -->
<acquire exp="2327" sp="150" />
<stats str="40" int="21" dex="30" wit="20" con="43" men="20">
<vitals hp="966.57792" hpRegen="4.5" mp="478.8" mpRegen="1.8" />
<attack physical="176.36077" magical="120.43155" random="30" critical="4" accuracy="4.75" attackSpeed="253" type="SWORD" range="40" distance="80" width="120" />
<defence physical="156.55035" magical="104.232986928232" />
<attribute>
<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
</attribute>
<speed>
<walk ground="37" />
<run ground="140" />
</speed>
<hit_time>280</hit_time>
</stats>
<status undying="false" canBeSown="true" />
<skill_list>
<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
<skill id="4410" level="10" /> <!-- Slightly Weak P. Atk. -->
<skill id="4411" level="10" /> <!-- Slightly Weak M. Atk. -->
<skill id="4412" level="12" /> <!-- Slightly Strong P. Def. -->
<skill id="4413" level="12" /> <!-- Slightly Strong M. Def. -->
<skill id="4414" level="2" /> <!-- Standard Type -->
<skill id="4415" level="3" /> <!-- One-handed Sword -->
<skill id="4416" level="6" /> <!-- Humanoids -->
</skill_list>
<shots shotChance="30" spiritChance="30" />
<ex_crt_effect>false</ex_crt_effect>
<ai aggroRange="500" clanHelpRange="300" isAggressive="false">
<clan_list>
<clan>LIZARDMAN</clan>
</clan_list>
</ai>
<collision>
<radius normal="11" />
<height normal="32" />
</collision>
</npc>
</list>