220 lines
9.3 KiB
XML
220 lines
9.3 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/npcs.xsd">
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<npc id="12774" level="1" type="L2Npc" name="Young Squash">
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<race>ETC</race>
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<sex>ETC</sex>
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<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
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<vitals hp="39.74519" hpRegen="2" mp="40.0" mpRegen="0.9" />
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<attack physical="8.47458" magical="5.78704" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
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<defence physical="44.44444" magical="32.52252" />
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<attribute>
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<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
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</attribute>
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<speed>
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<walk ground="50" />
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<run ground="100" />
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</speed>
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</stats>
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<status />
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<skill_list>
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<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
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<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
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<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
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<skill id="4410" level="11" /> <!-- Average P. Atk. -->
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<skill id="4411" level="11" /> <!-- Average M. Atk. -->
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<skill id="4412" level="11" /> <!-- Average P. Def. -->
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<skill id="4413" level="11" /> <!-- Average M. Def. -->
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<skill id="4414" level="3" /> <!-- Light Armor Type -->
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<skill id="4415" level="5" /> <!-- Blunt Weapons -->
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<skill id="4416" level="19" /> <!-- Others -->
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<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
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</skill_list>
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<ex_crt_effect>true</ex_crt_effect>
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<ai type="BALANCED" aggroRange="500" />
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<collision>
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<radius normal="10" />
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<height normal="10.5" />
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</collision>
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</npc>
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<npc id="12775" level="1" type="L2Npc" name="High Quality Squash">
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<race>ETC</race>
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<sex>ETC</sex>
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<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
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<vitals hp="39.74519" hpRegen="2" mp="40.0" mpRegen="0.9" />
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<attack physical="8.47458" magical="5.78704" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
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<defence physical="44.44444" magical="32.52252" />
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<attribute>
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<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
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</attribute>
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<speed>
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<walk ground="50" />
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<run ground="100" />
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</speed>
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</stats>
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<status undying="false" />
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<skill_list>
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<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
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<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
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<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
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<skill id="4410" level="11" /> <!-- Average P. Atk. -->
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<skill id="4411" level="11" /> <!-- Average M. Atk. -->
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<skill id="4412" level="11" /> <!-- Average P. Def. -->
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<skill id="4413" level="11" /> <!-- Average M. Def. -->
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<skill id="4414" level="3" /> <!-- Light Armor Type -->
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<skill id="4415" level="5" /> <!-- Blunt Weapons -->
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<skill id="4416" level="19" /> <!-- Others -->
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<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
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</skill_list>
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<ex_crt_effect>true</ex_crt_effect>
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<ai type="BALANCED" aggroRange="500" />
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<collision>
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<radius normal="23" />
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<height normal="25" />
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</collision>
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</npc>
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<npc id="12776" level="1" type="L2Npc" name="Defective Squash">
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<race>ETC</race>
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<sex>ETC</sex>
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<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
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<vitals hp="39.74519" hpRegen="2" mp="40.0" mpRegen="0.9" />
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<attack physical="8.47458" magical="5.78704" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
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<defence physical="44.44444" magical="32.52252" />
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<attribute>
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<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
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</attribute>
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<speed>
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<walk ground="50" />
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<run ground="100" />
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</speed>
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</stats>
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<status undying="false" />
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<skill_list>
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<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
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<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
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<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
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<skill id="4410" level="11" /> <!-- Average P. Atk. -->
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<skill id="4411" level="11" /> <!-- Average M. Atk. -->
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<skill id="4412" level="11" /> <!-- Average P. Def. -->
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<skill id="4413" level="11" /> <!-- Average M. Def. -->
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<skill id="4414" level="3" /> <!-- Light Armor Type -->
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<skill id="4415" level="5" /> <!-- Blunt Weapons -->
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<skill id="4416" level="19" /> <!-- Others -->
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<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
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</skill_list>
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<ex_crt_effect>true</ex_crt_effect>
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<ai type="BALANCED" aggroRange="500" />
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<collision>
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<radius normal="15" />
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<height normal="16" />
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</collision>
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</npc>
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<npc id="12777" level="1" type="L2Npc" name="Large Young Squash">
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<race>ETC</race>
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<sex>ETC</sex>
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<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
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<vitals hp="39.74519" hpRegen="2" mp="40.0" mpRegen="0.9" />
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<attack physical="8.47458" magical="5.78704" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
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<defence physical="44.44444" magical="32.52252" />
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<attribute>
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<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
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</attribute>
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<speed>
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<walk ground="50" />
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<run ground="100" />
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</speed>
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</stats>
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<status />
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<skill_list>
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<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
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<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
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<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
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<skill id="4410" level="11" /> <!-- Average P. Atk. -->
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<skill id="4411" level="11" /> <!-- Average M. Atk. -->
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<skill id="4412" level="11" /> <!-- Average P. Def. -->
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<skill id="4413" level="11" /> <!-- Average M. Def. -->
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<skill id="4414" level="3" /> <!-- Light Armor Type -->
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<skill id="4415" level="5" /> <!-- Blunt Weapons -->
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<skill id="4416" level="19" /> <!-- Others -->
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<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
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</skill_list>
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<ex_crt_effect>true</ex_crt_effect>
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<ai type="BALANCED" aggroRange="500" />
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<collision>
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<radius normal="23" />
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<height normal="25" />
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</collision>
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</npc>
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<npc id="12778" level="1" type="L2Npc" name="High Quality Large Squash">
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<race>ETC</race>
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<sex>ETC</sex>
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<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
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<vitals hp="39.74519" hpRegen="2" mp="40.0" mpRegen="0.9" />
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<attack physical="8.47458" magical="5.78704" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
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<defence physical="44.44444" magical="32.52252" />
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<attribute>
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<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
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</attribute>
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<speed>
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<walk ground="50" />
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<run ground="100" />
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</speed>
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</stats>
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<status undying="false" />
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<skill_list>
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<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
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<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
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<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
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<skill id="4410" level="11" /> <!-- Average P. Atk. -->
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<skill id="4411" level="11" /> <!-- Average M. Atk. -->
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<skill id="4412" level="11" /> <!-- Average P. Def. -->
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<skill id="4413" level="11" /> <!-- Average M. Def. -->
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<skill id="4414" level="3" /> <!-- Light Armor Type -->
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<skill id="4415" level="5" /> <!-- Blunt Weapons -->
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<skill id="4416" level="19" /> <!-- Others -->
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<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
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</skill_list>
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<ex_crt_effect>true</ex_crt_effect>
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<ai type="BALANCED" aggroRange="500" />
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<collision>
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<radius normal="34" />
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<height normal="40" />
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</collision>
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</npc>
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<npc id="12779" level="1" type="L2Npc" name="Defective Large Squash">
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<race>ETC</race>
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<sex>ETC</sex>
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<stats str="40" int="21" dex="30" wit="20" con="43" men="10">
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<vitals hp="39.74519" hpRegen="2" mp="40.0" mpRegen="0.9" />
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<attack physical="8.47458" magical="5.78704" random="50" critical="1" accuracy="9" attackSpeed="253" type="BLUNT" range="40" distance="80" width="120" />
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<defence physical="44.44444" magical="32.52252" />
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<attribute>
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<defence fire="20" water="20" wind="20" earth="20" holy="20" dark="20" />
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</attribute>
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<speed>
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<walk ground="50" />
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<run ground="100" />
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</speed>
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</stats>
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<status undying="false" />
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<skill_list>
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<skill id="4045" level="1" /> <!-- Resist Full Magic Attack -->
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<skill id="4408" level="1" /> <!-- HP Increase (1x) -->
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<skill id="4409" level="1" /> <!-- MP Increase (1x) -->
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<skill id="4410" level="11" /> <!-- Average P. Atk. -->
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<skill id="4411" level="11" /> <!-- Average M. Atk. -->
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<skill id="4412" level="11" /> <!-- Average P. Def. -->
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<skill id="4413" level="11" /> <!-- Average M. Def. -->
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<skill id="4414" level="3" /> <!-- Light Armor Type -->
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<skill id="4415" level="5" /> <!-- Blunt Weapons -->
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<skill id="4416" level="19" /> <!-- Others -->
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<skill id="4441" level="5" /> <!-- Greater Resist Mental Derangement -->
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</skill_list>
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<ex_crt_effect>true</ex_crt_effect>
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<ai type="BALANCED" aggroRange="500" />
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<collision>
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<radius normal="28" />
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<height normal="31" />
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</collision>
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</npc>
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</list>
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