152 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			152 lines
		
	
	
		
			3.3 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
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|  * This file is part of the L2J Mobius project.
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|  * 
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|  * This program is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  * 
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|  * This program is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|  * General Public License for more details.
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|  * 
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| package com.l2jmobius.gameserver;
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| 
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| import java.lang.reflect.Constructor;
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| 
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| import com.l2jmobius.gameserver.datatables.NpcTable;
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| import com.l2jmobius.gameserver.idfactory.IdFactory;
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| import com.l2jmobius.gameserver.model.actor.instance.L2NpcInstance;
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| import com.l2jmobius.gameserver.templates.L2NpcTemplate;
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| import com.l2jmobius.util.Rnd;
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| 
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| @SuppressWarnings("rawtypes")
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| public class MonsterRace
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| {
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| 	private final L2NpcInstance[] monsters;
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| 	private static MonsterRace _instance;
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| 	private Constructor _constructor;
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| 	private int[][] speeds;
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| 	private final int[] first, second;
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| 	
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| 	private MonsterRace()
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| 	{
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| 		monsters = new L2NpcInstance[8];
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| 		speeds = new int[8][20];
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| 		first = new int[2];
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| 		second = new int[2];
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| 	}
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| 	
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| 	public static MonsterRace getInstance()
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| 	{
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| 		if (_instance == null)
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| 		{
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| 			_instance = new MonsterRace();
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| 		}
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| 		
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| 		return _instance;
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| 	}
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| 	
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| 	public void newRace()
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| 	{
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| 		int random = 0;
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| 		
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| 		for (int i = 0; i < 8; i++)
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| 		{
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| 			final int id = 8003;
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| 			random = Rnd.get(24);
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| 			while (true)
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| 			{
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| 				for (int j = i - 1; j >= 0; j--)
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| 				{
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| 					if (monsters[j].getTemplate().npcId == (id + random))
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| 					{
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| 						random = Rnd.get(24);
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| 						continue;
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| 					}
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| 				}
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| 				break;
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| 			}
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| 			try
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| 			{
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| 				final L2NpcTemplate template = NpcTable.getInstance().getTemplate(id + random);
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| 				_constructor = Class.forName("com.l2jmobius.gameserver.model.actor.instance." + template.type + "Instance").getConstructors()[0];
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| 				final int objectId = IdFactory.getInstance().getNextId();
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| 				monsters[i] = (L2NpcInstance) _constructor.newInstance(objectId, template);
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| 			}
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| 			catch (final Exception e)
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| 			{
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| 				e.printStackTrace();
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| 			}
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| 		}
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| 		newSpeeds();
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| 	}
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| 	
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| 	public void newSpeeds()
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| 	{
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| 		speeds = new int[8][20];
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| 		int total = 0;
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| 		first[1] = 0;
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| 		second[1] = 0;
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| 		
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| 		for (int i = 0; i < 8; i++)
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| 		{
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| 			total = 0;
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| 			for (int j = 0; j < 20; j++)
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| 			{
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| 				if (j == 19)
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| 				{
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| 					speeds[i][j] = 100;
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| 				}
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| 				else
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| 				{
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| 					speeds[i][j] = Rnd.get(60) + 65;
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| 				}
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| 				total += speeds[i][j];
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| 			}
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| 			
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| 			if (total >= first[1])
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| 			{
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| 				second[0] = first[0];
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| 				second[1] = first[1];
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| 				first[0] = 8 - i;
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| 				first[1] = total;
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| 			}
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| 			else if (total >= second[1])
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| 			{
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| 				second[0] = 8 - i;
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| 				second[1] = total;
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| 			}
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| 		}
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| 	}
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| 	
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| 	/**
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| 	 * @return Returns the monsters.
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| 	 */
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| 	public L2NpcInstance[] getMonsters()
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| 	{
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| 		return monsters;
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| 	}
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| 	
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| 	/**
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| 	 * @return Returns the speeds.
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| 	 */
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| 	public int[][] getSpeeds()
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| 	{
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| 		return speeds;
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| 	}
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| 	
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| 	public int getFirstPlace()
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| 	{
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| 		return first[0];
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| 	}
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| 	
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| 	public int getSecondPlace()
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| 	{
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| 		return second[0];
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| 	}
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| } | 
