Files
l2j_mobius/trunk/dist/game/data/stats/items/17600-17699.xml
MobiusDev 027cfa154c Fixing some item stats, mainly time.
Contributed by Matts.
2015-11-23 09:54:00 +00:00

965 lines
60 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="17600" name="Scroll of Afterlife" type="EtcItem">
<!-- Tome containing the soul of an Ancient Giant hero. Can be used before the Ancient Giat statues in the Reliquary of the Giants found in the Ruins of Ye Sagira. -->
<set name="icon" val="icon.q10338_book_of_hades" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="17601" name="Earth Wyrm Heart Fragment" type="EtcItem">
<!-- Cut heart of a dying Earth Wyrm's heart. It still moves and appears to contain tremendous life force. -->
<set name="icon" val="icon.earthworm_heart" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="17602" name="Tissue Energy Crystal" type="EtcItem">
<!-- Crystal with concentrated tissue energy that can be obtained in the Seed of Annihilation. Bring it to Kirklan. -->
<set name="icon" val="icon.high_star_stone_piece_i02" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="17603" name="Recipe: Timiniel's Tonic" type="EtcItem">
<!-- Can be crafted by all races. Quest-type recipe. Recipe for making a tonic needed by the tree that is by Timiniel's side. Requires level 1 of the create command item skill. Success rate is 100%. -->
<set name="icon" val="icon.etc_recipe_white_i00" />
<set name="default_action" val="RECIPE" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="30" />
</item>
<item id="17604" name="Glimmer Crystal" type="EtcItem">
<!-- Can gather nearby wisps when used. -->
<set name="icon" val="icon.glimmer_crystal" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="17605" name="10,000,000 Adena" type="EtcItem">
<!-- 10,000,000 Adena. Coins received after kissing a toad... -->
<set name="icon" val="icon.fairy_adena_joke" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="17606" name="Stronghold Fragment" type="EtcItem">
<!-- Stronghold fragment piece for controlling the stronghold. -->
<set name="icon" val="icon.gd_square_fragment" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="17607" name="Key to the Hall of Jewels" type="EtcItem">
<!-- Can open all the doors in the Coral Garden Hall. -->
<set name="icon" val="icon.etc_key_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_destroyable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="17608" name="Energy Control Device" type="EtcItem">
<!-- You can control the amount of energy with this device. -->
<set name="icon" val="icon.etc_medicine_of_growth_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="17609" name="(Not in Use) Istina's Necklace" type="Armor">
<!-- (Not in Use) Istina's Necklace. (needs effect calculation) -->
<set name="icon" val="icon.accessary_queen_of_ice_necklace_i00" />
<set name="bodypart" val="neck" />
<set name="commissionItemType" val="NECKLACE" />
<set name="crystal_count" val="486" />
<set name="crystal_type" val="S80" />
<set name="default_action" val="EQUIP" />
<set name="material" val="SILVER" />
<set name="price" val="15192000" />
<set name="weight" val="150" />
<for>
<add order="0" stat="mDef" val="125" />
<enchant stat="mDef" val="0" />
</for>
</item>
<item id="17610" name="Tissue Energy Residue" type="EtcItem">
<!-- Tissue energy's residue. Bring it to Soldier Ty. -->
<set name="icon" val="icon.etc_bark_green_i00" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="17611" name="Giant Cannonball" type="EtcItem">
<!-- Can fire the cannon inside the Prison of Darkness. -->
<set name="icon" val="icon.mde_big_bullet" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="17612" name="Memory Fragment" type="EtcItem">
<!-- Can experience the memories of Spezion, who is sealed inside the Prison of Darkness. -->
<set name="icon" val="icon.mde_memory_fragment" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="17613" name="Frightening Memory Fragment" type="EtcItem">
<!-- Can experience the memories of Spezion, who is sealed inside the Prison of Darkness. -->
<set name="icon" val="icon.mde_memory_fragment02" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="17614" name="Pantheon's Book" type="EtcItem">
<!-- Can view the records of the heroes. -->
<set name="icon" val="icon.si_phanteon_book" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="17615" name="Belis' Mark" type="EtcItem">
<!-- Can use the Labyrinth of Belis. -->
<set name="icon" val="icon.bel_mark_clear" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="17616" name="Soul Candle" type="EtcItem">
<!-- Collect the soul candles. -->
<set name="icon" val="icon.darkelf_campaign_candle" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="17617" name="Jewel Box" type="EtcItem">
<!-- Used during the Searching for the Jewels campaign. Collect a lot. -->
<set name="icon" val="icon.darkelf_campaign_box" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="17618" name="Fortuna Map" type="EtcItem">
<!-- Old map. Bring it to Izael, who knows a lot about Ancient Arcan, and ask about it. -->
<set name="icon" val="icon.fortuna_enter" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="is_stackable" val="true" />
<set name="material" val="CRYSTAL" />
</item>
<item id="17619" name="Relic Detector" type="EtcItem">
<!-- Summon a relic-finding detector inside Cruma Tower. -->
<set name="icon" val="icon.summon_object_finder" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_destroyable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="17620" name="Insecticide" type="EtcItem">
<!-- It is effective when used on the eggs of the correct type insect. -->
<set name="icon" val="icon.bug_spray_a" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="17621" name="Insecticide" type="EtcItem">
<!-- It is effective when used on the eggs of the correct type insect. -->
<set name="icon" val="icon.bug_spray_b" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="17622" name="Insecticide" type="EtcItem">
<!-- It is effective when used on the eggs of the correct type insect. -->
<set name="icon" val="icon.bug_spray_c" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="CRYSTAL" />
</item>
<item id="17623" name="Earth Wyrm Heart Ring" type="Armor">
<!-- MP + 38, increases Physical Attack Resistance, Mental Attack Resistance, MP Recovery Rate, P. Critical Damage, and Accuracy. Poison Resistance + 50%, Poison Atk. Rate + 50%, Knock Back, Knock Down, Pulling, Danger Zone Resistance + 20, Atk. Spd., Casting -->
<set name="icon" val="icon.ring_earthworm_heart" />
<set name="bodypart" val="rfinger;lfinger" />
<set name="commissionItemType" val="RING" />
<set name="crystal_type" val="R" />
<set name="default_action" val="EQUIP" />
<set name="enchant_enabled" val="1" />
<set name="immediate_effect" val="true" />
<set name="item_skill" val="13317-1;13318-1;13319-1" /> <!-- Earth Wyrm Heart Ring, Earth Wyrm Heart Ring, Earth Wyrm Heart Ring -->
<set name="material" val="SILVER" />
<set name="price" val="15192000" />
<set name="weight" val="150" />
<for>
<add order="0" stat="mDef" val="108" />
<enchant stat="mDef" val="0" />
</for>
</item>
<item id="17624" name="Token of Insolence Tower" type="EtcItem">
<!-- Token that can be exchanged for a Tower of Insolence item. -->
<set name="icon" val="icon.token_of_oman" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="17625" name="Lv. 1 Giant STR Dye" additionalName="STR + 3 / DEX - 2" type="EtcItem">
<!-- Lv. 1 Giant STR Dye (Str + 3 Dex - 2). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_1_dye_str" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="488300" />
<set name="weight" val="150" />
</item>
<item id="17626" name="Lv. 1 Giant DEX Dye" additionalName="DEX + 3 / CON - 2" type="EtcItem">
<!-- Lv. 1 Giant DEX Dye (Dex + 3 Con - 2). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_1_dye_dex" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="488300" />
<set name="weight" val="150" />
</item>
<item id="17627" name="Lv. 1 Giant CON Dye" additionalName="CON + 3 / STR - 2" type="EtcItem">
<!-- Lv. 1 Giant CON Dye (Con + 3 Str - 2). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_1_dye_con" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="488300" />
<set name="weight" val="150" />
</item>
<item id="17628" name="Lv. 1 Giant INT Dye" additionalName="INT + 3 / WIT - 2" type="EtcItem">
<!-- Lv. 1 Giant INT Dye (Int + 3 Wit - 2). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_1_dye_int" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="488300" />
<set name="weight" val="150" />
</item>
<item id="17629" name="Lv. 1 Giant WIT Dye" additionalName="WIT + 3 / MEN - 2" type="EtcItem">
<!-- Lv. 1 Giant WIT Dye (Wit + 3 Men - 2). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_1_dye_wit" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="488300" />
<set name="weight" val="150" />
</item>
<item id="17630" name="Lv. 1 Giant MEN Dye" additionalName="MEN + 3 / INT - 2" type="EtcItem">
<!-- Lv. 1 Giant MEN Dye (Men + 3 Int - 2). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_1_dye_men" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="488300" />
<set name="weight" val="150" />
</item>
<item id="17631" name="Lv. 1 Ancient STR Dye" additionalName="STR + 3 / DEX - 2 / Fire Resistance + 5" type="EtcItem">
<!-- Lv. 1 Giant STR Dye (Str + 3 Dex - 2 Fire Resistance + 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_2_dye_str" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="692400" />
<set name="weight" val="150" />
</item>
<item id="17632" name="Lv. 1 Ancient DEX Dye" additionalName="DEX + 3 / CON - 2 / Earth Resistance + 5" type="EtcItem">
<!-- Lv. 1 Giant DEX Dye (Dex + 3 Con - 2 Earth Resistance + 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_2_dye_dex" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="692400" />
<set name="weight" val="150" />
</item>
<item id="17633" name="Lv. 1 Ancient CON Dye" additionalName="CON + 3 / STR - 2 / Dark Resistance + 5" type="EtcItem">
<!-- Lv. 1 Giant CON Dye (Con + 3 Str - 2 Dark Resistance + 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_2_dye_con" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="692400" />
<set name="weight" val="150" />
</item>
<item id="17634" name="Lv. 1 Ancient INT Dye" additionalName="INT + 3 / WIT - 2 / Water Resistance + 5" type="EtcItem">
<!-- Lv. 1 Giant INT Dye (Int + 3 Wit - 2 Water Resistance + 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_2_dye_int" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="692400" />
<set name="weight" val="150" />
</item>
<item id="17635" name="Lv. 1 Ancient WIT Dye" additionalName="WIT + 3 / MEN - 2 / Wind Resistance + 5" type="EtcItem">
<!-- Lv. 1 Giant WIT Dye (Wit + 3 Men - 2 Wind Resistance + 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_2_dye_wit" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="692400" />
<set name="weight" val="150" />
</item>
<item id="17636" name="Lv. 1 Ancient MEN Dye" additionalName="MEN + 3 / INT - 2 / Holy Resistance + 5" type="EtcItem">
<!-- Lv. 1 Giant MEN Dye (Men + 3 Int - 2 Holy Resistance + 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_2_dye_men" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="692400" />
<set name="weight" val="150" />
</item>
<item id="17637" name="Lv. 1 Legendary STR Dye" additionalName="STR + 3 / DEX - 1 / Fire Resistance + 5" type="EtcItem">
<!-- Lv. 1 Legendary STR Dye (Str + 3 Dex -1 Fire Resistance + 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_3_dye_str" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="896400" />
<set name="weight" val="150" />
</item>
<item id="17638" name="Lv. 1 Legendary DEX Dye" additionalName="DEX + 3 / CON - 1 / Earth Resistance + 5" type="EtcItem">
<!-- Lv. 1 Legendary DEX Dye (Dex + 3 Con -1 Earth Resistance + 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes -->
<set name="icon" val="icon.lv1_3_dye_dex" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="896400" />
<set name="weight" val="150" />
</item>
<item id="17639" name="Lv. 1 Legendary CON Dye" additionalName="CON + 3 / STR - 1 / Dark Resistance + 5" type="EtcItem">
<!-- Lv. 1 Legendary CON Dye (Con + 3 Str -1 Dark Resistance + 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_3_dye_con" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="896400" />
<set name="weight" val="150" />
</item>
<item id="17640" name="Lv. 1 Legendary INT Dye" additionalName="INT + 3 / WIT - 1 / Water Resistance + 5" type="EtcItem">
<!-- Lv. 1 Legendary INT Dye (Int + 3 Wit -1 Water Resistance + 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes -->
<set name="icon" val="icon.lv1_3_dye_int" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="896400" />
<set name="weight" val="150" />
</item>
<item id="17641" name="Lv. 1 Legendary WIT Dye" additionalName="WIT + 3 / MEN - 1 / Wind Resistance + 5" type="EtcItem">
<!-- Lv. 1 Legendary WIT Dye (Wit + 3 Men -1 Wind Resistance + 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Equipping 2 will only give the effect of 1 for Attribute Res -->
<set name="icon" val="icon.lv1_3_dye_wit" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="896400" />
<set name="weight" val="150" />
</item>
<item id="17642" name="Lv. 1 Legendary MEN Dye" additionalName="MEN + 3 / INT - 1 / Holy Resistance + 5" type="EtcItem">
<!-- Lv. 1 Legendary MEN Dye (Men + 3 Int -1 Holy Resistance + 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv1_3_dye_men" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="896400" />
<set name="weight" val="150" />
</item>
<item id="17643" name="Lv. 2 Giant STR Dye" additionalName="STR + 4 / DEX - 3" type="EtcItem">
<!-- Lv. 2 Giant STR Dye (Str + 4 Dex - 3). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_1_dye_str" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="1097700" />
<set name="weight" val="150" />
</item>
<item id="17644" name="Lv. 2 Giant DEX Dye" additionalName="DEX + 4 / CON - 3" type="EtcItem">
<!-- Lv. 2 Giant DEX Dye (Dex + 4 Con - 3). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_1_dye_dex" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="1097700" />
<set name="weight" val="150" />
</item>
<item id="17645" name="Lv. 2 Giant CON Dye" additionalName="CON + 4 / STR - 3" type="EtcItem">
<!-- Lv. 2 Giant CON Dye (Con + 4 Str - 3). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_1_dye_con" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="1097700" />
<set name="weight" val="150" />
</item>
<item id="17646" name="Lv. 2 Giant INT Dye" additionalName="INT + 4 / WIT - 3" type="EtcItem">
<!-- Lv. 2 Giant INT Dye (Int + 4 Wit - 3). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_1_dye_int" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="1097700" />
<set name="weight" val="150" />
</item>
<item id="17647" name="Lv. 2 Giant WIT Dye" additionalName="WIT + 4 / MEN - 3" type="EtcItem">
<!-- Lv. 2 Giant WIT Dye (Wit + 4 Men - 3). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_1_dye_wit" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="1097700" />
<set name="weight" val="150" />
</item>
<item id="17648" name="Lv. 2 Giant MEN Dye" additionalName="MEN + 4 / INT - 3" type="EtcItem">
<!-- Lv. 2 Giant MEN Dye (Men + 4 Int - 3). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_1_dye_men" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="1097700" />
<set name="weight" val="150" />
</item>
<item id="17649" name="Lv. 2 Ancient STR Dye" additionalName="STR + 4 / DEX - 3 / Fire Resistance + 10" type="EtcItem">
<!-- Lv. 2 Ancient STR Dye (Str + 4 Dex - 3 Fire Resistance + 10). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_2_dye_str" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="1496100" />
<set name="weight" val="150" />
</item>
<item id="17650" name="Lv. 2 Ancient DEX Dye" additionalName="DEX + 4 / CON - 3 / Earth Resistance + 10" type="EtcItem">
<!-- Lv. 2 Ancient DEX Dye (Dex + 4 Con - 3 Earth Resistance + 10). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes -->
<set name="icon" val="icon.lv2_2_dye_dex" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="1496100" />
<set name="weight" val="150" />
</item>
<item id="17651" name="Lv. 2 Ancient CON Dye" additionalName="CON + 4 / STR - 3 / Dark Resistance + 10" type="EtcItem">
<!-- Lv. 2 Ancient CON Dye (Con + 4 Str - 3 Dark Resistance + 10). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_2_dye_con" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="1496100" />
<set name="weight" val="150" />
</item>
<item id="17652" name="Lv. 2 Ancient INT Dye" additionalName="INT + 4 / WIT - 3 / Water Resistance + 10" type="EtcItem">
<!-- Lv. 2 Ancient INT Dye (Int + 4 Wit - 3 Water Resistance + 10). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes -->
<set name="icon" val="icon.lv2_2_dye_int" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="1496100" />
<set name="weight" val="150" />
</item>
<item id="17653" name="Lv. 2 Ancient WIT Dye" additionalName="WIT + 4 / MEN - 3 / Wind Resistance + 10" type="EtcItem">
<!-- Lv. 2 Ancient WIT Dye (Wit + 4 Men - 3 Wind Resistance + 10). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_2_dye_wit" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="1496100" />
<set name="weight" val="150" />
</item>
<item id="17654" name="Lv. 2 Ancient MEN Dye" additionalName="MEN + 4 / INT - 3 / Holy Resistance + 10" type="EtcItem">
<!-- Lv. 2 Ancient MEN Dye (Men + 4 Int - 3 Holy Resistance + 10). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv2_2_dye_men" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="1496100" />
<set name="weight" val="150" />
</item>
<item id="17655" name="Lv. 2 Legendary STR Dye" additionalName="STR + 4 / DEX - 2 / Fire Resistance + 10" type="EtcItem">
<!-- Lv. 2 Legendary STR Dye (Str + 4 Dex - 2 Fire Resistance + 10). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classe -->
<set name="icon" val="icon.lv2_3_dye_str" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="1894500" />
<set name="weight" val="150" />
</item>
<item id="17656" name="Lv. 2 Legendary DEX Dye" additionalName="DEX + 4 / CON - 2 / Earth Resistance + 10" type="EtcItem">
<!-- Lv. 2 Legendary DEX Dye (Dex + 4 Con - 2 Earth Resistance + 10). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All class -->
<set name="icon" val="icon.lv2_3_dye_dex" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="1894500" />
<set name="weight" val="150" />
</item>
<item id="17657" name="Lv. 2 Legendary CON Dye" additionalName="CON + 4 / STR - 2 / Dark Resistance + 10" type="EtcItem">
<!-- Lv. 2 Legendary CON Dye (Con + 4 Str - 2 Dark Resistance + 10). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classe -->
<set name="icon" val="icon.lv2_3_dye_con" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="1894500" />
<set name="weight" val="150" />
</item>
<item id="17658" name="Lv. 2 Legendary INT Dye" additionalName="INT + 4 / WIT - 2 / Water Resistance + 10" type="EtcItem">
<!-- Lv. 2 Legendary INT Dye (Int + 4 Wit - 2 Water Resistance + 10). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All class -->
<set name="icon" val="icon.lv2_3_dye_int" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="1894500" />
<set name="weight" val="150" />
</item>
<item id="17659" name="Lv. 2 Legendary WIT Dye" additionalName="WIT + 4 / MEN - 2 / Wind Resistance + 10" type="EtcItem">
<!-- Lv. 2 Legendary WIT Dye (Wit + 4 Men - 2 Wind Resistance + 10). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classe -->
<set name="icon" val="icon.lv2_3_dye_wit" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="1894500" />
<set name="weight" val="150" />
</item>
<item id="17660" name="Lv. 2 Legendary MEN Dye" additionalName="MEN + 4 / INT - 2 / Holy Resistance + 10" type="EtcItem">
<!-- Lv. 2 Legendary MEN Dye (Men + 4 Int - 2 Holy Resistance + 10). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classe -->
<set name="icon" val="icon.lv2_3_dye_men" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="1894500" />
<set name="weight" val="150" />
</item>
<item id="17661" name="Lv. 3 Giant STR Dye" additionalName="STR + 5 / DEX - 4" type="EtcItem">
<!-- Lv. 3 Giant STR Dye (Str + 5 Dex - 4). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_1_dye_str" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="2518000" />
<set name="weight" val="150" />
</item>
<item id="17662" name="Lv. 3 Giant DEX Dye" additionalName="DEX + 5 / CON - 4" type="EtcItem">
<!-- Lv. 3 Giant DEX Dye (Dex + 5 Con - 4). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_1_dye_dex" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="2518000" />
<set name="weight" val="150" />
</item>
<item id="17663" name="Lv. 3 Giant CON Dye" additionalName="CON + 5 / STR - 4" type="EtcItem">
<!-- Lv. 3 Giant CON Dye (Con + 5 Str - 4). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_1_dye_con" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="2518000" />
<set name="weight" val="150" />
</item>
<item id="17664" name="Lv. 3 Giant INT Dye" additionalName="INT + 5 / WIT - 4" type="EtcItem">
<!-- Lv. 3 Giant INT Dye (Int + 5 Wit - 4). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_1_dye_int" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="2518000" />
<set name="weight" val="150" />
</item>
<item id="17665" name="Lv. 3 Giant WIT Dye" additionalName="WIT + 5 / MEN - 4" type="EtcItem">
<!-- Lv. 3 Giant WIT Dye (Wit + 5 Men - 4). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_1_dye_wit" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="2518000" />
<set name="weight" val="150" />
</item>
<item id="17666" name="Lv. 3 Giant MEN Dye" additionalName="MEN + 5 / INT - 4" type="EtcItem">
<!-- Lv. 3 Giant MEN Dye (Men + 5 Int - 4). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_1_dye_men" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="2518000" />
<set name="weight" val="150" />
</item>
<item id="17667" name="Lv. 3 Ancient STR Dye" additionalName="STR + 5 / DEX - 4 / Fire Resistance + 15" type="EtcItem">
<!-- Lv. 3 Ancient STR Dye (Str + 5 Dex - 4 Fire Resistance + 15). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_2_dye_str" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="3295800" />
<set name="weight" val="150" />
</item>
<item id="17668" name="Lv. 3 Ancient DEX Dye" additionalName="DEX + 5 / CON - 4 / Earth Resistance + 15" type="EtcItem">
<!-- Lv. 3 Ancient DEX Dye (Dex + 5 Con - 4 Earth Resistance + 15). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes -->
<set name="icon" val="icon.lv3_2_dye_dex" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="3295800" />
<set name="weight" val="150" />
</item>
<item id="17669" name="Lv. 3 Ancient CON Dye" additionalName="CON + 5 / STR - 4 / Dark Resistance + 15" type="EtcItem">
<!-- Lv. 3 Ancient CON Dye (Con + 5 Str - 4 Dark Resistance + 15). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_2_dye_con" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="3295800" />
<set name="weight" val="150" />
</item>
<item id="17670" name="Lv. 3 Ancient INT Dye" additionalName="INT + 5 / WIT - 4 / Water Resistance + 15" type="EtcItem">
<!-- Lv. 3 Ancient INT Dye (Int + 5 Wit - 4 Water Resistance + 15). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes -->
<set name="icon" val="icon.lv3_2_dye_int" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="3295800" />
<set name="weight" val="150" />
</item>
<item id="17671" name="Lv. 3 Ancient WIT Dye" additionalName="WIT + 5 / MEN - 4 / Wind Resistance + 15" type="EtcItem">
<!-- Lv. 3 Ancient WIT Dye (Wit + 5 Men - 4 Wind Resistance + 15). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_2_dye_wit" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="3295800" />
<set name="weight" val="150" />
</item>
<item id="17672" name="Lv. 3 Ancient MEN Dye" additionalName="MEN + 5 / INT - 4 / Holy Resistance + 15" type="EtcItem">
<!-- Lv. 3 Ancient MEN Dye (Men + 5 Int - 4 Holy Resistance + 15). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv3_2_dye_men" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="3295800" />
<set name="weight" val="150" />
</item>
<item id="17673" name="Lv. 3 Legendary STR Dye" additionalName="STR + 5 / DEX - 3 / Fire Resistance + 15" type="EtcItem">
<!-- Lv. 3 Legendary STR Dye (Str + 5 Dex - 3 Fire Resistance + 15). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classe -->
<set name="icon" val="icon.lv3_3_dye_str" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="4073600" />
<set name="weight" val="150" />
</item>
<item id="17674" name="Lv. 3 Legendary DEX Dye" additionalName="DEX + 5 / CON - 3 / Earth Resistance + 15" type="EtcItem">
<!-- Lv. 3 Legendary DEX Dye (Dex + 5 Con - 3 Earth Resistance + 15). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All class -->
<set name="icon" val="icon.lv3_3_dye_dex" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="4073600" />
<set name="weight" val="150" />
</item>
<item id="17675" name="Lv. 3 Legendary CON Dye" additionalName="CON + 5 / STR - 3 / Dark Resistance + 15" type="EtcItem">
<!-- Lv. 3 Legendary CON Dye (Con + 5 Str - 3 Dark Resistance + 15). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classe -->
<set name="icon" val="icon.lv3_3_dye_con" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="4073600" />
<set name="weight" val="150" />
</item>
<item id="17676" name="Lv. 3 Legendary INT Dye" additionalName="INT + 5 / WIT - 3 / Water Resistance + 15" type="EtcItem">
<!-- Lv. 3 Legendary INT Dye (Int + 5 Wit - 3 Water Resistance + 15). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All class -->
<set name="icon" val="icon.lv3_3_dye_int" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="4073600" />
<set name="weight" val="150" />
</item>
<item id="17677" name="Lv. 3 Legendary WIT Dye" additionalName="WIT + 5 / MEN - 3 / Wind Resistance + 15" type="EtcItem">
<!-- Lv. 3 Legendary WIT Dye (Wit + 5 Men - 3 Wind Resistance + 15). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classe -->
<set name="icon" val="icon.lv3_3_dye_wit" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="4073600" />
<set name="weight" val="150" />
</item>
<item id="17678" name="Lv. 3 Legendary MEN Dye" additionalName="MEN + 5 / INT - 3 / Holy Resistance + 15" type="EtcItem">
<!-- Lv. 3 Legendary MEN Dye (Men + 5 Int - 3 Holy Resistance + 15). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classe -->
<set name="icon" val="icon.lv3_3_dye_men" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="4073600" />
<set name="weight" val="150" />
</item>
<item id="17679" name="Lv. 4 Giant STR Dye" additionalName="STR + 5 / DEX - 2" type="EtcItem">
<!-- Lv. 4 Giant STR Dye (Str + 5 Dex - 2). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_1_dye_str" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="11334400" />
<set name="weight" val="150" />
</item>
<item id="17680" name="Lv. 4 Giant DEX Dye" additionalName="DEX + 5 / CON - 2" type="EtcItem">
<!-- Lv. 4 Giant DEX Dye (Dex + 5 Con - 2). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_1_dye_dex" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="11334400" />
<set name="weight" val="150" />
</item>
<item id="17681" name="Lv. 4 Giant CON Dye" additionalName="CON + 5 / STR - 2" type="EtcItem">
<!-- Lv. 4 Giant CON Dye (Con + 5 Str - 2). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_1_dye_con" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="11334400" />
<set name="weight" val="150" />
</item>
<item id="17682" name="Lv. 4 Giant INT Dye" additionalName="INT + 5 / WIT - 2" type="EtcItem">
<!-- Lv. 4 Giant INT Dye (Int + 5 Wit - 2). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_1_dye_int" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="11334400" />
<set name="weight" val="150" />
</item>
<item id="17683" name="Lv. 4 Giant WIT Dye" additionalName="WIT + 5 / MEN - 2" type="EtcItem">
<!-- Lv. 4 Giant WIT Dye (Wit + 5 Men - 2). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_1_dye_wit" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="11334400" />
<set name="weight" val="150" />
</item>
<item id="17684" name="Lv. 4 Giant MEN Dye" additionalName="MEN + 5 / INT - 2" type="EtcItem">
<!-- Lv. 4 Giant MEN Dye (Men + 5 Int - 2). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_1_dye_men" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="11334400" />
<set name="weight" val="150" />
</item>
<item id="17685" name="Lv. 4 Ancient STR Dye" additionalName="STR + 5 / DEX - 2 / Fire Resistance + 20" type="EtcItem">
<!-- Lv. 4 Ancient STR Dye (Str + 5 Dex - 2 Fire Resistance + 20). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_2_dye_str" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="12966700" />
<set name="weight" val="150" />
</item>
<item id="17686" name="Lv. 4 Ancient DEX Dye" additionalName="DEX + 5 / CON - 2 / Earth Resistance + 20" type="EtcItem">
<!-- Lv. 4 Ancient DEX Dye (Dex + 5 Con - 2 Earth Resistance + 20). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes -->
<set name="icon" val="icon.lv4_2_dye_dex" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="12966700" />
<set name="weight" val="150" />
</item>
<item id="17687" name="Lv. 4 Ancient CON Dye" additionalName="CON + 5 / STR - 2 / Dark Resistance + 20" type="EtcItem">
<!-- Lv. 4 Ancient CON Dye (Con + 5 Str - 2 Dark Resistance + 20). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_2_dye_con" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="12966700" />
<set name="weight" val="150" />
</item>
<item id="17688" name="Lv. 4 Ancient INT Dye" additionalName="INT + 5 / WIT - 2 / Water Resistance + 20" type="EtcItem">
<!-- Lv. 4 Ancient INT Dye (Int + 5 Wit - 2 Water Resistance + 20). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes -->
<set name="icon" val="icon.lv4_2_dye_int" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="12966700" />
<set name="weight" val="150" />
</item>
<item id="17689" name="Lv. 4 Ancient WIT Dye" additionalName="WIT + 5 / MEN - 2 / Wind Resistance + 20" type="EtcItem">
<!-- Lv. 4 Ancient WIT Dye (Wit + 5 Men - 2 Wind Resistance + 20). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_2_dye_wit" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="12966700" />
<set name="weight" val="150" />
</item>
<item id="17690" name="Lv. 4 Ancient MEN Dye" additionalName="MEN + 5 / INT - 2 / Holy Resistance + 20" type="EtcItem">
<!-- Lv. 4 Ancient MEN Dye (Men + 5 Int - 2 Holy Resistance + 20). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv4_2_dye_men" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="12966700" />
<set name="weight" val="150" />
</item>
<item id="17691" name="Lv. 4 Legendary STR Dye" additionalName="STR + 5 / DEX - 1 / Fire Resistance + 20" type="EtcItem">
<!-- Lv. 4 Legendary STR Dye (Str + 5 Dex -1 Fire Resistance + 20). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes -->
<set name="icon" val="icon.lv4_3_dye_str" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="14598900" />
<set name="weight" val="150" />
</item>
<item id="17692" name="Lv. 4 Legendary DEX Dye" additionalName="DEX + 5 / CON - 1 / Earth Resistance + 20" type="EtcItem">
<!-- Lv. 4 Legendary DEX Dye (Dex + 5 Con -1 Earth Resistance + 20). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classe -->
<set name="icon" val="icon.lv4_3_dye_dex" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="14598900" />
<set name="weight" val="150" />
</item>
<item id="17693" name="Lv. 4 Legendary CON Dye" additionalName="CON + 5 / STR - 1 / Dark Resistance + 20" type="EtcItem">
<!-- Lv. 4 Legendary CON Dye (Con + 5 Str -1 Dark Resistance + 20). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes -->
<set name="icon" val="icon.lv4_3_dye_con" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="14598900" />
<set name="weight" val="150" />
</item>
<item id="17694" name="Lv. 4 Legendary INT Dye" additionalName="INT + 5 / WIT - 1 / Water Resistance + 20" type="EtcItem">
<!-- Lv. 4 Legendary INT Dye (Int + 5 Wit -1 Water Resistance + 20). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classe -->
<set name="icon" val="icon.lv4_3_dye_int" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="14598900" />
<set name="weight" val="150" />
</item>
<item id="17695" name="Lv. 4 Legendary WIT Dye" additionalName="WIT + 5 / MEN - 1 / Wind Resistance + 20" type="EtcItem">
<!-- Lv. 4 Legendary WIT Dye (Wit + 5 Men -1 Wind Resistance + 20). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes -->
<set name="icon" val="icon.lv4_3_dye_wit" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="14598900" />
<set name="weight" val="150" />
</item>
<item id="17696" name="Lv. 4 Legendary MEN Dye" additionalName="MEN + 5 / INT - 1 / Holy Resistance + 20" type="EtcItem">
<!-- Lv. 4 Legendary MEN Dye (Men + 5 Int -1 Holy Resistance + 20). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes -->
<set name="icon" val="icon.lv4_3_dye_men" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="14598900" />
<set name="weight" val="150" />
</item>
<item id="17697" name="Lv. 5 Giant STR Dye" additionalName="STR + 5" type="EtcItem">
<!-- Lv. 5 Giant STR Dye (Str + 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_1_dye_str" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="35884300" />
<set name="weight" val="150" />
</item>
<item id="17698" name="Lv. 5 Giant DEX Dye" additionalName="DEX + 5" type="EtcItem">
<!-- Lv. 5 Giant DEX Dye (Dex + 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_1_dye_dex" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="35884300" />
<set name="weight" val="150" />
</item>
<item id="17699" name="Lv. 5 Giant CON Dye" additionalName="CON + 5" type="EtcItem">
<!-- Lv. 5 Giant CON Dye (Con + 5). Collect and take 10 unit s of this magical dye to the symbol maker in town and you will receive a symbol that boosts your abilities. Can be used after Awakening, or 3rd Liberation. All classes. -->
<set name="icon" val="icon.lv5_1_dye_con" />
<set name="commissionItemType" val="DYES" />
<set name="is_stackable" val="true" />
<set name="material" val="LIQUID" />
<set name="price" val="35884300" />
<set name="weight" val="150" />
</item>
</list>