l2j_mobius/trunk/dist/game/data/scripts/handlers/actionhandlers/L2TrapAction.java
2015-01-02 15:09:44 +00:00

49 lines
1.6 KiB
Java

/*
* Copyright (C) 2004-2015 L2J DataPack
*
* This file is part of L2J DataPack.
*
* L2J DataPack is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J DataPack is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package handlers.actionhandlers;
import com.l2jserver.gameserver.enums.InstanceType;
import com.l2jserver.gameserver.handler.IActionHandler;
import com.l2jserver.gameserver.model.L2Object;
import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
import com.l2jserver.gameserver.network.SystemMessageId;
public class L2TrapAction implements IActionHandler
{
@Override
public boolean action(L2PcInstance activeChar, L2Object target, boolean interact)
{
// Aggression target lock effect
if (activeChar.isLockedTarget() && (activeChar.getLockedTarget() != target))
{
activeChar.sendPacket(SystemMessageId.FAILED_TO_CHANGE_ENMITY);
return false;
}
activeChar.setTarget(target);
return true;
}
@Override
public InstanceType getInstanceType()
{
return InstanceType.L2TrapInstance;
}
}