373 lines
		
	
	
		
			8.7 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			373 lines
		
	
	
		
			8.7 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
| /*
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|  * Copyright (C) 2004-2014 L2J DataPack
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|  * 
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|  * This file is part of L2J DataPack.
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|  * 
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|  * L2J DataPack is free software: you can redistribute it and/or modify
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|  * it under the terms of the GNU General Public License as published by
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|  * the Free Software Foundation, either version 3 of the License, or
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|  * (at your option) any later version.
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|  * 
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|  * L2J DataPack is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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|  * General Public License for more details.
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|  * 
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|  * You should have received a copy of the GNU General Public License
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|  * along with this program. If not, see <http://www.gnu.org/licenses/>.
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|  */
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| package hellbound;
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| 
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| import ai.npc.AbstractNpcAI;
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| 
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| import com.l2jserver.Config;
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| import com.l2jserver.gameserver.datatables.DoorTable;
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| import com.l2jserver.gameserver.instancemanager.GlobalVariablesManager;
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| import com.l2jserver.gameserver.model.L2Spawn;
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| import com.l2jserver.gameserver.model.actor.L2Npc;
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| import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
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| import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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| import com.l2jserver.gameserver.util.Broadcast;
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| 
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| /**
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|  * Hellbound Engine.
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|  * @author Zoey76
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|  */
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| public final class HellboundEngine extends AbstractNpcAI
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| {
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| 	// @formatter:off
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| 	private static final int[][] DOOR_LIST =
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| 	{
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| 		{ 19250001, 5 },
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| 		{ 19250002, 5 },
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| 		{ 20250001, 9 },
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| 		{ 20250002, 7 }
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| 	};
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| 	private static final int[] MAX_TRUST =
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| 	{
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| 		0, 300000, 600000, 1000000, 1010000, 1400000, 1490000, 2000000, 2000001, 2500000, 4000000, 0
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| 	};
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| 	// @formatter:on
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| 	// Monsters
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| 	private static final int DEREK = 18465;
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| 	// Engine
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| 	private static final String ANNOUNCEMENT = "Hellbound has reached level: %lvl%";
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| 	private static final int UPDATE_INTERVAL = 60000; // 1 minute.
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| 	private static final String UPDATE_EVENT = "UPDATE";
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| 	private int _cachedLevel = -1;
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| 	private int _maxTrust = 0;
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| 	private int _minTrust = 0;
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| 	
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| 	public HellboundEngine()
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| 	{
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| 		super(HellboundEngine.class.getSimpleName(), "hellbound");
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| 		
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| 		addKillId(HellboundPointData.getInstance().getPointsInfo().keySet());
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| 		
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| 		startQuestTimer(UPDATE_EVENT, 1000, null, null);
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| 		
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| 		_log.info(HellboundEngine.class.getSimpleName() + ": Level: " + getLevel());
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| 		_log.info(HellboundEngine.class.getSimpleName() + ": Trust: " + getTrust());
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| 		_log.info(HellboundEngine.class.getSimpleName() + ": Status: " + (isLocked() ? "locked." : "unlocked."));
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| 	}
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| 	
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| 	@Override
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| 	public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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| 	{
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| 		if (event.equals(UPDATE_EVENT))
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| 		{
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| 			int level = getLevel();
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| 			if ((level > 0) && (level == getCachedLevel()))
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| 			{
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| 				if ((getTrust() == getMaxTrust()) && (level != 4)) // Only exclusion is kill of Derek.
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| 				{
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| 					level++;
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| 					setLevel(level);
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| 					onLevelChange(level);
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| 				}
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| 			}
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| 			else
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| 			{
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| 				onLevelChange(level); // First run or changed by administrator.
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| 			}
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| 			startQuestTimer(UPDATE_EVENT, UPDATE_INTERVAL, null, null);
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| 		}
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| 		return super.onAdvEvent(event, npc, player);
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| 	}
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| 	
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| 	/**
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| 	 * Adds and removes spawns for Hellbound given the conditions for spawn.
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| 	 */
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| 	private void doSpawn()
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| 	{
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| 		int added = 0;
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| 		int deleted = 0;
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| 		final HellboundSpawns hellboundSpawns = HellboundSpawns.getInstance();
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| 		for (L2Spawn spawn : hellboundSpawns.getSpawns())
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| 		{
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| 			final L2Npc npc = spawn.getLastSpawn();
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| 			if ((getLevel() < hellboundSpawns.getSpawnMinLevel(spawn.getId())) || (getLevel() > hellboundSpawns.getSpawnMaxLevel(spawn.getId())))
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| 			{
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| 				spawn.stopRespawn();
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| 				
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| 				if ((npc != null) && npc.isVisible())
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| 				{
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| 					npc.deleteMe();
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| 					deleted++;
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| 				}
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| 			}
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| 			else
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| 			{
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| 				spawn.startRespawn();
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| 				if (npc == null)
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| 				{
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| 					spawn.doSpawn();
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| 					added++;
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| 				}
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| 				else
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| 				{
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| 					if (npc.isDecayed())
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| 					{
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| 						npc.setDecayed(false);
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| 					}
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| 					if (npc.isDead())
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| 					{
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| 						npc.doRevive();
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| 					}
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| 					if (!npc.isVisible())
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| 					{
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| 						npc.setIsVisible(true);
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| 						added++;
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| 					}
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| 					
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| 					npc.setCurrentHp(npc.getMaxHp());
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| 					npc.setCurrentMp(npc.getMaxMp());
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| 				}
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| 			}
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| 		}
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| 		
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| 		if (added > 0)
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| 		{
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| 			_log.info(getClass().getSimpleName() + ": Spawned " + added + " NPCs.");
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| 		}
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| 		if (deleted > 0)
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| 		{
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| 			_log.info(getClass().getSimpleName() + ": Removed " + deleted + " NPCs.");
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| 		}
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| 	}
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| 	
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| 	/**
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| 	 * Gets the Hellbound level.
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| 	 * @return the level
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| 	 */
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| 	public int getLevel()
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| 	{
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| 		return GlobalVariablesManager.getInstance().getInt("HBLevel", 0);
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| 	}
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| 	
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| 	/**
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| 	 * Sets the Hellbound level.
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| 	 * @param lvl the level to set
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| 	 */
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| 	public void setLevel(int lvl)
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| 	{
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| 		if (lvl == getLevel())
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| 		{
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| 			return;
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| 		}
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| 		
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| 		_log.info(HellboundEngine.class.getSimpleName() + ": Changing level from " + getLevel() + " to " + lvl + ".");
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| 		
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| 		GlobalVariablesManager.getInstance().set("HBLevel", lvl);
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| 	}
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| 	
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| 	public int getCachedLevel()
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| 	{
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| 		return _cachedLevel;
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| 	}
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| 	
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| 	public int getMaxTrust()
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| 	{
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| 		return _maxTrust;
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| 	}
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| 	
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| 	public int getMinTrust()
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| 	{
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| 		return _minTrust;
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| 	}
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| 	
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| 	/**
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| 	 * Gets the trust.
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| 	 * @return the trust
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| 	 */
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| 	public int getTrust()
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| 	{
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| 		return GlobalVariablesManager.getInstance().getInt("HBTrust", 0);
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| 	}
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| 	
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| 	/**
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| 	 * Sets the truest.
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| 	 * @param trust the trust to set
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| 	 */
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| 	private void setTrust(int trust)
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| 	{
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| 		GlobalVariablesManager.getInstance().set("HBTrust", trust);
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| 	}
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| 	
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| 	/**
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| 	 * Verifies if Hellbound is locked.
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| 	 * @return {@code true} if Hellbound is locked, {@code false} otherwise
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| 	 */
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| 	public boolean isLocked()
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| 	{
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| 		return getLevel() <= 0;
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| 	}
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| 	
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| 	@Override
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| 	public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
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| 	{
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| 		final int npcId = npc.getId();
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| 		final HellboundPointData hellboundPointData = HellboundPointData.getInstance();
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| 		if (hellboundPointData.getPointsInfo().containsKey(npcId))
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| 		{
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| 			if ((getLevel() >= hellboundPointData.getMinHbLvl(npcId)) && (getLevel() <= hellboundPointData.getMaxHbLvl(npcId)) && ((hellboundPointData.getLowestTrustLimit(npcId) == 0) || (getTrust() > hellboundPointData.getLowestTrustLimit(npcId))))
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| 			{
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| 				updateTrust(hellboundPointData.getPointsAmount(npcId), true);
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| 			}
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| 			
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| 			if ((npcId == DEREK) && (getLevel() == 4))
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| 			{
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| 				setLevel(5);
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| 			}
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| 		}
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| 		return super.onKill(npc, killer, isSummon);
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| 	}
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| 	
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| 	/**
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| 	 * Called on every level change.
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| 	 * @param newLevel the new level
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| 	 */
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| 	public void onLevelChange(int newLevel)
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| 	{
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| 		try
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| 		{
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| 			setMaxTrust(MAX_TRUST[newLevel]);
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| 			setMinTrust(MAX_TRUST[newLevel - 1]);
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| 		}
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| 		catch (Exception e)
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| 		{
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| 			setMaxTrust(0);
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| 			setMinTrust(0);
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| 		}
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| 		
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| 		updateTrust(0, false);
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| 		
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| 		doSpawn();
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| 		
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| 		for (int[] doorData : DOOR_LIST)
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| 		{
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| 			try
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| 			{
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| 				L2DoorInstance door = DoorTable.getInstance().getDoor(doorData[0]);
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| 				if (door.getOpen())
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| 				{
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| 					if (newLevel < doorData[1])
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| 					{
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| 						door.closeMe();
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| 					}
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| 				}
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| 				else
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| 				{
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| 					if (newLevel >= doorData[1])
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| 					{
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| 						door.openMe();
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| 					}
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| 				}
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| 			}
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| 			catch (Exception e)
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| 			{
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| 				_log.warning(getClass().getSimpleName() + " : Doors problem!" + e.getMessage());
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| 			}
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| 		}
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| 		
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| 		if (_cachedLevel > 0)
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| 		{
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| 			Broadcast.toAllOnlinePlayers(ANNOUNCEMENT.replace("%lvl%", String.valueOf(newLevel)));
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| 			_log.info(HellboundEngine.class.getSimpleName() + ": New level: " + newLevel);
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| 		}
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| 		_cachedLevel = newLevel;
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| 	}
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| 	
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| 	/**
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| 	 * Sets the maximum trust for the current level.
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| 	 * @param trust the maximum trust
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| 	 */
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| 	private void setMaxTrust(int trust)
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| 	{
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| 		_maxTrust = trust;
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| 		if ((_maxTrust > 0) && (getTrust() > _maxTrust))
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| 		{
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| 			setTrust(_maxTrust);
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| 		}
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| 	}
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| 	
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| 	/**
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| 	 * Sets the minimum trust for the current level.
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| 	 * @param trust the minimum trust
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| 	 */
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| 	private void setMinTrust(int trust)
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| 	{
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| 		_minTrust = trust;
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| 		
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| 		if (getTrust() >= _maxTrust)
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| 		{
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| 			setTrust(_minTrust);
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| 		}
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| 	}
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| 	
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| 	@Override
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| 	public boolean unload()
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| 	{
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| 		cancelQuestTimers(UPDATE_EVENT);
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| 		return true;
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| 	}
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| 	
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| 	/**
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| 	 * Updates the trust.
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| 	 * @param trust the trust
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| 	 * @param useRates if {@code true} it will use Hellbound trust rates
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| 	 */
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| 	public synchronized void updateTrust(int trust, boolean useRates)
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| 	{
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| 		if (isLocked())
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| 		{
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| 			return;
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| 		}
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| 		
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| 		int reward = trust;
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| 		if (useRates)
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| 		{
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| 			reward = (int) (trust * (trust > 0 ? Config.RATE_HB_TRUST_INCREASE : Config.RATE_HB_TRUST_DECREASE));
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| 		}
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| 		
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| 		final int finalTrust = Math.max(getTrust() + reward, _minTrust);
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| 		if (_maxTrust > 0)
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| 		{
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| 			setTrust(Math.min(finalTrust, _maxTrust));
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| 		}
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| 		else
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| 		{
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| 			setTrust(finalTrust);
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| 		}
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| 	}
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| 	
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| 	public static HellboundEngine getInstance()
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| 	{
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| 		return SingletonHolder.INSTANCE;
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| 	}
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| 	
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| 	private static class SingletonHolder
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| 	{
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| 		protected static final HellboundEngine INSTANCE = new HellboundEngine();
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| 	}
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| } | 
