l2j_mobius/trunk/dist/game/data/scripts/instances/ChambersOfDelusion/ChamberOfDelusion.java
2016-06-12 01:34:09 +00:00

450 lines
12 KiB
Java

/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package instances.ChambersOfDelusion;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.concurrent.ScheduledFuture;
import java.util.concurrent.TimeUnit;
import java.util.logging.Level;
import java.util.stream.IntStream;
import com.l2jmobius.Config;
import com.l2jmobius.commons.util.CommonUtil;
import com.l2jmobius.gameserver.ThreadPoolManager;
import com.l2jmobius.gameserver.enums.ChatType;
import com.l2jmobius.gameserver.model.L2Object;
import com.l2jmobius.gameserver.model.L2World;
import com.l2jmobius.gameserver.model.Location;
import com.l2jmobius.gameserver.model.StatsSet;
import com.l2jmobius.gameserver.model.actor.L2Npc;
import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
import com.l2jmobius.gameserver.model.holders.SkillHolder;
import com.l2jmobius.gameserver.model.instancezone.Instance;
import com.l2jmobius.gameserver.model.skills.Skill;
import com.l2jmobius.gameserver.network.NpcStringId;
import com.l2jmobius.gameserver.network.serverpackets.Earthquake;
import instances.AbstractInstance;
/**
* Chambers of Delusion.
* @author GKR
*/
public final class ChamberOfDelusion extends AbstractInstance
{
// NPCs
private static final Map<Integer, Integer> ENTRANCE_GATEKEEPER = new HashMap<>();
private static final int[] ROOM_GATEKEEPERS = IntStream.range(32664, 32702).toArray();
private static final int[] AENKINEL =
{
25690, // East
25691, // West
25692, // South
25693, // North
25694, // Square
25695, // Tower
};
private static final int[] BOX =
{
18838, // East, West, South, North
18820, // Square
18823, // Tower
};
// Items
private static final int ENRIA = 4042;
private static final int ASOFE = 4043;
private static final int THONS = 4044;
private static final int LEONARD = 9628;
private static final int DELUSION_MARK = 15311;
// Skills
private static final SkillHolder SUCCESS_SKILL = new SkillHolder(5758, 1);
private static final SkillHolder FAIL_SKILL = new SkillHolder(5376, 4);
// Timers
private static final int ROOM_CHANGE_INTERVAL = 480; // 8 min
private static final int ROOM_CHANGE_RANDOM_TIME = 120; // 2 min
static
{
ENTRANCE_GATEKEEPER.put(32658, 127); // East
ENTRANCE_GATEKEEPER.put(32659, 128); // West
ENTRANCE_GATEKEEPER.put(32660, 129); // South
ENTRANCE_GATEKEEPER.put(32661, 130); // North
ENTRANCE_GATEKEEPER.put(32662, 131); // Square
ENTRANCE_GATEKEEPER.put(32663, 132); // Tower
}
public ChamberOfDelusion()
{
addStartNpc(ENTRANCE_GATEKEEPER.keySet());
addStartNpc(ROOM_GATEKEEPERS);
addTalkId(ENTRANCE_GATEKEEPER.keySet());
addTalkId(ROOM_GATEKEEPERS);
addKillId(AENKINEL);
addAttackId(BOX);
addSpellFinishedId(BOX);
addEventReceivedId(BOX);
addInstanceCreatedId(ENTRANCE_GATEKEEPER.values());
addInstanceDestroyId(ENTRANCE_GATEKEEPER.values());
}
@Override
public void onInstanceCreated(Instance instance, L2PcInstance player)
{
// Choose start room
changeRoom(instance);
// Start banish task
final ScheduledFuture<?> banishTask = ThreadPoolManager.getInstance().scheduleGeneralAtFixedRate(() ->
{
if (instance.getRemainingTime() < 60000)
{
final ScheduledFuture<?> task = instance.getParameters().getObject("banishTask", ScheduledFuture.class);
task.cancel(false);
}
else
{
for (int objId : instance.getAllowed())
{
final L2PcInstance pl = L2World.getInstance().getPlayer(objId);
if ((pl != null) && pl.isOnline() && !pl.isInParty())
{
instance.finishInstance(0);
break;
}
}
}
}, 60000, 60000);
instance.setParameter("banishTask", banishTask);
}
@Override
public void onInstanceDestroy(Instance instance)
{
// Stop room change task
stopRoomChangeTask(instance);
// Stop banish task
final ScheduledFuture<?> banish = instance.getParameters().getObject("banishTask", ScheduledFuture.class);
if (banish != null)
{
banish.cancel(true);
instance.setParameter("banishTask", null);
}
}
@Override
protected void onEnter(L2PcInstance player, Instance instance, boolean firstEnter)
{
// Teleport player to instance
super.onEnter(player, instance, firstEnter);
// Take items
if (firstEnter)
{
if (hasQuestItems(player, DELUSION_MARK))
{
takeItems(player, DELUSION_MARK, -1);
}
if (player.getParty().isLeader(player))
{
giveItems(player, DELUSION_MARK, 1);
}
}
}
@Override
protected void teleportPlayerIn(L2PcInstance player, Instance instance)
{
final int room = instance.getParameters().getInt("currentRoom");
final Location loc = instance.getEnterLocations().get(room);
player.teleToLocation(loc, instance);
}
@Override
public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
{
String htmltext = null;
final Instance world = npc.getInstanceWorld();
if ((player != null) && (world != null) && CommonUtil.contains(ROOM_GATEKEEPERS, npc.getId()))
{
switch (event)
{
case "next_room":
{
if (player.isInParty())
{
htmltext = "no_party.html";
}
else if (player.getParty().isLeader(player))
{
htmltext = "no_leader.html";
}
else if (!hasQuestItems(player, DELUSION_MARK))
{
htmltext = "no_item.html";
}
else
{
takeItems(player, DELUSION_MARK, 1);
stopRoomChangeTask(world);
changeRoom(world);
}
break;
}
case "go_out":
{
if (player.isInParty())
{
htmltext = "no_party.html";
}
else if (player.getParty().isLeader(player))
{
htmltext = "no_leader.html";
}
else
{
world.finishInstance(0);
}
break;
}
case "look_party":
{
if (player.isInParty() && world.isAllowed(player))
{
teleportPlayerIn(player, world);
}
break;
}
}
}
return htmltext;
}
@Override
public String onTalk(L2Npc npc, L2PcInstance player)
{
final int npcId = npc.getId();
if (ENTRANCE_GATEKEEPER.containsKey(npcId))
{
enterInstance(player, npc, ENTRANCE_GATEKEEPER.get(npcId));
}
return null;
}
@Override
public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill)
{
if (!npc.isDead() && CommonUtil.contains(BOX, npc.getId()) && ((skill.getId() == FAIL_SKILL.getSkillId()) || (skill.getId() == SUCCESS_SKILL.getSkillId())))
{
npc.doDie(player);
}
return super.onSpellFinished(npc, player, skill);
}
@Override
public String onEventReceived(String eventName, L2Npc sender, L2Npc receiver, L2Object reference)
{
switch (eventName)
{
case "SCE_LUCKY":
receiver.setBusy(true);
receiver.doCast(SUCCESS_SKILL.getSkill());
break;
case "SCE_DREAM_FIRE_IN_THE_HOLE":
receiver.setBusy(true);
receiver.doCast(FAIL_SKILL.getSkill());
break;
}
return null;
}
@Override
public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isPet, Skill skill)
{
if (!npc.isBusy() && (npc.getCurrentHp() < (npc.getMaxHp() / 10)))
{
npc.setBusy(true);
if (getRandom(100) < 25) // 25% chance to reward
{
if (getRandom(100) < 33)
{
npc.dropItem(attacker, ENRIA, (int) (3 * Config.RATE_QUEST_DROP));
}
if (getRandom(100) < 50)
{
npc.dropItem(attacker, THONS, (int) (4 * Config.RATE_QUEST_DROP));
}
if (getRandom(100) < 50)
{
npc.dropItem(attacker, ASOFE, (int) (4 * Config.RATE_QUEST_DROP));
}
if (getRandom(100) < 16)
{
npc.dropItem(attacker, LEONARD, (int) (2 * Config.RATE_QUEST_DROP));
}
npc.broadcastEvent("SCE_LUCKY", 2000, null);
npc.doCast(SUCCESS_SKILL.getSkill());
}
else
{
npc.broadcastEvent("SCE_DREAM_FIRE_IN_THE_HOLE", 2000, null);
}
}
return super.onAttack(npc, attacker, damage, isPet, skill);
}
@Override
public String onKill(L2Npc npc, L2PcInstance player, boolean isPet)
{
final Instance world = player.getInstanceWorld();
if (world != null)
{
if (isBigChamber(world))
{
world.setReenterTime();
if (world.getRemainingTime() > (Config.INSTANCE_FINISH_TIME * 60000))
{
world.finishInstance();
}
}
else
{
stopRoomChangeTask(world);
scheduleRoomChange(world, true);
}
world.spawnGroup("boxes");
}
return super.onKill(npc, player, isPet);
}
private boolean isBigChamber(Instance world)
{
return world.getTemplateParameters().getBoolean("isBigRoom");
}
private boolean isBossRoom(Instance world, int room)
{
return room == (world.getEnterLocations().size() - 1);
}
protected void changeRoom(Instance world)
{
final StatsSet params = world.getParameters();
final List<Location> locations = world.getEnterLocations();
int newRoom = params.getInt("currentRoom", 0);
if (isBigChamber(world))
{
// Do nothing, if there are raid room of Sqare or Tower Chamber
if (isBossRoom(world, newRoom))
{
return;
}
// Teleport to raid room 10 min or lesser before instance end time for Tower and Square Chambers
else if (world.getRemainingTime() < 600000)
{
newRoom = locations.size() - 1;
}
}
// 10% chance for teleport to raid room if not here already for Northern, Southern, Western and Eastern Chambers
else if (!isBossRoom(world, newRoom) && (getRandom(100) < 10))
{
newRoom = locations.size() - 1;
}
else
{
// otherwise teleport to another room, except current
while (newRoom == params.getInt("currentRoom", 0))
{
newRoom = getRandom(locations.size() - 1);
}
}
world.setParameter("currentRoom", newRoom);
// Teleport players into new room
world.getPlayers().forEach(p -> teleportPlayerIn(p, world));
// Do not schedule room change for Square and Tower Chambers, if raid room is reached
if (isBigChamber(world) && isBossRoom(world, newRoom))
{
// Add 20 min to instance time if raid room is reached
world.setDuration((int) (TimeUnit.MILLISECONDS.toMinutes(world.getRemainingTime() + 1200000)));
// Broadcast instance duration change (NPC message)
final int raidGatekeeper = world.getTemplateParameters().getInt("raidGatekeeper");
final L2Npc gatekeeper = world.getNpc(raidGatekeeper);
if (gatekeeper != null)
{
gatekeeper.broadcastSay(ChatType.NPC_GENERAL, NpcStringId.MINUTES_ARE_ADDED_TO_THE_REMAINING_TIME_IN_THE_INSTANT_ZONE);
}
}
else
{
scheduleRoomChange(world, false);
}
}
protected void scheduleRoomChange(Instance world, boolean bossRoom)
{
// Schedule next room change only if remaining time is enough
final long nextInterval = (bossRoom) ? 60000L : (ROOM_CHANGE_INTERVAL + getRandom(ROOM_CHANGE_RANDOM_TIME)) * 1000L;
if (world.getRemainingTime() > nextInterval)
{
final ScheduledFuture<?> roomChangeTask = ThreadPoolManager.getInstance().scheduleGeneral(() ->
{
try
{
// Send earthquake packet
for (L2PcInstance player : world.getPlayers())
{
player.sendPacket(new Earthquake(player, 20, 10));
}
// Wait for a while
Thread.sleep(5000);
// Change room
changeRoom(world);
}
catch (Exception e)
{
_log.log(Level.WARNING, "Error occured in room change task: ", e);
}
}, nextInterval - 5000);
world.setParameter("roomChangeTask", roomChangeTask);
}
}
protected void stopRoomChangeTask(Instance world)
{
final ScheduledFuture<?> task = world.getParameters().getObject("roomChangeTask", ScheduledFuture.class);
if (task != null)
{
task.cancel(true);
world.setParameter("roomChangeTask", null);
}
}
public static void main(String[] args)
{
new ChamberOfDelusion();
}
}