113 lines
3.5 KiB
Java
113 lines
3.5 KiB
Java
/*
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* This file is part of the L2J Mobius project.
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package handlers.dailymissionhandlers;
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import java.util.List;
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import com.l2jmobius.Config;
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import com.l2jmobius.gameserver.enums.DailyMissionStatus;
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import com.l2jmobius.gameserver.handler.AbstractDailyMissionHandler;
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import com.l2jmobius.gameserver.model.DailyMissionDataHolder;
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import com.l2jmobius.gameserver.model.DailyMissionPlayerEntry;
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import com.l2jmobius.gameserver.model.L2CommandChannel;
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import com.l2jmobius.gameserver.model.L2Party;
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import com.l2jmobius.gameserver.model.actor.L2Attackable;
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import com.l2jmobius.gameserver.model.actor.instance.L2PcInstance;
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import com.l2jmobius.gameserver.model.events.Containers;
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import com.l2jmobius.gameserver.model.events.EventType;
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import com.l2jmobius.gameserver.model.events.impl.character.npc.OnAttackableKill;
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import com.l2jmobius.gameserver.model.events.listeners.ConsumerEventListener;
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/**
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* @author UnAfraid
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*/
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public class BossDailyMissionHandler extends AbstractDailyMissionHandler
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{
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private final int _amount;
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public BossDailyMissionHandler(DailyMissionDataHolder holder)
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{
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super(holder);
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_amount = holder.getRequiredCompletions();
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}
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@Override
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public void init()
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{
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Containers.Monsters().addListener(new ConsumerEventListener(this, EventType.ON_ATTACKABLE_KILL, (OnAttackableKill event) -> onAttackableKill(event), this));
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}
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@Override
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public boolean isAvailable(L2PcInstance player)
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{
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final DailyMissionPlayerEntry entry = getPlayerEntry(player.getObjectId(), false);
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if (entry != null)
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{
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switch (entry.getStatus())
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{
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case NOT_AVAILABLE: // Initial state
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{
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if (entry.getProgress() >= _amount)
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{
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entry.setStatus(DailyMissionStatus.AVAILABLE);
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storePlayerEntry(entry);
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}
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break;
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}
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case AVAILABLE:
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{
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return true;
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}
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}
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}
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return false;
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}
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private void onAttackableKill(OnAttackableKill event)
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{
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final L2Attackable monster = event.getTarget();
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final L2PcInstance player = event.getAttacker();
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if (monster.isRaid() && (monster.getInstanceId() > 0) && (player != null))
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{
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final L2Party party = player.getParty();
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if (party != null)
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{
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final L2CommandChannel channel = party.getCommandChannel();
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final List<L2PcInstance> members = channel != null ? channel.getMembers() : party.getMembers();
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members.stream().filter(member -> member.calculateDistance(monster, true, false) <= Config.ALT_PARTY_RANGE).forEach(this::processPlayerProgress);
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}
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else
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{
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processPlayerProgress(player);
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}
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}
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}
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private void processPlayerProgress(L2PcInstance player)
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{
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final DailyMissionPlayerEntry entry = getPlayerEntry(player.getObjectId(), true);
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if (entry.getStatus() == DailyMissionStatus.NOT_AVAILABLE)
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{
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if (entry.increaseProgress() >= _amount)
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{
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entry.setStatus(DailyMissionStatus.AVAILABLE);
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}
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storePlayerEntry(entry);
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}
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}
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}
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