70 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
			
		
		
	
	
			70 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			Java
		
	
	
	
	
	
/*
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 * Copyright (C) 2004-2015 L2J DataPack
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 * 
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 * This file is part of L2J DataPack.
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 * 
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 * L2J DataPack is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 3 of the License, or
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 * (at your option) any later version.
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 * 
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 * L2J DataPack is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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 * General Public License for more details.
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 * 
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 * You should have received a copy of the GNU General Public License
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 * along with this program. If not, see <http://www.gnu.org/licenses/>.
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 */
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package ai.individual;
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import ai.npc.AbstractNpcAI;
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import com.l2jserver.gameserver.model.actor.L2Npc;
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import com.l2jserver.gameserver.model.actor.L2Summon;
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import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
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/**
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 * Simple AI that manages special conditions for Divine Beast summon.
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 * @author UnAfraid
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 */
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public final class DivineBeast extends AbstractNpcAI
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{
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	private static final int DIVINE_BEAST = 14870;
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	private static final int TRANSFORMATION_ID = 258;
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	private static final int CHECK_TIME = 2 * 1000;
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	private DivineBeast()
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	{
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		super(DivineBeast.class.getSimpleName(), "ai");
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		addSummonSpawnId(DIVINE_BEAST);
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	}
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	@Override
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	public void onSummonSpawn(L2Summon summon)
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	{
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		startQuestTimer("VALIDATE_TRANSFORMATION", CHECK_TIME, null, summon.getActingPlayer(), true);
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	}
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	@Override
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	public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
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	{
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		if ((player == null) || !player.hasServitors())
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		{
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			cancelQuestTimer(event, npc, player);
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		}
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		else if (player.getTransformationId() != TRANSFORMATION_ID)
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		{
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			cancelQuestTimer(event, npc, player);
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			player.getServitors().values().forEach(summon -> summon.unSummon(player));
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		}
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		return super.onAdvEvent(event, npc, player);
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	}
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	public static void main(String[] args)
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	{
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		new DivineBeast();
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	}
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}
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