l2j_mobius/trunk/java/com/l2jserver/gameserver/model/multisell/ItemInfo.java
2015-01-02 15:09:44 +00:00

86 lines
2.4 KiB
Java

/*
* Copyright (C) 2004-2015 L2J Server
*
* This file is part of L2J Server.
*
* L2J Server is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* L2J Server is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jserver.gameserver.model.multisell;
import com.l2jserver.gameserver.model.Elementals;
import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
/**
* @author DS
*/
public class ItemInfo
{
private final int _enchantLevel, _augmentId;
private final byte _elementId;
private final int _elementPower;
private final int[] _elementals = new int[6];
public ItemInfo(L2ItemInstance item)
{
_enchantLevel = item.getEnchantLevel();
_augmentId = item.getAugmentation() != null ? item.getAugmentation().getAugmentationId() : 0;
_elementId = item.getAttackElementType();
_elementPower = item.getAttackElementPower();
_elementals[0] = item.getElementDefAttr(Elementals.FIRE);
_elementals[1] = item.getElementDefAttr(Elementals.WATER);
_elementals[2] = item.getElementDefAttr(Elementals.WIND);
_elementals[3] = item.getElementDefAttr(Elementals.EARTH);
_elementals[4] = item.getElementDefAttr(Elementals.HOLY);
_elementals[5] = item.getElementDefAttr(Elementals.DARK);
}
public ItemInfo(int enchantLevel)
{
_enchantLevel = enchantLevel;
_augmentId = 0;
_elementId = Elementals.NONE;
_elementPower = 0;
_elementals[0] = 0;
_elementals[1] = 0;
_elementals[2] = 0;
_elementals[3] = 0;
_elementals[4] = 0;
_elementals[5] = 0;
}
public final int getEnchantLevel()
{
return _enchantLevel;
}
public final int getAugmentId()
{
return _augmentId;
}
public final byte getElementId()
{
return _elementId;
}
public final int getElementPower()
{
return _elementPower;
}
public final int[] getElementals()
{
return _elementals;
}
}