l2j_mobius/trunk/java/com/l2jmobius/gameserver/model/skills/BlowSuccess.java
2015-12-31 23:53:41 +00:00

58 lines
1.7 KiB
Java

/*
* This file is part of the L2J Mobius project.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.l2jmobius.gameserver.model.skills;
import java.util.HashMap;
import java.util.Map;
import com.l2jmobius.gameserver.model.actor.L2Character;
public class BlowSuccess
{
private static Map<String, Boolean> _success = new HashMap<>();
public static BlowSuccess getInstance()
{
return SingletonHolder._instance;
}
private static class SingletonHolder
{
protected static final BlowSuccess _instance = new BlowSuccess();
}
public void remove(L2Character l2Character, Skill skill)
{
_success.remove(makeKey(l2Character, skill));
}
public boolean get(L2Character l2Character, Skill skill)
{
return _success.get(makeKey(l2Character, skill));
}
public void set(L2Character l2Character, Skill skill, boolean success)
{
_success.put(makeKey(l2Character, skill), success);
}
private String makeKey(L2Character l2Character, Skill skill)
{
return "" + l2Character.getObjectId() + ":" + skill.getId();
}
}