Files
l2j_mobius/trunk/dist/game/data/stats/skills/17900-17999.xml
MobiusDev 4352b7c806 More accurate loc for Cruma Tower TP scroll.
Contributed by Stayway.
2016-01-26 13:19:08 +00:00

1159 lines
47 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="17900" levels="1" name="Giant's Lucky Enchant Stone: Armor (R-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.giant_ench_armor_stone_r_i01" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17901" levels="1" name="Giant's Lucky Enchant Stone: Weapon (R-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.giant_ench_wp_stone_r_i01" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17902" levels="1" name="Giant's Lucky Enchant Stone: Armor (R-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.giant_ench_armor_stone_r_i02" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17903" levels="1" name="Giant's Lucky Enchant Stone: Weapon (R-grade)">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.giant_ench_wp_stone_r_i02" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17904" levels="1" name="Windy Healing Potion">
<!-- AUTO GENERATED SKILL -->
<!-- Quickly restores HP. Lasts 15 sec. -->
<set name="icon" val="icon.etc_potion_scarlet_i00" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="10000" />
</skill>
<skill id="17905" levels="1" name="Major Windy Healing Potion">
<!-- AUTO GENERATED SKILL -->
<!-- Quickly restores HP. Lasts 15 sec. -->
<set name="icon" val="icon.etc_potion_scarlet_i00" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="10000" />
</skill>
<skill id="17906" levels="1" name="Greater Windy Healing Potion">
<!-- AUTO GENERATED SKILL -->
<!-- Quickly restores HP. Lasts 15 sec. -->
<set name="icon" val="icon.etc_potion_scarlet_i00" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="10000" />
</skill>
<skill id="17907" levels="1" name="Superior Windy Healing Potion">
<!-- AUTO GENERATED SKILL -->
<!-- Quickly restores HP. Lasts 15 sec. -->
<set name="icon" val="icon.etc_potion_scarlet_i00" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="10000" />
</skill>
<skill id="17908" levels="1" name="Supreme Windy Healing Potion">
<!-- AUTO GENERATED SKILL -->
<!-- Quickly restores HP. Lasts 15 sec. -->
<set name="icon" val="icon.etc_potion_scarlet_i00" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="10000" />
</skill>
<skill id="17909" levels="1" name="Windy Quick Healing Potion">
<!-- AUTO GENERATED SKILL -->
<!-- Restores 625 HP and restores CP with remaining power. No duration. -->
<set name="icon" val="icon.etc_potion_gold_i00" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="500" />
</skill>
<skill id="17910" levels="1" name="Major Windy Quick Healing Potion">
<!-- AUTO GENERATED SKILL -->
<!-- Restores 1250 HP and restores CP with remaining power. No duration. -->
<set name="icon" val="icon.etc_potion_gold_i00" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="500" />
</skill>
<skill id="17911" levels="1" name="Greater Windy Quick Healing Potion">
<!-- AUTO GENERATED SKILL -->
<!-- Restores 2500 HP and restores CP with remaining power. No duration. -->
<set name="icon" val="icon.etc_potion_gold_i00" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="500" />
</skill>
<skill id="17912" levels="1" name="Superior Windy Quick Healing Potion">
<!-- AUTO GENERATED SKILL -->
<!-- Restores 3750 HP and restores CP with remaining power. No duration. -->
<set name="icon" val="icon.etc_potion_gold_i00" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="500" />
</skill>
<skill id="17913" levels="1" name="Supreme Windy Quick Healing Potion">
<!-- AUTO GENERATED SKILL -->
<!-- Restores 5000 HP and restores CP with remaining power. No duration. -->
<set name="icon" val="icon.etc_potion_gold_i00" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="500" />
</skill>
<skill id="17914" levels="1" name="Low-grade Love Potion">
<!-- AUTO GENERATED SKILL -->
<!-- A strange sensation envelopes you. For 15sec., P./M./ Atk. and Atk./Casting Spd. increase. A strange power transforms your weapon. -->
<set name="icon" val="icon.love_potion" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="100" />
<set name="reuseDelay" val="600000" />
</skill>
<skill id="17915" levels="1" name="Love Potion">
<!-- AUTO GENERATED SKILL -->
<!-- A strange sensation envelopes you. For 15sec., P./M./ Atk. and Atk./Casting Spd. increase. A strange power transforms your weapon. -->
<set name="icon" val="icon.love_potion" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="100" />
<set name="reuseDelay" val="600000" />
</skill>
<skill id="17916" levels="1" name="Mid-grade Love Potion">
<!-- AUTO GENERATED SKILL -->
<!-- A strange sensation envelopes you. For 15sec., P./M./ Atk. and Atk./Casting Spd. increase. A strange power transforms your weapon. -->
<set name="icon" val="icon.love_potion" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="100" />
<set name="reuseDelay" val="600000" />
</skill>
<skill id="17917" levels="1" name="High-grade Love Potion">
<!-- AUTO GENERATED SKILL -->
<!-- A strange sensation envelopes you. For 15sec., P./M./ Atk. and Atk./Casting Spd. increase. A strange power transforms your weapon. -->
<set name="icon" val="icon.love_potion" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="100" />
<set name="reuseDelay" val="600000" />
</skill>
<skill id="17918" levels="1" name="Cruel Love Potion">
<!-- AUTO GENERATED SKILL -->
<!-- A strange sensation envelopes you. Double-click for a random love effect. -->
<set name="icon" val="icon.love_potion" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="100" />
<set name="reuseDelay" val="600000" />
</skill>
<skill id="17919" levels="1" name="Super Elixir">
<!-- AUTO GENERATED SKILL -->
<!-- Restores HP/CP/MP. -->
<set name="icon" val="icon.super_elixir_potion" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="100" />
<set name="reuseDelay" val="1200000" />
</skill>
<skill id="17920" levels="4" name="Windy Healing Potion">
<!-- Converts Windy Healing Potion. Elementary Alchemy. -->
<table name="#alchemyTransmuteIngredients">
1061,1;39461,20
39466,1;39461,30
39467,1;39461,80
39468,1;39461,200
</table>
<table name="#alchemyTransmuteProduction">
39466,3
39467,2
39468,2
39469,2
</table>
<set name="alchemyTransmuteIngredients" val="#alchemyTransmuteIngredients" />
<set name="alchemyTransmuteProduction" val="#alchemyTransmuteProduction" />
<set name="icon" val="icon.etc_potion_scarlet_i00" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17921" levels="4" name="Windy Quick Healing Potion">
<!-- Converts Windy Quick Healing Potion. Elementary Alchemy. -->
<table name="#alchemyTransmuteIngredients">
1540,2;39461,50
39471,2;39461,70
39472,2;39461,120
39473,2;39461,200
</table>
<table name="#alchemyTransmuteProduction">
39471,1
39472,1
39473,1
39474,1
</table>
<set name="alchemyTransmuteIngredients" val="#alchemyTransmuteIngredients" />
<set name="alchemyTransmuteProduction" val="#alchemyTransmuteProduction" />
<set name="icon" val="icon.etc_potion_gold_i00" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17922" levels="4" name="Low-grade Love Potion">
<!-- Converts Low-grade Love Potion. Elementary Alchemy. -->
<table name="#alchemyTransmuteIngredients">
6035,2;735,2;39461,20
39476,2;39461,30
32316,3;39461,80
39478,1;39461,200
</table>
<table name="#alchemyTransmuteProduction">
39476,1
39477,1
39478,1
39479,1
</table>
<set name="alchemyTransmuteIngredients" val="#alchemyTransmuteIngredients" />
<set name="alchemyTransmuteProduction" val="#alchemyTransmuteProduction" />
<set name="icon" val="icon.love_potion" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17923" levels="1" name="Super Elixir">
<!-- Converts Super Elixir. Intermediate Alchemy. -->
<table name="#alchemyTransmuteIngredients">
37097,2;37098,1;37099,1
</table>
<table name="#alchemyTransmuteProduction">
39481,1
</table>
<set name="alchemyTransmuteIngredients" val="#alchemyTransmuteIngredients" />
<set name="alchemyTransmuteProduction" val="#alchemyTransmuteProduction" />
<set name="icon" val="icon.super_elixir_potion" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17924" levels="3" name="Supreme Windy Healing Potion">
<!-- Converts Supreme Windy Healing Potion. Master Alchemy. -->
<table name="#icons"> icon.etc_potion_scarlet_i00 icon.etc_potion_gold_i00 icon.love_potion </table>
<table name="#alchemyTransmuteIngredients">
39469,1;39592,1
39474,2;39592,1
37041,1;39479,1;39592,1
</table>
<table name="#alchemyTransmuteProduction">
39470,50
39475,10
39480,1
</table>
<set name="alchemyTransmuteIngredients" val="#alchemyTransmuteIngredients" />
<set name="alchemyTransmuteProduction" val="#alchemyTransmuteProduction" />
<set name="icon" val="#icons" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17925" levels="2" name="Giant's Scroll: Enchant Armor (R-grade)">
<!-- Converts Giant's Scroll: Enchant Weapon (R-grade). Elementary Alchemy. -->
<table name="#icons"> icon.giant_scrl_of_ench_am_r icon.giant_scrl_of_ench_wp_r </table>
<table name="#alchemyTransmuteIngredients">
17527,3;39461,100
17526,3;39461,200
</table>
<table name="#alchemyTransmuteProduction">
36389,1
36386,1
</table>
<set name="alchemyTransmuteIngredients" val="#alchemyTransmuteIngredients" />
<set name="alchemyTransmuteProduction" val="#alchemyTransmuteProduction" />
<set name="icon" val="#icons" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17926" levels="2" name="Giant's Lucky Enchant Stone: Armor (R-grade)">
<!-- Converts Giant's Lucky Enchant Stone: Armor (R-grade). Advanced Alchemy. -->
<table name="#icons"> icon.giant_ench_armor_stone_r_i01 icon.giant_ench_wp_stone_r_i01 </table>
<table name="#alchemyTransmuteIngredients">
36389,3;39461,200
36386,2;39461,200
</table>
<table name="#alchemyTransmuteProduction">
39462,1
39463,1
</table>
<set name="alchemyTransmuteIngredients" val="#alchemyTransmuteIngredients" />
<set name="alchemyTransmuteProduction" val="#alchemyTransmuteProduction" />
<set name="icon" val="#icons" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17927" levels="2" name="Windy Lucky Enchant Stone: Armor (R-grade)">
<!-- Converts Windy Lucky Enchant Stone: Armor (R-grade). Master Alchemy. -->
<table name="#icons"> icon.giant_ench_armor_stone_r_i02 icon.giant_ench_wp_stone_r_i02 </table>
<table name="#alchemyTransmuteIngredients">
39462,2;39592,1
39463,2;39592,1
</table>
<table name="#alchemyTransmuteProduction">
39464,1
39465,1
</table>
<set name="alchemyTransmuteIngredients" val="#alchemyTransmuteIngredients" />
<set name="alchemyTransmuteProduction" val="#alchemyTransmuteProduction" />
<set name="icon" val="#icons" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17928" levels="6" name="Lv. 1 Legendary MEN Dye (Luck)">
<!-- Can convert to Lv. 1 Legendary MEN Dye (Luck). Elementary Alchemy. -->
<table name="#icons"> icon.lv1_unique_dye_men_luc icon.lv1_unique_dye_con_luc icon.lv1_unique_dye_wit_luc icon.lv1_unique_dye_dex_luc icon.lv1_unique_dye_int_luc icon.lv1_unique_dye_str_luc </table>
<table name="#alchemyTransmuteIngredients">
17642,2;39386,1;39461,100
17639,2;39386,1;39461,100
17641,2;39386,1;39461,100
17638,2;39386,1;39461,100
17640,2;39386,1;39461,100
17637,2;39386,1;39461,100
</table>
<table name="#alchemyTransmuteProduction">
39426,1
39423,1
39425,1
39422,1
39424,1
39421,1
</table>
<set name="alchemyTransmuteIngredients" val="#alchemyTransmuteIngredients" />
<set name="alchemyTransmuteProduction" val="#alchemyTransmuteProduction" />
<set name="icon" val="#icons" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17929" levels="6" name="Lv. 2 Legendary MEN Dye (Luck)">
<!-- Can convert to Lv. 2 Legendary MEN Dye (Luck). Intermediate Alchemy. -->
<table name="#icons"> icon.lv2_unique_dye_men_luc icon.lv2_unique_dye_con_luc icon.lv2_unique_dye_wit_luc icon.lv2_unique_dye_dex_luc icon.lv2_unique_dye_int_luc icon.lv2_unique_dye_str_luc </table>
<table name="#alchemyTransmuteIngredients">
17660,2;39387,1;39461,100
17657,2;39387,1;39461,100
17659,2;39387,1;39461,100
17656,2;39387,1;39461,100
17658,2;39387,1;39461,100
17655,2;39387,1;39461,100
</table>
<table name="#alchemyTransmuteProduction">
39432,1
39429,1
39431,1
39428,1
39430,1
39427,1
</table>
<set name="alchemyTransmuteIngredients" val="#alchemyTransmuteIngredients" />
<set name="alchemyTransmuteProduction" val="#alchemyTransmuteProduction" />
<set name="icon" val="#icons" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17930" levels="6" name="Lv. 3 Legendary MEN Dye (Luck)">
<!-- Can convert to Lv. 3 Legendary MEN Dye (Luck). Intermediate Alchemy. -->
<table name="#icons"> icon.lv3_unique_dye_men_luc icon.lv3_unique_dye_con_luc icon.lv3_unique_dye_wit_luc icon.lv3_unique_dye_dex_luc icon.lv3_unique_dye_int_luc icon.lv3_unique_dye_str_luc </table>
<table name="#alchemyTransmuteIngredients">
17678,2;39388,1;39461,100
17675,2;39388,1;39461,100
17677,2;39388,1;39461,100
17674,2;39388,1;39461,100
17676,2;39388,1;39461,100
17673,2;39388,1;39461,100
</table>
<table name="#alchemyTransmuteProduction">
39438,1
39435,1
39437,1
39434,1
39436,1
39433,1
</table>
<set name="alchemyTransmuteIngredients" val="#alchemyTransmuteIngredients" />
<set name="alchemyTransmuteProduction" val="#alchemyTransmuteProduction" />
<set name="icon" val="#icons" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17931" levels="6" name="Lv. 4 Legendary MEN Dye (Luck)">
<!-- Can convert to Lv. 4 Legendary MEN Dye (Luck). Advanced Alchemy. -->
<table name="#icons"> icon.lv4_unique_dye_men_luc icon.lv4_unique_dye_con_luc icon.lv4_unique_dye_wit_luc icon.lv4_unique_dye_dex_luc icon.lv4_unique_dye_int_luc icon.lv4_unique_dye_str_luc </table>
<table name="#alchemyTransmuteIngredients">
17696,2;39389,1;39461,100
17693,2;39389,1;39461,100
17695,2;39389,1;39461,100
17692,2;39389,1;39461,100
17694,2;39389,1;39461,100
17691,2;39389,1;39461,100
</table>
<table name="#alchemyTransmuteProduction">
39444,1
39441,1
39443,1
39440,1
39442,1
39439,1
</table>
<set name="alchemyTransmuteIngredients" val="#alchemyTransmuteIngredients" />
<set name="alchemyTransmuteProduction" val="#alchemyTransmuteProduction" />
<set name="icon" val="#icons" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17932" levels="6" name="Lv. 1 Legendary MEN Dye (Charisma)">
<!-- Can convert to Lv. 1 Legendary MEN Dye (Charisma). Elementary Alchemy. -->
<table name="#icons"> icon.lv1_unique_dye_men_cha icon.lv1_unique_dye_con_cha icon.lv1_unique_dye_wit_cha icon.lv1_unique_dye_dex_cha icon.lv1_unique_dye_int_cha icon.lv1_unique_dye_str_cha </table>
<table name="#alchemyTransmuteIngredients">
17642,2;39381,1;39461,100
17639,2;39381,1;39461,100
17641,2;39381,1;39461,100
17638,2;39381,1;39461,100
17640,2;39381,1;39461,100
17637,2;39381,1;39461,100
</table>
<table name="#alchemyTransmuteProduction">
39396,1
39393,1
39395,1
39392,1
39394,1
39391,1
</table>
<set name="alchemyTransmuteIngredients" val="#alchemyTransmuteIngredients" />
<set name="alchemyTransmuteProduction" val="#alchemyTransmuteProduction" />
<set name="icon" val="#icons" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17933" levels="6" name="Lv. 2 Legendary MEN Dye (Charisma)">
<!-- Can convert to Lv. 2 Legendary MEN Dye (Charisma). Intermediate Alchemy. -->
<table name="#icons"> icon.lv2_unique_dye_men_cha icon.lv2_unique_dye_con_cha icon.lv2_unique_dye_wit_cha icon.lv2_unique_dye_dex_cha icon.lv2_unique_dye_int_cha icon.lv2_unique_dye_str_cha </table>
<table name="#alchemyTransmuteIngredients">
17660,2;39382,1;39461,100
17657,2;39382,1;39461,100
17659,2;39382,1;39461,100
17656,2;39382,1;39461,100
17658,2;39382,1;39461,100
17655,2;39382,1;39461,100
</table>
<table name="#alchemyTransmuteProduction">
39402,1
39399,1
39401,1
39398,1
39400,1
39397,1
</table>
<set name="alchemyTransmuteIngredients" val="#alchemyTransmuteIngredients" />
<set name="alchemyTransmuteProduction" val="#alchemyTransmuteProduction" />
<set name="icon" val="#icons" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17934" levels="6" name="Lv. 3 Legendary MEN Dye (Charisma)">
<!-- Can convert to Lv. 3 Legendary MEN Dye (Charisma). Intermediate Alchemy. -->
<table name="#icons"> icon.lv3_unique_dye_men_cha icon.lv3_unique_dye_con_cha icon.lv3_unique_dye_wit_cha icon.lv3_unique_dye_dex_cha icon.lv3_unique_dye_int_cha icon.lv3_unique_dye_str_cha </table>
<table name="#alchemyTransmuteIngredients">
17678,2;39383,1;39461,100
17675,2;39383,1;39461,100
17677,2;39383,1;39461,100
17674,2;39383,1;39461,100
17676,2;39383,1;39461,100
17673,2;39383,1;39461,100
</table>
<table name="#alchemyTransmuteProduction">
39408,1
39405,1
39407,1
39404,1
39406,1
39403,1
</table>
<set name="alchemyTransmuteIngredients" val="#alchemyTransmuteIngredients" />
<set name="alchemyTransmuteProduction" val="#alchemyTransmuteProduction" />
<set name="icon" val="#icons" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17935" levels="6" name="Lv. 4 Legendary MEN Dye (Charisma)">
<!-- Can convert to Lv. 4 Legendary MEN Dye (Charisma). Advanced Alchemy. -->
<table name="#icons"> icon.lv4_unique_dye_men_cha icon.lv4_unique_dye_con_cha icon.lv4_unique_dye_wit_cha icon.lv4_unique_dye_dex_cha icon.lv4_unique_dye_int_cha icon.lv4_unique_dye_str_cha </table>
<table name="#alchemyTransmuteIngredients">
17696,2;39384,1;39461,100
17693,2;39384,1;39461,100
17695,2;39384,1;39461,100
17692,2;39384,1;39461,100
17694,2;39384,1;39461,100
17691,2;39384,1;39461,100
</table>
<table name="#alchemyTransmuteProduction">
39414,1
39411,1
39413,1
39410,1
39412,1
39409,1
</table>
<set name="alchemyTransmuteIngredients" val="#alchemyTransmuteIngredients" />
<set name="alchemyTransmuteProduction" val="#alchemyTransmuteProduction" />
<set name="icon" val="#icons" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17936" levels="14" name="Lv. 5 Legendary MEN Dye (Luck)">
<!-- Can convert to Lv. 5 Legendary MEN Dye (Luck). Master Alchemy. -->
<table name="#icons"> icon.lv5_unique_dye_men_luc icon.lv5_unique_dye_con_luc icon.lv5_unique_dye_wit_luc icon.lv5_unique_dye_dex_luc icon.lv5_unique_dye_int_luc icon.lv5_unique_dye_str_luc icon.lv5_unique_dye_men_cha icon.lv5_unique_dye_con_cha icon.lv5_unique_dye_wit_cha icon.lv5_unique_dye_dex_cha icon.lv5_unique_dye_int_cha icon.lv5_unique_dye_str_cha icon.lv5_unique_dye_cha_luc icon.lv5_unique_dye_luc_cha </table>
<table name="#alchemyTransmuteIngredients">
17714,2;39390,1;39592,1
17711,2;39390,1;39592,1
17713,2;39390,1;39592,1
17710,2;39390,1;39592,1
17712,2;39390,1;39592,1
17709,2;39390,1;39592,1
17714,2;39385,1;39592,1
17711,2;39385,1;39592,1
17713,2;39385,1;39592,1
17710,2;39385,1;39592,1
17712,2;39385,1;39592,1
17709,2;39385,1;39592,1
39385,2;39390,1;39592,1
39390,2;39385,1;39592,1
</table>
<table name="#alchemyTransmuteProduction">
39450,1
39447,1
39449,1
39446,1
39448,1
39445,1
39420,1
39417,1
39419,1
39416,1
39418,1
39415,1
39455,1
39460,1
</table>
<set name="alchemyTransmuteIngredients" val="#alchemyTransmuteIngredients" />
<set name="alchemyTransmuteProduction" val="#alchemyTransmuteProduction" />
<set name="icon" val="#icons" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17937" levels="3" name="Mid-grade Life Stone (R-grade)">
<!-- Can convert to Mid-grade Life Stone (R-grade). Elementary Alchemy. -->
<table name="#icons"> icon.r_mineral_special_i00 icon.r_mineral_rare_i00 icon.r_mineral_unique_i00 </table>
<table name="#alchemyTransmuteIngredients">
18563,3;39461,100
18564,3;39461,200
18565,3;39461,300
</table>
<table name="#alchemyTransmuteProduction">
18564,2
18565,1
18566,1
</table>
<set name="alchemyTransmuteIngredients" val="#alchemyTransmuteIngredients" />
<set name="alchemyTransmuteProduction" val="#alchemyTransmuteProduction" />
<set name="icon" val="#icons" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17938" levels="3" name="Mid-grade Life Stone (R95-grade)">
<!-- Can convert to Mid-grade Life Stone (R95-grade). Intermediate Alchemy. -->
<table name="#icons"> icon.r95_mineral_special_i00 icon.r95_mineral_rare_i00 icon.r95_mineral_unique_i00 </table>
<table name="#alchemyTransmuteIngredients">
18568,2;39461,100
18569,2;39461,200
18570,3;39461,200
</table>
<table name="#alchemyTransmuteProduction">
18569,1
18570,1
18571,1
</table>
<set name="alchemyTransmuteIngredients" val="#alchemyTransmuteIngredients" />
<set name="alchemyTransmuteProduction" val="#alchemyTransmuteProduction" />
<set name="icon" val="#icons" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17939" levels="3" name="Mid-grade Life Stone (R99-grade)">
<!-- Can convert to Mid-grade Life Stone (R99-grade). Advanced Alchemy. -->
<table name="#icons"> icon.r99_mineral_special_i00 icon.r99_mineral_rare_i00 icon.r99_mineral_unique_i00 </table>
<table name="#alchemyTransmuteIngredients">
18573,2;39461,100
18574,2;39461,200
18575,3;39461,300
</table>
<table name="#alchemyTransmuteProduction">
18574,1
18575,1
18576,1
</table>
<set name="alchemyTransmuteIngredients" val="#alchemyTransmuteIngredients" />
<set name="alchemyTransmuteProduction" val="#alchemyTransmuteProduction" />
<set name="icon" val="#icons" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17940" levels="1" name="Life Stone: Giant's Power">
<!-- Can convert to Life Stone: Giant's Power. Master Alchemy. -->
<table name="#alchemyTransmuteIngredients">
18576,10;36515,20;39592,50
</table>
<table name="#alchemyTransmuteProduction">
36731,1
</table>
<set name="alchemyTransmuteIngredients" val="#alchemyTransmuteIngredients" />
<set name="alchemyTransmuteProduction" val="#alchemyTransmuteProduction" />
<set name="icon" val="icon.etc_small_bubble_i00" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17941" levels="4" name="Lv. 1 Windy CHA Dye (Luck)">
<!-- Can convert to Lv. 1 Windy CHA Dye (Luck). Elementary Alchemy. -->
<table name="#icons"> icon.lv1_unique_dye_cha_luc icon.lv2_unique_dye_cha_luc icon.lv3_unique_dye_cha_luc icon.lv4_unique_dye_cha_luc </table>
<table name="#alchemyTransmuteIngredients">
39381,2;39386,1;39461,100
39382,2;39387,1;39461,100
39383,2;39388,1;39461,100
39384,2;39389,1;39461,100
</table>
<table name="#alchemyTransmuteProduction">
39451,1
39452,1
39453,1
39454,1
</table>
<set name="alchemyTransmuteIngredients" val="#alchemyTransmuteIngredients" />
<set name="alchemyTransmuteProduction" val="#alchemyTransmuteProduction" />
<set name="icon" val="#icons" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17942" levels="4" name="Lv. 1 Windy LUC Dye (Charisma)">
<!-- Can convert to Lv. 1 Windy LUC Dye (Charisma). Elementary Alchemy. -->
<table name="#icons"> icon.lv1_unique_dye_luc_cha icon.lv2_unique_dye_luc_cha icon.lv3_unique_dye_luc_cha icon.lv4_unique_dye_luc_cha </table>
<table name="#alchemyTransmuteIngredients">
39386,2;39381,1;39461,100
39387,2;39382,1;39461,100
39388,2;39383,1;39461,100
39389,2;39384,1;39461,100
</table>
<table name="#alchemyTransmuteProduction">
39456,1
39457,1
39458,1
39459,1
</table>
<set name="alchemyTransmuteIngredients" val="#alchemyTransmuteIngredients" />
<set name="alchemyTransmuteProduction" val="#alchemyTransmuteProduction" />
<set name="icon" val="#icons" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17943" levels="2" name="Alchemy Cube">
<!-- AUTO GENERATED SKILL -->
<!-- Can use the Alchemy Cube. Elementary Combination Alchemy. -->
<table name="#icons"> icon.skill0000 icon.alchemy_mix_cube </table>
<set name="icon" val="#icons" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17944" levels="1" name="Scroll of Escape: Talking Island Village">
<!-- AUTO GENERATED SKILL -->
<!-- Teleports you to Talking Island Village. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17945" levels="1" name="Scroll of Escape: Magmeld">
<!-- AUTO GENERATED SKILL -->
<!-- Teleports you to Magmeld. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17946" levels="1" name="Scroll of Escape: Magmeld">
<!-- AUTO GENERATED SKILL -->
<!-- Teleports you to Magmeld. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17947" levels="1" name="Scroll of Escape: Town of Rune">
<!-- AUTO GENERATED SKILL -->
<!-- Teleports you to the Town of Rune. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17948" levels="1" name="Scroll of Escape: Town of Aden">
<!-- AUTO GENERATED SKILL -->
<!-- Teleports you to the Town of Aden. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17949" levels="1" name="Scroll of Escape: Town of Oren">
<!-- AUTO GENERATED SKILL -->
<!-- Teleports you to the Town of Oren. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17950" levels="1" name="Scroll of Escape: Sea of Spores">
<set name="hitTime" val="200" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="itemConsumeCount" val="1" />
<set name="itemConsumeId" val="39575" />
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<cond msgId="113" addName="1">
<player canEscape="true" />
</cond>
<for>
<effect name="Teleport">
<param x="62569" y="29924" z="-3750" />
</effect>
</for>
</skill>
<skill id="17951" levels="1" name="Scroll of Escape: Town of Aden">
<!-- AUTO GENERATED SKILL -->
<!-- Teleports you to the Town of Aden. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17952" levels="1" name="Scroll of Escape: Forsaken Plains">
<!-- AUTO GENERATED SKILL -->
<!-- Teleports you to Forsaken Plains. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17953" levels="1" name="Scroll of Escape: Town of Aden">
<!-- AUTO GENERATED SKILL -->
<!-- Teleports you to the Town of Aden. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17954" levels="1" name="Scroll of Escape: Fields of Massacre">
<!-- AUTO GENERATED SKILL -->
<!-- Teleports you to Fields of Massacre. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17955" levels="1" name="Scroll of Escape: Town of Rune">
<!-- AUTO GENERATED SKILL -->
<!-- Teleports you to the Town of Rune. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17956" levels="1" name="Scroll of Escape: Swamp of Screams">
<!-- AUTO GENERATED SKILL -->
<!-- Teleports you to Swamp of Screams. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17957" levels="1" name="Scroll of Escape: Town of Rune">
<!-- AUTO GENERATED SKILL -->
<!-- Teleports you to the Town of Rune. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17958" levels="1" name="Scroll of Escape: Forest of the Dead">
<!-- AUTO GENERATED SKILL -->
<!-- Teleports you to Forest of the Dead. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17959" levels="1" name="Scroll of Escape: Town of Goddard">
<!-- AUTO GENERATED SKILL -->
<!-- Teleports you to the Town of Goddard. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17960" levels="1" name="Scroll of Escape: Wall of Argos">
<!-- AUTO GENERATED SKILL -->
<!-- Teleports you to Wall of Argos. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17961" levels="1" name="Scroll of Escape: Town of Giran">
<!-- AUTO GENERATED SKILL -->
<!-- Teleports you to the Town of Giran. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17962" levels="1" name="Scroll of Escape: Dragon Valley">
<!-- AUTO GENERATED SKILL -->
<!-- Teleports you to Dragon Valley. -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1500" />
</skill>
<skill id="17963" levels="1" name="Alchemy Acquisition">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="900" />
<set name="reuseDelay" val="1500" />
</skill>
<skill id="17964" levels="1" name="Master Alchemy: Failure">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="900" />
<set name="reuseDelay" val="1500" />
</skill>
<skill id="17965" levels="1" name="Master Alchemy: Success">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="900" />
<set name="reuseDelay" val="1500" />
</skill>
<skill id="17966" levels="1" name="Alchemy Cube: Random Success">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="castRange" val="900" />
<set name="reuseDelay" val="1500" />
</skill>
<skill id="17967" levels="1" name="Low-grade Talisman Ingredient Box">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17968" levels="1" name="High-grade Tallisman Ingredient Box">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17969" levels="1" name="Low-grade Wind Dye Pack">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17970" levels="1" name="Mid-grade Wind Dye Pack">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17971" levels="1" name="High-grade Wind Dye Pack">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17972" levels="1" name="New Talisman Pack">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.etc_treasure_box_i04" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17973" levels="1" name="Talisman - Wind: P. Critical Damage">
<!-- AUTO GENERATED SKILL -->
<!-- P. Skill Critical Damage + 10%. -->
<set name="icon" val="icon.r85_talisman_ca_up_passive" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17974" levels="1" name="Talisman - Wind: M. Critical Damage">
<!-- AUTO GENERATED SKILL -->
<!-- M. Skill Critical Damage + 10%. -->
<set name="icon" val="icon.r_talisman_mc_up_passive" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17975" levels="1" name="Talisman - Wind: Defense">
<!-- AUTO GENERATED SKILL -->
<!-- Maximizes P./M. Def. -->
<set name="icon" val="icon.r85_talisman_pd_up_active" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="1200000" />
</skill>
<skill id="17976" levels="1" name="Talisman - Wind: Debuff Resistance">
<!-- AUTO GENERATED SKILL -->
<!-- Increases Debuff Resistance. -->
<set name="icon" val="icon.r85_talisman_md_up_active" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="reuseDelay" val="1200000" />
</skill>
<skill id="17978" levels="1" name="Equip Talisman - Insanity">
<!-- The Talisman pulsates with power. -->
<set name="icon" val="icon.accessory_punishment_talisman_i01" />
<set name="abnormalVisualEffect" val="TALISMAN_DECO_DARK_PURPLE" />
<set name="operateType" val="TOGGLE" />
<set name="targetType" val="SELF" />
<set name="isMagic" val="3" />
</skill>
<skill id="17979" levels="1" name="Unequip Talisman - Insanity">
<!-- AUTO GENERATED SKILL -->
<!-- The Talisman's power fades away. -->
<set name="icon" val="icon.accessory_punishment_talisman_i01" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
</skill>
<skill id="17980" levels="1" name="Unseal Talisman - Insanity">
<set name="icon" val="icon.accessory_punishment_talisman_i01" />
<table name="#extractableItems">39572,1,100</table>
<set name="hitTime" val="2000" />
<set name="coolTime" val="200" />
<set name="reuseDelay" val="3000" />
<set name="capsuled_items_skill" val="#extractableItems" />
<set name="itemConsumeCount" val="1" />
<set name="itemConsumeId" val="39573" />
<set name="isMagic" val="1" /> <!-- Static Skill -->
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<cond msgId="129">
<and>
<player invSize="10" />
<player weight="80" />
</and>
</cond>
<for>
<effect name="RestorationRandom" />
</for>
</skill>
<skill id="17981" levels="1" name="Scroll of Escape: Gludin Village">
<!-- Escape to Gludin Village. -->
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
<skill id="17982" levels="1" name="Scroll of Escape: Windy Hill">
<!-- Escape to Windy Hill. -->
<set name="hitTime" val="200" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="itemConsumeCount" val="1" />
<set name="itemConsumeId" val="39492" />
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<cond msgId="113" addName="1">
<player canEscape="true" />
</cond>
<for>
<effect name="Teleport">
<param x="-93485" y="89699" z="-3221" />
</effect>
</for>
</skill>
<skill id="17983" levels="1" name="Scroll of Escape: Gludin Village Temple">
<!-- Escape to Gludin Village. -->
<set name="hitTime" val="200" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="itemConsumeCount" val="1" />
<set name="itemConsumeId" val="39491" />
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<cond msgId="113" addName="1">
<player canEscape="true" />
</cond>
<for>
<effect name="Teleport">
<param x="-79816" y="150828" z="-3040" />
</effect>
</for>
</skill>
<skill id="17984" levels="1" name="Scroll of Escape: Orc Barracks">
<set name="hitTime" val="200" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="itemConsumeCount" val="1" />
<set name="itemConsumeId" val="39487" />
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<cond msgId="113" addName="1">
<player canEscape="true" />
</cond>
<for>
<effect name="Teleport">
<param x="-85585" y="106831" z="-3544" />
</effect>
</for>
</skill>
<skill id="17985" levels="1" name="Scroll of Escape: Town of Dion">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
<skill id="17986" levels="1" name="Scroll of Escape: Cruma Tower">
<set name="icon" val="icon.skill0000" />
<set name="hitTime" val="200" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="itemConsumeCount" val="1" />
<set name="itemConsumeId" val="39594" />
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<cond msgId="113" addName="1">
<player canEscape="true" />
</cond>
<for>
<effect name="Teleport">
<param x="16475" y="113330" z="-3585" />
</effect>
</for>
</skill>
<skill id="17987" levels="1" name="Scroll of Escape: Town of Dion">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
<skill id="17988" levels="1" name="Scroll of Escape: Cruma Tower">
<set name="icon" val="icon.skill0000" />
<set name="hitTime" val="200" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="itemConsumeCount" val="1" />
<set name="itemConsumeId" val="39596" />
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<cond msgId="113" addName="1">
<player canEscape="true" />
</cond>
<for>
<effect name="Teleport">
<param x="17720" y="115185" z="-6585" />
</effect>
</for>
</skill>
<skill id="17989" levels="1" name="Scroll of Escape: Swamp of Screams">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
<skill id="17990" levels="1" name="Scroll of Escape: Seed of Annihilation">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
<skill id="17991" levels="1" name="Scroll of Escape: Harnak's Underground Ruins">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
<skill id="17992" levels="1" name="Scroll of Escape: Kartia's Labyrinth">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
<skill id="17993" levels="1" name="Scroll of Escape: Fairy Settlement">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
<skill id="17994" levels="1" name="Scroll of Escape: Garden of Genesis">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
<skill id="17995" levels="1" name="Scroll of Escape: Prison of Darkness">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
<skill id="17996" levels="1" name="Scroll of Escape: Fortuna">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
<skill id="17997" levels="1" name="Scroll of Escape: Isle of Souls">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
<skill id="17998" levels="1" name="Scroll of Escape: Nornil's Cave">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
<skill id="17999" levels="1" name="Scroll of Escape: Seal of Shilen">
<!-- AUTO GENERATED SKILL -->
<set name="icon" val="icon.skill0000" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1000" />
</skill>
</list>