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l2j_mobius/trunk/dist/game/data/stats/skills/08500-08599.xml
2015-05-12 18:41:45 +00:00

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<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
<skill id="8500" levels="1" name="Pink Talisman - CON">
<!-- Confirmed CT2.5 -->
<set name="icon" val="icon.etc_talisman_event_i00" />
<set name="magicLvl" val="55" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="CON" val="2" />
</effect>
</for>
</skill>
<skill id="8501" levels="1" name="Pink Talisman - INT">
<!-- Confirmed CT2.5 -->
<set name="icon" val="icon.etc_talisman_event_i00" />
<set name="magicLvl" val="55" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="INT" val="2" />
</effect>
</for>
</skill>
<skill id="8502" levels="1" name="Pink Talisman - WIT">
<!-- Confirmed CT2.5 -->
<set name="icon" val="icon.etc_talisman_event_i00" />
<set name="magicLvl" val="55" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="WIT" val="2" />
</effect>
</for>
</skill>
<skill id="8503" levels="1" name="Pink Talisman - MEN">
<!-- Confirmed CT2.5 -->
<set name="icon" val="icon.etc_talisman_event_i00" />
<set name="magicLvl" val="55" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="MEN" val="2" />
</effect>
</for>
</skill>
<skill id="8504" levels="1" name="Pink Talisman - Stun Resistance">
<!-- Confirmed CT2.5 -->
<set name="icon" val="icon.etc_talisman_event_i01" />
<set name="magicLvl" val="55" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="DefenceTrait">
<param SHOCK="15" />
</effect>
</for>
</skill>
<skill id="8505" levels="1" name="Pink Talisman - Sleep Resistance">
<!-- Confirmed CT2.5 -->
<set name="icon" val="icon.etc_talisman_event_i01" />
<set name="magicLvl" val="55" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="DefenceTrait">
<param SLEEP="15" />
</effect>
</for>
</skill>
<skill id="8506" levels="1" name="Pink Talisman - Hold Resistance">
<!-- Confirmed CT2.5 -->
<set name="icon" val="icon.etc_talisman_event_i01" />
<set name="magicLvl" val="55" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="DefenceTrait">
<param HOLD="15" />
</effect>
</for>
</skill>
<skill id="8507" levels="1" name="Pink Talisman - Paralysis Resistance">
<!-- Confirmed CT2.5 -->
<set name="icon" val="icon.etc_talisman_event_i01" />
<set name="magicLvl" val="55" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="DefenceTrait">
<param PARALYZE="15" />
</effect>
</for>
</skill>
<skill id="8508" levels="1" name="Pink Talisman - All STAT">
<!-- Confirmed CT2.5 -->
<set name="icon" val="icon.etc_talisman_event_i02" />
<set name="magicLvl" val="55" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
<for>
<effect name="Buff">
<add stat="STR" val="1" />
<add stat="DEX" val="1" />
<add stat="CON" val="1" />
<add stat="INT" val="1" />
<add stat="WIT" val="1" />
<add stat="MEN" val="1" />
</effect>
</for>
</skill>
<skill id="8509" levels="1" name="Blessed Escape">
<!-- Confirmed CT2.5 -->
<set name="blockedInOlympiad" val="true" />
<set name="hitTime" val="200" />
<set name="icon" val="icon.accessory_highangel_circlet_i00" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="reuseDelay" val="3600000" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<cond msgId="113" addName="1">
<and>
<player canEscape="true" />
<not>
<player insideZoneId="10501, 10502, 10503, 10504, 10505, 10506, 10507, 10508" />
</not>
</and>
</cond>
<for>
<effect name="Escape">
<param escapeType="TOWN" />
</effect>
</for>
</skill>
<skill id="8510" levels="1" name="Summon Friend">
<set name="effectPoint" val="1000" />
<set name="icon" val="icon.etc_summon_aga_agit_i00" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="magicLvl" val="1" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="reuseDelay" val="3600000" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="NONE" />
<cond msgId="113" addName="1">
<not>
<player insideZoneId="10501, 10502, 10503, 10504, 10505, 10506, 10507, 10508" />
</not>
</cond>
</skill>
<skill id="8511" levels="1" name="Blessing of Victory">
<!-- Increases Speed by 2%. -->
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="8512" levels="1" name="National Representative Warrior's Tenacity">
<!-- "When used, you can obtain at random one 3-, 7-, 10-, 30-day, or unlimited National Representative Warrior's accessory set. Upon skill use, 10 Proofs of Cheers are consumed, and it can be cancelled when attacked." -->
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="8513" levels="1" name="Olympic Athlete's Spell of Blessing">
<!-- "When used, you can obtain at random a Blessed Scroll of Escape or a B~S grade Blessed Weapon/Armor Strengthening Scroll. Upon skill use, 10 Proofs of Cheers are consumed, and it can be cancelled when attacked." -->
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="8514" levels="1" name="Olympic Athlete's Energy of Victory">
<!-- "When used, you can obtain at random one Nevit's Hourglass 1~4 hours and Nevit's Voice. Upon skill use, 10 Proofs of Cheers are consumed, and it can be cancelled when attacked." -->
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="8515" levels="1" name="Release Agathion's Seal - Ball Trapping Gnosian">
<!-- High Five Skill -->
<set name="blockedInOlympiad" val="true" />
<set name="hitTime" val="3000" />
<set name="icon" val="icon.etc_summon_aga_agit_i00" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="magicLvl" val="85" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<for>
<effect name="SummonAgathion">
<param npcId="1576" />
</effect>
</for>
</skill>
<skill id="8516" levels="1" name="Release Agathion's Seal - Ball Trapping Orodriel">
<!-- High Five Skill -->
<set name="blockedInOlympiad" val="true" />
<set name="hitTime" val="3000" />
<set name="icon" val="icon.etc_summon_aga_agit_i00" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="magicLvl" val="85" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<for>
<effect name="SummonAgathion">
<param npcId="1577" />
</effect>
</for>
</skill>
<skill id="8517" levels="1" name="Release Agathion's Seal - Penalty Kick">
<!-- High Five Skill -->
<set name="blockedInOlympiad" val="true" />
<set name="hitTime" val="3000" />
<set name="icon" val="icon.etc_summon_aga_agit_i00" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="magicLvl" val="85" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<for>
<effect name="SummonAgathion">
<param npcId="1578" />
</effect>
</for>
</skill>
<skill id="8518" levels="1" name="Notifier">
<!-- Informs you of the re-supply time of the gift given by the Agathion. -->
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="8519" levels="1" name="Notifier">
<!-- Informs you of the re-supply time of the gift given by the Agathion. -->
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="8520" levels="1" name="Notifier">
<!-- Informs you of the re-supply time of the gift given by the Agathion. -->
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="8521" levels="1" name="Release Agathion's Seal - Antharas">
<!-- High Five Skill -->
<set name="hitTime" val="3000" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="magicLvl" val="85" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<for>
<effect name="SummonAgathion">
<param npcId="16077" />
</effect>
</for>
</skill>
<skill id="8522" levels="1" name="Release Seal on Agathion - Nevit's Messenger Kanna">
<!-- High Five Skill -->
<set name="hitTime" val="3000" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="magicLvl" val="85" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<for>
<effect name="SummonAgathion">
<param npcId="16078" />
</effect>
</for>
</skill>
<skill id="8523" levels="1" name="Release Agathion's Seal - Guardian of Dawn Kallesin">
<!-- High Five Skill -->
<set name="hitTime" val="3000" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="magicLvl" val="85" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<for>
<effect name="SummonAgathion">
<param npcId="16079" />
</effect>
</for>
</skill>
<skill id="8524" levels="1" name="Hero's Holy Attack">
<!-- Divine attck is increased by 250. -->
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="8525" levels="1" name="Hero's Holy Attack">
<!-- Increases holy attack by 250. -->
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="8526" levels="1" name="Shiny Bracelet">
<!-- 3 Talisman can be equipped. -->
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="NONE" />
</skill>
<skill id="8527" levels="1" name="Release Agathion's Seal - Magmeld Fairy">
<set name="hitTime" val="3000" />
<set name="icon" val="icon.skill_agathion_cute" />
<set name="isMagic" val="2" /> <!-- Static Skill -->
<set name="magicLvl" val="75" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
<set name="targetType" val="SELF" />
<for>
<effect name="SummonAgathion">
<param npcId="16080" />
</effect>
</for>
</skill>
<skill id="8528" levels="1" name="Release Agathion's Seal">
<!-- AUTO GENERATED SKILL -->
<!-- Removes the Agathion's seal. -->
<set name="icon" val="icon.etc_summon_aga_agit_i00" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="3000" />
</skill>
<skill id="8529" levels="1" name="Ring of Insolence">
<!-- AUTO GENERATED SKILL -->
<!-- Increases Max MP by 15 and Poison Resistance by 10%. -->
<set name="icon" val="icon.ring_of_oman" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="8530" levels="1" name="Ring of Insolence">
<!-- AUTO GENERATED SKILL -->
<!-- Increases Max MP by 15, Poison Resistance by 10%, and poison attack rate by 10%. -->
<set name="icon" val="icon.ring_of_oman" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="8531" levels="1" name="Ring of Insolence">
<!-- AUTO GENERATED SKILL -->
<!-- Increases Max MP by 15, Poison Resistance by 10%, poison attack rate by 10%, and Hold Resistance by 10%. -->
<set name="icon" val="icon.ring_of_oman" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="8532" levels="1" name="Ring of Insolence">
<!-- AUTO GENERATED SKILL -->
<!-- Increases Max MP by 15, Poison Resistance by 10%, poison attack rate by 10%, Hold Resistance by 10%, and hold attack rate by 10%. -->
<set name="icon" val="icon.ring_of_oman" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="8533" levels="1" name="Ring of Insolence">
<!-- AUTO GENERATED SKILL -->
<!-- Increases Max MP by 15, Poison Resistance by 10%, poison attack rate by 10%, Hold Resistance by 10%, hold attack rate by 10%, and accuracy. -->
<set name="icon" val="icon.ring_of_oman" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="8534" levels="1" name="Ring of Insolence">
<!-- AUTO GENERATED SKILL -->
<!-- Increases Max MP by 15, Poison Resistance by 10%, poison attack rate by 10%, Hold Resistance by 10%, hold attack rate by 10%, accuracy, and Atk. Spd. -->
<set name="icon" val="icon.ring_of_oman" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="8535" levels="1" name="Ring of Insolence">
<!-- AUTO GENERATED SKILL -->
<!-- Increases Max MP by 15, Poison Resistance by 10%, poison attack rate by 10%, Hold Resistance by 10%, hold attack rate by 10%, accuracy, Atk. Spd., and Casting Spd. -->
<set name="icon" val="icon.ring_of_oman" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="8536" levels="1" name="Ring of Insolence">
<!-- AUTO GENERATED SKILL -->
<!-- Increases Max MP by 15, Poison Resistance by 10%, poison attack rate by 10%, Hold Resistance by 10%, hold attack rate by 10%, accuracy, Atk. Spd., Casting Spd., and critical damage. -->
<set name="icon" val="icon.ring_of_oman" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="8537" levels="1" name="T-shirt of Insolence">
<!-- AUTO GENERATED SKILL -->
<!-- Increases Max HP by 246. -->
<set name="icon" val="icon.tshirt_of_oman" />
<set name="operateType" val="PASSIVE" />
<set name="targetType" val="SELF" />
</skill>
<skill id="8538" levels="1" name="Vengeance">
<!-- AUTO GENERATED SKILL -->
<!-- Provokes nearby enemies to switch targets and attack through Power 7987. For 30 seconds, increases P. Def. by 5400, M. Def. by 4050, and Buff-canceling Attack Resistance by 50, and becomes unable to move. Requires a shield. -->
<set name="icon" val="icon.skill0368" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="35" />
<set name="hitTime" val="1000" />
<set name="reuseDelay" val="900000" />
</skill>
<skill id="8539" levels="1" name="Spirit of the Phoenix">
<!-- AUTO GENERATED SKILL -->
<!-- Share Phoenix's spirit and yours. There is a chance that the Spirit of the Phoenix will expand when being attacked. Additional effects appear as it expands. Use requirements are complete through the ring's power. -->
<set name="icon" val="icon.skill0784" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="37" />
<set name="hitTime" val="2500" />
<set name="reuseDelay" val="15000" />
<set name="isMagic" val="1" />
</skill>
<skill id="8540" levels="1" name="Shield of Faith">
<!-- AUTO GENERATED SKILL -->
<!-- For 15 seconds, increases party members' P. Def. by 3600 and M. Def. by 2700, and absorbs 90% of any damage received by a party member. -->
<set name="icon" val="icon.skill0528" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="43" />
<set name="hitTime" val="1000" />
<set name="reuseDelay" val="900000" />
</skill>
<skill id="8541" levels="1" name="Seed of Revenge">
<!-- AUTO GENERATED SKILL -->
<!-- One sows a seed of wrath himself. There is a chance that the Seed of Wrath will grow when being attacked. P. Atk. increases with growth. -->
<set name="icon" val="icon.skill0761" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="37" />
<set name="hitTime" val="2500" />
<set name="reuseDelay" val="15000" />
<set name="isMagic" val="1" />
</skill>
<skill id="8542" levels="1" name="Touch of Eva">
<!-- AUTO GENERATED SKILL -->
<!-- Restores HP of party members by 50%. For 1 minute, increases Buff-canceling Attack Resistance by 100% and the power of received HP recovery magic by 30%. Restores 50 HP every second. Use requirements are complete through the ring's power. -->
<set name="icon" val="icon.skill0787" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hpConsume" val="1253" />
<set name="castRange" val="40" />
<set name="hitTime" val="1800" />
<set name="reuseDelay" val="150000" />
</skill>
<skill id="8543" levels="1" name="Pain of Shilen">
<!-- AUTO GENERATED SKILL -->
<!-- Shilen's pain becomes your own. Shilen's suffering wracks your body, having a chance to increase when you are being attacked. Additional effects appear with each increase. When Lv. 3 is achieved, you can then use the Spirit of Shilen. -->
<set name="icon" val="icon.skill0788" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="37" />
<set name="hitTime" val="2500" />
<set name="reuseDelay" val="15000" />
<set name="isMagic" val="1" />
</skill>
<skill id="8544" levels="1" name="Prophecy of Fire">
<!-- AUTO GENERATED SKILL -->
<!-- For 5 minutes, a powerful spirit acts to increase a party member's Max MP by 20%, HP Recovery Bonus by 20%, magic damage's Critical Rate by 2, Critical Damages by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases Speed by 20%. Consumes 10 Spirit Ore. -->
<set name="icon" val="icon.skill1356" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="72" />
<set name="castRange" val="400" />
<set name="hitTime" val="4000" />
<set name="reuseDelay" val="4000" />
<set name="isMagic" val="1" />
</skill>
<skill id="8545" levels="1" name="Turn to Stone">
<!-- AUTO GENERATED SKILL -->
<!-- Petrifies oneself for 8 seconds to avoid incurring damage. -->
<set name="icon" val="icon.skill1540" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hitTime" val="1200" />
<set name="reuseDelay" val="600000" />
<set name="isDebuff" val="true" />
</skill>
<skill id="8546" levels="1" name="Arcane Wisdom">
<!-- AUTO GENERATED SKILL -->
<!-- Maximizes magic efficiency by decreasing MP Consumption by 30% and Casting Spd. by 10%. 50 HP is consumed per second. -->
<set name="icon" val="icon.skill0336" />
<set name="operateType" val="TOGGLE" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="36" />
</skill>
<skill id="8547" levels="1" name="Song of Champion">
<!-- AUTO GENERATED SKILL -->
<!-- For 2 minutes, decreases all party members' physical/sing/dance skill use MP Consumption by 20% and physical/sing/dance skill reuse time by 10%. Additionally increases MP Consumption when singing while song/dance is in effect. -->
<set name="icon" val="icon.skill0364" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="60" />
<set name="hitTime" val="2500" />
<set name="reuseDelay" val="3000" />
<set name="isMagic" val="3" />
</skill>
<skill id="8548" levels="1" name="Song of Purification">
<!-- AUTO GENERATED SKILL -->
<!-- Provides an 80% chance of removing a party member's debuffs. And for the next 2 minutes, increases Debuff Resistance by 30% and increases the power of received HP recovery magic by 30%. -->
<set name="icon" val="icon.skill0914" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="60" />
<set name="hitTime" val="2500" />
<set name="reuseDelay" val="240000" />
<set name="isMagic" val="3" />
</skill>
<skill id="8549" levels="1" name="Dance of Berserker">
<!-- AUTO GENERATED SKILL -->
<!-- Decreases a party member's P. Def., M. Def. and Evasion, and increases their P. Atk., M. Atk., Atk. Spd., Casting Spd. and Speed for 2 minutes. -->
<set name="icon" val="icon.skill0915" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="60" />
<set name="hitTime" val="2500" />
<set name="reuseDelay" val="240000" />
<set name="isMagic" val="3" />
</skill>
<skill id="8550" levels="1" name="Dance of Medusa">
<!-- AUTO GENERATED SKILL -->
<!-- Dances to stir up the illusion of Medusa. Petrifies nearby enemies for 30 seconds. Requires a dualsword. -->
<set name="icon" val="icon.skill0367" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="53" />
<set name="hitTime" val="2000" />
<set name="reuseDelay" val="30000" />
<set name="isDebuff" val="true" />
</skill>
<skill id="8551" levels="1" name="Chant of Victory">
<!-- AUTO GENERATED SKILL -->
<!-- Recovers all party members' HP by 20%, and for 5 minutes, receives help from a great spirit to increase Max HP by 20%, magic damage Critical Damage by 2, Critical Damage by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, Debuff Resistance by 10%, and Accuracy by 4. Decreases Speed by 20%. Consumes 40 Spirit Ore. -->
<set name="icon" val="icon.skill1363" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="284" />
<set name="hitTime" val="2500" />
<set name="reuseDelay" val="300000" />
<set name="isMagic" val="1" />
</skill>
<skill id="8552" levels="1" name="Onslaught of Pa'agrio">
<!-- AUTO GENERATED SKILL -->
<!-- Attacks near the enemy with 4563 Power added to P. Atk., causes burns for 15 seconds, and makes him consume 92 HP every second. Requires a blunt weapon. Over-hit is possible. -->
<set name="icon" val="icon.skill0949" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="35" />
<set name="castRange" val="40" />
<set name="hitTime" val="1080" />
<set name="coolTime" val="720" />
<set name="reuseDelay" val="3000" />
<set name="isDebuff" val="true" />
</skill>
<skill id="8553" levels="1" name="Arcane Power">
<!-- AUTO GENERATED SKILL -->
<!-- Maximizes magic efficiency by increasing M. Atk. by 30% and MP Consumption by 10%. Every second, 50 HP is consumed. -->
<set name="icon" val="icon.skill0337" />
<set name="operateType" val="TOGGLE" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="36" />
</skill>
<skill id="8554" levels="1" name="Lethal Blow">
<!-- AUTO GENERATED SKILL -->
<!-- Attacks the target's vital points with 5773 Power added to P. Atk. Requires a dagger. Over-hit is possible. Half-kill. -->
<set name="icon" val="icon.skill0344" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="77" />
<set name="castRange" val="40" />
<set name="hitTime" val="1800" />
<set name="reuseDelay" val="4000" />
</skill>
<skill id="8555" levels="1" name="Throwing Dagger">
<!-- AUTO GENERATED SKILL -->
<!-- Attacks the enemy by throwing a dagger with 3488 Power added to P. Atk. and decreases Speed by 80% for 10 seconds. Requires a dagger to be equipped. -->
<set name="icon" val="icon.skill0991" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="82" />
<set name="castRange" val="300" />
<set name="hitTime" val="1080" />
<set name="reuseDelay" val="45000" />
<set name="isDebuff" val="true" />
</skill>
<skill id="8556" levels="1" name="Exciting Adventure">
<!-- AUTO GENERATED SKILL -->
<!-- Feels extreme excitement during a melee. For 30 seconds, increases Speed by 20, Evasion by 15, vital point attack rate by 30%, physical skill Evasion Rate by 40%, and Buff-canceling Attack Resistance by 90. -->
<set name="icon" val="icon.skill0768" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="36" />
<set name="hitTime" val="1000" />
<set name="reuseDelay" val="900000" />
</skill>
<skill id="8557" levels="1" name="Wind Riding">
<!-- AUTO GENERATED SKILL -->
<!-- Storms the battleground riding the Wind. For 30 seconds, increases Speed by 50, Evasion by 20, vital point attack rate by 20%, physical skill Evasion Rate by 75%, and Buff-canceling Attack Resistance by 80. -->
<set name="icon" val="icon.skill0769" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="36" />
<set name="hitTime" val="1000" />
<set name="reuseDelay" val="900000" />
</skill>
<skill id="8558" levels="1" name="Ghost Walking">
<!-- AUTO GENERATED SKILL -->
<!-- Infiltrates the battleground like a ghost.ï¾ For 30 seconds, increases Speed by 33, Evasion by 15, vital point attack rate by 40%, physical skill Evasion Rate by 60%, and Buff-canceling Attack Resistance by 90. -->
<set name="icon" val="icon.skill0770" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="36" />
<set name="hitTime" val="1000" />
<set name="reuseDelay" val="900000" />
</skill>
<skill id="8559" levels="1" name="Lethal Shot">
<!-- AUTO GENERATED SKILL -->
<!-- Shoots an arrow at a vital spot. Attacks the enemy with 7698 Power added to P. Atk. Requires a bow. Over-hit, Half-Kill, and Critical are possible. -->
<set name="icon" val="icon.skill0343" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="153" />
<set name="castRange" val="900" />
<set name="hitTime" val="4000" />
<set name="reuseDelay" val="8000" />
</skill>
<skill id="8560" levels="1" name="Flame Hawk">
<!-- AUTO GENERATED SKILL -->
<!-- Shoots an arrow filled with the energy of the phoenix to attack the enemies with 6084 Power added to P. Atk. Requires a bow. Over-hit and critical hit are possible. -->
<set name="icon" val="icon.skill0771" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="164" />
<set name="castRange" val="900" />
<set name="hitTime" val="3500" />
<set name="coolTime" val="1000" />
<set name="reuseDelay" val="75000" />
</skill>
<skill id="8561" levels="1" name="Arrow Rain">
<!-- AUTO GENERATED SKILL -->
<!-- Causes arrows to rain down from the sky to attack near the enemy with 4563 Power added to P. Atk. Requires a bow. Over-hit and critical hit are possible. -->
<set name="icon" val="icon.skill0772" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="164" />
<set name="castRange" val="600" />
<set name="hitTime" val="4000" />
<set name="coolTime" val="1000" />
<set name="reuseDelay" val="75000" />
</skill>
<skill id="8562" levels="1" name="Ghost Piercing">
<!-- AUTO GENERATED SKILL -->
<!-- Shoots an arrow filled with the energy of a ghost to attack the enemies with 6388 Power added to P. Atk. Requires a bow. Over-hit and critical hit are possible. -->
<set name="icon" val="icon.skill0773" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="164" />
<set name="castRange" val="900" />
<set name="hitTime" val="3000" />
<set name="coolTime" val="1000" />
<set name="reuseDelay" val="75000" />
</skill>
<skill id="8563" levels="1" name="Death Shot">
<!-- AUTO GENERATED SKILL -->
<!-- Shoots an arrow to kill. Attacks the enemy with 24306 Power added to P. Atk. Over-hit possible. Critical hit possible. Requires a bow/crossbow to be equipped. -->
<set name="icon" val="icon.skill0990" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="165" />
<set name="castRange" val="900" />
<set name="hitTime" val="3500" />
<set name="coolTime" val="500" />
<set name="reuseDelay" val="12000" />
</skill>
<skill id="8564" levels="1" name="Rush Impact">
<!-- AUTO GENERATED SKILL -->
<!-- Rushes forward to attack the enemies in front with 4040 Power added to P. Atk. and inflicts Stun for 9 seconds. Use requirements are completed through the ring's power. -->
<set name="icon" val="icon.skill0793" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="83" />
<set name="castRange" val="600" />
<set name="hitTime" val="800" />
<set name="coolTime" val="200" />
<set name="isDebuff" val="true" />
</skill>
<skill id="8565" levels="1" name="Dread Pool">
<!-- AUTO GENERATED SKILL -->
<!-- Fear spreads around the area. Decreases nearby enemies' Speed by 33%. Inflicts fear and causes them to flee for 8 seconds. -->
<set name="icon" val="icon.skill0774" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="87" />
<set name="hitTime" val="1000" />
<set name="reuseDelay" val="75000" />
<set name="isDebuff" val="true" />
</skill>
<skill id="8566" levels="1" name="Earthquake">
<!-- AUTO GENERATED SKILL -->
<!-- Wields a spear at neary by enemies with 4848 Power added to P. Atk. Requires a polearm. Over-hit and critical hit are possible. Ignores Shield Defense. Target may be canceled. -->
<set name="icon" val="icon.skill0347" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hpConsume" val="340" />
<set name="mpConsume" val="78" />
<set name="hitTime" val="1800" />
<set name="reuseDelay" val="8000" />
</skill>
<skill id="8567" levels="1" name="Maximum Force Focus">
<!-- AUTO GENERATED SKILL -->
<!-- Immediately increases Momentum to its maximum Lv.. -->
<set name="icon" val="icon.skill0918" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hpConsume" val="80" />
<set name="mpConsume" val="20" />
<set name="hitTime" val="900" />
<set name="reuseDelay" val="75000" />
</skill>
<skill id="8568" levels="1" name="Maximum Sonic Focus">
<!-- AUTO GENERATED SKILL -->
<!-- Immediately increases Momentum to its maximum Lv.. -->
<set name="icon" val="icon.skill0919" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hpConsume" val="80" />
<set name="mpConsume" val="20" />
<set name="hitTime" val="900" />
<set name="reuseDelay" val="75000" />
</skill>
<skill id="8569" levels="1" name="Sonic Rage">
<!-- AUTO GENERATED SKILL -->
<!-- Attacks the enemy with a devastating momentum burst. Requires a dualsword. Possible up to stage 7. Over-hit and critical hit are possible. -->
<set name="icon" val="icon.skill0345" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hpConsume" val="50" />
<set name="mpConsume" val="5" />
<set name="castRange" val="600" />
<set name="hitTime" val="1500" />
</skill>
<skill id="8570" levels="1" name="Raging Force">
<!-- AUTO GENERATED SKILL -->
<!-- Attacks the enemy with a devastating burst of energy of wind. Requires a fist weapon. Possible up to stage 7. Over-hit and critical hit are possible. -->
<set name="icon" val="icon.skill0346" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hpConsume" val="50" />
<set name="mpConsume" val="5" />
<set name="castRange" val="600" />
<set name="hitTime" val="1500" />
</skill>
<skill id="8571" levels="1" name="Demolition Impact">
<!-- AUTO GENERATED SKILL -->
<!-- Unleashes a stun of destruction to attack nearby enemies with 6084 Power added to P. Atk. Requires a two-handed sword/ blunt weapon. Over-hit and Critical are possible. -->
<set name="icon" val="icon.skill0777" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="164" />
<set name="castRange" val="40" />
<set name="hitTime" val="1200" />
<set name="reuseDelay" val="75000" />
</skill>
<skill id="8572" levels="1" name="Armor Crush">
<!-- AUTO GENERATED SKILL -->
<!-- Attacks the enemy with 3295 Power added to P. Atk. Stun the enemy for 9 seconds, and decrease their P. Def. by 30% and M. Def. by 30%. Requires a sword, blunt weapon, two-handed sword or two-handed blunt weapon. Over-hit and critical hit are possible. Ignores Shield Defense. -->
<set name="icon" val="icon.skill0362" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="hpConsume" val="338" />
<set name="mpConsume" val="35" />
<set name="castRange" val="40" />
<set name="hitTime" val="1900" />
<set name="coolTime" val="100" />
<set name="reuseDelay" val="4000" />
<set name="isDebuff" val="true" />
</skill>
<skill id="8573" levels="1" name="Soul Rage">
<!-- AUTO GENERATED SKILL -->
<!-- Gathers souls and attacks the enemy by hurling projectiles. Possible up to Lv. 40. Critical hit and over-hit are possible. -->
<set name="icon" val="icon.skill0939" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="hpConsume" val="25" />
<set name="mpConsume" val="5" />
<set name="castRange" val="600" />
<set name="hitTime" val="1500" />
</skill>
<skill id="8574" levels="1" name="Enuma Elish">
<!-- AUTO GENERATED SKILL -->
<!-- Attacks enemies in front using the mighty Sword of Creation with 6468 Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible. -->
<set name="icon" val="icon.skill0526" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="80" />
<set name="castRange" val="40" />
<set name="hitTime" val="1080" />
<set name="coolTime" val="720" />
<set name="reuseDelay" val="75000" />
</skill>
<skill id="8575" levels="1" name="Soul Vortex">
<!-- AUTO GENERATED SKILL -->
<!-- Stirs up a vortex connecting to the dimension of souls and inflicts non-attribute damage on the enemy with 112 Power added to M. Atk. For 30 seconds, decreases Speed by 20%, Atk. Spd. by 30%, and Casting Spd. by 30%. Consumes 12 MP every second. Over-hit is possible. -->
<set name="icon" val="icon.skill1512" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="105" />
<set name="castRange" val="900" />
<set name="hitTime" val="3000" />
<set name="reuseDelay" val="15000" />
<set name="isMagic" val="1" />
<set name="isDebuff" val="true" />
</skill>
<skill id="8576" levels="1" name="Soul Vortex Extinction">
<!-- AUTO GENERATED SKILL -->
<!-- Detonates an Soul Vortex to inflict non-attribute damage on the enemy with 195 Power added to M. Atk. Increases Power upon the consumption of up to 5 souls. -->
<set name="icon" val="icon.skill1513" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="108" />
<set name="castRange" val="900" />
<set name="hitTime" val="2000" />
<set name="reuseDelay" val="15000" />
<set name="isMagic" val="1" />
</skill>
<skill id="8577" levels="1" name="Wild Shot">
<!-- AUTO GENERATED SKILL -->
<!-- Fires bolt at random to attack enemies in front with 6084 Power added to P. Atk. Requires a crossbow. Over-hit and Critical are possible. Increases Power upon the consumption of up to 5 souls. -->
<set name="icon" val="icon.skill0790" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="123" />
<set name="castRange" val="900" />
<set name="hitTime" val="3500" />
<set name="coolTime" val="1000" />
<set name="reuseDelay" val="75000" />
</skill>
<skill id="8578" levels="1" name="Multiple Shot">
<!-- AUTO GENERATED SKILL -->
<!-- Attacks multiple enemies with 16667 Power added to P. Atk. Over-hit and Critical hit are possible. Requires a bow/crossbow. -->
<set name="icon" val="icon.skill0987" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="83" />
<set name="castRange" val="900" />
<set name="hitTime" val="3000" />
<set name="coolTime" val="1000" />
<set name="reuseDelay" val="12000" />
</skill>
<skill id="8579" levels="1" name="Fire Vortex">
<!-- AUTO GENERATED SKILL -->
<!-- Summons a dimensional vortex that inflicts Fire damage on the enemy, supplementing user's M. Atk. with 140 Power. For 30 seconds, decreases Speed by 10%, Atk. Spd. by 30%, Casting Spd. by 10%, and Fire Resistance by 20. Consumes 12 MP every second. Over-hit is possible. -->
<set name="icon" val="icon.skill1339" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="105" />
<set name="castRange" val="900" />
<set name="hitTime" val="6000" />
<set name="reuseDelay" val="15000" />
<set name="isMagic" val="1" />
<set name="isDebuff" val="true" />
</skill>
<skill id="8580" levels="1" name="Fire Vortex Buster">
<!-- AUTO GENERATED SKILL -->
<!-- Detonates a Fire Vortex that inflicts Fire damage on the enemy with 195 Power added to user's M. Atk. -->
<set name="icon" val="icon.skill1451" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="108" />
<set name="castRange" val="900" />
<set name="hitTime" val="2000" />
<set name="reuseDelay" val="15000" />
<set name="isMagic" val="1" />
</skill>
<skill id="8581" levels="1" name="Meteor">
<!-- AUTO GENERATED SKILL -->
<!-- Crashes down meteors to inflict continuous fire damage near the enemy with 117 Power added to M. Atk. -->
<set name="icon" val="icon.skill1467" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="72" />
<set name="castRange" val="600" />
<set name="hitTime" val="11000" />
<set name="reuseDelay" val="900000" />
<set name="isMagic" val="1" />
</skill>
<skill id="8582" levels="1" name="Dark Vortex">
<!-- AUTO GENERATED SKILL -->
<!-- Stirs up a vortex connecting to the dimension of darkness and inflicts dark damage on the enemy with 139 Power added to M. Atk. Absorbs 25% as HP. For 30 seconds, decreases Accuracy by 6 and Dark Resistance by 30. Consumes 12 MP every second. -->
<set name="icon" val="icon.skill1343" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="105" />
<set name="castRange" val="900" />
<set name="hitTime" val="6000" />
<set name="reuseDelay" val="15000" />
<set name="isMagic" val="1" />
<set name="isDebuff" val="true" />
</skill>
<skill id="8583" levels="1" name="Day of Doom">
<!-- AUTO GENERATED SKILL -->
<!-- Creates a seal that casts a powerful curse that decreases all the abilities of nearby enemies. The seal's effect disappears upon leaving the area. Consumes 1 Magic Symbol. -->
<set name="icon" val="icon.skill1422" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="74" />
<set name="castRange" val="900" />
<set name="hitTime" val="5000" />
<set name="reuseDelay" val="1800000" />
<set name="isMagic" val="1" />
</skill>
<skill id="8584" levels="1" name="Ice Vortex">
<!-- AUTO GENERATED SKILL -->
<!-- Stirs up a vortex connecting to the dimension of Water and inflicts Water damage on the enemy with 140 Power added to M. Atk. For 30 seconds, decreases Speed by 30%, Atk. Spd. by 10%, Casting Spd. by 10%, and resistance against Water by 20. Consumes 12 MP every second. Over-hit is possible. -->
<set name="icon" val="icon.skill1340" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="105" />
<set name="castRange" val="900" />
<set name="hitTime" val="6000" />
<set name="reuseDelay" val="15000" />
<set name="isMagic" val="1" />
<set name="isDebuff" val="true" />
</skill>
<skill id="8585" levels="1" name="Ice Vortex Crusher">
<!-- AUTO GENERATED SKILL -->
<!-- Detonates an Ice Vortex that inflicts Water damage on the enemy with 195 Power added to user's M. Atk. -->
<set name="icon" val="icon.skill1453" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="108" />
<set name="castRange" val="900" />
<set name="hitTime" val="2000" />
<set name="reuseDelay" val="15000" />
<set name="isMagic" val="1" />
</skill>
<skill id="8586" levels="1" name="Star Fall">
<!-- AUTO GENERATED SKILL -->
<!-- Crashes down meteors to inflict continuous non-type damage near the enemy with 117 Power added to M. Atk. -->
<set name="icon" val="icon.skill1468" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="72" />
<set name="castRange" val="600" />
<set name="hitTime" val="11000" />
<set name="reuseDelay" val="900000" />
<set name="isMagic" val="1" />
</skill>
<skill id="8587" levels="1" name="Wind Vortex">
<!-- AUTO GENERATED SKILL -->
<!-- Stirs up a vortex connecting to the dimension of Wind and inflicts Wind damage on the enemy with 140 Power added to M. Atk. For 30 seconds, decreases Speed by 10%, Atk. Spd. by 10%, Casting Spd. by 30%, and resistance against Wind by 20. Consumes 12 MP every second. Over-hit is possible. -->
<set name="icon" val="icon.skill1341" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="105" />
<set name="castRange" val="900" />
<set name="hitTime" val="6000" />
<set name="reuseDelay" val="15000" />
<set name="isMagic" val="1" />
<set name="isDebuff" val="true" />
</skill>
<skill id="8588" levels="1" name="Wind Vortex Slug">
<!-- AUTO GENERATED SKILL -->
<!-- Creates a powerful Wind Vortex that inflicts Wind damage on the enemy with 195 Power added to user's M. Atk. -->
<set name="icon" val="icon.skill1456" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="108" />
<set name="castRange" val="900" />
<set name="hitTime" val="2000" />
<set name="reuseDelay" val="15000" />
<set name="isMagic" val="1" />
</skill>
<skill id="8589" levels="1" name="Summon Feline King">
<!-- AUTO GENERATED SKILL -->
<!-- Summon the servitor Feline King. Requires 4 Spirit Ore and consumes 11 Spirit Ore at regular intervals up to 14 times. -->
<set name="icon" val="icon.skill1406" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="60" />
<set name="hitTime" val="15000" />
<set name="reuseDelay" val="5000" />
<set name="isMagic" val="1" />
</skill>
<skill id="8590" levels="1" name="Final Servitor">
<!-- AUTO GENERATED SKILL -->
<!-- For 5 minutes, causes the servitor to be possessed with the spirit of an ancient hero, instantly recovering 20% of HP. Increases Max HP by 20%, Accuracy by 4, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, Critical Rate by 20%, Critical Damage by 20%, M. Def. by 20%, M. Atk. by 20%, Casting Spd. by 20%, and Debuff Resistance by 20. Decreases Speed by 20%. Consumes 20 Spirit Ore. -->
<set name="icon" val="icon.skill1349" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="72" />
<set name="castRange" val="400" />
<set name="hitTime" val="4000" />
<set name="reuseDelay" val="60000" />
<set name="isMagic" val="1" />
</skill>
<skill id="8591" levels="1" name="Summon Magnus the Unicorn">
<!-- AUTO GENERATED SKILL -->
<!-- Summons Magnus the Unicorn. Requires 4 Spirit Ore and additionally consumes 11 Spirit Ore up to 14 times. -->
<set name="icon" val="icon.skill1407" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="60" />
<set name="hitTime" val="15000" />
<set name="reuseDelay" val="5000" />
<set name="isMagic" val="1" />
</skill>
<skill id="8592" levels="1" name="Summon Spectral Lord">
<!-- AUTO GENERATED SKILL -->
<!-- Summon the servitor Spectral Lord. Requires 4 Spirit Ore and consumes 11 Spirit Ore at regular intervals up to 14 times. -->
<set name="icon" val="icon.skill1408" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="60" />
<set name="hitTime" val="15000" />
<set name="reuseDelay" val="5000" />
<set name="isMagic" val="1" />
</skill>
<skill id="8593" levels="1" name="Servitor Barrier">
<!-- AUTO GENERATED SKILL -->
<!-- Momentarily makes the servitor invincible. Consumes 5 Spirit Ore. -->
<set name="icon" val="icon.skill1496" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="73" />
<set name="castRange" val="400" />
<set name="hitTime" val="2500" />
<set name="reuseDelay" val="300000" />
<set name="isMagic" val="1" />
</skill>
<skill id="8594" levels="1" name="Cleanse">
<!-- AUTO GENERATED SKILL -->
<!-- Cancels the target's debuffs. Consumes 1 Einhasad's Holy Water. -->
<set name="icon" val="icon.skill1409" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="59" />
<set name="castRange" val="600" />
<set name="hitTime" val="4000" />
<set name="reuseDelay" val="8000" />
<set name="isMagic" val="1" />
</skill>
<skill id="8595" levels="1" name="Prophecy of Water">
<!-- AUTO GENERATED SKILL -->
<!-- For 5 minutes, a powerful spirit acts to increase the damage caused by the targeted party member's magic damage by 2, MP Recovery Bonus by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases Speed by 20% and MP Consumption for skill use by 5%. Consumes 10 Spirit Ore. -->
<set name="icon" val="icon.skill1355" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="72" />
<set name="castRange" val="400" />
<set name="hitTime" val="4000" />
<set name="reuseDelay" val="4000" />
<set name="isMagic" val="1" />
</skill>
<skill id="8596" levels="1" name="Prophecy of Wind">
<!-- AUTO GENERATED SKILL -->
<!-- For 5 minutes, a powerful spirit acts to increase a party member's Max HP by 20%, rate of critical attack by 20%, magic damage's Critical Rate by 20%, P. Atk. by 10%, P. Def. by 20%, Atk. Spd. by 20%, M. Atk. by 20%, M. Def. by 20%, Casting Spd. by 20%, and Debuff Resistance by 10%. Decreases Speed by 20%. Restores HP by using 5% of the damage inflicted upon the enemy with a certain probability. Consumes 10 Spirit Ore. -->
<set name="icon" val="icon.skill1357" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="72" />
<set name="castRange" val="400" />
<set name="hitTime" val="4000" />
<set name="reuseDelay" val="4000" />
<set name="isMagic" val="1" />
</skill>
<skill id="8597" levels="1" name="Dance of Siren">
<!-- AUTO GENERATED SKILL -->
<!-- Increases the Critical Rate of all party members' damage attack magic by 100% for 2 minutes. Additionally increases MP Consumption when dancing while song/dance is in effect. Requires a dualsword. -->
<set name="icon" val="icon.skill0365" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="60" />
<set name="hitTime" val="2500" />
<set name="reuseDelay" val="3000" />
<set name="isMagic" val="3" />
</skill>
<skill id="8598" levels="1" name="Song of Silence">
<!-- AUTO GENERATED SKILL -->
<!-- Weaves a mystical song that blocks all the enemy's physical and magical skills for 2 minutes. -->
<set name="icon" val="icon.skill0437" />
<set name="operateType" val="ACTIVE_CONTINUOUS" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="54" />
<set name="hitTime" val="2500" />
<set name="reuseDelay" val="150000" />
<set name="isDebuff" val="true" />
</skill>
<skill id="8599" levels="1" name="Chain Heal">
<!-- AUTO GENERATED SKILL -->
<!-- Recovers the target and the 10 most injured allies around the target by 30% of their Max HP. The recovery amount decreases starting from the most injured person. Requires 4 Spirit Ore. -->
<set name="icon" val="icon.skill1553" />
<set name="operateType" val="ACTIVE_INSTANT" />
<set name="targetType" val="SELF" />
<set name="mpConsume" val="194" />
<set name="castRange" val="900" />
<set name="hitTime" val="3000" />
<set name="reuseDelay" val="5000" />
<set name="isMagic" val="1" />
</skill>
</list>