2619 lines
107 KiB
XML
2619 lines
107 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/skills.xsd">
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<skill id="1500" levels="1" name="Improve Magic">
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<!-- Confirmed CT2.5 -->
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<set name="abnormalLvl" val="1" />
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<set name="abnormalTime" val="2400" />
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<set name="abnormalType" val="IMPROVE_MA_MD_UP" />
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<set name="castRange" val="400" />
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<set name="effectPoint" val="679" />
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<set name="effectRange" val="900" />
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<set name="hitTime" val="1500" />
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<set name="icon" val="icon.skill1500" />
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<set name="isMagic" val="1" /> <!-- Magic Skill -->
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<set name="magicLvl" val="74" />
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<set name="mpConsume" val="22" />
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<set name="mpInitialConsume" val="6" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="reuseDelay" val="2000" />
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="ONE" />
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<for>
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<effect name="Buff">
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<mul stat="mAtk" val="1.75" />
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<mul stat="mDef" val="1.3" />
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</effect>
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<effect name="DispelBySlot">
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<param dispel="MA_UP,9;MD_UP,9" />
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</effect>
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<effect name="BlockBuffSlot">
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<param slot="MA_UP;MD_UP" />
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</effect>
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</for>
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</skill>
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<skill id="1501" levels="1" name="Improve Condition">
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<!-- Confirmed CT2.5 -->
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<set name="abnormalLvl" val="1" />
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<set name="abnormalTime" val="2400" />
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<set name="abnormalType" val="IMPROVE_HP_MP_UP" />
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<set name="castRange" val="400" />
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<set name="effectPoint" val="679" />
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<set name="effectRange" val="900" />
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<set name="hitTime" val="1500" />
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<set name="icon" val="icon.skill1501" />
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<set name="isMagic" val="1" /> <!-- Magic Skill -->
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<set name="magicLvl" val="72" />
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<set name="mpConsume" val="22" />
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<set name="mpInitialConsume" val="6" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="reuseDelay" val="2000" />
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="ONE" />
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<for>
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<effect name="Buff">
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<mul stat="maxHp" val="1.35" />
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<mul stat="maxMp" val="1.35" />
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</effect>
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<effect name="DispelBySlot">
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<param dispel="MAX_HP_UP,9;MAX_MP_UP,9" />
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</effect>
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<effect name="BlockBuffSlot">
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<param slot="MAX_HP_UP;MAX_MP_UP" />
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</effect>
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</for>
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</skill>
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<skill id="1502" levels="1" name="Improve Critical Attack">
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<!-- Confirmed CT2.5 -->
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<set name="abnormalLvl" val="1" />
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<set name="abnormalTime" val="2400" />
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<set name="abnormalType" val="IMPROVE_CRT_RATE_DMG_UP" />
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<set name="castRange" val="400" />
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<set name="effectPoint" val="679" />
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<set name="effectRange" val="900" />
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<set name="hitTime" val="1500" />
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<set name="icon" val="icon.skill1502" />
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<set name="isMagic" val="1" /> <!-- Magic Skill -->
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<set name="magicLvl" val="74" />
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<set name="mpConsume" val="22" />
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<set name="mpInitialConsume" val="6" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="reuseDelay" val="2000" />
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="ONE" />
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<for>
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<effect name="Buff">
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<mul stat="critRate" val="1.3" />
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<mul stat="critDmg" val="1.35" />
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</effect>
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<effect name="DispelBySlot">
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<param dispel="CRITICAL_PROB_UP,9;CRITICAL_DMG_UP,9" />
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</effect>
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<effect name="BlockBuffSlot">
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<param slot="CRITICAL_PROB_UP;CRITICAL_DMG_UP" />
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</effect>
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</for>
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</skill>
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<skill id="1503" levels="1" name="Improve Shield Defense">
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<!-- Confirmed CT2.5 -->
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<set name="abnormalLvl" val="1" />
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<set name="abnormalTime" val="2400" />
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<set name="abnormalType" val="IMPROVE_SHIELD_RATE_DEFENCE_UP" />
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<set name="castRange" val="400" />
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<set name="effectPoint" val="679" />
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<set name="effectRange" val="900" />
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<set name="hitTime" val="1500" />
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<set name="icon" val="icon.skill1503" />
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<set name="isMagic" val="1" /> <!-- Magic Skill -->
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<set name="magicLvl" val="70" />
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<set name="mpConsume" val="21" />
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<set name="mpInitialConsume" val="6" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="reuseDelay" val="2000" />
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="ONE" />
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<for>
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<effect name="Buff">
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<mul stat="rShld" val="1.3" />
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<mul stat="sDef" val="1.5" />
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</effect>
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<effect name="DispelBySlot">
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<param dispel="SHIELD_PROB_UP,9;SHIELD_DEFENCE_UP,9" />
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</effect>
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<effect name="BlockBuffSlot">
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<param slot="SHIELD_PROB_UP;SHIELD_DEFENCE_UP" />
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</effect>
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</for>
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</skill>
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<skill id="1504" levels="1" name="Improve Movement">
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<!-- Confirmed CT2.5 -->
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<set name="abnormalLvl" val="1" />
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<set name="abnormalTime" val="2400" />
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<set name="abnormalType" val="IMPROVE_SPEED_AVOID_UP" />
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<set name="castRange" val="400" />
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<set name="effectPoint" val="679" />
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<set name="effectRange" val="900" />
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<set name="hitTime" val="1500" />
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<set name="icon" val="icon.skill1504" />
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<set name="isMagic" val="1" /> <!-- Magic Skill -->
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<set name="magicLvl" val="72" />
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<set name="mpConsume" val="22" />
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<set name="mpInitialConsume" val="6" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="reuseDelay" val="2000" />
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="ONE" />
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<for>
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<effect name="Buff">
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<add stat="runSpd" val="33" />
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<add stat="rEvas" val="4" />
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</effect>
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<effect name="DispelBySlot">
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<param dispel="SPEED_UP,9;AVOID_UP,9" />
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</effect>
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<effect name="BlockBuffSlot">
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<param slot="SPEED_UP;AVOID_UP" />
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</effect>
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</for>
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</skill>
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<skill id="1505" levels="1" name="Sublime Self-Sacrifice">
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<!-- Confirmed CT2.5 and Updated to H5 -->
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<set name="abnormalLvl" val="2" />
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<set name="abnormalTime" val="15" />
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<set name="abnormalType" val="INVINCIBILITY" />
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<set name="abnormalVisualEffect" val="INVINCIBILITY" />
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<set name="affectRange" val="1000" />
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<set name="effectPoint" val="668" />
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<set name="hitTime" val="4000" />
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<set name="hpConsume" val="4000" />
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<set name="icon" val="icon.skill1505" />
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<set name="isMagic" val="1" /> <!-- Magic Skill -->
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<set name="magicLvl" val="83" />
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<set name="mpConsume" val="174" />
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<set name="mpInitialConsume" val="44" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="reuseDelay" val="3600000" />
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="AURA_FRIENDLY" />
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<for>
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<effect name="BlockDamage">
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<param block="HP"/>
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</effect>
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<effect name="BlockDamage">
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<param block="MP"/>
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</effect>
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<effect name="BlockDebuff" />
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<effect name="CpHeal">
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<param power="9000" />
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</effect>
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<effect name="HealPercent">
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<param power="100" />
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</effect>
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<effect name="ManaHealPercent">
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<param power="100" />
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</effect>
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</for>
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</skill>
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<skill id="1506" levels="1" name="Blessing of Eva">
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<!-- Confirmed CT2.5 and Updated to H5 -->
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<set name="castRange" val="400" />
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<set name="effectPoint" val="668" />
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<set name="effectRange" val="900" />
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<set name="hitTime" val="3000" />
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<set name="icon" val="icon.skill1506" />
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<set name="isMagic" val="1" /> <!-- Magic Skill -->
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<set name="magicLvl" val="83" />
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<set name="mpConsume" val="58" />
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<set name="mpInitialConsume" val="15" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="reuseDelay" val="1200000" />
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="ONE" />
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<cond msgId="113" addName="1">
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<not>
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<target npcType="L2Attackable" />
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</not>
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</cond>
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<for>
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<effect name="CpHeal">
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<param power="9000" />
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</effect>
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<effect name="HealPercent">
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<param power="100" />
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</effect>
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<effect name="ManaHealPercent">
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<param power="100" />
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</effect>
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<effect name="DispelByCategory">
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<param slot="debuff" rate="40" max="10" />
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</effect>
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</for>
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</skill>
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<skill id="1507" levels="1" name="Lord of Vampires">
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<set name="abnormalLvl" val="5" />
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<set name="abnormalTime" val="30" />
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<set name="abnormalType" val="VAMPIRIC_ATTACK_SPECIAL" />
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<set name="castRange" val="400" />
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<set name="effectPoint" val="679" />
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<set name="effectRange" val="900" />
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<set name="hitTime" val="4000" />
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<set name="icon" val="icon.skill1507" />
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<set name="isMagic" val="1" /> <!-- Magic Skill -->
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<set name="magicLvl" val="83" />
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<set name="mpConsume" val="29" />
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<set name="mpInitialConsume" val="8" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="reuseDelay" val="150000" />
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="ONE" />
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<for>
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<effect name="Buff">
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<add stat="absorbDam" val="80" />
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</effect>
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</for>
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</skill>
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<skill id="1508" levels="1" name="Thorn Root">
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<!-- Confirmed CT2.5 and Updated to H5 -->
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<set name="abnormalLvl" val="1" />
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<set name="abnormalTime" val="10" />
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<set name="abnormalType" val="ROOT_MAGICALLY" />
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<set name="abnormalVisualEffect" val="ROOT" />
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<set name="activateRate" val="50" />
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<set name="affectLimit" val="10-10" />
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<set name="affectRange" val="200" />
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<set name="basicProperty" val="MEN" />
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<set name="effectPoint" val="-679" />
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<set name="hitTime" val="1500" />
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<set name="icon" val="icon.skill1508" />
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<set name="isDebuff" val="true" />
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<set name="isMagic" val="1" /> <!-- Magic Skill -->
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<set name="lvlBonusRate" val="2" />
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<set name="magicLvl" val="81" />
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<set name="mpConsume" val="87" />
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<set name="mpInitialConsume" val="22" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="reuseDelay" val="30000" />
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="AURA" />
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<set name="trait" val="HOLD" />
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<for>
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<effect name="Root" />
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<effect name="DefenceTrait">
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<param HOLD="100" />
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</effect>
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<effect name="DamOverTime" ticks="1">
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<param power="90" />
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</effect>
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<effect name="ManaDamOverTime" ticks="1">
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<param power="30" />
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</effect>
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</for>
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</skill>
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<skill id="1509" levels="9" name="Seal of Limit" enchantGroup1="10" enchantGroup2="10" enchantGroup3="10">
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<table name="#magicLvl"> 81 82 85 90 95 99 101 103 105 </table>
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<table name="#mpConsume"> 90 130 252 278 306 332 358 384 410 </table>
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<table name="#maxRec"> 0.8 0.7 0.6 0.5 0.4 0.4 0.4 0.4 0.3 </table> <!-- Guess -->
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<table name="#enchant1activateRate"> 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 </table>
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<table name="#enchant2hex"> 0.99 0.986 0.982 0.978 0.974 0.97 0.966 0.962 0.958 0.954 0.95 0.946 0.942 0.938 0.934 0.93 0.926 0.922 0.918 0.914 </table>
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<table name="#enchant3mind"> 0.99 0.986 0.982 0.978 0.974 0.97 0.966 0.962 0.958 0.954 0.95 0.946 0.942 0.938 0.934 0.93 0.926 0.922 0.918 0.914 </table>
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<set name="abnormalLvl" val="3" />
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<set name="abnormalTime" val="300" />
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<set name="abnormalType" val="LIMIT" />
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<set name="activateRate" val="60" />
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<set name="affectLimit" val="10-10" />
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<set name="affectRange" val="200" />
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<set name="basicProperty" val="MEN" />
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<set name="effectPoint" val="-679" />
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<set name="hitTime" val="1500" />
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<set name="icon" val="icon.skill1509" />
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<set name="isDebuff" val="true" />
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<set name="isMagic" val="1" /> <!-- Magic Skill -->
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<set name="lvlBonusRate" val="1" />
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<set name="magicLvl" val="#magicLvl" />
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<set name="mpConsume" val="#mpConsume" />
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<set name="mpInitialConsume" val="11" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="reuseDelay" val="2000" />
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="AURA" />
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<for>
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<effect name="Debuff">
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<mul stat="maxRecoverableHp" val="#maxRec" /><!-- TODO : Need check again maxRec -->
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<mul stat="maxRecoverableMp" val="#maxRec" /><!-- TODO : Need check again -->
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<mul stat="maxRecoverableCp" val="#maxRec" /><!-- TODO : Need check again -->
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</effect>
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</for>
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<enchant2for>
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<effect name="Debuff">
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<mul stat="pDef" val="#enchant2hex" />
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</effect>
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</enchant2for>
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<enchant3for>
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<effect name="Debuff">
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<mul stat="mDef" val="#enchant3mind" />
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</effect>
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</enchant3for>
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</skill>
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<skill id="1510" levels="1" name="Soul Cleanse">
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<!-- Confirmed CT2.5 -->
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<set name="castRange" val="600" />
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<set name="effectPoint" val="611" />
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|
<set name="effectRange" val="1100" />
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<set name="hitTime" val="2000" />
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<set name="icon" val="icon.skill1510" />
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<set name="isMagic" val="1" /> <!-- Magic Skill -->
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|
<set name="magicLvl" val="66" />
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<set name="mpConsume" val="25" />
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<set name="mpInitialConsume" val="7" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="reuseDelay" val="15000" />
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="ONE" />
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<cond msgId="113" addName="1">
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<target race="KAMAEL" />
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</cond>
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<for>
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<effect name="DispelByCategory">
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<param slot="debuff" rate="100" max="3" />
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</effect>
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</for>
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</skill>
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<skill id="1511" levels="8" name="Curse of Life Flow" enchantGroup1="1" enchantGroup2="1">
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<!-- Confirmed CT2.5 -->
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<table name="#abnormalLvls"> 1 2 3 4 5 6 7 8 </table>
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<table name="#effectPoints"> -566 -582 -597 -611 -624 -635 -646 -655 </table>
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<table name="#magicLvl"> 60 62 64 66 68 70 72 74 </table>
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<table name="#mpConsume"> 27 28 29 30 31 31 32 33 </table>
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<table name="#mpInitialConsume"> 7 7 8 8 8 8 8 9 </table>
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<table name="#triggeredLevel"> 1 2 3 4 5 6 7 8 </table>
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<table name="#ench1AbnormalTimes"> 39 48 57 66 75 84 93 102 111 120 129 138 147 156 165 174 183 192 201 210 219 228 237 246 255 264 273 282 291 300 </table>
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<table name="#ench2ActivateRates"> 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 </table>
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<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
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<set name="abnormalLvl" val="#abnormalLvls" />
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<set name="abnormalTime" val="30" />
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<set name="abnormalType" val="CURSE_LIFE_FLOW" />
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<set name="abnormalVisualEffect" val="DOT_POISON" />
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<set name="activateRate" val="70" />
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<set name="basicProperty" val="CON" />
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<set name="castRange" val="600" />
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|
<set name="effectPoint" val="#effectPoints" />
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<set name="effectRange" val="1100" />
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<set name="hitTime" val="3000" />
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<set name="icon" val="icon.skill1511" />
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|
<set name="isDebuff" val="true" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="lvlBonusRate" val="1" />
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|
<set name="magicLvl" val="#magicLvl" />
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<set name="mpConsume" val="#mpConsume" />
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|
<set name="mpInitialConsume" val="#mpInitialConsume" />
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|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="15000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="ONE" />
|
|
<set name="trait" val="BLEED" />
|
|
<enchant1 name="abnormalTime" val="#ench1AbnormalTimes" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="activateRate" val="#ench2ActivateRates" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<for>
|
|
<effect name="TriggerSkillByDamage">
|
|
<param attackerType="L2Character" minAttackerLevel="1" maxAttackerLevel="99" />
|
|
<param minDamage="100" />
|
|
<param chance="30" />
|
|
<param skillId="5591" skillLevel="#triggeredLevel" /> <!-- Light Flow -->
|
|
<param targetType="ONE" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1512" levels="1" name="Soul Vortex" enchantGroup1="6" enchantGroup2="6" enchantGroup3="6" enchantGroup4="6">
|
|
<!-- Confirmed CT2.5 and Updated to H5 -->
|
|
<table name="#ench1Power"> 113 114 115 116 117 118 119 119 120 121 122 123 124 125 126 </table>
|
|
<table name="#ench2MpConsume"> 64 62 60 58 56 53 51 49 47 45 42 40 38 36 33 </table>
|
|
<table name="#ench2MpInitialConsume"> 16 15 15 14 14 13 12 12 11 11 10 10 9 9 8 </table>
|
|
<table name="#ench3ActivateRates"> 80 81 82 82 83 84 84 85 86 86 87 88 88 89 90 </table>
|
|
<table name="#ench4Duel"> 114 116 118 119 121 123 124 126 128 130 131 133 135 136 138 </table>
|
|
<table name="#enchMagicLvl"> 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="30" />
|
|
<set name="abnormalType" val="MULTI_DEBUFF_SOUL" />
|
|
<set name="activateRate" val="80" />
|
|
<set name="basicProperty" val="MEN" />
|
|
<set name="castRange" val="900" />
|
|
<set name="effectPoint" val="-999" />
|
|
<set name="effectRange" val="1400" />
|
|
<set name="hitTime" val="3000" />
|
|
<set name="icon" val="icon.skill1512" />
|
|
<set name="isDebuff" val="true" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="lvlBonusRate" val="2" />
|
|
<set name="magicLvl" val="78" />
|
|
<set name="mpConsume" val="68" />
|
|
<set name="mpInitialConsume" val="17" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="overHit" val="true" />
|
|
<set name="power" val="112" />
|
|
<set name="reuseDelay" val="15000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="soulMaxConsumeCount" val="5" />
|
|
<set name="targetType" val="ONE" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant1 name="power" val="#ench1Power" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="mpConsume" val="#ench2MpConsume" />
|
|
<enchant2 name="mpInitialConsume" val="#ench2MpInitialConsume" />
|
|
<enchant3 name="activateRate" val="#ench3ActivateRates" />
|
|
<enchant3 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant4 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant4 name="pvpPower" val="#ench4Duel" />
|
|
<for>
|
|
<effect name="MagicalSoulAttack" />
|
|
<effect name="ManaDamOverTime" ticks="5">
|
|
<param power="12" />
|
|
<mul stat="runSpd" val="0.8" />
|
|
<mul stat="pAtkSpd" val="0.7" />
|
|
<mul stat="mAtkSpd" val="0.7" />
|
|
</effect>
|
|
</for>
|
|
<enchant3for>
|
|
<effect name="MagicalSoulAttack" />
|
|
<effect name="ManaDamOverTime" ticks="5">
|
|
<param power="12" />
|
|
<mul stat="runSpd" val="0.8" />
|
|
<mul stat="pAtkSpd" val="0.7" />
|
|
<mul stat="mAtkSpd" val="0.7" />
|
|
</effect>
|
|
</enchant3for>
|
|
</skill>
|
|
<skill id="1513" levels="1" name="Soul Vortex Extinction" enchantGroup1="6" enchantGroup2="6" enchantGroup3="6">
|
|
<!-- Confirmed CT2.5 and Updated to H5 -->
|
|
<table name="#ench1Power"> 197 198 198 199 199 200 200 201 202 202 203 203 204 204 205 </table>
|
|
<table name="#ench2MpConsume"> 66 63 61 59 57 54 52 50 48 45 43 41 39 36 34 </table>
|
|
<table name="#ench2MpInitialConsume"> 16 15 15 14 14 13 13 12 12 11 10 10 9 9 8 </table>
|
|
<table name="#ench3Duel"> 198 199 201 202 204 205 206 208 209 211 212 213 215 216 218 </table>
|
|
<table name="#enchMagicLvl"> 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="castRange" val="900" />
|
|
<set name="effectPoint" val="-1009" />
|
|
<set name="effectRange" val="1400" />
|
|
<set name="hitTime" val="2000" />
|
|
<set name="icon" val="icon.skill1513" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="magicLvl" val="79" />
|
|
<set name="mpConsume" val="68" />
|
|
<set name="mpInitialConsume" val="17" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="power" val="195" />
|
|
<set name="reuseDelay" val="15000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="soulMaxConsumeCount" val="5" />
|
|
<set name="targetType" val="ONE" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant1 name="power" val="#ench1Power" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="mpConsume" val="#ench2MpConsume" />
|
|
<enchant2 name="mpInitialConsume" val="#ench2MpInitialConsume" />
|
|
<enchant3 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant3 name="pvpPower" val="#ench3Duel" />
|
|
<cond msgId="109">
|
|
<target active_effect_id="1512" />
|
|
</cond>
|
|
<for>
|
|
<effect name="MagicalSoulAttack" />
|
|
<effect name="DispelBySlot">
|
|
<param dispel="MULTI_DEBUFF_SOUL,9" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1514" levels="7" name="Soul Barrier" enchantGroup1="1" enchantGroup2="1">
|
|
<!-- Confirmed CT2.5 and Updated to H5 -->
|
|
<table name="#magicLvl"> 58 63 74 85 90 95 99 </table>
|
|
<table name="#mDef"> 2 2 2.1 2.2 2.3 2.4 2.5 </table>
|
|
<table name="#mpConsume"> 17 20 22 24 26 27 28 </table>
|
|
<table name="#mpInitialConsume"> 5 5 6 6 6 7 7 </table>
|
|
<table name="#res"> 10 15 20 30 35 40 45 </table>
|
|
<table name="#ench1AbnormalTimes"> 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 </table>
|
|
<table name="#ench2pDef"> 10 20 30 40 50 60 70 80 90 100 110 120 130 140 150 160 170 180 190 200 210 220 230 240 250 260 270 280 290 300 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="10" />
|
|
<set name="abnormalType" val="PD_UP_BOW" />
|
|
<set name="effectPoint" val="138" />
|
|
<set name="hitTime" val="1000" />
|
|
<set name="icon" val="icon.skill1514" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="magicLvl" val="58" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="300000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="SELF" />
|
|
<enchant1 name="abnormalTime" val="#ench1AbnormalTimes" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="mDef" val="#mDef" />
|
|
</effect>
|
|
<effect name="DefenceTrait">
|
|
<param BOW="#res" />
|
|
<param CROSSBOW="#res" />
|
|
</effect>
|
|
</for>
|
|
<enchant2for>
|
|
<effect name="Buff">
|
|
<mul stat="mDef" val="2" />
|
|
<add stat="pDef" val="#ench2pDef" />
|
|
</effect>
|
|
<effect name="DefenceTrait">
|
|
<param BOW="10" />
|
|
<param CROSSBOW="6" />
|
|
</effect>
|
|
</enchant2for>
|
|
</skill>
|
|
<skill id="1515" levels="1" name="Lightning Barrier" enchantGroup1="5" enchantGroup2="5" enchantGroup3="5">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#ench1Chance"> 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 </table>
|
|
<table name="#ench2Chance"> 21 21 21 22 22 22 23 23 23 24 24 24 25 25 26 </table>
|
|
<table name="#ench2MpConsume"> 28 27 26 25 24 23 22 21 20 20 19 18 17 16 15 </table>
|
|
<table name="#ench2MpInitialConsume"> 7 6 6 6 6 5 5 5 5 5 4 4 4 4 3 </table>
|
|
<table name="#ench2Trigger"> 2 2 2 3 3 3 4 4 4 5 5 5 6 6 7 </table>
|
|
<table name="#ench3Trigger"> 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 </table>
|
|
<table name="#enchMagicLvl"> 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="1200" />
|
|
<set name="abnormalType" val="ELEMENTAL_ARMOR" />
|
|
<set name="effectPoint" val="138" />
|
|
<set name="hitTime" val="1500" />
|
|
<set name="icon" val="icon.skill1515" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="magicLvl" val="80" />
|
|
<set name="mpConsume" val="29" />
|
|
<set name="mpInitialConsume" val="8" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="2000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="SELF" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="mpConsume" val="#ench2MpConsume" />
|
|
<enchant2 name="mpInitialConsume" val="#ench2MpInitialConsume" />
|
|
<enchant3 name="magicLvl" val="#enchMagicLvl" />
|
|
<for>
|
|
<effect name="TriggerSkillByDamage">
|
|
<param attackerType="L2Character" minAttackerLevel="1" maxAttackerLevel="99" />
|
|
<param minDamage="100" />
|
|
<param chance="20" />
|
|
<param skillId="5592" skillLevel="1" /> <!-- Lightning Barrier -->
|
|
<param targetType="ONE" />
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="TriggerSkillByDamage">
|
|
<param attackerType="L2Character" minAttackerLevel="1" maxAttackerLevel="99" />
|
|
<param minDamage="100" />
|
|
<param chance="#ench1Chance" />
|
|
<param skillId="5592" skillLevel="1" /> <!-- Lightning Barrier -->
|
|
<param targetType="ONE" />
|
|
</effect>
|
|
</enchant1for>
|
|
<enchant2for>
|
|
<effect name="TriggerSkillByDamage">
|
|
<param attackerType="L2Character" minAttackerLevel="1" maxAttackerLevel="99" />
|
|
<param minDamage="100" />
|
|
<param chance="#ench2Chance" />
|
|
<param skillId="5592" skillLevel="#ench2Trigger" /> <!-- Lightning Barrier -->
|
|
<param targetType="ONE" />
|
|
</effect>
|
|
</enchant2for>
|
|
<enchant3for>
|
|
<effect name="TriggerSkillByDamage">
|
|
<param attackerType="L2Character" minAttackerLevel="1" maxAttackerLevel="99" />
|
|
<param minDamage="100" />
|
|
<param chance="20" />
|
|
<param skillId="5592" skillLevel="#ench3Trigger" /> <!-- Lightning Barrier -->
|
|
<param targetType="ONE" />
|
|
</effect>
|
|
</enchant3for>
|
|
</skill>
|
|
<skill id="1516" levels="1" name="Soul Strike" enchantGroup1="6" enchantGroup2="6">
|
|
<!-- Confirmed CT2.5 and Updated to H5 -->
|
|
<table name="#ench1Power"> 167 168 169 170 171 173 174 175 176 177 178 180 181 182 183 </table>
|
|
<table name="#ench2Duel"> 168 170 172 174 176 178 180 182 184 186 188 190 192 194 196 </table>
|
|
<table name="#enchMagicLvl"> 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="castRange" val="750" />
|
|
<set name="effectPoint" val="-662" />
|
|
<set name="effectRange" val="1250" />
|
|
<set name="hitTime" val="2000" />
|
|
<set name="icon" val="icon.skill1516" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="magicLvl" val="76" />
|
|
<set name="mpConsume" val="27" />
|
|
<set name="mpInitialConsume" val="7" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="power" val="166" />
|
|
<set name="reuseDelay" val="15000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="soulMaxConsumeCount" val="5" />
|
|
<set name="targetType" val="ONE" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant1 name="power" val="#ench1Power" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="pvpPower" val="#ench2Duel" />
|
|
<for>
|
|
<effect name="MagicalSoulAttack" />
|
|
</for>
|
|
</skill>
|
|
<skill id="1517" levels="1" name="Chant of Combat">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="2400" />
|
|
<set name="abnormalType" val="IMPROVE_PA_PD_UP" />
|
|
<set name="affectRange" val="1000" />
|
|
<set name="effectPoint" val="635" />
|
|
<set name="hitTime" val="1500" />
|
|
<set name="icon" val="icon.skill1499" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="magicLvl" val="70" />
|
|
<set name="mpConsume" val="52" />
|
|
<set name="mpInitialConsume" val="17" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="2000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="PARTY" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="pAtk" val="1.15" />
|
|
<mul stat="pDef" val="1.15" />
|
|
</effect>
|
|
<effect name="DispelBySlot">
|
|
<param dispel="PA_UP,9;PD_UP,9" />
|
|
</effect>
|
|
<effect name="BlockBuffSlot">
|
|
<param slot="PA_UP;PD_UP" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1518" levels="1" name="Chant of Critical">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="2400" />
|
|
<set name="abnormalType" val="IMPROVE_CRT_RATE_DMG_UP" />
|
|
<set name="affectRange" val="1000" />
|
|
<set name="effectPoint" val="646" />
|
|
<set name="hitTime" val="1500" />
|
|
<set name="icon" val="icon.skill1502" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="magicLvl" val="72" />
|
|
<set name="mpConsume" val="53" />
|
|
<set name="mpInitialConsume" val="14" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="2000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="PARTY" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="critRate" val="1.3" />
|
|
<mul stat="critDmg" val="1.35" />
|
|
</effect>
|
|
<effect name="DispelBySlot">
|
|
<param dispel="CRITICAL_PROB_UP,9;CRITICAL_DMG_UP,9" />
|
|
</effect>
|
|
<effect name="BlockBuffSlot">
|
|
<param slot="CRITICAL_PROB_UP;CRITICAL_DMG_UP" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1519" levels="1" name="Chant of Blood Awakening">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="2400" />
|
|
<set name="abnormalType" val="IMPROVE_VAMPIRIC_HASTE" />
|
|
<set name="affectRange" val="1000" />
|
|
<set name="effectPoint" val="655" />
|
|
<set name="hitTime" val="1500" />
|
|
<set name="icon" val="icon.skill1519" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="magicLvl" val="74" />
|
|
<set name="mpConsume" val="55" />
|
|
<set name="mpInitialConsume" val="14" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="2000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="PARTY" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="absorbDam" val="9" /> <!-- absorb 9% HP from damage inflicted on enemies -->
|
|
<mul stat="pAtkSpd" val="1.33" />
|
|
</effect>
|
|
<effect name="DispelBySlot">
|
|
<param dispel="VAMPIRIC_ATTACK,9;ATTACK_TIME_DOWN,9" />
|
|
</effect>
|
|
<effect name="BlockBuffSlot">
|
|
<param slot="VAMPIRIC_ATTACK;ATTACK_TIME_DOWN" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1520" levels="1" name="Inquisitor">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="21600" />
|
|
<set name="abnormalType" val="TRANSFORM" />
|
|
<set name="effectPoint" val="1" />
|
|
<set name="hitTime" val="5000" />
|
|
<set name="icon" val="icon.skill1520" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="magicLvl" val="-1" />
|
|
<set name="mpConsume" val="39" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="30000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="staticReuse" val="true" />
|
|
<set name="targetType" val="SELF" />
|
|
<cond>
|
|
<player canTransform="true" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Transformation">
|
|
<param id="316" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1521" levels="1" name="Inquisitor">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="21600" />
|
|
<set name="abnormalType" val="TRANSFORM" />
|
|
<set name="effectPoint" val="1" />
|
|
<set name="hitTime" val="5000" />
|
|
<set name="icon" val="icon.skill1520" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="magicLvl" val="-1" />
|
|
<set name="mpConsume" val="39" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="30000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="staticReuse" val="true" />
|
|
<set name="targetType" val="SELF" />
|
|
<cond>
|
|
<player canTransform="true" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Transformation">
|
|
<param id="317" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1522" levels="1" name="Inquisitor">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="21600" />
|
|
<set name="abnormalType" val="TRANSFORM" />
|
|
<set name="effectPoint" val="1" />
|
|
<set name="hitTime" val="5000" />
|
|
<set name="icon" val="icon.skill1520" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="magicLvl" val="-1" />
|
|
<set name="mpConsume" val="39" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="30000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="staticReuse" val="true" />
|
|
<set name="targetType" val="SELF" />
|
|
<cond>
|
|
<player canTransform="true" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Transformation">
|
|
<param id="318" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1523" levels="42" name="Divine Punishment">
|
|
<!-- Confirmed CT2.5 -->
|
|
<!-- Inquisitor Stance Skill -->
|
|
<table name="#effectPoints"> -418 -428 -438 -448 -457 -467 -477 -486 -495 -505 -514 -523 -532 -541 -549 -558 -566 -574 -582 -590 -597 -604 -611 -617 -624 -630 -635 -641 -646 -650 -655 -659 -662 -666 -669 -673 -676 -679 -681 -684 -687 -689 </table>
|
|
<table name="#magicLvl"> 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 </table>
|
|
<table name="#mpConsume"> 28 29 30 30 31 32 33 33 34 35 36 36 37 38 39 39 40 41 42 42 43 44 44 45 46 46 47 48 48 49 49 50 50 51 51 52 52 53 53 53 54 54 </table>
|
|
<table name="#mpInitialConsume"> 7 8 8 8 8 8 9 9 9 9 9 9 10 10 10 10 10 11 11 11 11 11 11 12 12 12 12 12 12 13 13 13 13 13 13 13 13 14 14 14 14 14 </table>
|
|
<table name="#power"> 51 52 54 55 57 58 60 61 63 64 66 68 69 71 72 74 75 77 78 80 81 83 85 86 88 89 90 92 93 95 96 97 99 100 101 102 103 105 106 107 108 109 </table>
|
|
<table name="#pvpPower"> 31 32 33 33 34 35 36 37 38 39 40 41 42 43 44 44 45 46 47 48 49 50 51 52 53 54 54 55 56 57 58 59 59 60 61 62 62 63 64 64 65 65 </table>
|
|
<set name="castRange" val="750" />
|
|
<set name="effectPoint" val="#effectPoints" />
|
|
<set name="effectRange" val="1250" />
|
|
<set name="element" val="4" /> <!-- Holy -->
|
|
<set name="elementPower" val="20" />
|
|
<set name="hitTime" val="4000" />
|
|
<set name="icon" val="icon.skill1523" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="power" val="#power" />
|
|
<set name="pvpPower" val="#pvpPower" />
|
|
<set name="reuseDelay" val="1000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="ONE" />
|
|
<for>
|
|
<effect name="MagicalAttack" />
|
|
</for>
|
|
</skill>
|
|
<skill id="1524" levels="42" name="Surrender to Holy">
|
|
<!-- Confirmed CT2.5 -->
|
|
<!-- Inquisitor Stance Skill -->
|
|
<table name="#effectPoints"> -418 -428 -438 -448 -457 -467 -477 -486 -495 -505 -514 -523 -532 -541 -549 -558 -566 -574 -582 -590 -597 -604 -611 -617 -624 -630 -635 -641 -646 -650 -655 -659 -662 -666 -669 -673 -676 -679 -681 -684 -687 -689 </table>
|
|
<table name="#magicLvl"> 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 </table>
|
|
<table name="#mpConsume"> 31 31 32 33 34 35 35 36 37 38 39 39 40 41 42 43 44 44 45 46 47 48 48 49 50 51 51 52 53 53 54 55 55 56 56 57 58 58 58 59 59 60 </table>
|
|
<table name="#mpInitialConsume"> 8 8 9 9 9 9 9 10 10 10 10 10 11 11 11 11 11 12 12 12 12 12 13 13 13 13 13 14 14 14 14 14 14 14 15 15 15 15 15 15 15 15 </table>
|
|
<set name="abnormalLvl" val="3" />
|
|
<set name="abnormalTime" val="30" />
|
|
<set name="abnormalType" val="ARMOR_HOLY" />
|
|
<set name="activateRate" val="80" />
|
|
<set name="basicProperty" val="MEN" />
|
|
<set name="castRange" val="750" />
|
|
<set name="effectPoint" val="#effectPoints" />
|
|
<set name="effectRange" val="1250" />
|
|
<set name="hitTime" val="1500" />
|
|
<set name="icon" val="icon.skill1524" />
|
|
<set name="isDebuff" val="true" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="lvlBonusRate" val="2" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="2000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="ONE" />
|
|
<for>
|
|
<effect name="Debuff">
|
|
<sub stat="holyRes" val="25" />
|
|
<add stat="darkRes" val="12" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1525" levels="42" name="Divine Curse">
|
|
<!-- Confirmed CT2.5 -->
|
|
<!-- Inquisitor Stance Skill -->
|
|
<table name="#dot"> 9 9 9 9 9 9 11 11 11 11 11 11 11 11 11 11 13 13 13 13 13 13 13 13 13 13 14 14 14 14 14 14 14 14 14 14 15 15 15 15 15 15 </table>
|
|
<table name="#effectPoints"> -418 -428 -438 -448 -457 -467 -477 -486 -495 -505 -514 -523 -532 -541 -549 -558 -566 -574 -582 -590 -597 -604 -611 -617 -624 -630 -635 -641 -646 -650 -655 -659 -662 -666 -669 -673 -676 -679 -681 -684 -687 -689 </table>
|
|
<table name="#magicLvl"> 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 </table>
|
|
<table name="#mpConsume"> 31 31 32 33 34 35 35 36 37 38 39 39 40 41 42 43 44 44 45 46 47 48 48 49 50 51 51 52 53 53 54 55 55 56 56 57 58 58 58 59 59 60 </table>
|
|
<table name="#mpInitialConsume"> 8 8 9 9 9 9 9 10 10 10 10 10 11 11 11 11 11 12 12 12 12 12 13 13 13 13 13 14 14 14 14 14 14 14 15 15 15 15 15 15 15 15 </table>
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="120" />
|
|
<set name="abnormalType" val="HEAL_EFFECT_DOWN" />
|
|
<set name="activateRate" val="80" />
|
|
<set name="basicProperty" val="MEN" />
|
|
<set name="castRange" val="750" />
|
|
<set name="effectPoint" val="#effectPoints" />
|
|
<set name="effectRange" val="1250" />
|
|
<set name="element" val="4" /> <!-- Holy -->
|
|
<set name="elementPower" val="20" />
|
|
<set name="hitTime" val="4000" />
|
|
<set name="icon" val="icon.skill1525" />
|
|
<set name="isDebuff" val="true" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="lvlBonusRate" val="2" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="4000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="ONE" />
|
|
<for>
|
|
<effect name="DamOverTime" ticks="5">
|
|
<param power="#dot" />
|
|
<mul stat="healEffect" val="0.5" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1526" levels="3" name="Steal Mana">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#minDamage"> 41 51 49 </table>
|
|
<table name="#magicLvl"> 44 56 64 </table>
|
|
<table name="#triggeredId"> 5676 5677 5678 </table>
|
|
<set name="icon" val="icon.skill1526" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<for>
|
|
<effect name="TriggerSkillByAttack">
|
|
<param attackerType="L2Character" minAttackerLevel="1" maxAttackerLevel="99" />
|
|
<param isCritical="true" />
|
|
<param minDamage="#minDamage" chance="10" />
|
|
<param skillId="#triggeredId" skillLevel="1" /> <!-- Steal Mana -->
|
|
<param targetType="SELF" />
|
|
<param allowWeapons="ALL" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1527" levels="3" name="Expert Casting">
|
|
<!-- Confirmed CT2.5 and Updated to H5 -->
|
|
<table name="#magicLvl"> 40 49 55 </table>
|
|
<table name="#mReuse"> 0.9 0.85 0.8 </table>
|
|
<set name="icon" val="icon.skill1527" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="mAtkSpd" val="1.1" />
|
|
<mul stat="mReuse" val="#mReuse" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1528" levels="42" name="Divine Flash">
|
|
<!-- Confirmed CT2.5 -->
|
|
<!-- Inquisitor Stance Skill -->
|
|
<table name="#effectPoints"> -408 -418 -428 -438 -448 -457 -467 -477 -486 -495 -505 -514 -523 -532 -541 -549 -558 -566 -574 -582 -590 -597 -604 -611 -617 -624 -630 -635 -641 -646 -650 -655 -659 -662 -666 -669 -673 -676 -679 -681 -684 -687 </table>
|
|
<table name="#magicLvl"> 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 </table>
|
|
<table name="#mpConsume"> 45 47 48 49 50 52 53 54 55 56 58 59 60 61 63 64 65 66 68 69 70 71 72 74 75 76 77 78 79 80 81 82 83 84 84 85 86 87 87 88 89 89 </table>
|
|
<table name="#mpInitialConsume"> 12 12 12 13 13 13 14 14 14 14 15 15 15 16 16 16 17 17 17 18 18 18 18 19 19 19 20 20 20 20 21 21 21 21 21 22 22 22 22 22 23 23 </table>
|
|
<table name="#power"> 29 29 30 31 32 33 33 34 35 36 37 38 39 39 40 41 42 43 44 45 45 46 47 48 49 50 50 51 52 53 54 54 55 56 56 57 58 58 59 60 60 61 </table>
|
|
<table name="#pvpPower"> 17 18 18 19 19 20 20 21 21 22 22 23 23 24 24 25 25 26 26 27 27 28 29 29 30 30 30 31 31 32 32 33 33 34 34 34 35 35 36 36 36 37 </table>
|
|
<set name="affectLimit" val="5-12" />
|
|
<set name="affectRange" val="200" />
|
|
<set name="castRange" val="500" />
|
|
<set name="effectPoint" val="#effectPoints" />
|
|
<set name="effectRange" val="1000" />
|
|
<set name="element" val="4" /> <!-- Holy -->
|
|
<set name="elementPower" val="20" />
|
|
<set name="hitTime" val="4000" />
|
|
<set name="icon" val="icon.skill1528" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="power" val="#power" />
|
|
<set name="pvpPower" val="#pvpPower" />
|
|
<set name="reuseDelay" val="4000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="AREA" />
|
|
<for>
|
|
<effect name="MagicalAttack" />
|
|
</for>
|
|
</skill>
|
|
<skill id="1529" levels="7" name="Soul Web" enchantGroup1="1" enchantGroup2="1" enchantGroup3="1">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#magicLvl"> 62 64 66 68 70 72 74 </table>
|
|
<table name="#mpConsume"> 46 48 49 51 52 53 55 </table>
|
|
<table name="#mpInitialConsume"> 12 12 13 13 13 14 14 </table>
|
|
<table name="#ench1MpConsume"> 53 52 51 50 49 48 48 47 46 45 44 43 42 41 40 39 38 38 37 36 35 34 33 32 31 30 29 29 28 27 </table>
|
|
<table name="#ench1MpInitialConsume"> 13 13 12 12 12 12 12 11 11 11 11 10 10 10 10 9 9 9 9 9 8 8 8 8 7 7 7 7 7 6 </table>
|
|
<table name="#ench2ActivateRates"> 61 62 64 65 66 68 69 70 72 73 74 76 77 78 80 81 82 84 85 86 88 89 90 92 93 94 96 97 98 100 </table>
|
|
<table name="#ench3AbnormalTimes"> 68 76 84 92 100 108 116 124 132 140 148 156 164 172 180 188 196 204 212 220 228 236 244 252 260 268 276 284 292 300 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="abnormalLvl" val="2" />
|
|
<set name="abnormalTime" val="60" />
|
|
<set name="abnormalType" val="SPEED_DOWN" />
|
|
<set name="activateRate" val="60" />
|
|
<set name="affectLimit" val="5-12" />
|
|
<set name="affectRange" val="200" />
|
|
<set name="basicProperty" val="MEN" />
|
|
<set name="castRange" val="600" />
|
|
<set name="effectPoint" val="-1" />
|
|
<set name="effectRange" val="1100" />
|
|
<set name="hitTime" val="2500" />
|
|
<set name="icon" val="icon.skill1529" />
|
|
<set name="isDebuff" val="true" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="lvlBonusRate" val="2" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="15000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="AREA" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant1 name="mpConsume" val="#ench1MpConsume" />
|
|
<enchant1 name="mpInitialConsume" val="#ench1MpInitialConsume" />
|
|
<enchant2 name="activateRate" val="#ench2ActivateRates" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant3 name="abnormalTime" val="#ench3AbnormalTimes" />
|
|
<enchant3 name="magicLvl" val="#enchMagicLvl" />
|
|
<for>
|
|
<effect name="Debuff">
|
|
<mul stat="runSpd" val="0.7" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1530" levels="13" name="Death Spike" enchantGroup1="2" enchantGroup2="2" enchantGroup3="2">
|
|
<table name="#effectPoints"> -418 -457 -495 -532 -549 -566 -582 -597 -611 -624 -635 -646 -655 </table>
|
|
<table name="#magicLvl"> 44 48 52 56 58 60 62 64 66 68 70 72 74 </table>
|
|
<table name="#mpConsume"> 19 22 24 28 29 31 32 33 35 36 37 38 40 </table>
|
|
<table name="#mpConsume_Init"> 4 5 6 7 7 7 8 8 8 9 9 9 10 </table>
|
|
<table name="#power"> 35 39 43 47 49 51 53 56 58 59 61 63 65 </table>
|
|
<table name="#ench1Power"> 66 66 67 68 69 70 70 71 72 73 73 74 75 76 76 77 78 79 79 80 81 82 82 83 84 85 86 86 87 88 </table>
|
|
<table name="#enchDuel"> 66 68 69 71 73 74 76 78 79 81 83 84 86 88 89 91 92 94 96 97 99 101 102 104 106 107 109 111 112 114 </table>
|
|
<table name="#enchElementPower"> 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="castRange" val="900" />
|
|
<set name="effectPoint" val="#effectPoints" />
|
|
<set name="effectRange" val="1400" />
|
|
<set name="element" val="5" /> <!-- Dark -->
|
|
<set name="elementPower" val="20" />
|
|
<set name="hitTime" val="4000" />
|
|
<set name="icon" val="icon.skill1148" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="mpInitialConsume" val="#mpConsume_Init" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="power" val="#power" />
|
|
<set name="reuseDelay" val="1000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="ONE" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="elementPower" val="#enchElementPower" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant3 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant3 name="pvpPower" val="#enchDuel" />
|
|
<for>
|
|
<effect name="MagicalAttack" />
|
|
</for>
|
|
</skill>
|
|
<skill id="1531" levels="7" name="Blessed Blood" enchantGroup1="1" enchantGroup2="1">
|
|
<!-- Confirmed CT2.5 -->
|
|
<table name="#magicLvl"> 40 48 56 60 64 68 72 </table>
|
|
<table name="#mpConsume"> 28 35 41 44 48 51 53 </table>
|
|
<table name="#mpInitialConsume"> 7 9 11 11 12 13 14 </table>
|
|
<table name="#triggeredLevel"> 1 2 3 4 5 6 7 </table>
|
|
<table name="#ench1triggeredLevel"> 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 </table>
|
|
<table name="#ench2AbnormalTimes"> 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="15" />
|
|
<set name="abnormalType" val="BLESS_THE_BLOOD" />
|
|
<set name="castRange" val="600" />
|
|
<set name="effectPoint" val="1" />
|
|
<set name="effectRange" val="1100" />
|
|
<set name="hitTime" val="4000" />
|
|
<set name="icon" val="icon.skill1218" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="20000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="staticReuse" val="true" />
|
|
<set name="targetType" val="PARTY_MEMBER" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant1 name="mpConsume" val="54" />
|
|
<enchant2 name="abnormalTime" val="#ench2AbnormalTimes" />
|
|
<enchant2 name="magicLvl" val="#enchMagicLvl" />
|
|
<enchant2 name="mpConsume" val="54" />
|
|
<for>
|
|
<effect name="TriggerSkillByDamage">
|
|
<param attackerType="L2Character" minAttackerLevel="1" maxAttackerLevel="99" />
|
|
<param minDamage="60" />
|
|
<param chance="60" />
|
|
<param skillId="5698" skillLevel="#triggeredLevel" /> <!-- Bless the Blood -->
|
|
<param targetType="SELF" />
|
|
</effect>
|
|
</for>
|
|
<enchant1for>
|
|
<effect name="TriggerSkillByDamage">
|
|
<param attackerType="L2Character" minAttackerLevel="1" maxAttackerLevel="99" />
|
|
<param minDamage="60" />
|
|
<param chance="60" />
|
|
<param skillId="5698" skillLevel="#ench1triggeredLevel" /> <!-- Bless the Blood -->
|
|
<param targetType="SELF" />
|
|
</effect>
|
|
</enchant1for>
|
|
</skill>
|
|
<skill id="1532" levels="1" name="Enlightenment">
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="20" />
|
|
<set name="abnormalType" val="FINAL_SECRET" />
|
|
<set name="effectPoint" val="1" />
|
|
<set name="hitTime" val="1500" />
|
|
<set name="icon" val="icon.skill1532" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="magicLvl" val="81" />
|
|
<set name="mpConsume" val="73" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="600000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="staticReuse" val="true" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="mAtk" val="1.4" />
|
|
<mul stat="mAtkSpd" val="1.5" />
|
|
<mul stat="mCritRate" val="1.5" />
|
|
<mul stat="magicalMpConsumeRate" val="0.1" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1533" levels="1" name="Enlightenment">
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="20" />
|
|
<set name="abnormalType" val="FINAL_SECRET" />
|
|
<set name="effectPoint" val="1" />
|
|
<set name="hitTime" val="1500" />
|
|
<set name="icon" val="icon.skill1532" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="magicLvl" val="81" />
|
|
<set name="mpConsume" val="73" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="600000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="staticReuse" val="true" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="mAtk" val="1.1" />
|
|
<mul stat="healEffect" val="1.4" />
|
|
<mul stat="mAtkSpd" val="1.5" />
|
|
<mul stat="mCritRate" val="1.5" />
|
|
<mul stat="magicalMpConsumeRate" val="0.1" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1534" levels="1" name="Courage of Pa'agrio">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="1200" />
|
|
<set name="abnormalType" val="PA_UP" />
|
|
<set name="affectLimit" val="50-50" />
|
|
<set name="affectRange" val="1000" />
|
|
<set name="effectPoint" val="1" />
|
|
<set name="hitTime" val="2500" />
|
|
<set name="icon" val="icon.skill1534" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="magicLvl" val="30" />
|
|
<set name="mpConsume" val="1" />
|
|
<set name="mpInitialConsume" val="1" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="5000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="PARTY" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="maxCp" val="1.1" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1535" levels="1" name="Chant of Movement">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="2400" />
|
|
<set name="abnormalType" val="IMPROVE_SPEED_AVOID_UP" />
|
|
<set name="affectRange" val="1000" />
|
|
<set name="effectPoint" val="1" />
|
|
<set name="hitTime" val="1500" />
|
|
<set name="icon" val="icon.skill1535" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="magicLvl" val="72" />
|
|
<set name="mpConsume" val="55" />
|
|
<set name="mpInitialConsume" val="14" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="2000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="PARTY" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="runSpd" val="33" />
|
|
<add stat="rEvas" val="4" />
|
|
</effect>
|
|
<effect name="DispelBySlot">
|
|
<param dispel="SPEED_UP,9;AVOID_UP,9" />
|
|
</effect>
|
|
<effect name="BlockBuffSlot">
|
|
<param slot="SPEED_UP;AVOID_UP" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1536" levels="1" name="Combat of Pa'agrio">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="2400" />
|
|
<set name="abnormalType" val="IMPROVE_PA_PD_UP" />
|
|
<set name="affectLimit" val="50-50" />
|
|
<set name="affectRange" val="1000" />
|
|
<set name="effectPoint" val="1" />
|
|
<set name="hitTime" val="1500" />
|
|
<set name="icon" val="icon.skill1536" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="magicLvl" val="70" />
|
|
<set name="mpConsume" val="217" />
|
|
<set name="mpInitialConsume" val="55" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="2000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="PARTY_CLAN" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="pAtk" val="1.15" />
|
|
<mul stat="pDef" val="1.15" />
|
|
</effect>
|
|
<effect name="DispelBySlot">
|
|
<param dispel="PA_UP,9;PD_UP,9" />
|
|
</effect>
|
|
<effect name="BlockBuffSlot">
|
|
<param slot="PA_UP;PD_UP" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1537" levels="1" name="Critical of Pa'agrio">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="2400" />
|
|
<set name="abnormalType" val="IMPROVE_CRT_RATE_DMG_UP" />
|
|
<set name="affectLimit" val="50-50" />
|
|
<set name="affectRange" val="1000" />
|
|
<set name="effectPoint" val="1" />
|
|
<set name="hitTime" val="1500" />
|
|
<set name="icon" val="icon.skill1537" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="magicLvl" val="74" />
|
|
<set name="mpConsume" val="217" />
|
|
<set name="mpInitialConsume" val="55" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="2000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="PARTY_CLAN" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="critRate" val="1.3" />
|
|
<mul stat="critDmg" val="1.35" />
|
|
</effect>
|
|
<effect name="DispelBySlot">
|
|
<param dispel="CRITICAL_PROB_UP,9;CRITICAL_DMG_UP,9" />
|
|
</effect>
|
|
<effect name="BlockBuffSlot">
|
|
<param slot="CRITICAL_PROB_UP;CRITICAL_DMG_UP" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1538" levels="1" name="Condition of Pa'agrio">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="2400" />
|
|
<set name="abnormalType" val="IMPROVE_HP_MP_UP" />
|
|
<set name="affectLimit" val="50-50" />
|
|
<set name="affectRange" val="1000" />
|
|
<set name="effectPoint" val="1" />
|
|
<set name="hitTime" val="1500" />
|
|
<set name="icon" val="icon.skill1538" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="magicLvl" val="72" />
|
|
<set name="mpConsume" val="217" />
|
|
<set name="mpInitialConsume" val="55" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="2000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="PARTY_CLAN" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="maxHp" val="1.35" />
|
|
<mul stat="maxMp" val="1.35" />
|
|
</effect>
|
|
<effect name="DispelBySlot">
|
|
<param dispel="MAX_HP_UP,9;MAX_MP_UP,9" />
|
|
</effect>
|
|
<effect name="BlockBuffSlot">
|
|
<param slot="MAX_HP_UP;MAX_MP_UP" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1539" levels="4" name="Stigma of Shilen" enchantGroup1="1">
|
|
<table name="#abnormalLvls"> 1 2 3 4 </table>
|
|
<table name="#castRange"> 600 700 800 900 </table>
|
|
<table name="#effectRange"> 1100 1200 1300 1400 </table>
|
|
<table name="#magicLvl"> 40 52 62 70 </table>
|
|
<table name="#mpConsume"> 18 24 29 33 </table>
|
|
<table name="#traits"> -16 -24 -32 -40 </table>
|
|
<table name="#ench1AbnormalTimes"> 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 </table>
|
|
<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
|
|
<set name="abnormalLvl" val="#abnormalLvls" />
|
|
<set name="abnormalTime" val="30" />
|
|
<set name="abnormalType" val="STIGMA_OF_SILEN" />
|
|
<set name="abnormalVisualEffect" val="STIGMA_OF_SILEN" />
|
|
<set name="castRange" val="#castRange" />
|
|
<set name="effectPoint" val="-1" />
|
|
<set name="effectRange" val="#effectRange" />
|
|
<set name="hitTime" val="1500" />
|
|
<set name="icon" val="icon.skill1539" />
|
|
<set name="isDebuff" val="true" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="ONE" />
|
|
<enchant1 name="abnormalTime" val="#ench1AbnormalTimes" />
|
|
<enchant1 name="magicLvl" val="#enchMagicLvl" />
|
|
<for>
|
|
<effect name="DefenceTrait">
|
|
<param SWORD="#traits" />
|
|
<param BLUNT="#traits" />
|
|
<param DAGGER="#traits" />
|
|
<param DUAL="#traits" />
|
|
<param DUALFIST="#traits" />
|
|
<param POLE="#traits" />
|
|
<param ANCIENTSWORD="#traits" />
|
|
<param RAPIER="#traits" />
|
|
<param DUALDAGGER="#traits" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1540" levels="1" name="Turn to Stone">
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="8" />
|
|
<set name="abnormalType" val="TURN_STONE" />
|
|
<set name="abnormalVisualEffect" val="FLESH_STONE" />
|
|
<set name="effectPoint" val="343" />
|
|
<set name="hitTime" val="1200" />
|
|
<set name="icon" val="icon.skill1540" />
|
|
<set name="isDebuff" val="true" />
|
|
<set name="magicLvl" val="81" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="600000" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Stun" />
|
|
<effect name="BlockDamage">
|
|
<param block="HP"/>
|
|
</effect>
|
|
<effect name="BlockDamage">
|
|
<param block="MP"/>
|
|
</effect>
|
|
<effect name="BlockBuff" />
|
|
<effect name="BlockDebuff" />
|
|
<effect name="Buff">
|
|
<mul stat="regHp" val="0" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1541" levels="1" name="Curse of Desparion">
|
|
<!-- Confirmed CT2.5 -->
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="30" />
|
|
<set name="abnormalType" val="ULTIMATE_DEBUFF" />
|
|
<set name="abnormalVisualEffect" val="SILENCE" />
|
|
<set name="activateRate" val="80" />
|
|
<set name="basicProperty" val="MEN" />
|
|
<set name="castRange" val="600" />
|
|
<set name="effectPoint" val="-679" />
|
|
<set name="effectRange" val="1100" />
|
|
<set name="hitTime" val="4000" />
|
|
<set name="icon" val="icon.skill1541" />
|
|
<set name="isDebuff" val="true" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="lvlBonusRate" val="2" />
|
|
<set name="magicLvl" val="81" />
|
|
<set name="mpConsume" val="58" />
|
|
<set name="mpInitialConsume" val="15" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="30000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="ONE" />
|
|
<set name="trait" val="DERANGEMENT" />
|
|
<for>
|
|
<effect name="Debuff">
|
|
<mul stat="pAtk" val="0.5" />
|
|
<mul stat="pAtkSpd" val="0.5" />
|
|
<mul stat="runSpd" val="0.5" />
|
|
<sub stat="accCombat" val="12" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1542" levels="1" name="Counter Critical">
|
|
<!-- Confirmed CT2.5 and Updated to H5 -->
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="1200" />
|
|
<set name="abnormalType" val="COUNTER_CRITICAL" />
|
|
<set name="castRange" val="400" />
|
|
<set name="effectPoint" val="679" />
|
|
<set name="effectRange" val="900" />
|
|
<set name="hitTime" val="4000" />
|
|
<set name="icon" val="icon.skill1542" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="magicLvl" val="83" />
|
|
<set name="mpConsume" val="58" />
|
|
<set name="mpInitialConsume" val="15" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="2000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="ONE" />
|
|
<for>
|
|
<effect name="TriggerSkillByDamage">
|
|
<param attackerType="L2Character" minAttackerLevel="1" maxAttackerLevel="100" />
|
|
<param minDamage="300" />
|
|
<param chance="80" />
|
|
<param skillId="6059" skillLevel="1" /> <!-- Counter Critical -->
|
|
<param targetType="SELF" />
|
|
<mul stat="defCritDamage" val="0.7" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1543" levels="1" name="Great Fury">
|
|
<!-- Confirmed CT2.5 and Updated to H5 -->
|
|
<set name="icon" val="icon.skill1543" />
|
|
<set name="magicLvl" val="83" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<for>
|
|
<effect name="TriggerSkillBySkill">
|
|
<param castSkillId="927" /> <!-- Burning Chop -->
|
|
<param chance="30" />
|
|
<param skillId="6060" skillLevel="1" /> <!-- Great Fury -->
|
|
<param targetType="PARTY" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1544" levels="7" name="Death Beam">
|
|
<!-- Confirmed CT2.5 -->
|
|
<!-- Kamael Final Form Skill -->
|
|
<!-- TODO: Related with Quest "Long live the Pa'agrio Lord! -->
|
|
<table name="#magicLvl"> 79 80 81 82 83 84 85 </table>
|
|
<table name="#power"> 138 139 141 142 144 145 146 </table>
|
|
<set name="affectLimit" val="5-12" />
|
|
<set name="affectRange" val="400" />
|
|
<set name="castRange" val="40" />
|
|
<set name="effectPoint" val="-1" />
|
|
<set name="effectRange" val="400" />
|
|
<set name="fanRange" val="0,0,400,180" />
|
|
<set name="hitTime" val="1500" />
|
|
<set name="icon" val="icon.skill1471" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="mpConsume" val="58" />
|
|
<set name="mpInitialConsume" val="15" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="power" val="#power" />
|
|
<set name="reuseDelay" val="4000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="FRONT_AREA" />
|
|
<for>
|
|
<effect name="MagicalSoulAttack" />
|
|
</for>
|
|
</skill>
|
|
<skill id="1545" levels="1" name="Soul Sucking">
|
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<!-- Confirmed CT2.5 -->
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<!-- Kamael Final Form Skill -->
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<!-- TODO: Related with Quest "Long live the Pa'agrio Lord! -->
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<set name="castRange" val="900" />
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<set name="channelingTickInterval" val="2" />
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<set name="effectPoint" val="-676" />
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<set name="effectRange" val="1000" />
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<set name="element" val="5" /> <!-- Dark -->
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<set name="elementPower" val="20" />
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<set name="hitTime" val="15000" />
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<set name="icon" val="icon.skill1472" />
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<set name="isMagic" val="1" /> <!-- Magic Skill -->
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<set name="magicLvl" val="79" />
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<set name="mpInitialConsume" val="36" />
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<set name="mpPerChanneling" val="30" />
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<set name="operateType" val="CHANNELING_INSTANT" />
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<set name="power" val="30" />
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<set name="reuseDelay" val="300000" />
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="staticReuse" val="true" />
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<set name="targetType" val="ONE" />
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<channelingEffects>
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<effect name="MagicalAttack" />
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</channelingEffects>
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</skill>
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<skill id="1546" levels="1" name="Strider Fear">
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<!-- Confirmed CT2.5 -->
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<set name="abnormalLvl" val="1" />
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<set name="abnormalTime" val="10" />
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<set name="abnormalType" val="TURN_FLEE" />
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<set name="abnormalVisualEffect" val="TURN_FLEE" />
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<set name="activateRate" val="40" />
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<set name="affectLimit" val="6-12" />
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<set name="affectRange" val="900" />
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<set name="basicProperty" val="MEN" />
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<set name="effectPoint" val="-521" />
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<set name="fanRange" val="0,0,900,100" />
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<set name="hitTime" val="4000" />
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<set name="icon" val="icon.skill1546" />
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<set name="isDebuff" val="true" />
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<set name="isMagic" val="1" /> <!-- Magic Skill -->
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<set name="lvlBonusRate" val="1" />
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<set name="magicLvl" val="56" />
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<set name="mpConsume" val="40" />
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<set name="mpInitialConsume" val="10" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="reuseDelay" val="5000" />
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="FRONT_AREA" />
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<for>
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<effect name="Fear" />
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</for>
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</skill>
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<skill id="1547" levels="3" name="Spirit Sharing">
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<table name="#abnormalLvls"> 1 2 3 </table>
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<table name="#amount"> 1.03 1.04 1.05 </table>
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<table name="#effectPoints"> 418 582 635 </table>
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<table name="#magicLvl"> 44 62 70 </table>
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<table name="#mAtkSpd"> 1.01 1.03 1.05 </table>
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<table name="#mpConsume"> 31 46 52 </table>
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<table name="#mpInitialConsume"> 8 12 13 </table>
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<table name="#pAtkSpd"> 1.02 1.05 1.07 </table>
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<table name="#physicalSkillPower"> 1.05 1.07 1.1 </table>
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<table name="#rCrit"> 1.05 1.07 1.1 </table>
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<set name="abnormalLvl" val="#abnormalLvls" />
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<set name="abnormalTime" val="1200" />
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<set name="abnormalType" val="PUBLIC_SLOT" />
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<set name="effectPoint" val="#effectPoints" />
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<set name="hitTime" val="4000" />
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<set name="icon" val="icon.skill1497" />
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<set name="isMagic" val="1" /> <!-- Magic Skill -->
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<set name="magicLvl" val="#magicLvl" />
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<set name="mpConsume" val="#mpConsume" />
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<set name="mpInitialConsume" val="#mpInitialConsume" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="reuseDelay" val="2000" />
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="SELF" />
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<for>
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<effect name="Buff">
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<mul stat="pAtk" val="#amount" />
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<mul stat="pAtkSpd" val="#pAtkSpd" />
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<mul stat="mAtk" val="#amount" />
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<mul stat="mAtkSpd" val="#mAtkSpd" />
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<mul stat="physicalSkillPower" val="#physicalSkillPower" />
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<mul stat="critRate" val="#rCrit" />
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</effect>
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</for>
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</skill>
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<skill id="1548" levels="3" name="Earth Resistance" enchantGroup1="1" enchantGroup2="1" enchantGroup3="1">
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<!-- High Five Skill -->
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<table name="#abnormalLvls"> 1 2 3 </table>
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<table name="#earthRes"> 10 15 20 </table>
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<table name="#effectPoints"> 285 379 418 </table>
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<table name="#magicLvl"> 60 64 68 </table>
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<table name="#mpConsume"> 20 28 31 </table>
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<table name="#mpInitialConsume"> 5 7 8 </table>
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<table name="#ench1AbnormalTimes"> 1240 1280 1320 1360 1400 1440 1480 1520 1560 1600 1640 1680 1720 1760 1800 1840 1880 1920 1960 2000 2040 2080 2120 2160 2200 2240 2280 2320 2360 2400 </table>
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<table name="#ench2mpConsume"> 30 29 29 28 28 27 27 26 26 25 25 24 24 23 23 22 22 21 21 20 20 19 19 18 18 17 17 16 16 15 </table>
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<table name="#ench2mpInitialConsume"> 7 7 7 7 7 7 7 6 6 6 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 </table>
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<table name="#ench3abnormalLvl"> 3 3 3 3 3 3 3 3 3 3 3 3 3 3 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 5 </table>
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<table name="#ench3vuln"> 24 28 33 37 41 46 50 54 59 63 67 72 76 80 85 89 93 98 102 106 111 115 119 124 128 132 137 141 145 150 </table>
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<table name="#enchMagicLvl"> 76 76 76 77 77 77 78 78 78 79 79 79 80 80 80 81 81 81 82 82 82 83 83 83 84 84 84 85 85 85 </table>
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<table name="#enchvuln"> 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 </table>
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<set name="abnormalLvl" val="#abnormalLvls" />
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<set name="abnormalTime" val="1200" />
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<set name="abnormalType" val="ARMOR_EARTH" />
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<set name="castRange" val="400" />
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<set name="effectPoint" val="#effectPoints" />
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<set name="effectRange" val="900" />
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<set name="hitTime" val="4000" />
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<set name="icon" val="icon.skill1548" />
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<set name="isMagic" val="1" /> <!-- Magic Skill -->
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<set name="magicLvl" val="#magicLvl" />
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<set name="mpConsume" val="#mpConsume" />
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<set name="mpInitialConsume" val="#mpInitialConsume" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="reuseDelay" val="2000" />
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="ONE" />
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<enchant1 name="abnormalTime" val="#ench1AbnormalTimes" />
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<enchant1 name="magicLvl" val="#enchMagicLvl" />
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<enchant2 name="magicLvl" val="#enchMagicLvl" />
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<enchant2 name="mpConsume" val="#ench2mpConsume" />
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<enchant2 name="mpInitialConsume" val="#ench2mpInitialConsume" />
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<enchant3 name="magicLvl" val="#enchMagicLvl" />
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<for>
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<effect name="Buff">
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<add stat="earthRes" val="#earthRes" />
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</effect>
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</for>
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<enchant1for>
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<effect name="Buff">
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<add stat="earthRes" val="#enchvuln" />
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</effect>
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</enchant1for>
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<enchant2for>
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<effect name="Buff">
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<add stat="earthRes" val="#enchvuln" />
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</effect>
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</enchant2for>
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<enchant3for>
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<effect name="Buff">
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<add stat="earthRes" val="#ench3vuln" />
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</effect>
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</enchant3for>
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</skill>
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<skill id="1549" levels="1" name="Chant of Elements">
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<!-- Confirmed High Five -->
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<!-- NOTE: skill desc says "increases the elemental attribute" but is client typo, it increase defense (see skill icon) -->
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<set name="abnormalLvl" val="1" />
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<set name="abnormalTime" val="1200" />
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<set name="abnormalType" val="MD_UP_ATTR" />
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<set name="affectRange" val="1000" />
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<set name="hitTime" val="2500" />
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<set name="icon" val="icon.skill1549" />
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<set name="isMagic" val="1" /> <!-- Magic Skill -->
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<set name="magicLvl" val="76" />
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<set name="mpConsume" val="55" />
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<set name="mpInitialConsume" val="220" />
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<set name="operateType" val="ACTIVE_CONTINUOUS" />
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<set name="reuseDelay" val="5000" />
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="PARTY" />
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<for>
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<effect name="Buff">
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<add stat="fireRes" val="20" />
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<add stat="waterRes" val="20" />
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<add stat="windRes" val="20" />
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<add stat="earthRes" val="20" />
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</effect>
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</for>
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</skill>
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<skill id="1550" levels="1" name="Mass Cure Poison">
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<!-- Confirmed High Five -->
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<set name="affectRange" val="1000" />
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<set name="effectPoint" val="1000" />
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<set name="hitTime" val="4000" />
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<set name="icon" val="icon.skill1550" />
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<set name="isMagic" val="1" /> <!-- Magic Skill -->
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<set name="magicLvl" val="76" />
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<set name="mpConsume" val="67" />
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<set name="mpInitialConsume" val="16" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="reuseDelay" val="15000" />
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="PARTY" />
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<for>
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<effect name="DispelBySlot">
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<param dispel="POISON,9" />
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</effect>
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</for>
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</skill>
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<skill id="1551" levels="1" name="Mass Purify">
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<!-- Confirmed High Five -->
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<set name="affectRange" val="1000" />
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<set name="effectPoint" val="1000" />
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<set name="hitTime" val="3000" />
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<set name="icon" val="icon.skill1551" />
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<set name="isMagic" val="1" /> <!-- Magic Skill -->
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<set name="magicLvl" val="76" />
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<set name="mpConsume" val="67" />
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<set name="mpInitialConsume" val="16" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="reuseDelay" val="9000" />
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="PARTY" />
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<for>
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<effect name="DispelBySlot">
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<param dispel="POISON,9;BLEEDING,9;PARALYZE,9;TURN_STONE,9" />
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</effect>
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</for>
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</skill>
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<skill id="1552" levels="1" name="Mass Vitalize">
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<!-- Confirmed High Five -->
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<set name="affectRange" val="1000" />
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<set name="effectPoint" val="1000" />
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<set name="hitTime" val="3000" />
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<set name="icon" val="icon.skill1552" />
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<set name="isMagic" val="1" /> <!-- Magic Skill -->
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<set name="magicLvl" val="76" />
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<set name="mpConsume" val="38" />
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<set name="mpInitialConsume" val="155" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="reuseDelay" val="9000" />
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="PARTY" />
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<for>
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<effect name="DispelBySlot">
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<param dispel="POISON,9;BLEEDING,9" />
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</effect>
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<effect name="Heal">
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<param power="796" />
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</effect>
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</for>
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</skill>
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<skill id="1553" levels="1" name="Chain Heal">
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<!-- High Five Skill -->
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<set name="affectLimit" val="5-12" />
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<set name="affectRange" val="300" />
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<set name="castRange" val="900" />
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<set name="effectPoint" val="398" />
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<set name="effectRange" val="1400" />
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<set name="hitTime" val="3000" />
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<set name="icon" val="icon.skill1553" />
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<set name="isMagic" val="1" /> <!-- Magic Skill -->
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<set name="itemConsumeCount" val="4" />
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<set name="itemConsumeId" val="3031" />
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<set name="magicLvl" val="83" />
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<set name="mpConsume" val="156" />
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<set name="mpInitialConsume" val="38" />
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<set name="operateType" val="ACTIVE_INSTANT" /> <!-- FIXME: value unconfirmed -->
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<set name="reuseDelay" val="5000" />
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="AREA_FRIENDLY" />
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<for>
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<effect name="HealPercent">
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<param power="30" />
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</effect>
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</for>
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</skill>
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<skill id="1554" levels="1" name="Aura Blast">
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<!-- Confirmed High Five -->
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<set name="abnormalTime" val="3" />
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<set name="affectLimit" val="2-10" />
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<set name="affectRange" val="200" />
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<set name="castRange" val="900" />
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<set name="effectPoint" val="-288" />
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<set name="effectRange" val="1400" />
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<set name="hitTime" val="3000" />
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<set name="icon" val="icon.skill1554" />
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<set name="isMagic" val="1" /> <!-- Magic Skill -->
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<set name="magicLvl" val="81" />
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<set name="mpConsume" val="31" />
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<set name="mpInitialConsume" val="145" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="power" val="199" /> <!-- Inflicts additional non-attribute damage if the target is a monster -->
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<set name="pvpPower" val="141" />
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<set name="reuseDelay" val="15000" />
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="AREA" />
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<for>
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<effect name="MagicalAttack" />
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</for>
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</skill>
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<skill id="1555" levels="1" name="Aura Cannon">
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<!-- Confirmed High Five -->
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<set name="castRange" val="150" />
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<set name="effectPoint" val="-993" />
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<set name="effectRange" val="600" />
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<set name="hitTime" val="2000" />
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<set name="icon" val="icon.skill1555" />
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<set name="isMagic" val="1" /> <!-- Magic Skill -->
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<set name="magicLvl" val="82" />
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<set name="mpConsume" val="27" />
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<set name="mpInitialConsume" val="123" />
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<set name="operateType" val="ACTIVE_INSTANT" />
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<set name="power" val="302" /> <!-- Inflicts additional non-attribute damage if the target is a monster -->
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<set name="pvpPower" val="178" />
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<set name="reuseDelay" val="10000" />
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<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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<set name="targetType" val="ONE" />
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<for>
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<effect name="MagicalAttack" />
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</for>
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</skill>
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<skill id="1556" levels="1" name="Arcane Shield">
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<!-- High Five Skill -->
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<set name="abnormalTime" val="10" />
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<set name="abnormalVisualEffect" val="MP_SHIELD" />
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|
<set name="effectPoint" val="204" />
|
|
<set name="hitTime" val="1000" />
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|
<set name="icon" val="icon.skill1556" />
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<set name="isMagic" val="1" /> <!-- Magic Skill -->
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|
<set name="magicLvl" val="83" />
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<set name="mpConsume" val="90" />
|
|
<set name="mpInitialConsume" val="22" />
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|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="300000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
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|
<set name="targetType" val="SELF" />
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|
<for>
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|
<effect name="Buff">
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<add stat="manaShield" val="70" />
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</effect>
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</for>
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</skill>
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<skill id="1557" levels="1" name="Servitor Share">
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|
<!-- Confirmed High Five -->
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="1200" />
|
|
<set name="abnormalType" val="SUMMON_CONDITION" />
|
|
<set name="castRange" val="400" />
|
|
<set name="canBeDispeled" val="false" />
|
|
<set name="effectPoint" val="669" />
|
|
<set name="effectRange" val="900" />
|
|
<set name="hitTime" val="1000" />
|
|
<set name="icon" val="icon.skill1557" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="magicLvl" val="83" />
|
|
<set name="mpConsume" val="35" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="60000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="SELF" />
|
|
<cond msgId="113" addName="1">
|
|
<and>
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|
<player hasServitor="true" />
|
|
</and>
|
|
</cond>
|
|
<for>
|
|
<effect name="ServitorShare">
|
|
<param pDef="1.5" />
|
|
<param pAtk="1.5" />
|
|
<param mDef="1.25" />
|
|
<param mAtk="1.25" />
|
|
<param maxMp="1.1" />
|
|
<param maxHp="1.1" />
|
|
<param critRate="1.20" />
|
|
<param pAtkSpd="1.1" />
|
|
<param mAtkSpd="1.03" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1558" levels="24" name="Dimension Spiral">
|
|
<!-- Confirmed High Five -->
|
|
<table name="#magicLvl"> 40 44 48 52 56 58 60 62 64 66 68 70 72 74 76 77 78 79 80 81 82 83 84 85 </table>
|
|
<table name="#mpConsume"> 31 35 38 40 43 44 46 48 48 51 52 54 60 67 74 80 80 85 88 92 95 96 100 108 </table>
|
|
<table name="#mpInitialConsume"> 7 8 9 10 10 11 11 11 12 12 12 13 14 16 18 19 20 21 21 23 23 23 25 26 </table>
|
|
<table name="#power"> 57 58 60 61 63 66 68 71 74 77 79 82 89 94 100 104 110 115 136 152 166 179 193 207 </table>
|
|
<table name="#pvpPower"> 57 58 60 61 63 66 68 71 74 77 79 82 84 87 89 90 91 92 93 94 95 96 97 98 </table>
|
|
<set name="castRange" val="900" />
|
|
<set name="effectPoint" val="-993" />
|
|
<set name="effectRange" val="1400" />
|
|
<set name="hitTime" val="3000" />
|
|
<set name="icon" val="icon.skill1558" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="overHit" val="true" />
|
|
<set name="power" val="#power" /> <!-- Inflicts additional non-attribute damage if the target is a monster -->
|
|
<set name="pvpPower" val="#pvpPower" />
|
|
<set name="reuseDelay" val="15000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="ONE" />
|
|
<for>
|
|
<effect name="MagicalAttack" />
|
|
</for>
|
|
</skill>
|
|
<skill id="1559" levels="3" name="Potential Ability">
|
|
<!-- Confirmed High Five -->
|
|
<table name="#cAtkAdd"> 117 295 384 </table>
|
|
<table name="#magicLvl"> 28 40 58 </table>
|
|
<table name="#rCrit"> 1.2 1.3 1.4 </table>
|
|
<set name="icon" val="icon.skill1559" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="critRate" val="#rCrit">
|
|
<using kind="DAGGER,DUALDAGGER" />
|
|
</mul>
|
|
<add stat="critDmgAdd" val="#cAtkAdd">
|
|
<using kind="DAGGER,DUALDAGGER" />
|
|
</add>
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1560" levels="1" name="Lucky Blow">
|
|
<!-- Confirmed High Five -->
|
|
<set name="baseCritRate" val="10" />
|
|
<set name="blowChance" val="30" />
|
|
<set name="castRange" val="40" />
|
|
<set name="effectPoint" val="-337" />
|
|
<set name="effectRange" val="400" />
|
|
<set name="hitTime" val="1800" />
|
|
<set name="icon" val="icon.skill1560" />
|
|
<set name="magicLvl" val="83" />
|
|
<set name="mpConsume" val="82" />
|
|
<set name="nextActionAttack" val="true" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="overHit" val="true" />
|
|
<set name="power" val="11234" />
|
|
<set name="reuseDelay" val="8000" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="ONE" />
|
|
<set name="trait" val="DEATH" />
|
|
<cond msgId="113" addName="1">
|
|
<using kind="DUALDAGGER" />
|
|
</cond>
|
|
<for>
|
|
<effect name="FatalBlow" />
|
|
<effect name="Lethal">
|
|
<param halfLethal="10" />
|
|
<param fullLethal="5" />
|
|
</effect>
|
|
<effect name="Spoil" />
|
|
</for>
|
|
</skill>
|
|
<skill id="1561" levels="5" name="Battle Cry">
|
|
<!-- Confirmed High Five -->
|
|
<table name="#abnormalLvls"> 1 2 3 4 5 </table>
|
|
<table name="#MaxHp"> 15 20 25 30 35 </table>
|
|
<table name="#magicLvl"> 40 49 58 64 70 </table>
|
|
<table name="#mpConsume"> 18 22 27 30 33 </table>
|
|
<set name="abnormalLvl" val="#abnormalLvls" />
|
|
<set name="abnormalTime" val="600" />
|
|
<set name="abnormalType" val="MAX_HP_CP_UP" />
|
|
<set name="effectPoint" val="268" />
|
|
<set name="hitTime" val="1500" />
|
|
<set name="icon" val="icon.skill1561" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="150000" />
|
|
<set name="rideState" val="NONE" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="MaxHp">
|
|
<param power="#MaxHp" />
|
|
<param type="PER" />
|
|
<param heal="true" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1562" levels="2" name="Chant of Berserker">
|
|
<!-- Confirmed High Five -->
|
|
<table name="#abnormalLvls"> 1 2 </table>
|
|
<table name="#amount"> 1.05 1.08 </table>
|
|
<table name="#effectPoints"> 549 611 </table>
|
|
<table name="#magicLvl"> 44 52 </table>
|
|
<table name="#mAtk"> 1.1 1.16 </table>
|
|
<table name="#mDef"> 0.9 0.84 </table>
|
|
<table name="#mpConsume"> 154 188 </table>
|
|
<table name="#mpInitialConsume"> 8 41 </table>
|
|
<table name="#pDef"> 0.95 0.92 </table>
|
|
<table name="#rEvas"> 2 4 </table>
|
|
<table name="#runSpd"> 5 8 </table>
|
|
<set name="abnormalLvl" val="#abnormalLvls" />
|
|
<set name="abnormalTime" val="1200" />
|
|
<set name="abnormalType" val="BERSERKER" />
|
|
<set name="affectRange" val="1000" />
|
|
<set name="effectPoint" val="#effectPoints" />
|
|
<set name="hitTime" val="2500" />
|
|
<set name="icon" val="icon.skill1562" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="5000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="PARTY" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="pDef" val="#pDef" />
|
|
<mul stat="mDef" val="#mDef" />
|
|
<sub stat="rEvas" val="#rEvas" />
|
|
<mul stat="pAtk" val="#amount" />
|
|
<mul stat="mAtk" val="#mAtk" />
|
|
<mul stat="pAtkSpd" val="#amount" />
|
|
<mul stat="mAtkSpd" val="#amount" />
|
|
<add stat="runSpd" val="#runSpd" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1563" levels="2" name="Fury of Pa'agrio">
|
|
<!-- Confirmed High Five -->
|
|
<table name="#abnormalLvls"> 1 2 </table>
|
|
<table name="#effectPoints"> 379 457 </table>
|
|
<table name="#magicLvl"> 48 56 </table>
|
|
<table name="#mpConsume"> 172 204 </table>
|
|
<table name="#mpInitialConsume"> 28 35 </table>
|
|
<table name="#pAtkSpd"> 1.15 1.33 </table>
|
|
<set name="abnormalLvl" val="#abnormalLvls" />
|
|
<set name="abnormalTime" val="1200" />
|
|
<set name="abnormalType" val="ATTACK_TIME_DOWN" />
|
|
<set name="affectLimit" val="50-50" />
|
|
<set name="affectRange" val="1000" />
|
|
<set name="effectPoint" val="#effectPoints" />
|
|
<set name="hitTime" val="2500" />
|
|
<set name="icon" val="icon.skill1563" />
|
|
<set name="isMagic" val="1" /> <!-- Magic Skill -->
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="mpConsume" val="#mpConsume" />
|
|
<set name="mpInitialConsume" val="#mpInitialConsume" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="reuseDelay" val="5000" />
|
|
<set name="rideState" val="NONE;STRIDER;WYVERN;WOLF" />
|
|
<set name="targetType" val="PARTY_CLAN" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="pAtkSpd" val="#pAtkSpd" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1564" levels="1" name="Penetrating Attack">
|
|
<!-- High Five Skill -->
|
|
<set name="icon" val="icon.skill1564" />
|
|
<set name="magicLvl" val="80" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="TriggerSkillByDamage">
|
|
<param attackerType="L2Character" minAttackerLevel="1" maxAttackerLevel="99" />
|
|
<param minDamage="1" />
|
|
<param chance="50" />
|
|
<param skillId="6921" skillLevel="1" /> <!-- Penetration Attack -->
|
|
<param targetType="ONE" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1565" levels="6" name="Mana Pump">
|
|
<!-- Confirmed High Five -->
|
|
<table name="#magicLvl"> 40 49 58 64 68 72 </table>
|
|
<table name="#maxMp"> 70 100 140 150 180 200 </table>
|
|
<set name="icon" val="icon.skill0213" />
|
|
<set name="magicLvl" val="#magicLvl" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="maxMp" val="#maxMp" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1566" levels="1" name="Class Change">
|
|
<!-- Change the class. -->
|
|
<set name="icon" val="icon.skill0810" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="hitTime" val="5000" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<cond>
|
|
<player canSwitchSubClass="0" />
|
|
</cond>
|
|
<for>
|
|
<effect name="ClassChange">
|
|
<param index="0" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1567" levels="1" name="Class Change">
|
|
<!-- Change the class. -->
|
|
<set name="icon" val="icon.skill0810" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="hitTime" val="5000" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<cond>
|
|
<player canSwitchSubClass="1" />
|
|
</cond>
|
|
<for>
|
|
<effect name="ClassChange">
|
|
<param index="1" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1568" levels="1" name="Class Change">
|
|
<!-- Change the class. -->
|
|
<set name="icon" val="icon.skill0810" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="hitTime" val="5000" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<cond>
|
|
<player canSwitchSubClass="2" />
|
|
</cond>
|
|
<for>
|
|
<effect name="ClassChange">
|
|
<param index="2" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1569" levels="1" name="Class Change">
|
|
<!-- Change the class. -->
|
|
<set name="icon" val="icon.skill0810" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="hitTime" val="5000" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<cond>
|
|
<player canSwitchSubClass="3" />
|
|
</cond>
|
|
<for>
|
|
<effect name="ClassChange">
|
|
<param index="3" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1570" levels="1" name="Identity Crisis">
|
|
<!-- For 15 seconds, you are going through an Identity Crisis. Battle abilities are decreased and skills and items cannot be used. However, consumables items can still be used. Also, you cannot switch between main, dual, or sub classes while under the effect of Identity Crisis. -->
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalTime" val="15" />
|
|
<set name="abnormalType" val="CHANGE_CLASS" />
|
|
<set name="icon" val="icon.skill1570" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="isMagic" val="1" />
|
|
<set name="isDebuff" val="true" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="runSpd" val="33" />
|
|
<mul stat="pAtkSpd" val="0.65" />
|
|
<mul stat="mAtkSpd" val="0.65" />
|
|
<mul stat="pAtk" val="0.25" />
|
|
<mul stat="mAtk" val="0.25" />
|
|
</effect>
|
|
<effect name="Mute" />
|
|
<effect name="PhysicalMute" />
|
|
</for>
|
|
</skill>
|
|
<skill id="1571" levels="1" name="Inventory Increase">
|
|
<!-- Increases inventory slots by 18. -->
|
|
<set name="icon" val="icon.skill0332" />
|
|
<set name="magicLvl" val="85" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="inventoryLimit" val="18" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1572" levels="1" name="Weight Increase">
|
|
<!-- Increases weight capacity by 10,000. -->
|
|
<set name="icon" val="icon.skill0150" />
|
|
<set name="magicLvl" val="85" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="weightLimit" val="10000" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1573" levels="6" name="Sub - P. Atk./M. Atk. Increase">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Increases P. Atk. by 10 and M. Atk. by 20. -->
|
|
<set name="icon" val="icon.skill0816" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="1574" levels="6" name="Sub - P. Def./M. Def. Increase">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Increases P. Def. by 15 and M. Def. by 15. -->
|
|
<set name="icon" val="icon.skill0439" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="1575" levels="3" name="Sub - Atk. Spd./Casting Spd. Increase">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Increases Atk. Spd. and Casting Spd. by 10. -->
|
|
<set name="icon" val="icon.skill0817" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="1576" levels="3" name="Sub - Critical Rate Increase">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Increases P./M. Critical Rate by 10. -->
|
|
<set name="icon" val="icon.skill0814" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="1577" levels="3" name="Sub - Critical Damage Increase">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- P. Critical Damage + 18. M. Critical Damage + 14. -->
|
|
<set name="icon" val="icon.skill0815" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="1578" levels="3" name="Sub - Physical Attribute Resistance Increase">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Increases resistance to physical attributes by 1. -->
|
|
<set name="icon" val="icon.skill4084" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="1579" levels="3" name="Sub - Mental Attribute Resistance Increase">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Increases Mental Attack Resistance by 1. -->
|
|
<set name="icon" val="icon.skill4116" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="1580" levels="3" name="Sub - Physical Ability Increase">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Max CP + 41, Max HP + 51, and Max MP + 36. -->
|
|
<set name="icon" val="icon.skill1397" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="1581" levels="3" name="Sub - MP Consumption/Cooldown Decrease">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Upon skill use, decreases MP Consumption and Cooldown by 1%. -->
|
|
<set name="icon" val="icon.skill6274" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="1584" levels="1" name="Equipment Craft">
|
|
<!-- AUTO GENERATED SKILL -->
|
|
<!-- Can read equipment recipe books. -->
|
|
<set name="icon" val="icon.skill0172" />
|
|
<set name="operateType" val="ACTIVE_INSTANT" />
|
|
<set name="targetType" val="SELF" />
|
|
</skill>
|
|
<skill id="1585" levels="1" name="Rhythm of Critical Dark">
|
|
<!-- For 2 minutes, increases party members' Critical Damage by 35% and critical attack rate by 100%. Addtionally increases MP Consumption when the skill is used while song/dance effect is in place. Requires a dualsword to be equipped. -->
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalType" val="RHYTHM_OF_CRITICAL" />
|
|
<set name="abnormalTime" val="120" />
|
|
<set name="icon" val="icon.skill1583" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="SELF" />
|
|
<set name="mpConsume" val="60" />
|
|
<set name="hitTime" val="2500" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="isMagic" val="3" />
|
|
<cond msgId="113" addName="1">
|
|
<using kind="DUAL" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="critRate" val="2" />
|
|
<mul stat="critDmg" val="1.35" />
|
|
</effect>
|
|
<effect name="DispelBySlot">
|
|
<param dispel="SONG_OF_HUNTER,9;DANCE_OF_FIRE,9" />
|
|
</effect>
|
|
<effect name="BlockBuffSlot">
|
|
<param slot="SONG_OF_HUNTER;DANCE_OF_FIRE" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1586" levels="1" name="Rhythm of Critical">
|
|
<!-- For 2 minutes, increases party members' Critical Damage by 35% and critical attack rate by 100%. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
|
|
<set name="icon" val="icon.skill1583" />
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalType" val="RHYTHM_OF_CRITICAL" />
|
|
<set name="abnormalTime" val="120" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="PARTY" />
|
|
<set name="mpConsume" val="60" />
|
|
<set name="hitTime" val="2500" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="isMagic" val="3" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="critRate" val="2" />
|
|
<mul stat="critDmg" val="1.35" />
|
|
</effect>
|
|
<effect name="DispelBySlot">
|
|
<param dispel="SONG_OF_HUNTER,9;DANCE_OF_FIRE,9" />
|
|
</effect>
|
|
<effect name="BlockBuffSlot">
|
|
<param slot="SONG_OF_HUNTER;DANCE_OF_FIRE" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1587" levels="1" name="Rhythm of Magic Dark">
|
|
<!-- Increases all party members' M. Atk. by 20% and M. Def. by 30% for 2 minutes. Addtionally increases MP Consumption when the skill is used while song/dance effect is in place. Requires a dualsword to be equipped. -->
|
|
<set name="icon" val="icon.skill1588" />
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalType" val="RHYTHM_OF_MAGIC" />
|
|
<set name="abnormalTime" val="120" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="PARTY" />
|
|
<set name="mpConsume" val="60" />
|
|
<set name="hitTime" val="2500" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="isMagic" val="3" />
|
|
<cond msgId="113" addName="1">
|
|
<using kind="DUAL" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="mAtk" val="1.20" />
|
|
<mul stat="mDef" val="1.30" />
|
|
</effect>
|
|
<effect name="DispelBySlot">
|
|
<param dispel="SONG_OF_WARDING,9;DANCE_OF_MYSTIC,9" />
|
|
</effect>
|
|
<effect name="BlockBuffSlot">
|
|
<param slot="SONG_OF_WARDING;DANCE_OF_MYSTIC" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1588" levels="1" name="Rhythm of Magic">
|
|
<!-- Increases all party members' M. Atk. by 20% and M. Def. by 30% for 2 minutes. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
|
|
<set name="icon" val="icon.skill1588" />
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalType" val="RHYTHM_OF_MAGIC" />
|
|
<set name="abnormalTime" val="120" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="PARTY" />
|
|
<set name="mpConsume" val="60" />
|
|
<set name="hitTime" val="2500" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="isMagic" val="3" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="mAtk" val="1.20" />
|
|
<mul stat="mDef" val="1.30" />
|
|
</effect>
|
|
<effect name="DispelBySlot">
|
|
<param dispel="SONG_OF_WARDING,9;DANCE_OF_MYSTIC,9" />
|
|
</effect>
|
|
<effect name="BlockBuffSlot">
|
|
<param slot="SONG_OF_WARDING;DANCE_OF_MYSTIC" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1589" levels="1" name="Rhythm of Combat Dark">
|
|
<!-- Increases all party members' P. Atk. by 12% and P. Def. by 25% for 2 minutes. Addtionally increases MP Consumption when the skill is used while song/dance effect is in place. Requires a dualsword to be equipped. -->
|
|
<set name="icon" val="icon.skill1584" />
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalType" val="RHYTHM_OF_COMBAT" />
|
|
<set name="abnormalTime" val="120" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="PARTY" />
|
|
<set name="mpConsume" val="60" />
|
|
<set name="hitTime" val="2500" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="isMagic" val="3" />
|
|
<cond msgId="113" addName="1">
|
|
<using kind="DUAL" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="pAtk" val="1.12" />
|
|
<mul stat="pDef" val="1.25" />
|
|
</effect>
|
|
<effect name="DispelBySlot">
|
|
<param dispel="SONG_OF_EARTH,9;DANCE_OF_WARRIOR,9" />
|
|
</effect>
|
|
<effect name="BlockBuffSlot">
|
|
<param slot="SONG_OF_EARTH;DANCE_OF_WARRIOR" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1590" levels="1" name="Rhythm of Combat">
|
|
<!-- Increases all party members' P. Atk. by 12% and P. Def. by 25% for 2 minutes. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
|
|
<set name="icon" val="icon.skill1584" />
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalType" val="RHYTHM_OF_COMBAT" />
|
|
<set name="abnormalTime" val="120" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="PARTY" />
|
|
<set name="mpConsume" val="60" />
|
|
<set name="hitTime" val="2500" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="isMagic" val="3" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="pAtk" val="1.12" />
|
|
<mul stat="pDef" val="1.25" />
|
|
</effect>
|
|
<effect name="DispelBySlot">
|
|
<param dispel="SONG_OF_EARTH,9;DANCE_OF_WARRIOR,9" />
|
|
</effect>
|
|
<effect name="BlockBuffSlot">
|
|
<param slot="SONG_OF_EARTH;DANCE_OF_WARRIOR" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1591" levels="1" name="Rhythm of Fighter Dark">
|
|
<!-- Increases all party members' Atk. Spd. by 15% and Max HP by 30% for 2 minutes. Addtionally increases MP Consumption when the skill is used while song/dance effect is in place. Requires a dualsword to be equipped. -->
|
|
<set name="icon" val="icon.skill1587" />
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalType" val="RHYTHM_OF_FIGHTER" />
|
|
<set name="abnormalTime" val="120" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="PARTY" />
|
|
<set name="mpConsume" val="60" />
|
|
<set name="hitTime" val="2500" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="isMagic" val="3" />
|
|
<cond msgId="113" addName="1">
|
|
<using kind="DUAL" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="pAtkSpd" val="1.15" />
|
|
<mul stat="maxHp" val="1.30" />
|
|
</effect>
|
|
<effect name="DispelBySlot">
|
|
<param dispel="SONG_OF_VITALITY,9;DANCE_OF_FURY,9" />
|
|
</effect>
|
|
<effect name="BlockBuffSlot">
|
|
<param slot="SONG_OF_VITALITY;DANCE_OF_FURY" />
|
|
</effect>
|
|
</for>
|
|
|
|
</skill>
|
|
<skill id="1592" levels="1" name="Rhythm of Fighter">
|
|
<!-- Increases all party members' Atk. Spd. by 15% and Max HP by 30% for 2 minutes. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
|
|
<set name="icon" val="icon.skill1587" />
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalType" val="RHYTHM_OF_FIGHTER" />
|
|
<set name="abnormalTime" val="120" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="PARTY" />
|
|
<set name="mpConsume" val="60" />
|
|
<set name="hitTime" val="2500" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="isMagic" val="3" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="pAtkSpd" val="1.15" />
|
|
<mul stat="maxHp" val="1.30" />
|
|
</effect>
|
|
<effect name="DispelBySlot">
|
|
<param dispel="SONG_OF_VITALITY,9;DANCE_OF_FURY,9" />
|
|
</effect>
|
|
<effect name="BlockBuffSlot">
|
|
<param slot="SONG_OF_VITALITY;DANCE_OF_FURY" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1593" levels="1" name="Rhythm of Revenge Dark">
|
|
<!-- For 2 minutes, gives all party members the ability to recover as HP 8% of any damage inflicted on the enemy, and has a chance of giving all party members the ability to return 20% of damage back to the enemy. Additionally increases MP Consumption when the skill is used while song/dance effect is in place. Requires a dualsword to be equipped. -->
|
|
<set name="icon" val="icon.skill1585" />
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalType" val="RHYTHM_OF_REVENGE" />
|
|
<set name="abnormalTime" val="120" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="PARTY" />
|
|
<set name="mpConsume" val="60" />
|
|
<set name="hitTime" val="2500" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="isMagic" val="3" />
|
|
<cond msgId="113" addName="1">
|
|
<using kind="DUAL" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="absorbDam" val="8" />
|
|
<mul stat="reflectDam" val="20" />
|
|
</effect>
|
|
<effect name="DispelBySlot">
|
|
<param dispel="SONG_OF_VENGEANCE,9;DANCE_OF_VAMPIRE,9" />
|
|
</effect>
|
|
<effect name="BlockBuffSlot">
|
|
<param slot="SONG_OF_VENGEANCE;DANCE_OF_VAMPIRE" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1594" levels="1" name="Rhythm of Revenge">
|
|
<!-- For 2 minutes, gives all party members the ability to recover as HP 8% of any damage inflicted on the enemy, and has a chance of giving all party members the ability to return 20% of damage back to the enemy. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
|
|
<set name="icon" val="icon.skill1585" />
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalType" val="RHYTHM_OF_REVENGE" />
|
|
<set name="abnormalTime" val="120" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="PARTY" />
|
|
<set name="mpConsume" val="60" />
|
|
<set name="hitTime" val="2500" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="isMagic" val="3" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="absorbDam" val="8" />
|
|
<mul stat="reflectDam" val="20" />
|
|
</effect>
|
|
<effect name="DispelBySlot">
|
|
<param dispel="SONG_OF_VENGEANCE,9;DANCE_OF_VAMPIRE,9" />
|
|
</effect>
|
|
<effect name="BlockBuffSlot">
|
|
<param slot="SONG_OF_VENGEANCE;DANCE_OF_VAMPIRE" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1595" levels="1" name="Rhythm of Start Dark">
|
|
<!-- For 2 minutes, decreases all party members' damage attack magic's Critical Rate by 100%, physical/magic/song/dance skills' MP Consumption by 5%, and physical/magic skills' Cooldown by 20%. Addtionally increases MP Consumption when the skill is used while song/dance effect is in place. Requires a dualsword to be equipped. -->
|
|
<set name="icon" val="icon.skill1586" />
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalType" val="RHYTHM_OF_START" />
|
|
<set name="abnormalTime" val="120" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="PARTY" />
|
|
<set name="mpConsume" val="60" />
|
|
<set name="hitTime" val="2500" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="isMagic" val="3" />
|
|
<cond msgId="113" addName="1">
|
|
<using kind="DUAL" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="mCritRate" val="2" />
|
|
<mul stat="physicalMpConsumeRate" val="0.8" />
|
|
<mul stat="danceMpConsumeRate" val="0.8" />
|
|
<mul stat="magicalMpConsumeRate" val="0.8" />
|
|
</effect>
|
|
<effect name="DispelBySlot">
|
|
<param dispel="SONG_OF_RENEWAL,9;SONG_OF_CHAMPION,9;DANCE_OF_SIREN,9" />
|
|
</effect>
|
|
<effect name="BlockBuffSlot">
|
|
<param slot="SONG_OF_RENEWAL;SONG_OF_CHAMPION;DANCE_OF_SIREN" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1596" levels="1" name="Rhythm of Start">
|
|
<!-- For 2 minutes, decreases all party members' damage attack magic's Critical Rate by 100%, physical/magic/song/dance skills' MP Consumption by 5%, and physical/magic skills' Cooldown by 20%. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
|
|
<set name="icon" val="icon.skill1586" />
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalType" val="RHYTHM_OF_START" />
|
|
<set name="abnormalTime" val="120" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="PARTY" />
|
|
<set name="mpConsume" val="60" />
|
|
<set name="hitTime" val="2500" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="isMagic" val="3" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="mCritRate" val="2" />
|
|
<mul stat="physicalMpConsumeRate" val="0.8" />
|
|
<mul stat="danceMpConsumeRate" val="0.8" />
|
|
<mul stat="magicalMpConsumeRate" val="0.8" />
|
|
</effect>
|
|
<effect name="DispelBySlot">
|
|
<param dispel="SONG_OF_RENEWAL,9;SONG_OF_CHAMPION,9;DANCE_OF_SIREN,9" />
|
|
</effect>
|
|
<effect name="BlockBuffSlot">
|
|
<param slot="SONG_OF_RENEWAL;SONG_OF_CHAMPION;DANCE_OF_SIREN" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1597" levels="1" name="Weight Increase">
|
|
<!-- Increases weight capacity by 15000. -->
|
|
<set name="icon" val="icon.skill0150" />
|
|
<set name="magicLvl" val="85" />
|
|
<set name="operateType" val="PASSIVE" />
|
|
<set name="targetType" val="SELF" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<add stat="weightLimit" val="15000" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1598" levels="1" name="Rhythm of Magician Dark">
|
|
<!-- For 2 minutes, decreases all party members' magic cancel damage by 40, MP Consumption for magic skills by 10%, and increases Casting Spd. by 30% and MP recovery bonus by 20%. Addtionally increases MP Consumption when the skill is used while song/dance effect is in place. Requires a dualsword to be equipped. -->
|
|
<set name="icon" val="icon.skill11005" />
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalType" val="RHYTHM_OF_MAGICIAN" />
|
|
<set name="abnormalTime" val="120" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="PARTY" />
|
|
<set name="mpConsume" val="60" />
|
|
<set name="hitTime" val="2500" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="isMagic" val="3" />
|
|
<cond msgId="113" addName="1">
|
|
<using kind="DUAL" />
|
|
</cond>
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="cancel" val="40" />
|
|
<mul stat="magicalMpConsumeRate" val="0.9" />
|
|
<mul stat="mAtkSpd" val="1.3" />
|
|
<mul stat="regMp" val="1.20" />
|
|
</effect>
|
|
<effect name="DispelBySlot">
|
|
<param dispel="SONG_OF_MEDITATION,9;DANCE_OF_CONCENTRATION,9" />
|
|
</effect>
|
|
<effect name="BlockBuffSlot">
|
|
<param slot="SONG_OF_MEDITATION;DANCE_OF_CONCENTRATION" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
<skill id="1599" levels="1" name="Rhythm of Magician">
|
|
<!-- For 2 minutes, decreases all party members' magic cancel damage by 40, MP Consumption for magic skills by 10%, and increases Casting Spd. by 30% and MP recovery bonus by 20%. MP Consumption is additionally increased if the skill is used while song/dance effect is in place. -->
|
|
<set name="icon" val="icon.skill11005" />
|
|
<set name="abnormalLvl" val="1" />
|
|
<set name="abnormalType" val="RHYTHM_OF_MAGICIAN" />
|
|
<set name="abnormalTime" val="120" />
|
|
<set name="operateType" val="ACTIVE_CONTINUOUS" />
|
|
<set name="targetType" val="PARTY" />
|
|
<set name="mpConsume" val="60" />
|
|
<set name="hitTime" val="2500" />
|
|
<set name="reuseDelay" val="3000" />
|
|
<set name="isMagic" val="3" />
|
|
<for>
|
|
<effect name="Buff">
|
|
<mul stat="cancel" val="40" />
|
|
<mul stat="magicalMpConsumeRate" val="0.9" />
|
|
<mul stat="mAtkSpd" val="1.3" />
|
|
<mul stat="regMp" val="1.20" />
|
|
</effect>
|
|
<effect name="DispelBySlot">
|
|
<param dispel="SONG_OF_MEDITATION,9;DANCE_OF_CONCENTRATION,9" />
|
|
</effect>
|
|
<effect name="BlockBuffSlot">
|
|
<param slot="SONG_OF_MEDITATION;DANCE_OF_CONCENTRATION" />
|
|
</effect>
|
|
</for>
|
|
</skill>
|
|
</list> |