Files
l2j_mobius/trunk/dist/game/data/stats/items/34300-34399.xml
MobiusDev c72d27bc10 Item stats rework.
Contributed by Matts.
2015-12-09 16:21:57 +00:00

2676 lines
127 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="34300" name="Player Commendation - Colichemarde (Water) - Focus" additionalName="PC-exclusive" type="Weapon">
<!-- Colichemarde (Water) with limited ability enhancement. <Special Option>. Critical increases by 64.. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and received healing amount, and decreasing MP consumption for skill use for y -->
<set name="icon" val="icon.weapon_colichemarde_i01" />
<set name="bodypart" val="rhand" />
<set name="crystal_type" val="B" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="STEEL" />
<set name="random_damage" val="40" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="RAPIER" />
<set name="weight" val="135" />
<for>
<add stat="critRate" val="10" />
<set stat="pAtkSpd" val="406" />
<set stat="pAtk" val="176" />
<set stat="mAtk" val="99" />
<sub stat="accCombat" val="1.5" />
</for>
</item>
<item id="34301" name="Player Commendation - Colichemarde (Wind) - Focus" additionalName="PC-exclusive" type="Weapon">
<!-- Colichemarde (Wind) with limited ability enhancement. <Special Option>. Critical increases by 64.. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and received healing amount, and decreasing MP consumption for skill use for yo -->
<set name="icon" val="icon.weapon_colichemarde_i01" />
<set name="bodypart" val="rhand" />
<set name="crystal_type" val="B" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="STEEL" />
<set name="random_damage" val="40" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="RAPIER" />
<set name="weight" val="135" />
<for>
<add stat="critRate" val="10" />
<set stat="pAtkSpd" val="406" />
<set stat="pAtk" val="176" />
<set stat="mAtk" val="99" />
<sub stat="accCombat" val="1.5" />
</for>
</item>
<item id="34302" name="Player Commendation - Colichemarde (Fire) - Focus" additionalName="PC-exclusive" type="Weapon">
<!-- Colichemarde (Fire) with limited ability enhancement. <Special Option>. Critical increases by 64.. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and received healing amount, and decreasing MP consumption for skill use for yo -->
<set name="icon" val="icon.weapon_colichemarde_i01" />
<set name="bodypart" val="rhand" />
<set name="crystal_type" val="B" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="STEEL" />
<set name="random_damage" val="40" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="RAPIER" />
<set name="weight" val="135" />
<for>
<add stat="critRate" val="10" />
<set stat="pAtkSpd" val="406" />
<set stat="pAtk" val="176" />
<set stat="mAtk" val="99" />
<sub stat="accCombat" val="1.5" />
</for>
</item>
<item id="34303" name="Player Commendation - Colichemarde (Holy) - Focus" additionalName="PC-exclusive" type="Weapon">
<!-- Colichemarde (Holy) with limited ability enhancement. <Special Option>. Critical increases by 64.. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and received healing amount, and decreasing MP consumption for skill use for yo -->
<set name="icon" val="icon.weapon_colichemarde_i01" />
<set name="bodypart" val="rhand" />
<set name="crystal_type" val="B" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="STEEL" />
<set name="random_damage" val="40" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="RAPIER" />
<set name="weight" val="135" />
<for>
<add stat="critRate" val="10" />
<set stat="pAtkSpd" val="406" />
<set stat="pAtk" val="176" />
<set stat="mAtk" val="99" />
<sub stat="accCombat" val="1.5" />
</for>
</item>
<item id="34304" name="Player Commendation - Colichemarde (Dark) - Focus" additionalName="PC-exclusive" type="Weapon">
<!-- Colichemarde (Dark) with limited ability enhancement. <Special Option>. Critical increases by 64.. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and received healing amount, and decreasing MP consumption for skill use for yo -->
<set name="icon" val="icon.weapon_colichemarde_i01" />
<set name="bodypart" val="rhand" />
<set name="crystal_type" val="B" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="STEEL" />
<set name="random_damage" val="40" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="RAPIER" />
<set name="weight" val="135" />
<for>
<add stat="critRate" val="10" />
<set stat="pAtkSpd" val="406" />
<set stat="pAtk" val="176" />
<set stat="mAtk" val="99" />
<sub stat="accCombat" val="1.5" />
</for>
</item>
<item id="34305" name="Player Commendation - Wizard's Tear (Earth) - Acumen" additionalName="PC-exclusive" type="Weapon">
<!-- Wizard's Tear (Earth) with limited ability enhancement. <Special Option>. Increases Casting Spd. by 15%. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_tears_of_wizard_i01" />
<set name="bodypart" val="rhand" />
<set name="crystal_type" val="B" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3047-1" /> <!-- Special Ability: Acumen -->
<set name="material" val="ORIHARUKON" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="SWORD" />
<set name="weight" val="135" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="379" />
<set stat="mAtk" val="132" />
<set stat="pAtk" val="155" />
</for>
</item>
<item id="34306" name="Player Commendation - Wizard's Tear (Water) - Acumen" additionalName="PC-exclusive" type="Weapon">
<!-- Wizard's Tear (Water) with limited ability enhancement. <Special Option>. Increases Casting Spd. by 15%. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_tears_of_wizard_i01" />
<set name="bodypart" val="rhand" />
<set name="crystal_type" val="B" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3047-1" /> <!-- Special Ability: Acumen -->
<set name="material" val="ORIHARUKON" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="SWORD" />
<set name="weight" val="135" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="379" />
<set stat="mAtk" val="132" />
<set stat="pAtk" val="155" />
</for>
</item>
<item id="34307" name="Player Commendation - Wizard's Tear (Wind) - Acumen" additionalName="PC-exclusive" type="Weapon">
<!-- Wizard's Tear (Wind) with limited ability enhancement. <Special Option>. Increases Casting Spd. by 15%. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_tears_of_wizard_i01" />
<set name="bodypart" val="rhand" />
<set name="crystal_type" val="B" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3047-1" /> <!-- Special Ability: Acumen -->
<set name="material" val="ORIHARUKON" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="SWORD" />
<set name="weight" val="135" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="379" />
<set stat="mAtk" val="132" />
<set stat="pAtk" val="155" />
</for>
</item>
<item id="34308" name="Player Commendation - Wizard's Tear (Fire) - Acumen" additionalName="PC-exclusive" type="Weapon">
<!-- Wizard's Tear (Fire) with limited ability enhancement. <Special Option>. Increases Casting Spd. by 15%. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_tears_of_wizard_i01" />
<set name="bodypart" val="rhand" />
<set name="crystal_type" val="B" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3047-1" /> <!-- Special Ability: Acumen -->
<set name="material" val="ORIHARUKON" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="SWORD" />
<set name="weight" val="135" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="379" />
<set stat="mAtk" val="132" />
<set stat="pAtk" val="155" />
</for>
</item>
<item id="34309" name="Player Commendation - Wizard's Tear (Holy) - Acumen" additionalName="PC-exclusive" type="Weapon">
<!-- Wizard's Tear (Holy) with limited ability enhancement. <Special Option>. Increases Casting Spd. by 15%. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_tears_of_wizard_i01" />
<set name="bodypart" val="rhand" />
<set name="crystal_type" val="B" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3047-1" /> <!-- Special Ability: Acumen -->
<set name="material" val="ORIHARUKON" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="SWORD" />
<set name="weight" val="135" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="379" />
<set stat="mAtk" val="132" />
<set stat="pAtk" val="155" />
</for>
</item>
<item id="34310" name="Player Commendation - Wizard's Tear (Dark) - Acumen" additionalName="PC-exclusive" type="Weapon">
<!-- Wizard's Tear (Dark) with limited ability enhancement. <Special Option>. Increases Casting Spd. by 15%. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_tears_of_wizard_i01" />
<set name="bodypart" val="rhand" />
<set name="crystal_type" val="B" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3047-1" /> <!-- Special Ability: Acumen -->
<set name="material" val="ORIHARUKON" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="SWORD" />
<set name="weight" val="135" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="379" />
<set stat="mAtk" val="132" />
<set stat="pAtk" val="155" />
</for>
</item>
<item id="34311" name="Player Commendation - Bow of Peril (Earth) - Quick Recovery" additionalName="PC-exclusive" type="Weapon">
<!-- Bow of Peril (Earth) with limited ability enhancement. <Special Option>. Cooldown decreases by about 13%. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_hazard_bow_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="B" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="BLOOD_STEEL" />
<set name="mp_consume" val="4" />
<set name="random_damage" val="5" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="BOW" />
<set name="weight" val="170" />
<for>
<add stat="critRate" val="12" />
<set stat="pAtkSpd" val="293" />
<set stat="pAtk" val="400" />
<set stat="mAtk" val="99" />
<sub stat="accCombat" val="3.75" />
</for>
</item>
<item id="34312" name="Player Commendation - Bow of Peril (Water) - Quick Recovery" additionalName="PC-exclusive" type="Weapon">
<!-- Bow of Peril (Water) with limited ability enhancement. <Special Option>. Cooldown decreases by about 13%. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_hazard_bow_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="B" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="BLOOD_STEEL" />
<set name="mp_consume" val="4" />
<set name="random_damage" val="5" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="BOW" />
<set name="weight" val="170" />
<for>
<add stat="critRate" val="12" />
<set stat="pAtkSpd" val="293" />
<set stat="pAtk" val="400" />
<set stat="mAtk" val="99" />
<sub stat="accCombat" val="3.75" />
</for>
</item>
<item id="34313" name="Player Commendation - Bow of Peril (Wind) - Quick Recovery" additionalName="PC-exclusive" type="Weapon">
<!-- Bow of Peril (Wind) with limited ability enhancement. <Special Option>. Cooldown decreases by about 13%. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_hazard_bow_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="B" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="BLOOD_STEEL" />
<set name="mp_consume" val="4" />
<set name="random_damage" val="5" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="BOW" />
<set name="weight" val="170" />
<for>
<add stat="critRate" val="12" />
<set stat="pAtkSpd" val="293" />
<set stat="pAtk" val="400" />
<set stat="mAtk" val="99" />
<sub stat="accCombat" val="3.75" />
</for>
</item>
<item id="34314" name="Player Commendation - Bow of Peril (Fire) - Quick Recovery" additionalName="PC-exclusive" type="Weapon">
<!-- Bow of Peril (Fire) with limited ability enhancement. <Special Option>. Cooldown decreases by about 13%. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_hazard_bow_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="B" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="BLOOD_STEEL" />
<set name="mp_consume" val="4" />
<set name="random_damage" val="5" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="BOW" />
<set name="weight" val="170" />
<for>
<add stat="critRate" val="12" />
<set stat="pAtkSpd" val="293" />
<set stat="pAtk" val="400" />
<set stat="mAtk" val="99" />
<sub stat="accCombat" val="3.75" />
</for>
</item>
<item id="34315" name="Player Commendation - Bow of Peril (Holy) - Quick Recovery" additionalName="PC-exclusive" type="Weapon">
<!-- Bow of Peril (Holy) with limited ability enhancement. <Special Option>. Cooldown decreases by about 13%. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_hazard_bow_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="B" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="BLOOD_STEEL" />
<set name="mp_consume" val="4" />
<set name="random_damage" val="5" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="BOW" />
<set name="weight" val="170" />
<for>
<add stat="critRate" val="12" />
<set stat="pAtkSpd" val="293" />
<set stat="pAtk" val="400" />
<set stat="mAtk" val="99" />
<sub stat="accCombat" val="3.75" />
</for>
</item>
<item id="34316" name="Player Commendation - Bow of Peril (Dark) - Quick Recovery" additionalName="PC-exclusive" type="Weapon">
<!-- Bow of Peril (Dark) with limited ability enhancement. <Special Option>. Cooldown decreases by about 13%. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_hazard_bow_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="B" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="BLOOD_STEEL" />
<set name="mp_consume" val="4" />
<set name="random_damage" val="5" />
<set name="soulshots" val="3" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="BOW" />
<set name="weight" val="170" />
<for>
<add stat="critRate" val="12" />
<set stat="pAtkSpd" val="293" />
<set stat="pAtk" val="400" />
<set stat="mAtk" val="99" />
<sub stat="accCombat" val="3.75" />
</for>
</item>
<item id="34317" name="Player Commendation - Hell Hound (Earth) - Quick Recovery" additionalName="PC-exclusive" type="Weapon">
<!-- Hell Bound (Earth) with limited ability enhancement. <Special Option>. Cooldown decreases by about 13%. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_hell_hound_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="B" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="STEEL" />
<set name="random_damage" val="10" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="CROSSBOW" />
<set name="weight" val="170" />
<for>
<add stat="critRate" val="10" />
<set stat="pAtkSpd" val="303" />
<set stat="pAtk" val="245" />
<set stat="mAtk" val="99" />
<sub stat="accCombat" val="1.5" />
</for>
</item>
<item id="34318" name="Player Commendation - Hell Hound (Water) - Quick Recovery" additionalName="PC-exclusive" type="Weapon">
<!-- Hell Bound (Water) with limited ability enhancement. <Special Option>. Cooldown decreases by about 13%. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_hell_hound_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="B" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="STEEL" />
<set name="random_damage" val="10" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="CROSSBOW" />
<set name="weight" val="170" />
<for>
<add stat="critRate" val="10" />
<set stat="pAtkSpd" val="303" />
<set stat="pAtk" val="245" />
<set stat="mAtk" val="99" />
<sub stat="accCombat" val="1.5" />
</for>
</item>
<item id="34319" name="Player Commendation - Hell Hound (Wind) - Quick Recovery" additionalName="PC-exclusive" type="Weapon">
<!-- Hell Bound (Wind) with limited ability enhancement. <Special Option>. Cooldown decreases by about 13%. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_hell_hound_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="B" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="STEEL" />
<set name="random_damage" val="10" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="CROSSBOW" />
<set name="weight" val="170" />
<for>
<add stat="critRate" val="10" />
<set stat="pAtkSpd" val="303" />
<set stat="pAtk" val="245" />
<set stat="mAtk" val="99" />
<sub stat="accCombat" val="1.5" />
</for>
</item>
<item id="34320" name="Player Commendation - Hell Hound (Fire) - Quick Recovery" additionalName="PC-exclusive" type="Weapon">
<!-- Hell Bound (Fire) with limited ability enhancement. <Special Option>. Cooldown decreases by about 13%. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_hell_hound_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="B" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="STEEL" />
<set name="random_damage" val="10" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="CROSSBOW" />
<set name="weight" val="170" />
<for>
<add stat="critRate" val="10" />
<set stat="pAtkSpd" val="303" />
<set stat="pAtk" val="245" />
<set stat="mAtk" val="99" />
<sub stat="accCombat" val="1.5" />
</for>
</item>
<item id="34321" name="Player Commendation - Hell Hound (Holy) - Quick Recovery" additionalName="PC-exclusive" type="Weapon">
<!-- Hell Bound (Holy) with limited ability enhancement. <Special Option>. Cooldown decreases by about 13%. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_hell_hound_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="B" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="STEEL" />
<set name="random_damage" val="10" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="CROSSBOW" />
<set name="weight" val="170" />
<for>
<add stat="critRate" val="10" />
<set stat="pAtkSpd" val="303" />
<set stat="pAtk" val="245" />
<set stat="mAtk" val="99" />
<sub stat="accCombat" val="1.5" />
</for>
</item>
<item id="34322" name="Player Commendation - Hell Hound (Dark) - Quick Recovery" additionalName="PC-exclusive" type="Weapon">
<!-- Hell Bound (Dark) with limited ability enhancement. <Special Option>. Cooldown decreases by about 13%. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_hell_hound_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="B" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="STEEL" />
<set name="random_damage" val="10" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="CROSSBOW" />
<set name="weight" val="170" />
<for>
<add stat="critRate" val="10" />
<set stat="pAtkSpd" val="303" />
<set stat="pAtk" val="245" />
<set stat="mAtk" val="99" />
<sub stat="accCombat" val="1.5" />
</for>
</item>
<item id="34323" name="Player Commendation - Naga Storm (Earth) - Critical Damage" additionalName="PC-exclusive" type="Weapon">
<!-- Naga Storm (Earth) with limited ability enhancement. <Special Option>. P. Atk. + 200 during a Critical Attack. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3023-1" /> <!-- Special Ability: Critical Damage -->
<set name="material" val="ORIHARUKON" />
<set name="random_damage" val="5" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="DAGGER" />
<set name="weight" val="93" />
<for>
<add stat="critRate" val="12" />
<set stat="pAtkSpd" val="433" />
<set stat="pAtk" val="220" />
<set stat="mAtk" val="121" />
<sub stat="accCombat" val="3.75" />
</for>
</item>
<item id="34324" name="Player Commendation - Naga Storm (Water) - Critical Damage" additionalName="PC-exclusive" type="Weapon">
<!-- Naga Storm (Water) with limited ability enhancement. <Special Option>. P. Atk. + 200 during a Critical Attack. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3023-1" /> <!-- Special Ability: Critical Damage -->
<set name="material" val="ORIHARUKON" />
<set name="random_damage" val="5" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="DAGGER" />
<set name="weight" val="93" />
<for>
<add stat="critRate" val="12" />
<set stat="pAtkSpd" val="433" />
<set stat="pAtk" val="220" />
<set stat="mAtk" val="121" />
<sub stat="accCombat" val="3.75" />
</for>
</item>
<item id="34325" name="Player Commendation - Naga Storm (Wind) - Critical Damage" additionalName="PC-exclusive" type="Weapon">
<!-- Naga Storm (Wind) with limited ability enhancement. <Special Option>. P. Atk. + 200 during a Critical Attack. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3023-1" /> <!-- Special Ability: Critical Damage -->
<set name="material" val="ORIHARUKON" />
<set name="random_damage" val="5" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="DAGGER" />
<set name="weight" val="93" />
<for>
<add stat="critRate" val="12" />
<set stat="pAtkSpd" val="433" />
<set stat="pAtk" val="220" />
<set stat="mAtk" val="121" />
<sub stat="accCombat" val="3.75" />
</for>
</item>
<item id="34326" name="Player Commendation - Naga Storm (Fire) - Critical Damage" additionalName="PC-exclusive" type="Weapon">
<!-- Naga Storm (Fire) with limited ability enhancement. <Special Option>. P. Atk. + 200 during a Critical Attack. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3023-1" /> <!-- Special Ability: Critical Damage -->
<set name="material" val="ORIHARUKON" />
<set name="random_damage" val="5" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="DAGGER" />
<set name="weight" val="93" />
<for>
<add stat="critRate" val="12" />
<set stat="pAtkSpd" val="433" />
<set stat="pAtk" val="220" />
<set stat="mAtk" val="121" />
<sub stat="accCombat" val="3.75" />
</for>
</item>
<item id="34327" name="Player Commendation - Naga Storm (Holy) - Critical Damage" additionalName="PC-exclusive" type="Weapon">
<!-- Naga Storm (Holy) with limited ability enhancement. <Special Option>. P. Atk. + 200 during a Critical Attack. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3023-1" /> <!-- Special Ability: Critical Damage -->
<set name="material" val="ORIHARUKON" />
<set name="random_damage" val="5" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="DAGGER" />
<set name="weight" val="93" />
<for>
<add stat="critRate" val="12" />
<set stat="pAtkSpd" val="433" />
<set stat="pAtk" val="220" />
<set stat="mAtk" val="121" />
<sub stat="accCombat" val="3.75" />
</for>
</item>
<item id="34328" name="Player Commendation - Naga Storm (Dark) - Critical Damage" additionalName="PC-exclusive" type="Weapon">
<!-- Naga Storm (Dark) with limited ability enhancement. <Special Option>. P. Atk. + 200 during a Critical Attack. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced -->
<set name="icon" val="icon.weapon_naga_storm_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3023-1" /> <!-- Special Ability: Critical Damage -->
<set name="material" val="ORIHARUKON" />
<set name="random_damage" val="5" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="DAGGER" />
<set name="weight" val="93" />
<for>
<add stat="critRate" val="12" />
<set stat="pAtkSpd" val="433" />
<set stat="pAtk" val="220" />
<set stat="mAtk" val="121" />
<sub stat="accCombat" val="3.75" />
</for>
</item>
<item id="34329" name="Player Commendation - Daimon Crystal (Earth) - Acumen" additionalName="PC-exclusive" type="Weapon">
<!-- Daimon Crystal (Earth) with limited ability enhancement. <Special Option>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced exce -->
<set name="icon" val="icon.weapon_crystal_of_deamon_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3047-1" /> <!-- Special Ability: Acumen -->
<set name="material" val="WOOD" />
<set name="random_damage" val="20" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="BLUNT" />
<set name="weight" val="88" />
<for>
<add stat="accCombat" val="8" />
<add stat="critRate" val="6" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="177" />
<set stat="pAtk" val="245" />
</for>
</item>
<item id="34330" name="Player Commendation - Daimon Crystal (Water) - Acumen" additionalName="PC-exclusive" type="Weapon">
<!-- Daimon Crystal (Water) with limited ability enhancement. <Special Option>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced exce -->
<set name="icon" val="icon.weapon_crystal_of_deamon_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3047-1" /> <!-- Special Ability: Acumen -->
<set name="material" val="WOOD" />
<set name="random_damage" val="20" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="BLUNT" />
<set name="weight" val="88" />
<for>
<add stat="accCombat" val="8" />
<add stat="critRate" val="6" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="177" />
<set stat="pAtk" val="245" />
</for>
</item>
<item id="34331" name="Player Commendation - Daimon Crystal (Wind) - Acumen" additionalName="PC-exclusive" type="Weapon">
<!-- Daimon Crystal (Wind) with limited ability enhancement. <Special Option>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced excep -->
<set name="icon" val="icon.weapon_crystal_of_deamon_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3047-1" /> <!-- Special Ability: Acumen -->
<set name="material" val="WOOD" />
<set name="random_damage" val="20" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="BLUNT" />
<set name="weight" val="88" />
<for>
<add stat="accCombat" val="8" />
<add stat="critRate" val="6" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="177" />
<set stat="pAtk" val="245" />
</for>
</item>
<item id="34332" name="Player Commendation - Daimon Crystal (Fire) - Acumen" additionalName="PC-exclusive" type="Weapon">
<!-- Daimon Crystal (Fire) with limited ability enhancement. <Special Option>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced excep -->
<set name="icon" val="icon.weapon_crystal_of_deamon_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3047-1" /> <!-- Special Ability: Acumen -->
<set name="material" val="WOOD" />
<set name="random_damage" val="20" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="BLUNT" />
<set name="weight" val="88" />
<for>
<add stat="accCombat" val="8" />
<add stat="critRate" val="6" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="177" />
<set stat="pAtk" val="245" />
</for>
</item>
<item id="34333" name="Player Commendation - Daimon Crystal (Holy) - Acumen" additionalName="PC-exclusive" type="Weapon">
<!-- Daimon Crystal (Holy) with limited ability enhancement. <Special Option>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced excep -->
<set name="icon" val="icon.weapon_crystal_of_deamon_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3047-1" /> <!-- Special Ability: Acumen -->
<set name="material" val="WOOD" />
<set name="random_damage" val="20" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="BLUNT" />
<set name="weight" val="88" />
<for>
<add stat="accCombat" val="8" />
<add stat="critRate" val="6" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="177" />
<set stat="pAtk" val="245" />
</for>
</item>
<item id="34334" name="Player Commendation - Daimon Crystal (Dark) - Acumen" additionalName="PC-exclusive" type="Weapon">
<!-- Daimon Crystal (Dark) with limited ability enhancement. <Special Option>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced excep -->
<set name="icon" val="icon.weapon_crystal_of_deamon_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3047-1" /> <!-- Special Ability: Acumen -->
<set name="material" val="WOOD" />
<set name="random_damage" val="20" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="BLUNT" />
<set name="weight" val="88" />
<for>
<add stat="accCombat" val="8" />
<add stat="critRate" val="6" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="177" />
<set stat="pAtk" val="245" />
</for>
</item>
<item id="34335" name="Player Commendation - Barakiel's Axe (Earth) - Focus" additionalName="PC-exclusive" type="Weapon">
<!-- Barakiel's Axe (Earth) with limited ability enhancement. <Special Option>. Critical increases by 61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except wi -->
<set name="icon" val="icon.weapon_barakiel_axe_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="ORIHARUKON" />
<set name="random_damage" val="20" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="BLUNT" />
<set name="weight" val="155" />
<for>
<add stat="accCombat" val="8" />
<add stat="critRate" val="6" />
<set stat="pAtkSpd" val="379" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="251" />
</for>
</item>
<item id="34336" name="Player Commendation - Barakiel's Axe (Water) - Focus" additionalName="PC-exclusive" type="Weapon">
<!-- Barakiel's Axe (Water) with limited ability enhancement. <Special Option>. Critical increases by 61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except wi -->
<set name="icon" val="icon.weapon_barakiel_axe_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="ORIHARUKON" />
<set name="random_damage" val="20" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="BLUNT" />
<set name="weight" val="155" />
<for>
<add stat="accCombat" val="8" />
<add stat="critRate" val="6" />
<set stat="pAtkSpd" val="379" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="251" />
</for>
</item>
<item id="34337" name="Player Commendation - Barakiel's Axe (Wind) - Focus" additionalName="PC-exclusive" type="Weapon">
<!-- Barakiel's Axe (Wind) with limited ability enhancement. <Special Option>. Critical increases by 61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except wit -->
<set name="icon" val="icon.weapon_barakiel_axe_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="ORIHARUKON" />
<set name="random_damage" val="20" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="BLUNT" />
<set name="weight" val="155" />
<for>
<add stat="accCombat" val="8" />
<add stat="critRate" val="6" />
<set stat="pAtkSpd" val="379" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="251" />
</for>
</item>
<item id="34338" name="Player Commendation - Barakiel's Axe (Fire) - Focus" additionalName="PC-exclusive" type="Weapon">
<!-- Barakiel's Axe (Fire) with limited ability enhancement. <Special Option>. Critical increases by 61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except wit -->
<set name="icon" val="icon.weapon_barakiel_axe_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="ORIHARUKON" />
<set name="random_damage" val="20" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="BLUNT" />
<set name="weight" val="155" />
<for>
<add stat="accCombat" val="8" />
<add stat="critRate" val="6" />
<set stat="pAtkSpd" val="379" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="251" />
</for>
</item>
<item id="34339" name="Player Commendation - Barakiel's Axe (Holy) - Focus" additionalName="PC-exclusive" type="Weapon">
<!-- Barakiel's Axe (Holy) with limited ability enhancement. <Special Option>. Critical increases by 61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except wit -->
<set name="icon" val="icon.weapon_barakiel_axe_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="ORIHARUKON" />
<set name="random_damage" val="20" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="BLUNT" />
<set name="weight" val="155" />
<for>
<add stat="accCombat" val="8" />
<add stat="critRate" val="6" />
<set stat="pAtkSpd" val="379" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="251" />
</for>
</item>
<item id="34340" name="Player Commendation - Barakiel's Axe (Dark) - Focus" additionalName="PC-exclusive" type="Weapon">
<!-- Barakiel's Axe (Dark) with limited ability enhancement. <Special Option>. Critical increases by 61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except wit -->
<set name="icon" val="icon.weapon_barakiel_axe_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="ORIHARUKON" />
<set name="random_damage" val="20" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="BLUNT" />
<set name="weight" val="155" />
<for>
<add stat="accCombat" val="8" />
<add stat="critRate" val="6" />
<set stat="pAtkSpd" val="379" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="251" />
</for>
</item>
<item id="34341" name="Player Commendation - Screaming Vengeance (Earth) - Focus" additionalName="PC-exclusive" type="Weapon">
<!-- Screaming Vengeance (Earth) with limited ability enhancement. <Special Option>. Critical increases by 61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced exce -->
<set name="icon" val="icon.weapon_soul_shooter_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="STEEL" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="CROSSBOW" />
<set name="weight" val="164" />
<for>
<add stat="critRate" val="10" />
<set stat="pAtkSpd" val="303" />
<set stat="pAtk" val="318" />
<set stat="mAtk" val="121" />
<sub stat="accCombat" val="1.5" />
</for>
</item>
<item id="34342" name="Player Commendation - Screaming Vengeance (Water) - Focus" additionalName="PC-exclusive" type="Weapon">
<!-- Screaming Vengeance (Water) with limited ability enhancement. <Special Option>. Critical increases by 61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced exce -->
<set name="icon" val="icon.weapon_soul_shooter_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="STEEL" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="CROSSBOW" />
<set name="weight" val="164" />
<for>
<add stat="critRate" val="10" />
<set stat="pAtkSpd" val="303" />
<set stat="pAtk" val="318" />
<set stat="mAtk" val="121" />
<sub stat="accCombat" val="1.5" />
</for>
</item>
<item id="34343" name="Player Commendation - Screaming Vengeance (Wind) - Focus" additionalName="PC-exclusive" type="Weapon">
<!-- Screaming Vengeance (Wind) with limited ability enhancement. <Special Option>. Critical increases by 61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced excep -->
<set name="icon" val="icon.weapon_soul_shooter_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="STEEL" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="CROSSBOW" />
<set name="weight" val="164" />
<for>
<add stat="critRate" val="10" />
<set stat="pAtkSpd" val="303" />
<set stat="pAtk" val="318" />
<set stat="mAtk" val="121" />
<sub stat="accCombat" val="1.5" />
</for>
</item>
<item id="34344" name="Player Commendation - Screaming Vengeance (Fire) - Focus" additionalName="PC-exclusive" type="Weapon">
<!-- Screaming Vengeance (Fire) with limited ability enhancement. <Special Option>. Critical increases by 61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced excep -->
<set name="icon" val="icon.weapon_soul_shooter_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="STEEL" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="CROSSBOW" />
<set name="weight" val="164" />
<for>
<add stat="critRate" val="10" />
<set stat="pAtkSpd" val="303" />
<set stat="pAtk" val="318" />
<set stat="mAtk" val="121" />
<sub stat="accCombat" val="1.5" />
</for>
</item>
<item id="34345" name="Player Commendation - Screaming Vengeance (Holy) - Focus" additionalName="PC-exclusive" type="Weapon">
<!-- Screaming Vengeance (Holy) with limited ability enhancement. <Special Option>. Critical increases by 61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced excep -->
<set name="icon" val="icon.weapon_soul_shooter_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="STEEL" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="CROSSBOW" />
<set name="weight" val="164" />
<for>
<add stat="critRate" val="10" />
<set stat="pAtkSpd" val="303" />
<set stat="pAtk" val="318" />
<set stat="mAtk" val="121" />
<sub stat="accCombat" val="1.5" />
</for>
</item>
<item id="34346" name="Player Commendation - Screaming Vengeance (Dark) - Focus" additionalName="PC-exclusive" type="Weapon">
<!-- Screaming Vengeance (Dark) with limited ability enhancement. <Special Option>. Critical increases by 61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced excep -->
<set name="icon" val="icon.weapon_soul_shooter_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="STEEL" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="CROSSBOW" />
<set name="weight" val="164" />
<for>
<add stat="critRate" val="10" />
<set stat="pAtkSpd" val="303" />
<set stat="pAtk" val="318" />
<set stat="mAtk" val="121" />
<sub stat="accCombat" val="1.5" />
</for>
</item>
<item id="34347" name="Player Commendation - Durendal (Earth) - Focus" additionalName="PC-exclusive" type="Weapon">
<!-- Durendal (Earth) with limited ability enhancement. <Special Option>. Critical increases by 61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Des -->
<set name="icon" val="icon.weapon_death_bringer_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="STEEL" />
<set name="random_damage" val="15" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="ANCIENTSWORD" />
<set name="weight" val="182" />
<for>
<add stat="accCombat" val="2" />
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="350" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="272" />
</for>
</item>
<item id="34348" name="Player Commendation - Durendal (Water) - Focus" additionalName="PC-exclusive" type="Weapon">
<!-- Durendal (Water) with limited ability enhancement. <Special Option>. Critical increases by 61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Des -->
<set name="icon" val="icon.weapon_death_bringer_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="STEEL" />
<set name="random_damage" val="15" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="ANCIENTSWORD" />
<set name="weight" val="182" />
<for>
<add stat="accCombat" val="2" />
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="350" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="272" />
</for>
</item>
<item id="34349" name="Player Commendation - Durendal (Wind) - Focus" additionalName="PC-exclusive" type="Weapon">
<!-- Durendal (Wind) with limited ability enhancement. <Special Option>. Critical increases by 61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Dest -->
<set name="icon" val="icon.weapon_death_bringer_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="STEEL" />
<set name="random_damage" val="15" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="ANCIENTSWORD" />
<set name="weight" val="182" />
<for>
<add stat="accCombat" val="2" />
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="350" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="272" />
</for>
</item>
<item id="34350" name="Player Commendation - Durendal (Fire) - Focus" additionalName="PC-exclusive" type="Weapon">
<!-- Durendal (Fire) with limited ability enhancement. <Special Option>. Critical increases by 61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Dest -->
<set name="icon" val="icon.weapon_death_bringer_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="STEEL" />
<set name="random_damage" val="15" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="ANCIENTSWORD" />
<set name="weight" val="182" />
<for>
<add stat="accCombat" val="2" />
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="350" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="272" />
</for>
</item>
<item id="34351" name="Player Commendation - Durendal (Holy) - Focus" additionalName="PC-exclusive" type="Weapon">
<!-- Durendal (Holy) with limited ability enhancement. <Special Option>. Critical increases by 61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Dest -->
<set name="icon" val="icon.weapon_death_bringer_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="STEEL" />
<set name="random_damage" val="15" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="ANCIENTSWORD" />
<set name="weight" val="182" />
<for>
<add stat="accCombat" val="2" />
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="350" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="272" />
</for>
</item>
<item id="34352" name="Player Commendation - Durendal (Dark) - Focus" additionalName="PC-exclusive" type="Weapon">
<!-- Durendal (Dark) with limited ability enhancement. <Special Option>. Critical increases by 61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with Dest -->
<set name="icon" val="icon.weapon_death_bringer_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="STEEL" />
<set name="random_damage" val="15" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="ANCIENTSWORD" />
<set name="weight" val="182" />
<for>
<add stat="accCombat" val="2" />
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="350" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="272" />
</for>
</item>
<item id="34353" name="Player Commendation - Behemoth' Tuning Fork (Earth) - Health" additionalName="PC-exclusive" type="Weapon">
<!-- Behemoth' Tuning Fork (Earth) with limited ability enhancement. <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced exc -->
<set name="icon" val="icon.weapon_tuning_fork_of_behemoth_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3013-1" /> <!-- Special Ability: Health -->
<set name="material" val="FINE_STEEL" />
<set name="random_damage" val="20" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="BLUNT" />
<set name="weight" val="189" />
<for>
<add stat="accCombat" val="8" />
<add stat="critRate" val="6" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="305" />
</for>
</item>
<item id="34354" name="Player Commendation - Behemoth' Tuning Fork (Water) - Health" additionalName="PC-exclusive" type="Weapon">
<!-- Behemoth' Tuning Fork (Water) with limited ability enhancement. <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced exc -->
<set name="icon" val="icon.weapon_tuning_fork_of_behemoth_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3013-1" /> <!-- Special Ability: Health -->
<set name="material" val="FINE_STEEL" />
<set name="random_damage" val="20" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="BLUNT" />
<set name="weight" val="189" />
<for>
<add stat="accCombat" val="8" />
<add stat="critRate" val="6" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="305" />
</for>
</item>
<item id="34355" name="Player Commendation - Behemoth' Tuning Fork (Wind) - Health" additionalName="PC-exclusive" type="Weapon">
<!-- Behemoth' Tuning Fork (Wind) with limited ability enhancement. <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced exce -->
<set name="icon" val="icon.weapon_tuning_fork_of_behemoth_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3013-1" /> <!-- Special Ability: Health -->
<set name="material" val="FINE_STEEL" />
<set name="random_damage" val="20" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="BLUNT" />
<set name="weight" val="189" />
<for>
<add stat="accCombat" val="8" />
<add stat="critRate" val="6" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="305" />
</for>
</item>
<item id="34356" name="Player Commendation - Behemoth' Tuning Fork (Fire) - Health" additionalName="PC-exclusive" type="Weapon">
<!-- Behemoth' Tuning Fork (Fire) with limited ability enhancement. <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced exce -->
<set name="icon" val="icon.weapon_tuning_fork_of_behemoth_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3013-1" /> <!-- Special Ability: Health -->
<set name="material" val="FINE_STEEL" />
<set name="random_damage" val="20" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="BLUNT" />
<set name="weight" val="189" />
<for>
<add stat="accCombat" val="8" />
<add stat="critRate" val="6" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="305" />
</for>
</item>
<item id="34357" name="Player Commendation - Behemoth' Tuning Fork (Holy) - Health" additionalName="PC-exclusive" type="Weapon">
<!-- Behemoth' Tuning Fork (Holy) with limited ability enhancement. <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced exce -->
<set name="icon" val="icon.weapon_tuning_fork_of_behemoth_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3013-1" /> <!-- Special Ability: Health -->
<set name="material" val="FINE_STEEL" />
<set name="random_damage" val="20" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="BLUNT" />
<set name="weight" val="189" />
<for>
<add stat="accCombat" val="8" />
<add stat="critRate" val="6" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="305" />
</for>
</item>
<item id="34358" name="Player Commendation - Behemoth' Tuning Fork (Dark) - Health" additionalName="PC-exclusive" type="Weapon">
<!-- Behemoth' Tuning Fork (Dark) with limited ability enhancement. <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced exce -->
<set name="icon" val="icon.weapon_tuning_fork_of_behemoth_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3013-1" /> <!-- Special Ability: Health -->
<set name="material" val="FINE_STEEL" />
<set name="random_damage" val="20" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="BLUNT" />
<set name="weight" val="189" />
<for>
<add stat="accCombat" val="8" />
<add stat="critRate" val="6" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="305" />
</for>
</item>
<item id="34359" name="Player Commendation - Shyeed's Bow (Earth) - Focus" additionalName="PC-exclusive" type="Weapon">
<!-- Shyeed's Bow (Earth) with limited ability enhancement. <Special Option>. Critical increases by 61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with -->
<set name="icon" val="icon.weapon_shyid_bow_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="ORIHARUKON" />
<set name="mp_consume" val="5" />
<set name="random_damage" val="5" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="BOW" />
<set name="weight" val="164" />
<for>
<add stat="critRate" val="12" />
<set stat="pAtkSpd" val="227" />
<set stat="pAtk" val="570" />
<set stat="mAtk" val="133" />
<sub stat="accCombat" val="3.75" />
</for>
</item>
<item id="34360" name="Player Commendation - Shyeed's Bow (Water) - Focus" additionalName="PC-exclusive" type="Weapon">
<!-- Shyeed's Bow (Water) with limited ability enhancement. <Special Option>. Critical increases by 61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with -->
<set name="icon" val="icon.weapon_shyid_bow_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="ORIHARUKON" />
<set name="mp_consume" val="5" />
<set name="random_damage" val="5" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="BOW" />
<set name="weight" val="164" />
<for>
<add stat="critRate" val="12" />
<set stat="pAtkSpd" val="227" />
<set stat="pAtk" val="570" />
<set stat="mAtk" val="133" />
<sub stat="accCombat" val="3.75" />
</for>
</item>
<item id="34361" name="Player Commendation - Shyeed's Bow (Wind) - Focus" additionalName="PC-exclusive" type="Weapon">
<!-- Shyeed's Bow (Wind) with limited ability enhancement. <Special Option>. Critical increases by 61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with -->
<set name="icon" val="icon.weapon_shyid_bow_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="ORIHARUKON" />
<set name="mp_consume" val="5" />
<set name="random_damage" val="5" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="BOW" />
<set name="weight" val="164" />
<for>
<add stat="critRate" val="12" />
<set stat="pAtkSpd" val="227" />
<set stat="pAtk" val="570" />
<set stat="mAtk" val="133" />
<sub stat="accCombat" val="3.75" />
</for>
</item>
<item id="34362" name="Player Commendation - Shyeed's Bow (Fire) - Focus" additionalName="PC-exclusive" type="Weapon">
<!-- Shyeed's Bow (Fire) with limited ability enhancement. <Special Option>. Critical increases by 61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with -->
<set name="icon" val="icon.weapon_shyid_bow_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="ORIHARUKON" />
<set name="mp_consume" val="5" />
<set name="random_damage" val="5" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="BOW" />
<set name="weight" val="164" />
<for>
<add stat="critRate" val="12" />
<set stat="pAtkSpd" val="227" />
<set stat="pAtk" val="570" />
<set stat="mAtk" val="133" />
<sub stat="accCombat" val="3.75" />
</for>
</item>
<item id="34363" name="Player Commendation - Shyeed's Bow (Holy) - Focus" additionalName="PC-exclusive" type="Weapon">
<!-- Shyeed's Bow (Holy) with limited ability enhancement. <Special Option>. Critical increases by 61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with -->
<set name="icon" val="icon.weapon_shyid_bow_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="ORIHARUKON" />
<set name="mp_consume" val="5" />
<set name="random_damage" val="5" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="BOW" />
<set name="weight" val="164" />
<for>
<add stat="critRate" val="12" />
<set stat="pAtkSpd" val="227" />
<set stat="pAtk" val="570" />
<set stat="mAtk" val="133" />
<sub stat="accCombat" val="3.75" />
</for>
</item>
<item id="34364" name="Player Commendation - Shyeed's Bow (Dark) - Focus" additionalName="PC-exclusive" type="Weapon">
<!-- Shyeed's Bow (Dark) with limited ability enhancement. <Special Option>. Critical increases by 61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with -->
<set name="icon" val="icon.weapon_shyid_bow_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="ORIHARUKON" />
<set name="mp_consume" val="5" />
<set name="random_damage" val="5" />
<set name="soulshots" val="2" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="BOW" />
<set name="weight" val="164" />
<for>
<add stat="critRate" val="12" />
<set stat="pAtkSpd" val="227" />
<set stat="pAtk" val="570" />
<set stat="mAtk" val="133" />
<sub stat="accCombat" val="3.75" />
</for>
</item>
<item id="34365" name="Player Commendation - Sword of Ipos (Earth) - Focus" additionalName="PC-exclusive" type="Weapon">
<!-- Sword of Ipos (Earth) with limited ability enhancement. <Special Option>. Critical increases by 61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except wit -->
<set name="icon" val="icon.weapon_sword_of_ipos_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="BONE" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="SWORD" />
<set name="weight" val="182" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="305" />
</for>
</item>
<item id="34366" name="Player Commendation - Sword of Ipos (Water) - Focus" additionalName="PC-exclusive" type="Weapon">
<!-- Sword of Ipos (Water) with limited ability enhancement. <Special Option>. Critical increases by 61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except wit -->
<set name="icon" val="icon.weapon_sword_of_ipos_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="BONE" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="SWORD" />
<set name="weight" val="182" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="305" />
</for>
</item>
<item id="34367" name="Player Commendation - Sword of Ipos (Wind) - Focus" additionalName="PC-exclusive" type="Weapon">
<!-- Sword of Ipos (Wind) with limited ability enhancement. <Special Option>. Critical increases by 61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with -->
<set name="icon" val="icon.weapon_sword_of_ipos_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="BONE" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="SWORD" />
<set name="weight" val="182" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="305" />
</for>
</item>
<item id="34368" name="Player Commendation - Sword of Ipos (Fire) - Focus" additionalName="PC-exclusive" type="Weapon">
<!-- Sword of Ipos (Fire) with limited ability enhancement. <Special Option>. Critical increases by 61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with -->
<set name="icon" val="icon.weapon_sword_of_ipos_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="BONE" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="SWORD" />
<set name="weight" val="182" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="305" />
</for>
</item>
<item id="34369" name="Player Commendation - Sword of Ipos (Holy) - Focus" additionalName="PC-exclusive" type="Weapon">
<!-- Sword of Ipos (Holy) with limited ability enhancement. <Special Option>. Critical increases by 61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with -->
<set name="icon" val="icon.weapon_sword_of_ipos_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="BONE" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="SWORD" />
<set name="weight" val="182" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="305" />
</for>
</item>
<item id="34370" name="Player Commendation - Sword of Ipos (Dark) - Focus" additionalName="PC-exclusive" type="Weapon">
<!-- Sword of Ipos (Dark) with limited ability enhancement. <Special Option>. Critical increases by 61. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced except with -->
<set name="icon" val="icon.weapon_sword_of_ipos_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="BONE" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="SWORD" />
<set name="weight" val="182" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="305" />
</for>
</item>
<item id="34371" name="Player Commendation - Sobekk's Hurricane (Earth) - Haste" additionalName="PC-exclusive" type="Weapon">
<!-- Sobekk's Hurricane (Earth) with limited ability enhancement. <Special Option>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhance -->
<set name="icon" val="icon.weapon_sobekk_hurricane_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3036-1" /> <!-- Special Ability: Haste -->
<set name="material" val="ADAMANTAITE" />
<set name="random_damage" val="5" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="DUALFIST" />
<set name="weight" val="133" />
<for>
<add stat="accCombat" val="8" />
<add stat="critRate" val="6" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="305" />
</for>
</item>
<item id="34372" name="Player Commendation - Sobekk's Hurricane (Water) - Haste" additionalName="PC-exclusive" type="Weapon">
<!-- Sobekk's Hurricane (Water) with limited ability enhancement. <Special Option>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhance -->
<set name="icon" val="icon.weapon_sobekk_hurricane_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3036-1" /> <!-- Special Ability: Haste -->
<set name="material" val="ADAMANTAITE" />
<set name="random_damage" val="5" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="DUALFIST" />
<set name="weight" val="133" />
<for>
<add stat="accCombat" val="8" />
<add stat="critRate" val="6" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="305" />
</for>
</item>
<item id="34373" name="Player Commendation - Sobekk's Hurricane (Wind) - Haste" additionalName="PC-exclusive" type="Weapon">
<!-- Sobekk's Hurricane (Wind) with limited ability enhancement. <Special Option>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced -->
<set name="icon" val="icon.weapon_sobekk_hurricane_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3036-1" /> <!-- Special Ability: Haste -->
<set name="material" val="ADAMANTAITE" />
<set name="random_damage" val="5" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="DUALFIST" />
<set name="weight" val="133" />
<for>
<add stat="accCombat" val="8" />
<add stat="critRate" val="6" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="305" />
</for>
</item>
<item id="34374" name="Player Commendation - Sobekk's Hurricane (Fire) - Haste" additionalName="PC-exclusive" type="Weapon">
<!-- Sobekk's Hurricane (Fire) with limited ability enhancement. <Special Option>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced -->
<set name="icon" val="icon.weapon_sobekk_hurricane_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3036-1" /> <!-- Special Ability: Haste -->
<set name="material" val="ADAMANTAITE" />
<set name="random_damage" val="5" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="DUALFIST" />
<set name="weight" val="133" />
<for>
<add stat="accCombat" val="8" />
<add stat="critRate" val="6" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="305" />
</for>
</item>
<item id="34375" name="Player Commendation - Sobekk's Hurricane (Holy) - Haste" additionalName="PC-exclusive" type="Weapon">
<!-- Sobekk's Hurricane (Holy) with limited ability enhancement. <Special Option>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced -->
<set name="icon" val="icon.weapon_sobekk_hurricane_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3036-1" /> <!-- Special Ability: Haste -->
<set name="material" val="ADAMANTAITE" />
<set name="random_damage" val="5" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="DUALFIST" />
<set name="weight" val="133" />
<for>
<add stat="accCombat" val="8" />
<add stat="critRate" val="6" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="305" />
</for>
</item>
<item id="34376" name="Player Commendation - Sobekk's Hurricane (Dark) - Haste" additionalName="PC-exclusive" type="Weapon">
<!-- Sobekk's Hurricane (Dark) with limited ability enhancement. <Special Option>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced -->
<set name="icon" val="icon.weapon_sobekk_hurricane_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3036-1" /> <!-- Special Ability: Haste -->
<set name="material" val="ADAMANTAITE" />
<set name="random_damage" val="5" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="DUALFIST" />
<set name="weight" val="133" />
<for>
<add stat="accCombat" val="8" />
<add stat="critRate" val="6" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="305" />
</for>
</item>
<item id="34377" name="Player Commendation - Sirra's Blade (Earth) - Haste" additionalName="PC-exclusive" type="Weapon">
<!-- Sirra's Blade (Earth) with limited ability enhancement. <Special Option>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced exc -->
<set name="icon" val="icon.weapon_sirr_blade_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3036-1" /> <!-- Special Ability: Haste -->
<set name="material" val="FINE_STEEL" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="SWORD" />
<set name="weight" val="130" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="379" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="251" />
</for>
</item>
<item id="34378" name="Player Commendation - Sirra's Blade (Water) - Haste" additionalName="PC-exclusive" type="Weapon">
<!-- Sirra's Blade (Water) with limited ability enhancement. <Special Option>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced exc -->
<set name="icon" val="icon.weapon_sirr_blade_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3036-1" /> <!-- Special Ability: Haste -->
<set name="material" val="FINE_STEEL" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="SWORD" />
<set name="weight" val="130" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="379" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="251" />
</for>
</item>
<item id="34379" name="Player Commendation - Sirra's Blade (Wind) - Haste" additionalName="PC-exclusive" type="Weapon">
<!-- Sirra's Blade (Wind) with limited ability enhancement. <Special Option>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced exce -->
<set name="icon" val="icon.weapon_sirr_blade_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3036-1" /> <!-- Special Ability: Haste -->
<set name="material" val="FINE_STEEL" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="SWORD" />
<set name="weight" val="130" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="379" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="251" />
</for>
</item>
<item id="34380" name="Player Commendation - Sirra's Blade (Fire) - Haste" additionalName="PC-exclusive" type="Weapon">
<!-- Sirra's Blade (Fire) with limited ability enhancement. <Special Option>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced exce -->
<set name="icon" val="icon.weapon_sirr_blade_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3036-1" /> <!-- Special Ability: Haste -->
<set name="material" val="FINE_STEEL" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="SWORD" />
<set name="weight" val="130" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="379" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="251" />
</for>
</item>
<item id="34381" name="Player Commendation - Sirra's Blade (Holy) - Haste" additionalName="PC-exclusive" type="Weapon">
<!-- Sirra's Blade (Holy) with limited ability enhancement. <Special Option>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced exce -->
<set name="icon" val="icon.weapon_sirr_blade_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3036-1" /> <!-- Special Ability: Haste -->
<set name="material" val="FINE_STEEL" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="SWORD" />
<set name="weight" val="130" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="379" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="251" />
</for>
</item>
<item id="34382" name="Player Commendation - Sirra's Blade (Dark) - Haste" additionalName="PC-exclusive" type="Weapon">
<!-- Sirra's Blade (Dark) with limited ability enhancement. <Special Option>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantment. This item cannot be enhanced exce -->
<set name="icon" val="icon.weapon_sirr_blade_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3036-1" /> <!-- Special Ability: Haste -->
<set name="material" val="FINE_STEEL" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="SWORD" />
<set name="weight" val="130" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="379" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="251" />
</for>
</item>
<item id="34383" name="Player Commendation - Éclair Bijou (Earth) - Haste" additionalName="PC-exclusive" type="Weapon">
<!-- Éclair Bijou (Earth) with limited ability enhancement. <Special Option>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP.. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and received healing amount, and -->
<set name="icon" val="icon.weapon_greed_stinger_i01" />
<set name="bodypart" val="rhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3036-1" /> <!-- Special Ability: Haste -->
<set name="material" val="STEEL" />
<set name="random_damage" val="40" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="RAPIER" />
<set name="weight" val="130" />
<for>
<add stat="critRate" val="10" />
<set stat="pAtkSpd" val="406" />
<set stat="pAtk" val="228" />
<set stat="mAtk" val="121" />
<sub stat="accCombat" val="1.5" />
</for>
</item>
<item id="34384" name="Player Commendation - Éclair Bijou (Water) - Haste" additionalName="PC-exclusive" type="Weapon">
<!-- Éclair Bijou (Water) with limited ability enhancement. <Special Option>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP.. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and received healing amount, and -->
<set name="icon" val="icon.weapon_greed_stinger_i01" />
<set name="bodypart" val="rhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3036-1" /> <!-- Special Ability: Haste -->
<set name="material" val="STEEL" />
<set name="random_damage" val="40" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="RAPIER" />
<set name="weight" val="130" />
<for>
<add stat="critRate" val="10" />
<set stat="pAtkSpd" val="406" />
<set stat="pAtk" val="228" />
<set stat="mAtk" val="121" />
<sub stat="accCombat" val="1.5" />
</for>
</item>
<item id="34385" name="Player Commendation - Éclair Bijou (Wind) - Haste" additionalName="PC-exclusive" type="Weapon">
<!-- Éclair Bijou (Wind) with limited ability enhancement. <Special Option>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP.. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and received healing amount, and -->
<set name="icon" val="icon.weapon_greed_stinger_i01" />
<set name="bodypart" val="rhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3036-1" /> <!-- Special Ability: Haste -->
<set name="material" val="STEEL" />
<set name="random_damage" val="40" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="RAPIER" />
<set name="weight" val="130" />
<for>
<add stat="critRate" val="10" />
<set stat="pAtkSpd" val="406" />
<set stat="pAtk" val="228" />
<set stat="mAtk" val="121" />
<sub stat="accCombat" val="1.5" />
</for>
</item>
<item id="34386" name="Player Commendation - Éclair Bijou (Fire) - Haste" additionalName="PC-exclusive" type="Weapon">
<!-- Éclair Bijou (Fire) with limited ability enhancement. <Special Option>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP.. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and received healing amount, and -->
<set name="icon" val="icon.weapon_greed_stinger_i01" />
<set name="bodypart" val="rhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3036-1" /> <!-- Special Ability: Haste -->
<set name="material" val="STEEL" />
<set name="random_damage" val="40" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="RAPIER" />
<set name="weight" val="130" />
<for>
<add stat="critRate" val="10" />
<set stat="pAtkSpd" val="406" />
<set stat="pAtk" val="228" />
<set stat="mAtk" val="121" />
<sub stat="accCombat" val="1.5" />
</for>
</item>
<item id="34387" name="Player Commendation - Éclair Bijou (Holy) - Haste" additionalName="PC-exclusive" type="Weapon">
<!-- Éclair Bijou (Holy) with limited ability enhancement. <Special Option>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP.. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and received healing amount, and -->
<set name="icon" val="icon.weapon_greed_stinger_i01" />
<set name="bodypart" val="rhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3036-1" /> <!-- Special Ability: Haste -->
<set name="material" val="STEEL" />
<set name="random_damage" val="40" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="RAPIER" />
<set name="weight" val="130" />
<for>
<add stat="critRate" val="10" />
<set stat="pAtkSpd" val="406" />
<set stat="pAtk" val="228" />
<set stat="mAtk" val="121" />
<sub stat="accCombat" val="1.5" />
</for>
</item>
<item id="34388" name="Player Commendation - Éclair Bijou (Dark) - Haste" additionalName="PC-exclusive" type="Weapon">
<!-- Éclair Bijou (Dark) with limited ability enhancement. <Special Option>. Increases Atk. Spd. by about 6%. Increases damage inflicted during PvP.. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and received healing amount, and -->
<set name="icon" val="icon.weapon_greed_stinger_i01" />
<set name="bodypart" val="rhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3036-1" /> <!-- Special Ability: Haste -->
<set name="material" val="STEEL" />
<set name="random_damage" val="40" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="RAPIER" />
<set name="weight" val="130" />
<for>
<add stat="critRate" val="10" />
<set stat="pAtkSpd" val="406" />
<set stat="pAtk" val="228" />
<set stat="mAtk" val="121" />
<sub stat="accCombat" val="1.5" />
</for>
</item>
<item id="34389" name="Player Commendation - Tiphon's Spear (Earth) - Critical Stun" additionalName="PC-exclusive" type="Weapon">
<!-- Tiphon's Spear (Earth) with limited ability enhancement. <Special Option>. Has about a 25% chance Stunning the target during a Critical Attack. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantm -->
<set name="icon" val="icon.weapon_tiphon_spear_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3016-1" /> <!-- Special Ability: Critical Stun -->
<set name="material" val="CHRYSOLITE" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="POLE" />
<set name="weight" val="182" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="325" />
<set stat="pAtk" val="251" />
<set stat="mAtk" val="121" />
<sub stat="accCombat" val="3.75" />
</for>
</item>
<item id="34390" name="Player Commendation - Tiphon's Spear (Water) - Critical Stun" additionalName="PC-exclusive" type="Weapon">
<!-- Tiphon's Spear (Water) with limited ability enhancement. <Special Option>. Has about a 25% chance Stunning the target during a Critical Attack. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantm -->
<set name="icon" val="icon.weapon_tiphon_spear_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3016-1" /> <!-- Special Ability: Critical Stun -->
<set name="material" val="CHRYSOLITE" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="POLE" />
<set name="weight" val="182" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="325" />
<set stat="pAtk" val="251" />
<set stat="mAtk" val="121" />
<sub stat="accCombat" val="3.75" />
</for>
</item>
<item id="34391" name="Player Commendation - Tiphon's Spear (Wind) - Critical Stun" additionalName="PC-exclusive" type="Weapon">
<!-- Tiphon's Spear (Wind) with limited ability enhancement. <Special Option>. Has about a 25% chance Stunning the target during a Critical Attack. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantme -->
<set name="icon" val="icon.weapon_tiphon_spear_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3016-1" /> <!-- Special Ability: Critical Stun -->
<set name="material" val="CHRYSOLITE" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="POLE" />
<set name="weight" val="182" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="325" />
<set stat="pAtk" val="251" />
<set stat="mAtk" val="121" />
<sub stat="accCombat" val="3.75" />
</for>
</item>
<item id="34392" name="Player Commendation - Tiphon's Spear (Fire) - Critical Stun" additionalName="PC-exclusive" type="Weapon">
<!-- Tiphon's Spear (Fire) with limited ability enhancement. <Special Option>. Has about a 25% chance Stunning the target during a Critical Attack. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantme -->
<set name="icon" val="icon.weapon_tiphon_spear_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3016-1" /> <!-- Special Ability: Critical Stun -->
<set name="material" val="CHRYSOLITE" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="POLE" />
<set name="weight" val="182" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="325" />
<set stat="pAtk" val="251" />
<set stat="mAtk" val="121" />
<sub stat="accCombat" val="3.75" />
</for>
</item>
<item id="34393" name="Player Commendation - Tiphon's Spear (Holy) - Critical Stun" additionalName="PC-exclusive" type="Weapon">
<!-- Tiphon's Spear (Holy) with limited ability enhancement. <Special Option>. Has about a 25% chance Stunning the target during a Critical Attack. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantme -->
<set name="icon" val="icon.weapon_tiphon_spear_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3016-1" /> <!-- Special Ability: Critical Stun -->
<set name="material" val="CHRYSOLITE" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="POLE" />
<set name="weight" val="182" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="325" />
<set stat="pAtk" val="251" />
<set stat="mAtk" val="121" />
<sub stat="accCombat" val="3.75" />
</for>
</item>
<item id="34394" name="Player Commendation - Tiphon's Spear (Dark) - Critical Stun" additionalName="PC-exclusive" type="Weapon">
<!-- Tiphon's Spear (Dark) with limited ability enhancement. <Special Option>. Has about a 25% chance Stunning the target during a Critical Attack. Increases damage inflicted during PvP. Expiratory. Cannot be crystallized or granted functions besides enchantme -->
<set name="icon" val="icon.weapon_tiphon_spear_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3016-1" /> <!-- Special Ability: Critical Stun -->
<set name="material" val="CHRYSOLITE" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="POLE" />
<set name="weight" val="182" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="325" />
<set stat="pAtk" val="251" />
<set stat="mAtk" val="121" />
<sub stat="accCombat" val="3.75" />
</for>
</item>
<item id="34395" name="Player Commendation - Tallum Blade*Damascus (Earth)" additionalName="PC-exclusive" type="Weapon">
<!-- Tallum Blade*Damascus (Earth) with limited ability enhancement. P. Atk. Increases more when enchanted with a two-handed sword, two-handed blunt, or fist weapon rather than with a regular one-handed sword. When enchanted to 4 or more, increases Atk. Spd. b -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="FINE_STEEL" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="DUAL" />
<set name="weight" val="189" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="305" />
</for>
</item>
<item id="34396" name="Player Commendation - Tallum Blade*Damascus (Water)" additionalName="PC-exclusive" type="Weapon">
<!-- Tallum Blade*Damascus (Water) with limited ability enhancement. P. Atk. Increases more when enchanted with a two-handed sword, two-handed blunt, or fist weapon rather than with a regular one-handed sword. When enchanted to 4 or more, increases Atk. Spd. b -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="FINE_STEEL" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="DUAL" />
<set name="weight" val="189" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="305" />
</for>
</item>
<item id="34397" name="Player Commendation - Tallum Blade*Damascus (Wind)" additionalName="PC-exclusive" type="Weapon">
<!-- Tallum Blade*Damascus (Wind) with limited ability enhancement. P. Atk. Increases more when enchanted with a two-handed sword, two-handed blunt, or fist weapon rather than with a regular one-handed sword. When enchanted to 4 or more, increases Atk. Spd. by -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="FINE_STEEL" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="DUAL" />
<set name="weight" val="189" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="305" />
</for>
</item>
<item id="34398" name="Player Commendation - Tallum Blade*Damascus (Fire)" additionalName="PC-exclusive" type="Weapon">
<!-- Tallum Blade*Damascus (Fire) with limited ability enhancement. P. Atk. Increases more when enchanted with a two-handed sword, two-handed blunt, or fist weapon rather than with a regular one-handed sword. When enchanted to 4 or more, increases Atk. Spd. by -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="FINE_STEEL" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="DUAL" />
<set name="weight" val="189" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="305" />
</for>
</item>
<item id="34399" name="Player Commendation - Tallum Blade*Damascus (Holy)" additionalName="PC-exclusive" type="Weapon">
<!-- Tallum Blade*Damascus (Holy) with limited ability enhancement. P. Atk. Increases more when enchanted with a two-handed sword, two-handed blunt, or fist weapon rather than with a regular one-handed sword. When enchanted to 4 or more, increases Atk. Spd. by -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="A" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="180" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="FINE_STEEL" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="DUAL" />
<set name="weight" val="189" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="121" />
<set stat="pAtk" val="305" />
</for>
</item>
</list>