Files
l2j_mobius/trunk/dist/game/data/stats/items/33400-33499.xml
MobiusDev c72d27bc10 Item stats rework.
Contributed by Matts.
2015-12-09 16:21:57 +00:00

1821 lines
86 KiB
XML

<?xml version="1.0" encoding="UTF-8"?>
<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
<item id="33400" name="Vesper Retributer of Destiny (Holy) - Health" type="Weapon">
<!-- Vesper Retributer of Destiny (Holy) with limited ability enhancement. <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. This item cannot be enhanced except with Destiny Enchant Scrolls.. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_vesper_retributer_i01" />
<set name="bodypart" val="rhand" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3013-1" /> <!-- Special Ability: Health -->
<set name="material" val="FINE_STEEL" />
<set name="random_damage" val="20" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="BLUNT" />
<set name="weight" val="174" />
<for>
<add stat="accCombat" val="8" />
<add stat="critRate" val="6" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="176" />
<set stat="pAtk" val="482" />
</for>
</item>
<item id="33401" name="Vesper Singer of Destiny (Holy) - Empower" type="Weapon">
<!-- Vesper Singer of Destiny (Holy) with limited ability enhancement. <Special Option>. M. Atk. + 151. Increases damage inflicted during PvP. This item cannot be enhanced except with Destiny Enchant Scrolls.. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_vesper_singer_i01" />
<set name="bodypart" val="rhand" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3072-1" /> <!-- Special Ability: Empower -->
<set name="material" val="WOOD" />
<set name="random_damage" val="20" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="BLUNT" />
<set name="weight" val="108" />
<for>
<add stat="accCombat" val="8" />
<add stat="critRate" val="6" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="257" />
<set stat="pAtk" val="386" />
</for>
</item>
<item id="33402" name="Vesper Stormer of Destiny (Holy) - Haste" type="Weapon">
<!-- Vesper Stormer of Destiny (Holy) with limited ability enhancement. <Special Option>. Increases Atk. Spd. by about 11%. Increases damage inflicted during PvP. This item cannot be enhanced except with Destiny Enchant Scrolls.. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_vesper_stormer_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3036-1" /> <!-- Special Ability: Haste -->
<set name="material" val="BRONZE" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="POLE" />
<set name="weight" val="201" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="325" />
<set stat="pAtk" val="396" />
<set stat="mAtk" val="176" />
<sub stat="accCombat" val="3.75" />
</for>
</item>
<item id="33403" name="Vesper Fighter of Destiny (Holy) - Focus" type="Weapon">
<!-- Vesper Fighter of Destiny (Holy) with limited ability enhancement. <Special Option>. Increases Critical by 123. Increases damage inflicted during PvP. This item cannot be enhanced except with Destiny Enchant Scrolls.. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_vesper_fighter_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="STEEL" />
<set name="random_damage" val="5" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="DUALFIST" />
<set name="weight" val="155" />
<for>
<add stat="accCombat" val="8" />
<add stat="critRate" val="6" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="176" />
<set stat="pAtk" val="482" />
</for>
</item>
<item id="33404" name="Vesper Dualsword of Destiny (Holy)" type="Weapon">
<!-- Vesper Dualsword of Destiny (Holy) with limited ability enhancement. When enchanted, P. Atk. of dualswords, two-handed swords, two-handed blunt weapons and fist weapons increases more than that of one-handed swords. When enchanted to 4 or more, increases -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="STEEL" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="DUAL" />
<set name="weight" val="152" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="176" />
<set stat="pAtk" val="482" />
</for>
</item>
<item id="33405" name="Vesper Shaper of Destiny (Dark) - Critical Damage" type="Weapon">
<!-- Vesper Shaper of Destiny (Dark) with limited ability enhancement. <Special Option>. P. Atk. + 906 during a Critical Attack. Increases damage inflicted during PvP. This item cannot be enhanced except with Destiny Enchant Scrolls.. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_vesper_shaper_i01" />
<set name="bodypart" val="rhand" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3023-1" /> <!-- Special Ability: Critical Damage -->
<set name="material" val="STEEL" />
<set name="random_damage" val="5" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="DAGGER" />
<set name="weight" val="152" />
<for>
<add stat="critRate" val="12" />
<set stat="pAtkSpd" val="433" />
<set stat="pAtk" val="346" />
<set stat="mAtk" val="176" />
<sub stat="accCombat" val="3.75" />
</for>
</item>
<item id="33406" name="Vesper Dual Daggers of Destiny (Dark)" type="Weapon">
<!-- Vesper Dual Daggers (Dark) with limited ability enhancement. When enchanted, P. Atk. of a dual dagger increases more significantly than that of a one-handed or fist weapon. When enchanted to 4 or more, Critical increases by 109 and Atk. Spd. Increases by -->
<set name="icon" val="icon.dual_dagger_i00" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="STEEL" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="DUALDAGGER" />
<set name="weight" val="205" />
<for>
<add stat="critRate" val="12" />
<set stat="pAtkSpd" val="433" />
<set stat="pAtk" val="360" />
<set stat="mAtk" val="181" />
<sub stat="accCombat" val="3.75" />
</for>
</item>
<item id="33407" name="Vesper Cutter of Destiny (Dark) - Focus" type="Weapon">
<!-- Vesper Cutter of Destiny (Dark) with limited ability enhancement. <Special Option>. Increases Critical by 131. Increases damage inflicted during PvP. This item cannot be enhanced except with Destiny Enchant Scrolls.. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_vesper_cutter_i01" />
<set name="bodypart" val="rhand" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="STEEL" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="SWORD" />
<set name="weight" val="152" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="379" />
<set stat="mAtk" val="176" />
<set stat="pAtk" val="396" />
</for>
</item>
<item id="33408" name="Vesper Buster of Destiny (Dark) - Acumen" type="Weapon">
<!-- Vesper Buster of Destiny (Dark) with limited ability enhancement. <Special Option>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. This item cannot be enhanced except with Destiny Enchant Scrolls.. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_vesper_burster_i01" />
<set name="bodypart" val="rhand" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3047-1" /> <!-- Special Ability: Acumen -->
<set name="material" val="STEEL" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="SWORD" />
<set name="weight" val="152" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="379" />
<set stat="mAtk" val="234" />
<set stat="pAtk" val="317" />
</for>
</item>
<item id="33409" name="Vesper Pincer of Destiny (Dark) - Focus" type="Weapon">
<!-- Vesper Pincer of Destiny (Dark) with limited ability enhancement. <Special Option>. Increases Critical by 131.. Increases damage inflicted during PvP.. When enchanted to 4 or more, it Has a chance of increasing P. Atk., M. Atk., and healing power, and dec -->
<set name="icon" val="icon.weapon_vesper_pincer_i01" />
<set name="bodypart" val="rhand" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="STEEL" />
<set name="random_damage" val="40" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="RAPIER" />
<set name="weight" val="128" />
<for>
<add stat="critRate" val="10" />
<set stat="pAtkSpd" val="406" />
<set stat="pAtk" val="359" />
<set stat="mAtk" val="176" />
<sub stat="accCombat" val="1.5" />
</for>
</item>
<item id="33410" name="Vesper Slasher of Destiny (Dark) - Focus" type="Weapon">
<!-- Vesper Slasher of Destiny (Dark) with limited ability enhancement. <Special Option>. Increases Critical by 131. Increases damage inflicted during PvP. This item cannot be enhanced except with Destiny Enchant Scrolls.. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_vesper_slasher_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="STEEL" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="SWORD" />
<set name="weight" val="174" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="176" />
<set stat="pAtk" val="482" />
</for>
</item>
<item id="33411" name="Vesper Nagan of Destiny (Dark) - Focus" type="Weapon">
<!-- Vesper Nagan of Destiny (Dark) with limited ability enhancement. <Special Option>. Increases Critical by 131. Increases damage inflicted during PvP. This item cannot be enhanced except with Destiny Enchant Scrolls.. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_vesper_nagen_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="STEEL" />
<set name="random_damage" val="15" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="ANCIENTSWORD" />
<set name="weight" val="180" />
<for>
<add stat="accCombat" val="2" />
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="350" />
<set stat="mAtk" val="176" />
<set stat="pAtk" val="429" />
</for>
</item>
<item id="33412" name="Vesper Thrower of Destiny (Dark) - Focus" type="Weapon">
<!-- Vesper Thrower of Destiny (Dark) with limited ability enhancement. <Special Option>. Increases Critical by 133. Increases damage inflicted during PvP. This item cannot be enhanced except with Destiny Enchant Scrolls.. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_vesper_thrower_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="STEEL" />
<set name="mp_consume" val="6" />
<set name="random_damage" val="5" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="BOW" />
<set name="weight" val="152" />
<for>
<add stat="critRate" val="12" />
<set stat="pAtkSpd" val="293" />
<set stat="pAtk" val="724" />
<set stat="mAtk" val="176" />
<sub stat="accCombat" val="3.75" />
</for>
</item>
<item id="33413" name="Vesper Shooter of Destiny (Dark) - Focus" type="Weapon">
<!-- Vesper Shooter of Destiny (Dark) with limited ability enhancement. <Special Option>. Increases Critical by 133. Increases damage inflicted during PvP. This item cannot be enhanced except with Destiny Enchant Scrolls.. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_vesper_schutze_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="STEEL" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="CROSSBOW" />
<set name="weight" val="158" />
<for>
<add stat="critRate" val="10" />
<set stat="pAtkSpd" val="303" />
<set stat="pAtk" val="444" />
<set stat="mAtk" val="176" />
<sub stat="accCombat" val="1.5" />
</for>
</item>
<item id="33414" name="Vesper Avenger of Destiny (Dark) - Health" type="Weapon">
<!-- Vesper Avenger of Destiny (Dark) with limited ability enhancement. <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. This item cannot be enhanced except with Destiny Enchant Scrolls.. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_vesper_avenger_i01" />
<set name="bodypart" val="rhand" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3013-1" /> <!-- Special Ability: Health -->
<set name="material" val="FINE_STEEL" />
<set name="random_damage" val="20" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="BLUNT" />
<set name="weight" val="174" />
<for>
<add stat="accCombat" val="8" />
<add stat="critRate" val="6" />
<set stat="pAtkSpd" val="379" />
<set stat="mAtk" val="176" />
<set stat="pAtk" val="396" />
</for>
</item>
<item id="33415" name="Vesper Caster of Destiny (Dark) - Acumen" type="Weapon">
<!-- Vesper Caster of Destiny (Dark) with limited ability enhancement. <Special Option>. Increases Casting Spd. by 15%. Increases damage inflicted during PvP. This item cannot be enhanced except with Destiny Enchant Scrolls.. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_vesper_caster_i01" />
<set name="bodypart" val="rhand" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3047-1" /> <!-- Special Ability: Acumen -->
<set name="material" val="WOOD" />
<set name="random_damage" val="20" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="BLUNT" />
<set name="weight" val="108" />
<for>
<add stat="accCombat" val="8" />
<add stat="critRate" val="6" />
<set stat="pAtkSpd" val="379" />
<set stat="mAtk" val="234" />
<set stat="pAtk" val="317" />
</for>
</item>
<item id="33416" name="Vesper Retributer of Destiny (Dark) - Health" type="Weapon">
<!-- Vesper Retributer of Destiny (Dark) with limited ability enhancement. <Special Option>. Increases Max HP by 25%. Increases damage inflicted during PvP. This item cannot be enhanced except with Destiny Enchant Scrolls.. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_vesper_retributer_i01" />
<set name="bodypart" val="rhand" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3013-1" /> <!-- Special Ability: Health -->
<set name="material" val="FINE_STEEL" />
<set name="random_damage" val="20" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="BLUNT" />
<set name="weight" val="174" />
<for>
<add stat="accCombat" val="8" />
<add stat="critRate" val="6" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="176" />
<set stat="pAtk" val="482" />
</for>
</item>
<item id="33417" name="Vesper Singer of Destiny (Dark) - Empower" type="Weapon">
<!-- Vesper Singer of Destiny (Dark) with limited ability enhancement. <Special Option>. M. Atk. + 151. Increases damage inflicted during PvP. This item cannot be enhanced except with Destiny Enchant Scrolls.. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_vesper_singer_i01" />
<set name="bodypart" val="rhand" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3072-1" /> <!-- Special Ability: Empower -->
<set name="material" val="WOOD" />
<set name="random_damage" val="20" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="BLUNT" />
<set name="weight" val="108" />
<for>
<add stat="accCombat" val="8" />
<add stat="critRate" val="6" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="257" />
<set stat="pAtk" val="386" />
</for>
</item>
<item id="33418" name="Vesper Stormer of Destiny (Dark) - Haste" type="Weapon">
<!-- Vesper Stormer of Destiny (Dark) with limited ability enhancement. <Special Option>. Increases Atk. Spd. By about 11%. Increases damage inflicted during PvP. This item cannot be enhanced except with Destiny Enchant Scrolls.. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_vesper_stormer_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3036-1" /> <!-- Special Ability: Haste -->
<set name="material" val="BRONZE" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="POLE" />
<set name="weight" val="201" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="325" />
<set stat="pAtk" val="396" />
<set stat="mAtk" val="176" />
<sub stat="accCombat" val="3.75" />
</for>
</item>
<item id="33419" name="Vesper Fighter of Destiny (Dark) - Focus" type="Weapon">
<!-- Vesper Fighter of Destiny (Dark) with limited ability enhancement. <Special Option>. Increases Critical by 123. Increases damage inflicted during PvP. This item cannot be enhanced except with Destiny Enchant Scrolls.. No Soul Crystal option. -->
<set name="icon" val="icon.weapon_vesper_fighter_i01" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="3010-1" /> <!-- Special Ability: Focus -->
<set name="material" val="STEEL" />
<set name="random_damage" val="5" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="DUALFIST" />
<set name="weight" val="155" />
<for>
<add stat="accCombat" val="8" />
<add stat="critRate" val="6" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="176" />
<set stat="pAtk" val="482" />
</for>
</item>
<item id="33420" name="Vesper Dualsword of Destiny (Dark)" type="Weapon">
<!-- Vesper Dualsword of Destiny (Dark) with limited ability enhancement. When enchanted, P. Atk. of dualswords, two-handed swords, two-handed blunt weapons and fist weapons increases more than that of one-handed swords. When enchanted to 4 or more, increases -->
<set name="icon" val="icon.weapon_dual_sword_i00" />
<set name="bodypart" val="lrhand" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="STEEL" />
<set name="random_damage" val="10" />
<set name="soulshots" val="1" />
<set name="spiritshots" val="1" />
<set name="weapon_type" val="DUAL" />
<set name="weight" val="152" />
<for>
<add stat="critRate" val="8" />
<set stat="pAtkSpd" val="325" />
<set stat="mAtk" val="176" />
<set stat="pAtk" val="482" />
</for>
</item>
<item id="33421" name="Vesper Helmet of Destiny (Fire, Wind, Dark)" type="Armor">
<!-- Vesper Helmet of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_helmet_i00" />
<set name="bodypart" val="head" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="BONE" />
<set name="weight" val="53" />
<for>
<add stat="pDef" val="101" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33422" name="Vesper Breastplate of Destiny (Fire, Wind, Dark)" type="Armor">
<!-- Vesper Breastplate of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_t94_u_i00" />
<set name="armor_type" val="HEAVY" />
<set name="bodypart" val="chest" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="BRONZE" />
<set name="weight" val="752" />
<for>
<add stat="pDef" val="250" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33423" name="Vesper Gaiters of Destiny (Fire, Wind, Dark)" type="Armor">
<!-- Vesper Gaiters of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_t94_l_i00" />
<set name="armor_type" val="HEAVY" />
<set name="bodypart" val="legs" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="SCALE_OF_DRAGON" />
<set name="weight" val="317" />
<for>
<add stat="pDef" val="156" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33424" name="Vesper Shield of Destiny (Fire, Wind, Dark)" type="Armor">
<!-- Vesper Shield of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_vesper_verteidiger_i01" />
<set name="bodypart" val="lhand" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="DAMASCUS" />
<set name="weight" val="113" />
<for>
<set stat="rShld" val="20" />
<set stat="sDef" val="371" />
<sub stat="rEvas" val="8" />
<enchant stat="sDef" val="0" />
</for>
</item>
<item id="33425" name="Vesper Gauntlets of Destiny (Fire, Wind, Dark)" type="Armor">
<!-- Vesper Gauntlets of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_t94_g_i00" />
<set name="bodypart" val="gloves" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="LEATHER" />
<set name="weight" val="51" />
<for>
<add stat="pDef" val="68" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33426" name="Vesper Boots of Destiny (Fire, Wind, Dark)" type="Armor">
<!-- Vesper Boots of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_t94_b_i00" />
<set name="bodypart" val="feet" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="LEATHER" />
<set name="weight" val="107" />
<for>
<add stat="pDef" val="68" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33427" name="Vesper Leather Helmet of Destiny (Fire, Wind, Dark)" type="Armor">
<!-- Vesper Leather Helmet of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="bodypart" val="head" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="BONE" />
<set name="weight" val="53" />
<for>
<add stat="pDef" val="101" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33428" name="Vesper Leather Breastplate of Destiny (Fire, Wind, Dark)" type="Armor">
<!-- Vesper Leather Breastplate of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_t95_u_i00" />
<set name="armor_type" val="LIGHT" />
<set name="bodypart" val="chest" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="BRONZE" />
<set name="weight" val="414" />
<for>
<add stat="pDef" val="187" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33429" name="Vesper Leather Leggings of Destiny (Fire, Wind, Dark)" type="Armor">
<!-- Vesper Leather Leggings (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_t95_l_i00" />
<set name="armor_type" val="LIGHT" />
<set name="bodypart" val="legs" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="SCALE_OF_DRAGON" />
<set name="weight" val="132" />
<for>
<add stat="pDef" val="117" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33430" name="Vesper Leather Gloves of Destiny (Fire, Wind, Dark)" type="Armor">
<!-- Vesper Leather Gloves of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_t95_g_i00" />
<set name="bodypart" val="gloves" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="LEATHER" />
<set name="weight" val="51" />
<for>
<add stat="pDef" val="68" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33431" name="Vesper Leather Boots of Destiny (Fire, Wind, Dark)" type="Armor">
<!-- Vesper Leather Boots of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_t95_b_i00" />
<set name="bodypart" val="feet" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="LEATHER" />
<set name="weight" val="107" />
<for>
<add stat="pDef" val="68" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33432" name="Vesper Circlet of Destiny (Fire, Wind, Dark)" type="Armor">
<!-- Vesper Circlet of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_circlet_i00" />
<set name="bodypart" val="head" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="BONE" />
<set name="weight" val="53" />
<for>
<add stat="pDef" val="101" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33433" name="Vesper Tunic of Destiny (Fire, Wind, Dark)" type="Armor">
<!-- Vesper Tunic of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_t96_u_i00" />
<set name="armor_type" val="MAGIC" />
<set name="bodypart" val="chest" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="BRONZE" />
<set name="weight" val="175" />
<for>
<add stat="pDef" val="125" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33434" name="Vesper Stockings of Destiny (Fire, Wind, Dark)" type="Armor">
<!-- Vesper Stockings of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_t96_l_i00" />
<set name="armor_type" val="MAGIC" />
<set name="bodypart" val="legs" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="SCALE_OF_DRAGON" />
<set name="weight" val="85" />
<for>
<add stat="pDef" val="78" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33435" name="Vesper Gloves of Destiny (Fire, Wind, Dark)" type="Armor">
<!-- Vesper Gloves of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_t96_g_i00" />
<set name="bodypart" val="gloves" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="LEATHER" />
<set name="weight" val="51" />
<for>
<add stat="pDef" val="68" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33436" name="Vesper Shoes of Destiny (Fire, Wind, Dark)" type="Armor">
<!-- Vesper Shoes of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_t96_b_i00" />
<set name="bodypart" val="feet" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="LEATHER" />
<set name="weight" val="107" />
<for>
<add stat="pDef" val="68" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33437" name="Vesper Sigil of Destiny (Fire, Wind, Dark)" type="Armor">
<!-- Vesper Sigil of Destiny (Fire, Wind, Dark) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.verper_sigil_i00" />
<set name="bodypart" val="lhand" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="STEEL" />
<set name="weight" val="92" />
<for>
<add stat="pDef" val="17" order="0" />
<sub stat="rEvas" val="8" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33438" name="Vesper Helmet of Destiny (Water, Earth, Holy)" type="Armor">
<!-- Vesper Helmet of Destiny (Water, Earth, Holy) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_helmet_i00" />
<set name="bodypart" val="head" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="BONE" />
<set name="weight" val="53" />
<for>
<add stat="pDef" val="101" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33439" name="Vesper Breastplate of Destiny (Water, Earth, Holy)" type="Armor">
<!-- Vesper Breastplate of Destiny (Water, Earth, Holy) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_t94_u_i00" />
<set name="armor_type" val="HEAVY" />
<set name="bodypart" val="chest" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="BRONZE" />
<set name="weight" val="752" />
<for>
<add stat="pDef" val="250" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33440" name="Vesper Gaiters of Destiny (Water, Earth, Holy)" type="Armor">
<!-- Vesper Gaiters of Destiny (Water, Earth, Holy) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_t94_l_i00" />
<set name="armor_type" val="HEAVY" />
<set name="bodypart" val="legs" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="SCALE_OF_DRAGON" />
<set name="weight" val="317" />
<for>
<add stat="pDef" val="156" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33441" name="Vesper Shield of Destiny (Water, Earth, Holy)" type="Armor">
<!-- Vesper Shield of Destiny (Water, Earth, Holy) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.weapon_vesper_verteidiger_i01" />
<set name="bodypart" val="lhand" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="DAMASCUS" />
<set name="weight" val="113" />
<for>
<set stat="rShld" val="20" />
<set stat="sDef" val="371" />
<sub stat="rEvas" val="8" />
<enchant stat="sDef" val="0" />
</for>
</item>
<item id="33442" name="Vesper Gauntlets of Destiny (Water, Earth, Holy)" type="Armor">
<!-- Vesper Gauntlets of Destiny (Water, Earth, Holy) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_t94_g_i00" />
<set name="bodypart" val="gloves" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="LEATHER" />
<set name="weight" val="51" />
<for>
<add stat="pDef" val="68" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33443" name="Vesper Boots of Destiny (Water, Earth, Holy)" type="Armor">
<!-- Vesper Boots of Destiny (Water, Earth, Holy) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_t94_b_i00" />
<set name="bodypart" val="feet" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="LEATHER" />
<set name="weight" val="107" />
<for>
<add stat="pDef" val="68" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33444" name="Vesper Leather Helmet of Destiny (Water, Earth, Holy)" type="Armor">
<!-- Vesper Leather Helmet of Destiny (Water, Earth, Holy) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_leather_helmet_i00" />
<set name="bodypart" val="head" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="BONE" />
<set name="weight" val="53" />
<for>
<add stat="pDef" val="101" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33445" name="Vesper Leather Breastplate of Destiny (Water, Earth, Holy)" type="Armor">
<!-- Vesper Leather Breastplate of Destiny (Water, Earth, Holy) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_t95_u_i00" />
<set name="armor_type" val="LIGHT" />
<set name="bodypart" val="chest" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="BRONZE" />
<set name="weight" val="414" />
<for>
<add stat="pDef" val="187" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33446" name="Vesper Leather Leggings of Destiny (Water, Earth, Holy)" type="Armor">
<!-- Vesper Leather Leggings of Destiny (Water, Earth, Holy) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_t95_l_i00" />
<set name="armor_type" val="LIGHT" />
<set name="bodypart" val="legs" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="SCALE_OF_DRAGON" />
<set name="weight" val="132" />
<for>
<add stat="pDef" val="117" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33447" name="Vesper Leather Gloves of Destiny (Water, Earth, Holy)" type="Armor">
<!-- Vesper Leather Gloves of Destiny (Water, Earth, Holy) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_t95_g_i00" />
<set name="bodypart" val="gloves" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="LEATHER" />
<set name="weight" val="51" />
<for>
<add stat="pDef" val="68" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33448" name="Vesper Leather Boots of Destiny (Water, Earth, Holy)" type="Armor">
<!-- Vesper Leather Boots of Destiny (Water, Earth, Holy) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_t95_b_i00" />
<set name="bodypart" val="feet" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="LEATHER" />
<set name="weight" val="107" />
<for>
<add stat="pDef" val="68" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33449" name="Vesper Circlet of Destiny (Water, Earth, Holy)" type="Armor">
<!-- Vesper Circlet of Destiny (Water, Earth, Holy) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_circlet_i00" />
<set name="bodypart" val="head" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="BONE" />
<set name="weight" val="53" />
<for>
<add stat="pDef" val="101" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33450" name="Vesper Tunic of Destiny (Water, Earth, Holy)" type="Armor">
<!-- Vesper Tunic of Destiny (Water, Earth, Holy) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_t96_u_i00" />
<set name="armor_type" val="MAGIC" />
<set name="bodypart" val="chest" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="BRONZE" />
<set name="weight" val="175" />
<for>
<add stat="pDef" val="125" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33451" name="Vesper Stockings of Destiny (Water, Earth, Holy)" type="Armor">
<!-- Vesper Stockings of Destiny (Water, Earth, Holy) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_t96_l_i00" />
<set name="armor_type" val="MAGIC" />
<set name="bodypart" val="legs" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="SCALE_OF_DRAGON" />
<set name="weight" val="85" />
<for>
<add stat="pDef" val="78" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33452" name="Vesper Gloves of Destiny (Water, Earth, Holy)" type="Armor">
<!-- Vesper Gloves of Destiny (Water, Earth, Holy) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_t96_g_i00" />
<set name="bodypart" val="gloves" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="LEATHER" />
<set name="weight" val="51" />
<for>
<add stat="pDef" val="68" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33453" name="Vesper Shoes of Destiny (Water, Earth, Holy)" type="Armor">
<!-- Vesper Shoes of Destiny (Water, Earth, Holy) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.armor_t96_b_i00" />
<set name="bodypart" val="feet" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="LEATHER" />
<set name="weight" val="107" />
<for>
<add stat="pDef" val="68" order="0" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33454" name="Vesper Sigil of Destiny (Water, Earth, Holy)" type="Armor">
<!-- Vesper Sigil of Destiny (Water, Earth, Holy) with limited ability enhancement. This item cannot be enhanced except with Destiny Enchant Scrolls. -->
<set name="icon" val="icon.verper_sigil_i00" />
<set name="bodypart" val="lhand" />
<set name="crystal_type" val="S" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="STEEL" />
<set name="weight" val="92" />
<for>
<add stat="pDef" val="17" order="0" />
<sub stat="rEvas" val="8" />
<enchant stat="pDef" val="0" />
</for>
</item>
<item id="33455" name="Destiny Scroll: Enchant Weapon (D-grade)" type="EtcItem">
<!-- When enchanted, P. Atk. + 2 for all D-grade weapons with the exception of bows. P. Atk. + 4 for bow weapons. M. Atk. + 2 for all weapons. P. Atk./M. Atk. Increases by double starting at + 4. Exclusive for equipment of destiny. -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_WP" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_freightable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="2019-1" /> <!-- Scroll: Enchant Weapon (D-grade) -->
<set name="material" val="PAPER" />
<set name="weight" val="10" />
</item>
<item id="33456" name="Destiny Scroll: Enchant Weapon (C-grade)" type="EtcItem">
<!-- P. Atk. + 3 for C-grade one-handed sword, one-handed blunt, dagger, spear, and other weapons when enchanted. P. Atk. + 4 for two-handed sword, two-handed blunt, dualsword, and two-handed fist weapon. P. Atk. + 6 for bow weapons. M. Atk. + 3 for all weapon -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_WP" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_freightable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="2017-1" /> <!-- Scroll: Enchant Weapon (C-grade) -->
<set name="material" val="PAPER" />
<set name="weight" val="10" />
</item>
<item id="33457" name="Destiny Scroll: Enchant Weapon (B-grade)" type="EtcItem">
<!-- P. Atk. + 3 for B-grade one-handed sword, one-handed blunt, dagger, spear, and other weapons when enchanted. P. Atk. + 4 for two-handed sword, two-handed blunt, dualsword, and two-handed fist weapon. P. Atk. + 6 for bow weapons. M. Atk. + 3 for all weapon -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_WP" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_freightable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="2015-1" /> <!-- Scroll: Enchant Weapon (B-grade) -->
<set name="material" val="PAPER" />
<set name="weight" val="10" />
</item>
<item id="33458" name="Destiny Scroll: Enchant Weapon (A-grade)" type="EtcItem">
<!-- P. Atk. + 4 for A-grade one-handed sword, one-handed blunt, dagger, spear, and other weapons when enchanted. P. Atk. + 5 for two-handed sword, two-handed blunt, dualsword, and two-handed fist weapon. P. Atk. + 8 for bow weapons. M. Atk. + 3 for all weapon -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_WP" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_freightable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="2006-1" /> <!-- Scroll: Enchant Weapon (A-grade) -->
<set name="material" val="PAPER" />
<set name="weight" val="10" />
</item>
<item id="33459" name="Destiny Scroll: Enchant Weapon (S-grade)" type="EtcItem">
<!-- P. Atk. + 5 for S-grade one-handed sword, one-handed blunt, dagger, spear, and other weapons when enchanted. P. Atk. + 6 for two-handed sword, two-handed blunt, dualsword, and fist weapons. P. Atk. + 10 for Bow weapons. M. Atk. + 4 for all weapons. P. Atk -->
<set name="icon" val="icon.etc_scroll_of_enchant_weapon_i05" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_WP" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_freightable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="2021-1" /> <!-- Scroll: Enchant Weapon (S-grade) -->
<set name="material" val="PAPER" />
<set name="weight" val="10" />
</item>
<item id="33460" name="Destiny Scroll: Enchant Armor (D-grade)" type="EtcItem">
<!-- P. Def. + 1 for D-grade armor and accessories. Increases by 3 starting from + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4. Exclusive f -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i01" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_AM" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_freightable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="2020-1" /> <!-- Scroll: Enchant Armor (D-grade) -->
<set name="material" val="PAPER" />
<set name="weight" val="10" />
</item>
<item id="33461" name="Destiny Scroll: Enchant Armor (C-grade)" type="EtcItem">
<!-- P. Def. + 1 for C-grade armor and accessories. Increases by 3 starting from + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4. Exclusive f -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i02" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_AM" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_freightable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="2018-1" /> <!-- Scroll: Enchant Armor (C-grade) -->
<set name="material" val="PAPER" />
<set name="weight" val="10" />
</item>
<item id="33462" name="Destiny Scroll: Enchant Armor (B-grade)" type="EtcItem">
<!-- P. Def. + 1 for B-grade armor and accessories. Starting from + 4, P. Def. + 3. Can be safely enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4. Exclusive for eq -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i03" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_AM" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_freightable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="2016-1" /> <!-- Scroll: Enchant Armor (B-grade) -->
<set name="material" val="PAPER" />
<set name="weight" val="10" />
</item>
<item id="33463" name="Destiny Scroll: Enchant Armor (A-grade)" type="EtcItem">
<!-- P. Def. + 1 for A-grade armor and accessories. Starting from + 4, P. Def. + 3. Can be safely enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + 4. Exclusive for eq -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i04" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_AM" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_freightable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="2007-1" /> <!-- Scroll: Enchant Armor (A-grade) -->
<set name="material" val="PAPER" />
<set name="weight" val="10" />
</item>
<item id="33464" name="Destiny Scroll: Enchant Armor (S-grade)" type="EtcItem">
<!-- P. Def. + 1 for S-grade armor and accessories when enchanted. Increases by 3 starting from + 4. It can safely be enchanted up to + 3. For one-piece armor, it can safely be enchanted up to + 4. HP gradually increases with each enchant level starting from + -->
<set name="icon" val="icon.etc_scroll_of_enchant_armor_i05" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_AM" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_freightable" val="true" />
<set name="is_oly_restricted" val="true" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="2022-1" /> <!-- Scroll: Enchant Armor (S-grade) -->
<set name="material" val="PAPER" />
<set name="weight" val="10" />
</item>
<item id="33465" name="Lesser Giant's Fortune Box" type="EtcItem">
<!-- What is inside the box? If you are lucky, you may obtain 1 out of 3 types of Superior Giant's Codexes… or it could be completely empty. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="CAPSULE" />
<set name="is_auctionable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
</item>
<item id="33466" name="Weapon Pouch - R2" type="EtcItem">
<!-- Pouch containing high-grade R weapon. -->
<set name="icon" val="icon.etc_pouch_gold_i00" />
<set name="commissionItemType" val="POUCH" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
</item>
<item id="33467" name="Armor Pouch - R2" type="EtcItem">
<!-- Pouch containing high-grade R armor. -->
<set name="icon" val="icon.etc_pouch_gold_i00" />
<set name="commissionItemType" val="POUCH" />
<set name="default_action" val="CAPSULE" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
</item>
<item id="33468" name="Hero's Support Box" type="EtcItem">
<!-- Box containing support items for playing on the test server. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
</item>
<item id="33469" name="Awakening Support Box" type="EtcItem">
<!-- Box containing support items for a new character playing on the test server. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
</item>
<item id="33470" name="Special Talisman - M. Def. (Active)" type="Armor">
<!-- M. Def. + 50% when used. Shadow weapon. -->
<set name="icon" val="icon.r_talisman_mm_up_active" />
<set name="bodypart" val="deco1" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="60" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<for>
<mul stat="mDef" val="1.50" />
</for>
</item>
<item id="33471" name="Special Talisman - Ranged Attack Resistance (Active)" type="Armor">
<!-- Increases Bow/Crossbow Resistance + 80% when used. Shadow weapon. -->
<set name="icon" val="icon.r85_sp_talisman_ad_ex_passive" />
<set name="bodypart" val="deco1" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="60" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
</item>
<item id="33472" name="Special Talisman - M. Def. (Active)" type="Armor">
<!-- M. Def. + 50% when used. Shadow weapon. -->
<set name="icon" val="icon.r_talisman_mm_up_active" />
<set name="bodypart" val="deco1" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="600" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
<for>
<mul stat="mDef" val="1.50" />
</for>
</item>
<item id="33473" name="Special Talisman - Ranged Attack Resistance (Active)" type="Armor">
<!-- Increases Bow/Crossbow Resistance + 80% when used. Shadow weapon. -->
<set name="icon" val="icon.r85_sp_talisman_ad_ex_passive" />
<set name="bodypart" val="deco1" />
<set name="default_action" val="EQUIP" />
<set name="duration" val="600" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="GOLD" />
<set name="weight" val="150" />
</item>
<item id="33474" name="Talking Island Homemade Cookie" type="EtcItem">
<!-- For 60 minutes, Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 20, P. Critical Damage during a standard attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10%. Incr -->
<set name="icon" val="BranchSys.icon.br_valentine_cookie_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
</item>
<item id="33475" name="Charm of Courage (R-grade)" type="EtcItem">
<!-- Allows on-the-spot resurrection during a Castle Siege, Clan Hall, or Fortress Battle. -->
<set name="icon" val="icon.etc_charm_of_courage_i05" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="KEEP_EXP" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="price" val="100000" />
<set name="weight" val="10" />
</item>
<item id="33476" name="Rune of Destiny" type="EtcItem">
<!-- When carried in the inventory of a character below level 86, increases acquired XP and SP by 100%. -->
<set name="icon" val="br_cashtex.item.br_cash_rune_of_feather_i00" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
</item>
<item id="33477" name="Hero's Treasure Chest" type="EtcItem">
<!-- Box containing of various R-grade items (Elixirs, Enchant Scrolls, etc.). -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="commissionItemType" val="OTHER_ITEM" />
<set name="default_action" val="CAPSULE" />
<set name="is_stackable" val="true" />
<set name="material" val="PAPER" />
<set name="weight" val="10" />
</item>
<item id="33478" name="Destruction Scroll: Enchant Weapon (R-grade)" type="EtcItem">
<!-- P. Atk. + 6 for R-grade one-handed sword, one-handed blunt, dagger, spear, and other weapons when enchanted. P. Atk. + 7 for two-handed sword, two-handed blunt, dualsword, two-handed fist weapon, and crossbow. P. Atk. + 12 for bow weapons. M. Atk. + 5 for -->
<set name="icon" val="icon.scroll_of_enchant_weapon_i06" />
<set name="commissionItemType" val="SCROLL_ENCHANT_WEAPON" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ANCIENT_CRYSTAL_ENCHANT_WP" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="item_skill" val="12872-1" /> <!-- Destruction Scroll: Enchant Armor (R-grade) -->
<set name="material" val="PAPER" />
</item>
<item id="33479" name="Destruction Scroll: Enchant Armor (R-grade)" type="EtcItem">
<!-- When enchanted, P. Def. + 2 for R-grade armor and accessories. Greatly increased starting at + 4. Can be enhanced safely to + 3. When enhanced + 4 or more, HP also increases according to the enchant value. If enchanting fails, the item is not reset but ma -->
<set name="icon" val="icon.scroll_of_enchant_armor_i06" />
<set name="commissionItemType" val="SCROLL_ENCHANT_ARMOR" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="ANCIENT_CRYSTAL_ENCHANT_AM" />
<set name="handler" val="EnchantScrolls" />
<set name="immediate_effect" val="true" />
<set name="is_stackable" val="true" />
<set name="item_skill" val="12873-1" /> <!-- Rune of Destiny -->
<set name="material" val="PAPER" />
</item>
<item id="33480" name="WiFi Helmet" type="Armor">
<!-- WiFi helmet. -->
<set name="icon" val="icon.wifi_event_goggle_i00" />
<set name="default_action" val="EQUIP" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="WOOD" />
<set name="weight" val="10" />
</item>
<item id="33481" name="Fire Stone - Super" type="EtcItem">
<!-- Fire attribute up to level 3 can be bestowed at the same time. Additional attributes cannot be bestowed. Also, armor can be enchanted up to 3 attributes. Opposite attributes cannot be bestowed. -->
<set name="icon" val="icon.etc_fire_stone_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_ATTR" />
<set name="handler" val="EnchantAttribute" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="2329-1" /> <!-- Fire Stone -->
<set name="material" val="PAPER" />
<set name="weight" val="1" />
</item>
<item id="33482" name="Water Stone - Super" type="EtcItem">
<!-- Water attribute up to level 3 can be bestowed at the same time. Additional attributes cannot be bestowed. Also, armor can be enchanted up to 3 attributes. Opposite attributes cannot be bestowed. -->
<set name="icon" val="icon.etc_water_stone_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_ATTR" />
<set name="handler" val="EnchantAttribute" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="2330-1" /> <!-- Water Stone -->
<set name="material" val="PAPER" />
<set name="weight" val="1" />
</item>
<item id="33483" name="Earth Stone - Super" type="EtcItem">
<!-- Earth attribute up to level 3 can be bestowed at the same time. Additional attributes cannot be bestowed. Also, armor can be enchanted up to 3 attributes. Opposite attributes cannot be bestowed. -->
<set name="icon" val="icon.etc_earth_stone_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_ATTR" />
<set name="handler" val="EnchantAttribute" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="2332-1" /> <!-- Earth Stone -->
<set name="material" val="PAPER" />
<set name="weight" val="1" />
</item>
<item id="33484" name="Wind Stone - Super" type="EtcItem">
<!-- Wind attribute up to level 3 can be bestowed at the same time. Additional attributes cannot be bestowed. Also, armor can be enchanted up to 3 attributes. Opposite attributes cannot be bestowed. -->
<set name="icon" val="icon.etc_wind_stone_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_ATTR" />
<set name="handler" val="EnchantAttribute" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="2331-1" /> <!-- Wind Stone -->
<set name="material" val="PAPER" />
<set name="weight" val="1" />
</item>
<item id="33485" name="Dark Stone - Super" type="EtcItem">
<!-- Dark attribute up to level 3 can be bestowed at the same time. Additional attributes cannot be bestowed. Also, armor can be enchanted up to 3 attributes. Opposite attributes cannot be bestowed. -->
<set name="icon" val="icon.etc_unholy_stone_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_ATTR" />
<set name="handler" val="EnchantAttribute" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="2334-1" /> <!-- Dark Stone -->
<set name="material" val="PAPER" />
<set name="weight" val="1" />
</item>
<item id="33486" name="Holy Stone - Super" type="EtcItem">
<!-- Holy attribute up to level 3 can be bestowed at the same time. Additional attributes cannot be bestowed. Also, armor can be enchanted up to 3 attributes. Opposite attributes cannot be bestowed. -->
<set name="icon" val="icon.etc_holy_stone_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_ATTR" />
<set name="handler" val="EnchantAttribute" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="2333-1" /> <!-- Holy Stone -->
<set name="material" val="PAPER" />
<set name="weight" val="1" />
</item>
<item id="33487" name="Fire Crystal - Super" type="EtcItem">
<!-- Fire attribute from level 3 to level 6 can be bestowed at the same time. The crystal's power is destroyed when additional attributes are bestowed. Also, armor can be enchanted up to 3 attributes. Opposite attributes cannot be bestowed. -->
<set name="icon" val="icon.etc_fire_crystal_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_ATTR" />
<set name="handler" val="EnchantAttribute" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="2329-2" /> <!-- Fire Stone -->
<set name="material" val="PAPER" />
<set name="weight" val="1" />
</item>
<item id="33488" name="Water Crystal - Super" type="EtcItem">
<!-- Water attribute from level 3 to level 6 can be bestowed at the same time. The crystal's power is destroyed when additional attributes are bestowed. Also, armor can be enchanted up to 3 attributes. Opposite attributes cannot be bestowed. -->
<set name="icon" val="icon.etc_water_crystal_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_ATTR" />
<set name="handler" val="EnchantAttribute" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="2330-2" /> <!-- Water Stone -->
<set name="material" val="PAPER" />
<set name="weight" val="1" />
</item>
<item id="33489" name="Earth Crystal - Super" type="EtcItem">
<!-- Earth attribute from level 3 to level 6 can be bestowed at the same time. The crystal's power is destroyed when additional attributes are bestowed. Also, armor can be enchanted up to 3 attributes. Opposite attributes cannot be bestowed. -->
<set name="icon" val="icon.etc_earth_crystal_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_ATTR" />
<set name="handler" val="EnchantAttribute" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="2332-2" /> <!-- Earth Stone -->
<set name="material" val="PAPER" />
<set name="weight" val="1" />
</item>
<item id="33490" name="Wind Crystal - Super" type="EtcItem">
<!-- Wind attribute from level 3 to level 6 can be bestowed at the same time. The crystal's power is destroyed when additional attributes are bestowed. Also, armor can be enchanted up to 3 attributes. Opposite attributes cannot be bestowed. -->
<set name="icon" val="icon.etc_wind_crystal_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_ATTR" />
<set name="handler" val="EnchantAttribute" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="2331-2" /> <!-- Wind Stone -->
<set name="material" val="PAPER" />
<set name="weight" val="1" />
</item>
<item id="33491" name="Dark Crystal - Super" type="EtcItem">
<!-- Dark attribute from level 3 to level 6 can be bestowed at the same time. The crystal's power is destroyed when additional attributes are bestowed. Also, armor can be enchanted up to 3 attributes. Opposite attributes cannot be bestowed. -->
<set name="icon" val="icon.etc_unholy_crystal_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_ATTR" />
<set name="handler" val="EnchantAttribute" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="2334-2" /> <!-- Dark Stone -->
<set name="material" val="PAPER" />
<set name="weight" val="1" />
</item>
<item id="33492" name="Holy Crystal - Super" type="EtcItem">
<!-- Holy attribute from level 3 to level 6 can be bestowed at the same time. The crystal's power is destroyed when additional attributes are bestowed. Also, armor can be enchanted up to 3 attributes. Opposite attributes cannot be bestowed. -->
<set name="icon" val="icon.etc_holy_crystal_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="etcitem_type" val="SCRL_ENCHANT_ATTR" />
<set name="handler" val="EnchantAttribute" />
<set name="immediate_effect" val="true" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="item_skill" val="2333-2" /> <!-- Holy Stone -->
<set name="material" val="PAPER" />
<set name="weight" val="1" />
</item>
<item id="33493" name="Attribute Enchant Support Box" type="EtcItem">
<!-- Box containing attribute items for playing on the test server. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="FISH" />
</item>
<item id="33494" name="Talking Island Homemade Cookie" additionalName="Event" type="EtcItem">
<!-- For 60 minutes, Max MP + 20%, HP Recovery Bonus + 20%, M. Critical Rate + 2, P. Critical Damage during a standard attack + 20%, P. Atk. + 10%, P. Def. + 20%, Atk. Spd. + 20%, M. Atk. + 20%, M. Def. + 20%, Casting Spd. + 20%, Debuff Resistance + 10%. Incre -->
<set name="icon" val="BranchSys.icon.br_valentine_cookie_i00" />
<set name="default_action" val="SKILL_REDUCE" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_stackable" val="true" />
<set name="is_tradable" val="false" />
<set name="material" val="PAPER" />
<set name="weight" val="120" />
</item>
<item id="33495" name="Requiem Weapon Pack - Standard" type="EtcItem">
<!-- Can acquire Requiem weapons. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="FISH" />
</item>
<item id="33496" name="Immortal Heavy Armor Pack - Standard" type="EtcItem">
<!-- Can acquire Immortal Heavy Armor. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="FISH" />
</item>
<item id="33497" name="Immortal Light Armor Pack - Standard" type="EtcItem">
<!-- Can acquire Immortal Light Armor. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="FISH" />
</item>
<item id="33498" name="Immortal Robe Armor Pack - Standard" type="EtcItem">
<!-- Can acquire Immortal Robe Armor. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="FISH" />
</item>
<item id="33499" name="Immortal Accessory Pack - Standard" type="EtcItem">
<!-- Can acquire Immortal Accessories. -->
<set name="icon" val="icon.event_hero_treasure_box_i00" />
<set name="default_action" val="PEEL" />
<set name="is_auctionable" val="false" />
<set name="is_depositable" val="false" />
<set name="is_dropable" val="false" />
<set name="is_sellable" val="false" />
<set name="is_tradable" val="false" />
<set name="material" val="FISH" />
</item>
</list>