1025 lines
53 KiB
XML
1025 lines
53 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<list xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../xsd/items.xsd">
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<item id="23503" name="Military Top Appearance Stone" type="EtcItem">
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<!-- Changes the appearance of a top into that of a Military look. An appearance-modified item has no change in abilities. All armor types. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="handler" val="Appearance" />
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<set name="immediate_effect" val="true" />
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<set name="is_auctionable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_tradable" val="false" />
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<set name="material" val="STEEL" />
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</item>
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<item id="23504" name="Military Pants Appearance Stone" type="EtcItem">
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<!-- Changes the appearance of pants into that of a Military look. An appearance-modified item has no change in abilities. All armor types. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="handler" val="Appearance" />
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<set name="immediate_effect" val="true" />
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<set name="is_auctionable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_tradable" val="false" />
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<set name="material" val="STEEL" />
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</item>
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<item id="23505" name="Military Gloves Appearance Stone" type="EtcItem">
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<!-- Changes the appearance of gloves into that of a Military look. An appearance-modified item has no change in abilities. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="handler" val="Appearance" />
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<set name="immediate_effect" val="true" />
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<set name="is_auctionable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_tradable" val="false" />
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<set name="material" val="STEEL" />
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</item>
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<item id="23506" name="Military Shoes Appearance Stone" type="EtcItem">
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<!-- Changes the appearance of shoes into that of a Military look. An appearance-modified item has no change in abilities. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="handler" val="Appearance" />
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<set name="immediate_effect" val="true" />
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<set name="is_auctionable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_tradable" val="false" />
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<set name="material" val="STEEL" />
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</item>
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<item id="23507" name="Military Hair Accessory Appearance Stone" type="EtcItem">
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<!-- Changes the appearance of a hair accessory into that of a Military look. Can be used only on hair accessories that take up 2 slots. -->
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<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="handler" val="Appearance" />
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<set name="immediate_effect" val="true" />
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<set name="is_auctionable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_tradable" val="false" />
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<set name="material" val="STEEL" />
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</item>
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<item id="23513" name="Maid Appearance Stone" type="EtcItem">
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<!-- Changes the appearance of the entire armor into that of a Maid Costume. Tops and one-pieces only. Modified armor can be restored to their original appearance with a Restoration Stone. Female only. -->
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<set name="icon" val="BranchSys3.icon1.g_co_cutie_maid_stone" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="handler" val="Appearance" />
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<set name="immediate_effect" val="true" />
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<set name="is_auctionable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_tradable" val="false" />
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<set name="material" val="STEEL" />
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<cond msgId="1518">
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<player sex="1" />
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</cond>
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</item>
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<item id="23514" name="Maid Hair Accessory Appearance Stone" type="EtcItem">
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<!-- Changes the appearance of a hair accessory into that of a Maid Costume. Can be used only on hair accessories that take up 2 slots. Female only. -->
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<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="handler" val="Appearance" />
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<set name="immediate_effect" val="true" />
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<set name="is_auctionable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_tradable" val="false" />
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<set name="material" val="STEEL" />
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<cond msgId="1518">
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<player sex="1" />
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</cond>
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</item>
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<item id="23529" name="Fantasy Isle Instant Camera" additionalName="Event" type="Armor">
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<!-- Instant Camera given once a day during the Fantasy Isle Festival for quests. 3-hour. Cannot be exchanged or dropped. Can be destroyed and stored in a private warehouse. -->
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<set name="icon" val="icon.etc_mechanic_box_i00" />
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<set name="default_action" val="EQUIP" />
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<set name="is_auctionable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_tradable" val="false" />
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<set name="material" val="SILVER" />
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<set name="time" val="180" />
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<set name="weight" val="1" />
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</item>
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<item id="23530" name="Automatic Appearance Stone: Emerald Weapon" type="EtcItem">
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<!-- Changes the appearance of all weapons into those of Emerald Weapons of corresponding types. Can be used on shields and sigils. Double-click to use.. . Note: Appearance may reset when the Change Weapon skill is used. -->
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<set name="icon" val="BranchSys3.icon1.g_auto_shape_shift_stone" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="handler" val="Appearance" />
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<set name="immediate_effect" val="true" />
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<set name="is_auctionable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_tradable" val="false" />
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<set name="material" val="PAPER" />
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</item>
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<item id="23531" name="Automatic Appearance Stone: Japanese Weapon" type="EtcItem">
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<!-- Changes the appearance of all weapons into those of Japanese Weapons of corresponding types. Can be used on shields and sigils. Double-click to use.. . Note: Appearance may reset when the Change Weapon skill is used. -->
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<set name="icon" val="BranchSys3.icon1.g_auto_shape_shift_stone" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="handler" val="Appearance" />
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<set name="immediate_effect" val="true" />
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<set name="is_auctionable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_tradable" val="false" />
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<set name="material" val="PAPER" />
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</item>
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<item id="23532" name="Contender's Mark" additionalName="Event" type="EtcItem">
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<!-- Mark with which you can participate in monster duels in the Fantasy Isle Festival. Take it to a Contender to fight with him. -->
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<set name="icon" val="BranchSys3.icon1.g_ev_sponsor_token" />
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<set name="commissionItemType" val="OTHER_ITEM" />
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<set name="is_stackable" val="true" />
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<set name="material" val="PAPER" />
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</item>
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<item id="23533" name="Contender's Gift Box" additionalName="Event" type="EtcItem">
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<!-- Item provided by a Contender as a reward for your victory. Has a chance of obtaining one of many event items. -->
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<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
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<set name="commissionItemType" val="OTHER_ITEM" />
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<set name="default_action" val="CAPSULE" />
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<set name="is_stackable" val="true" />
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<set name="material" val="PAPER" />
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</item>
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<item id="23534" name="Monster Weapon Appearance Stone Pack" additionalName="Event" type="EtcItem">
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<!-- Wrapped Pack containing Appearance Stone for either Hellblade, Claw of Destruction, Butcher Blade, Blades of Delusion, Blood Brother, or Mardil's Fan. -->
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<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
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<set name="commissionItemType" val="OTHER_ITEM" />
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<set name="default_action" val="CAPSULE" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="material" val="STEEL" />
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</item>
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<item id="23535" name="Hellblade Appearance Stone" additionalName="Event" type="EtcItem">
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<!-- Changes the appearance of a one-handed sword into that of a Hellblade. -->
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<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sword" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="handler" val="Appearance" />
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<set name="immediate_effect" val="true" />
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<set name="is_auctionable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_tradable" val="false" />
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<set name="material" val="PAPER" />
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</item>
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<item id="23536" name="Claw of Destruction Appearance Stone" additionalName="Event" type="EtcItem">
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<!-- Changes the appearance of a one-handed blunt into that of a Claw of Destruction. -->
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<set name="icon" val="BranchSys3.Icon.g_shape_shifting_blunt" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="handler" val="Appearance" />
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<set name="immediate_effect" val="true" />
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<set name="is_auctionable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_tradable" val="false" />
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<set name="material" val="PAPER" />
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</item>
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<item id="23537" name="Butcher Blades Appearance Stone" additionalName="Event" type="EtcItem">
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<!-- Changes the appearance of a dual dagger into that of a Butcher Blade. -->
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<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualdagger" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="handler" val="Appearance" />
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<set name="immediate_effect" val="true" />
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<set name="is_auctionable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_tradable" val="false" />
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<set name="material" val="PAPER" />
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</item>
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<item id="23538" name="Blades of Delusion Appearance Stone" additionalName="Event" type="EtcItem">
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<!-- Changes the appearance of a dualsword into that of Blades of Delusion. -->
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<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dual" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="handler" val="Appearance" />
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<set name="immediate_effect" val="true" />
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<set name="is_auctionable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_tradable" val="false" />
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<set name="material" val="PAPER" />
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</item>
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<item id="23539" name="Blood Brother Appearance Stone" additionalName="Event" type="EtcItem">
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<!-- Changes the appearance of a two-handed sword into that of Blood Brother. -->
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<set name="icon" val="BranchSys3.Icon.g_shape_shifting_twohand_sword" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="handler" val="Appearance" />
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<set name="immediate_effect" val="true" />
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<set name="is_auctionable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_tradable" val="false" />
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<set name="material" val="PAPER" />
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</item>
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<item id="23540" name="Mardil's Fan Appearance Stone" additionalName="Event" type="EtcItem">
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<!-- Changes the appearance of a one-handed sword into that of a Mardil's Fan. -->
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<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sword" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="handler" val="Appearance" />
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<set name="immediate_effect" val="true" />
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<set name="is_auctionable" val="false" />
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<set name="is_depositable" val="false" />
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<set name="is_dropable" val="false" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="is_tradable" val="false" />
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<set name="material" val="PAPER" />
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</item>
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<item id="23541" name="Vesper Noble Light Armor Appearance Stone Set" additionalName="Event" type="EtcItem">
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<!-- Box that contains a Vesper Noble Light Armor Appearance Stone Set. -->
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<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
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<set name="commissionItemType" val="OTHER_ITEM" />
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<set name="default_action" val="PEEL" />
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<set name="handler" val="Appearance" />
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<set name="immediate_effect" val="true" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="material" val="STEEL" />
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</item>
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<item id="23542" name="Vesper Noble Light Armor Top Appearance Stone" additionalName="Event" type="EtcItem">
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<!-- Changes the appearance of a top into Vesper Noble Light Armor. An appearance-modified item has no change in abilities. All armor types. -->
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<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
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<set name="default_action" val="SKILL_REDUCE" />
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|
<set name="handler" val="Appearance" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
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|
<set name="is_tradable" val="false" />
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|
<set name="material" val="STEEL" />
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</item>
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<item id="23543" name="Vesper Noble Light Armor Pants Appearance Stone" additionalName="Event" type="EtcItem">
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<!-- Changes the appearance of pants into Vesper Noble Light Armor. An appearance-modified item has no change in abilities. All armor types. -->
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|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="STEEL" />
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|
</item>
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|
<item id="23544" name="Vesper Noble Light Armor Gloves Appearance Stone" additionalName="Event" type="EtcItem">
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|
<!-- Changes the appearance of gloves into Vesper Noble Light Armor. An appearance-modified item has no change in abilities. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="STEEL" />
|
|
</item>
|
|
<item id="23545" name="Vesper Noble Light Armor Shoes Appearance Stone" additionalName="Event" type="EtcItem">
|
|
<!-- Changes the appearance of shoes into Vesper Noble Light Armor. An appearance-modified item has no change in abilities. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="STEEL" />
|
|
</item>
|
|
<item id="23546" name="Vesper Noble Light Armor Top Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
|
<!-- Changes the appearance of a top into Vesper Noble Light Armor. An appearance-modified item has no change in abilities. All armor types. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="STEEL" />
|
|
<set name="time" val="10080" />
|
|
</item>
|
|
<item id="23547" name="Vesper Noble Light Armor Pants Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
|
<!-- Changes the appearance of pants into Vesper Noble Light Armor. An appearance-modified item has no change in abilities. All armor types. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="STEEL" />
|
|
<set name="time" val="10080" />
|
|
</item>
|
|
<item id="23548" name="Vesper Noble Light Armor Gloves Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
|
<!-- Changes the appearance of gloves into Vesper Noble Light Armor. An appearance-modified item has no change in abilities. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="STEEL" />
|
|
<set name="time" val="10080" />
|
|
</item>
|
|
<item id="23549" name="Vesper Noble Light Armor Shoes Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
|
<!-- Changes the appearance of shoes into Vesper Noble Light Armor. An appearance-modified item has no change in abilities. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="STEEL" />
|
|
<set name="time" val="10080" />
|
|
</item>
|
|
<item id="23550" name="Mysterious Soulshot Small Pack (R-grade)" additionalName="Event" type="EtcItem">
|
|
<!-- Pack that contains 500 Mysterious Soulshots (R-grade). -->
|
|
<set name="icon" val="icon.br_cash_pack_of_soulshot_r_i00" />
|
|
<set name="default_action" val="PEEL" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="material" val="STEEL" />
|
|
<set name="weight" val="100" />
|
|
</item>
|
|
<item id="23551" name="Mysterious Spiritshot Small Pack (R-grade)" additionalName="Event" type="EtcItem">
|
|
<!-- Pack that contains 500 Mysterious Spiritshots (R-grade). -->
|
|
<set name="icon" val="icon.br_cash_pack_of_blessed_spiritshot_r_i00" />
|
|
<set name="default_action" val="PEEL" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="material" val="STEEL" />
|
|
<set name="weight" val="100" />
|
|
</item>
|
|
<item id="23552" name="Mysterious Soulshot (R-grade)" additionalName="Event" type="EtcItem">
|
|
<!-- The power of a spirit is bestowed upon a weapon (R-grade), temporarily inflicting a powerful attack on the enemy. -->
|
|
<set name="icon" val="icon.soulshot_r_i00" />
|
|
<set name="commissionItemType" val="SOULSHOT" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="default_action" val="SOULSHOT" />
|
|
<set name="handler" val="SoulShots" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="9194-1" /> <!-- Spiritshot (R-grade) -->
|
|
<set name="material" val="PAPER" />
|
|
</item>
|
|
<item id="23553" name="Mysterious Spiritshot (R-grade)" additionalName="Event" type="EtcItem">
|
|
<!-- The power of a higher-level spirit is bestowed upon a weapon (R-grade), temporarily increasing its magic significantly. -->
|
|
<set name="icon" val="icon.blessed_spiritshot_r_i00" />
|
|
<set name="commissionItemType" val="SPIRITSHOT" />
|
|
<set name="crystal_type" val="R" />
|
|
<set name="default_action" val="SPIRITSHOT" />
|
|
<set name="handler" val="SpiritShot" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="item_skill" val="9195-1" /> <!-- Blessed Spiritshot (R-grade) -->
|
|
<set name="material" val="PAPER" />
|
|
</item>
|
|
<item id="23554" name="Ninja Top" additionalName="Modified Set Test" type="Armor">
|
|
<!-- Ninja top. Used in costumes. Gives you active skills. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_co_ninja_u" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="LEATHER" />
|
|
</item>
|
|
<item id="23555" name="Ninja Pants" additionalName="Modified Set Test" type="Armor">
|
|
<!-- Ninja pants. Used in costumes. Gives you active skills. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_co_ninja_l" />
|
|
<set name="armor_type" val="HEAVY" />
|
|
<set name="bodypart" val="legs" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="LEATHER" />
|
|
</item>
|
|
<item id="23556" name="Ninja Gloves" additionalName="Modified Set Test" type="Armor">
|
|
<!-- Ninja gloves. Used in costumes. Gives you active skills. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_co_ninja_g" />
|
|
<set name="bodypart" val="gloves" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="LEATHER" />
|
|
</item>
|
|
<item id="23557" name="Ninja Shoes" additionalName="Modified Set Test" type="Armor">
|
|
<!-- Ninja shoes. Used in costumes. Gives you active skills. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_co_ninja_b" />
|
|
<set name="bodypart" val="feet" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="LEATHER" />
|
|
</item>
|
|
<item id="23558" name="Ninja Hair Accessory" additionalName="Modified Set Test" type="Armor">
|
|
<!-- Ninja hair accessory in the form of a mask. Used in costumes. Gives you active skills. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_co_ninja_hair" />
|
|
<set name="bodypart" val="hairall" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="CLOTH" />
|
|
</item>
|
|
<item id="23559" name="Ninja Top" additionalName="Modified Set Test" type="Armor">
|
|
<!-- Ninja top. Used in costumes. Gives you passive skills. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_co_ninja_u" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="LEATHER" />
|
|
</item>
|
|
<item id="23560" name="Ninja Pants" additionalName="Modified Set Test" type="Armor">
|
|
<!-- Ninja pants. Used in costumes. Gives you passive skills. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_co_ninja_l" />
|
|
<set name="armor_type" val="HEAVY" />
|
|
<set name="bodypart" val="legs" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="LEATHER" />
|
|
</item>
|
|
<item id="23561" name="Ninja Gloves" additionalName="Modified Set Test" type="Armor">
|
|
<!-- Ninja gloves. Used in costumes. Gives you passive skills. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_co_ninja_g" />
|
|
<set name="bodypart" val="gloves" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="LEATHER" />
|
|
</item>
|
|
<item id="23562" name="Ninja Shoes" additionalName="Modified Set Test" type="Armor">
|
|
<!-- Ninja shoes. Used in costumes. Gives you passive skills. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_co_ninja_b" />
|
|
<set name="bodypart" val="feet" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="LEATHER" />
|
|
</item>
|
|
<item id="23563" name="Ninja Hair Accessory" additionalName="Modified Set Test" type="Armor">
|
|
<!-- Ninja hair accessory in the form of a mask. Used in costumes. Gives you passive skills. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_co_ninja_hair" />
|
|
<set name="bodypart" val="hairall" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="CLOTH" />
|
|
</item>
|
|
<item id="23564" name="Ninja Top Appearance Stone" additionalName="Modified Set Test" type="EtcItem">
|
|
<!-- Changes the appearance of a top into that of a Ninja Outfit. An appearance-modified item has no change in abilities. All armor types. Gives you active skills upon modification. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="STEEL" />
|
|
</item>
|
|
<item id="23565" name="Ninja Pants Appearance Stone" additionalName="Modified Set Test" type="EtcItem">
|
|
<!-- Changes the appearance of pants into that of a Ninja Outfit. An appearance-modified item has no change in abilities. All armor types. Gives you active skills upon modification. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="STEEL" />
|
|
</item>
|
|
<item id="23566" name="Ninja Gloves Appearance Stone" additionalName="Modified Set Test" type="EtcItem">
|
|
<!-- Changes the appearance of gloves into that of a Ninja Outfit. An appearance-modified item has no change in abilities. Gives you active skills upon modification. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="STEEL" />
|
|
</item>
|
|
<item id="23567" name="Ninja Shoes Appearance Stone" additionalName="Modified Set Test" type="EtcItem">
|
|
<!-- Changes the appearance of shoes into that of a Ninja Outfit. An appearance-modified item has no change in abilities. Gives you active skills upon modification. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="STEEL" />
|
|
</item>
|
|
<item id="23568" name="Ninja Hair Accessory Appearance Stone" additionalName="Modified Set Test" type="EtcItem">
|
|
<!-- Changes the appearance of a hair accessory into that of a Ninja Outfit. Can be used only on hair accessories that take up 2 slots. Gives you active skills upon modification. -->
|
|
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="STEEL" />
|
|
</item>
|
|
<item id="23569" name="Ninja Top Appearance Stone" additionalName="Modified Set Test" type="EtcItem">
|
|
<!-- Changes the appearance of a top into that of a Ninja Outfit. An appearance-modified item has no change in abilities. All armor types. Gives you passive skills upon modification. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="STEEL" />
|
|
</item>
|
|
<item id="23570" name="Ninja Pants Appearance Stone" additionalName="Modified Set Test" type="EtcItem">
|
|
<!-- Changes the appearance of pants into that of a Ninja Outfit. An appearance-modified item has no change in abilities. All armor types. Gives you passive skills upon modification. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="STEEL" />
|
|
</item>
|
|
<item id="23571" name="Ninja Gloves Appearance Stone" additionalName="Modified Set Test" type="EtcItem">
|
|
<!-- Changes the appearance of gloves into that of a Ninja Outfit. An appearance-modified item has no change in abilities. Gives you passive skills upon modification. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="STEEL" />
|
|
</item>
|
|
<item id="23572" name="Ninja Shoes Appearance Stone" additionalName="Modified Set Test" type="EtcItem">
|
|
<!-- Changes the appearance of shoes into that of a Ninja Outfit. An appearance-modified item has no change in abilities. Gives you passive skills upon modification. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="STEEL" />
|
|
</item>
|
|
<item id="23573" name="Ninja Hair Accessory Appearance Stone" additionalName="Modified Set Test" type="EtcItem">
|
|
<!-- Changes the appearance of a hair accessory into that of a Ninja Outfit. Can be used only on hair accessories that take up 2 slots. Gives you passive skills upon modification. -->
|
|
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_hair2" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="STEEL" />
|
|
</item>
|
|
<item id="23574" name="Agathion - Hussar (Poland)" additionalName="Test Agathion" type="Armor">
|
|
<!-- Can summon Hussar when equipped. -->
|
|
<set name="icon" val="icon.etc_rbracelet_aga_agit_i00" />
|
|
<set name="bodypart" val="lbracelet" />
|
|
<set name="default_action" val="EQUIP" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="SILVER" />
|
|
<set name="weight" val="150" />
|
|
</item>
|
|
<item id="23575" name="Fantasy Top Appearance Stone Pack (7-day)" additionalName="Event" type="EtcItem">
|
|
<!-- Wrapped Pack containing either Vesper Noble Light Armor Top Appearance Stone (7-day) or Vorpal Light Armor Top Appearance Stone (7-day). -->
|
|
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
|
|
<set name="commissionItemType" val="OTHER_ITEM" />
|
|
<set name="default_action" val="CAPSULE" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="material" val="STEEL" />
|
|
</item>
|
|
<item id="23576" name="Fantasy Pants Appearance Stone Pack (7-day)" additionalName="Event" type="EtcItem">
|
|
<!-- Wrapped Pack containing either Vesper Noble Light Armor Pants Appearance Stone (7-day) or Vorpal Light Armor Pants Appearance Stone (7-day). -->
|
|
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
|
|
<set name="commissionItemType" val="OTHER_ITEM" />
|
|
<set name="default_action" val="CAPSULE" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="material" val="STEEL" />
|
|
</item>
|
|
<item id="23577" name="Fantasy Gloves Appearance Stone Pack (7-day)" additionalName="Event" type="EtcItem">
|
|
<!-- Wrapped Pack containing either Vesper Noble Light Armor Gloves Appearance Stone (7-day) or Vorpal Light Armor Gloves Appearance Stone (7-day). -->
|
|
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
|
|
<set name="commissionItemType" val="OTHER_ITEM" />
|
|
<set name="default_action" val="CAPSULE" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="material" val="STEEL" />
|
|
</item>
|
|
<item id="23578" name="Fantasy Shoes Appearance Stone Pack (7-day)" additionalName="Event" type="EtcItem">
|
|
<!-- Wrapped Pack containing either Vesper Noble Light Armor Shoes Appearance Stone (7-day) or Vorpal Light Armor Shoes Appearance Stone (7-day). -->
|
|
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
|
|
<set name="commissionItemType" val="OTHER_ITEM" />
|
|
<set name="default_action" val="CAPSULE" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="material" val="STEEL" />
|
|
</item>
|
|
<item id="23579" name="Shining Accessory Pack" additionalName="Event" type="EtcItem">
|
|
<!-- Wrapped Pack containing either Istina's Earring, Baium's Ring or Octavis' Necklace. -->
|
|
<set name="icon" val="icon.etc_treasure_box_i08" />
|
|
<set name="commissionItemType" val="OTHER_ITEM" />
|
|
<set name="default_action" val="CAPSULE" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="material" val="STEEL" />
|
|
</item>
|
|
<item id="23580" name="Vorpal Light Armor Appearance Stone Set" additionalName="Event" type="EtcItem">
|
|
<!-- Box that contains a Vorpal Light Armor Appearance Stone Set. -->
|
|
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
|
|
<set name="commissionItemType" val="OTHER_ITEM" />
|
|
<set name="default_action" val="PEEL" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="material" val="STEEL" />
|
|
</item>
|
|
<item id="23581" name="Vorpal Light Armor Top Appearance Stone" additionalName="Event" type="EtcItem">
|
|
<!-- Changes the appearance of a top into that of Vorpal Light Armor. An appearance-modified item has no change in abilities. All armor types. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="STEEL" />
|
|
</item>
|
|
<item id="23582" name="Vorpal Light Armor Pants Appearance Stone" additionalName="Event" type="EtcItem">
|
|
<!-- Changes the appearance of pants into that of Vorpal Light Armor. An appearance-modified item has no change in abilities. All armor types. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="STEEL" />
|
|
</item>
|
|
<item id="23583" name="Vorpal Light Armor Gloves Appearance Stone" additionalName="Event" type="EtcItem">
|
|
<!-- Changes the appearance of gloves into that of Vorpal Light Armor. An appearance-modified item has no change in abilities. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="STEEL" />
|
|
</item>
|
|
<item id="23584" name="Vorpal Light Armor Shoes Appearance Stone" additionalName="Event" type="EtcItem">
|
|
<!-- Changes the appearance of shoes into that of Vorpal Light Armor. An appearance-modified item has no change in abilities. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="STEEL" />
|
|
</item>
|
|
<item id="23585" name="Vorpal Light Armor Top Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
|
<!-- Changes the appearance of a top into that of Vorpal Light Armor. An appearance-modified item has no change in abilities. All armor types. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_chest" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="STEEL" />
|
|
<set name="time" val="10080" />
|
|
</item>
|
|
<item id="23586" name="Vorpal Light Armor Pants Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
|
<!-- Changes the appearance of pants into that of Vorpal Light Armor. An appearance-modified item has no change in abilities. All armor types. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_legs" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="STEEL" />
|
|
<set name="time" val="10080" />
|
|
</item>
|
|
<item id="23587" name="Vorpal Light Armor Gloves Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
|
<!-- Changes the appearance of gloves into that of Vorpal Light Armor. An appearance-modified item has no change in abilities. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_gloves" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="STEEL" />
|
|
<set name="time" val="10080" />
|
|
</item>
|
|
<item id="23588" name="Vorpal Light Armor Shoes Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
|
<!-- Changes the appearance of shoes into that of Vorpal Light Armor. An appearance-modified item has no change in abilities. -->
|
|
<set name="icon" val="BranchSys3.icon1.g_scrl_change_feet" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="STEEL" />
|
|
<set name="time" val="10080" />
|
|
</item>
|
|
<item id="23589" name="Monster Weapon Appearance Stone Pack (7-day)" additionalName="Event" type="EtcItem">
|
|
<!-- Wrapped Pack containing Appearance Stone for either Hellblade (7-day), Claw of Destruction (7-day), Butcher Blade (7-day), Blades of Delusion (7-day), Blood Brother (7-day), or Mardil's Fan (7-day). -->
|
|
<set name="icon" val="BranchSys.icon.br_four_leaf_clover_box_i00" />
|
|
<set name="commissionItemType" val="OTHER_ITEM" />
|
|
<set name="default_action" val="CAPSULE" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="material" val="STEEL" />
|
|
</item>
|
|
<item id="23590" name="Hellblade Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
|
<!-- Changes the appearance of a one-handed sword into that of a Hellblade. -->
|
|
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sword" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="PAPER" />
|
|
<set name="time" val="10080" />
|
|
</item>
|
|
<item id="23591" name="Claw of Destruction Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
|
<!-- Changes the appearance of a one-handed blunt weapon into that of a Claw of Destruction. -->
|
|
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_blunt" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="PAPER" />
|
|
<set name="time" val="10080" />
|
|
</item>
|
|
<item id="23592" name="Butcher Blades Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
|
<!-- Changes the appearance of a dual dagger into that of a Butcher Blade. -->
|
|
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dualdagger" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="PAPER" />
|
|
<set name="time" val="10080" />
|
|
</item>
|
|
<item id="23593" name="Blades of Delusion Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
|
<!-- Changes the appearance of a dualsword into that of Blades of Delusion. -->
|
|
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_dual" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="PAPER" />
|
|
<set name="time" val="10080" />
|
|
</item>
|
|
<item id="23594" name="Blood Brother Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
|
<!-- Changes the appearance of a two-handed sword into that of Blood Brother. -->
|
|
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_twohand_sword" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="PAPER" />
|
|
<set name="time" val="10080" />
|
|
</item>
|
|
<item id="23595" name="Mardil's Fan Appearance Stone" additionalName="7-day (Event)" type="EtcItem">
|
|
<!-- Changes the appearance of a one-handed sword into that of a Mardil's Fan. -->
|
|
<set name="icon" val="BranchSys3.Icon.g_shape_shifting_sword" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="handler" val="Appearance" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_depositable" val="false" />
|
|
<set name="is_dropable" val="false" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="is_tradable" val="false" />
|
|
<set name="material" val="PAPER" />
|
|
<set name="time" val="10080" />
|
|
</item>
|
|
<item id="23596" name="Blessed Scroll: Enchant Weapon (R-grade)" additionalName="Event" type="EtcItem">
|
|
<!-- When enchanted, P. Atk. for one-handed sword/blunt, dagger, spear, etc. (R-grade) + 6, and two-handed sword/blunt/fist, dagger, crossbow + 7. P. Atk. for bows + 12. M. Atk. for all weapons + 5. When enchanted to +4 or above, P. Atk. and M. Atk. Increase g -->
|
|
<set name="icon" val="icon.blessed_scroll_of_enchant_weapon_i06" />
|
|
<set name="default_action" val="SKILL_REDUCE" />
|
|
<set name="etcitem_type" val="BLESS_SCRL_ENCHANT_WP" />
|
|
<set name="handler" val="EnchantScrolls" />
|
|
<set name="immediate_effect" val="true" />
|
|
<set name="is_auctionable" val="false" />
|
|
<set name="is_oly_restricted" val="true" />
|
|
<set name="is_sellable" val="false" />
|
|
<set name="is_stackable" val="true" />
|
|
<set name="item_skill" val="9187-1" /> <!-- Blessed Scroll: Enchant Weapon (R-grade) -->
|
|
<set name="material" val="PAPER" />
|
|
<set name="weight" val="120" />
|
|
</item>
|
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<item id="23597" name="Blessed Scroll: Enchant Armor (R-grade)" additionalName="Event" type="EtcItem">
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<!-- When enchanted, P. Def. for armor/accessories (R-grade) + 2. When enchanted to + 4 or above, P. Def. Increases greatly. Can be safely enchanted up to + 3. HP gradually increases with each enchant level starting from + 4. If enchanting fails, the item will -->
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<set name="icon" val="icon.blessed_scroll_of_enchant_armor_i06" />
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<set name="default_action" val="SKILL_REDUCE" />
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<set name="etcitem_type" val="BLESS_SCRL_ENCHANT_AM" />
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<set name="handler" val="EnchantScrolls" />
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<set name="immediate_effect" val="true" />
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<set name="is_auctionable" val="false" />
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<set name="is_oly_restricted" val="true" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="item_skill" val="9196-1" /> <!-- Blessed Scroll: Enchant Armor (R-grade) -->
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<set name="material" val="PAPER" />
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<set name="weight" val="120" />
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</item>
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<item id="23599" name="Lucky Enchant Stone: Weapon (R-grade)" additionalName="Event" type="EtcItem">
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<!-- Enchant success rate + 10% for weapons (R-grade).Only for items enchanted between + 3 and + 9. -->
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<set name="icon" val="icon.ench_wp_potion_violet_i00" />
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<set name="commissionItemType" val="WEAPON_ENCHANT_STONE" />
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<set name="etcitem_type" val="SCRL_INC_ENCHANT_PROP_WP" />
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<set name="immediate_effect" val="true" />
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<set name="is_freightable" val="true" />
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<set name="is_oly_restricted" val="true" />
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<set name="is_sellable" val="false" />
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<set name="is_stackable" val="true" />
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<set name="material" val="PAPER" />
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<set name="weight" val="120" />
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</item>
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</list>
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